L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 destroyers moved from 6 Sea Zone to 26 Sea Zone
            2 destroyers moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @Martin Scramble? OOL?
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  • @flyingbadger yes, let these Lockheed P-38 Lightnings show the Japanese, what a good scramble means! :muscle:

    OOL:
    US AC 1x
    both ANZAC des
    US des
    US AC 2nd time
    Fighter

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 destroyers moved from 6 Sea Zone to 26 Sea Zone
            2 destroyers moved from 25 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 battleship, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
    
        Combat - Japanese
            Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 6 destroyers, 3 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 1 destroyer and 3 fighters; ANZAC defend with 2 destroyers
                    Japanese roll dice for 6 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/10 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 3 destroyers and 3 fighters in 26 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    5 destroyers owned by the Japanese lost in 26 Sea Zone
                1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese retreated
                1 destroyer owned by the Japanese retreated to 25 Sea Zone
                Americans win with 1 carrier, 3 destroyers and 3 fighters remaining. Battle score for attacker is -40
                Casualties for Japanese: 5 destroyers
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                2 fighters owned by the Americans forced to land in Hawaiian Islands
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
            2 carriers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
            1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry, 1 marine and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 bomber moved from 42 Sea Zone to French Indo China
            1 aaGun moved from Kweichow to Shensi
    
        Place Units - Japanese
            2 fighters placed in Japan
            3 destroyers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
            Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.67
    Japanese regular : -4.00
    ANZAC regular : -0.67
    UK_Pacific regular : 0.33
    

    Savegame


  • @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @flyingbadger yes, let these Lockheed P-38 Lightnings show the Japanese, what a good scramble means! :muscle:

    OOL:
    US AC 1x
    both ANZAC des
    US des
    US AC 2nd time
    Fighter

    They sure did… guess they were sensitive about Pearl Harbour.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Tobruk to 98 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger do you scramble to SZ25, and how?

  • 2024 '23 '22 '21


  • @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @FlyingBadger do you scramble to SZ25, and how?

    No thanks

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Tobruk to 98 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 destroyers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 1 tactical_bomber
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    Americans roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Kenya
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 bomber moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery, 4 infantry and 1 mech_infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 5.
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : 0,67
    Germans regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Tobruk to 98 Sea Zone
            1 bomber moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 destroyers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 1 tactical_bomber
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    Americans roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 2 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Kenya
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 bomber moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery, 4 infantry and 1 mech_infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 5.
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Shan State
                British attack with 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                1 infantry owned by the British retreated to Burma
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            6 infantry moved from India to Burma
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            2 artilleries moved from Scotland to United Kingdom
            2 infantry moved from United Kingdom to Scotland
            1 artillery moved from India to Burma
            1 armour moved from Persia to Turkmenistan
            1 fighter moved from Gibraltar to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 artillery placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,4,5,6,3,3,4,5,6,3,5,5
            British collect 26 PUs (8 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Italians regular : -0,33
    Japanese regular : 2,00
    Germans regular : -0,33
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Bessarabia to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 fighter and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
    
        Combat - Italians
            Battle in 72 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Italians win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Alexandria
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Belarus
                Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 armour and 1 bomber in Belarus, round 4 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 3 mech_infantrys
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Novgorod
            2 fighters moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
            1 artillery placed in Northern Italy
            Italians undo move 3.
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Russians regular : 0.33
    British regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3,5,1,4,6,2,4,4,2
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3,5,1,4,6,2,4,4,2
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            10 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            1 destroyer and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 109 Sea Zone to Eire
            2 infantry moved from Western Germany to 112 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
            3 infantry moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Germany to Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @Martin Scramble?
    46ce2832-0c36-4ece-936d-6f4bb6c758c3-image.png


  • @flyingbadger no, thank you

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            10 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            1 destroyer and 1 submarine moved from 109 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 109 Sea Zone to Eire
            2 infantry moved from Western Germany to 112 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Eire
            3 infantry moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Eire
            Battle in Archangel
                Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Archangel, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Archangel, round 3 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Eire from British, taking Archangel from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Archangel to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Baltic States to Belarus
            2 fighters moved from Western Germany to Belarus
            1 aaGun moved from Bessarabia to Eastern Poland
            1 aaGun moved from Bessarabia to Romania
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
            2 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            1 artillery and 3 infantry placed in Germany
            1 destroyer placed in 105 Sea Zone
            Germans undo move 6.
            1 submarine placed in 105 Sea Zone
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -1.00
    Germans regular : 4.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Bryansk to Archangel
            2 mech_infantrys moved from Russia to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 artilleries moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 infantry
                    Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 mech_infantrys
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 infantry moved from Bryansk to Western Ukraine
            14 artilleries moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            2 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 armour moved from Bryansk to Bessarabia
            1 armour moved from Bryansk to Ukraine
            4 armour moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            1 armour and 1 mech_infantry placed in Ukraine
            7 infantry placed in Russia
            Russians undo move 3.
            1 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame

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