I only just got around to reviewing the USA attack on SZ6. You sacrificed planes so you could increase the probability of a hit on the DD Interesting move, probably a good one because you’ve denied Japan transports that would have taken income.
L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Western Germany to Karelia 1 infantry moved from Vyborg to Karelia 3 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to Karelia 4 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Romania 2 armour moved from Germany to Romania 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Southern Italy to Karelia 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Germany to Romania 4 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Romania Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Karelia Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 armour and 2 artilleries in Karelia, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 1 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys in Belarus, round 2 : 18/55 hits, 16.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Romania 2 aaGuns moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Western Germany to Poland 2 bombers, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Egypt 2 tactical_bombers moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Western Germany 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 2 fighters placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 tactical_bomber moved from Western Germany to Karelia 1 infantry moved from Vyborg to Karelia 3 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to Karelia 4 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Romania 2 armour moved from Germany to Romania 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Southern Italy to Karelia 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Germany to Romania 4 mech_infantrys moved from Germany to Baltic States 1 armour moved from Germany to Baltic States Purchase Units - Germans Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Romania Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Karelia Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 armour and 2 artilleries in Karelia, round 3 : 2/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 1 armour, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys in Belarus, round 2 : 18/55 hits, 16.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 12 armour, 11 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Romania 2 aaGuns moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Western Germany to Poland 2 bombers, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Egypt 2 tactical_bombers moved from Algeria to Egypt 1 tactical_bomber moved from Algeria to Western Germany 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 2 fighters placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Vyborg from Germans to Russians EDIT: Turning off Edit Mode 3 artilleries and 19 infantry moved from Bryansk to Russia 1 aaGun, 3 artilleries and 13 infantry moved from Smolensk to Russia 1 infantry moved from Ukraine to Bryansk 1 aaGun, 3 artilleries and 4 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Vyborg 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 fighters placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from UK_Pacific 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to Sumatra 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Hunan to Yunnan 4 infantry moved from Hunan to Yunnan 3 artilleries moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 3 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Jehol to Anhwe 2 armour moved from Kwangtung to Yunnan 2 bombers moved from Kwangsi to India 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Purchase Units - Japanese Japanese buy 2 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in India causes 14 damage total. Battle in Borneo Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 4 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi 2 bombers moved from India to Kwangsi Place Units - Japanese 2 carriers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode 1 infantry placed in Japan 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3,4,2,6 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -3.50 UK_Pacific AA : -0.33 UK_Pacific regular : -0.33 ANZAC regular : -1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Morocco Non Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 marine moved from 102 Sea Zone to 91 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to New Zealand 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 marine moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 72 Sea Zone to 76 Sea Zone 1 marine moved from Ethiopia to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from India to Burma Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat - British Battle in Iraq British attack with 1 artillery, 4 infantry and 1 marine Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery, 4 infantry and 1 marine in Iraq, round 2 : 5/6 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Kenya to Persia 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from British Columbia to Western United States 1 armour and 1 infantry moved from Quebec to Eastern United States 1 submarine moved from 92 Sea Zone to 91 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2 British collect 28 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Japanese regular : -0,33 Neutral_Axis regular : 0,00 British regular : 2,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - Italians 1 fighter moved from Alexandria to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 4 infantry moved from Albania to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Trans-Jordan 2 infantry moved from 99 Sea Zone to Syria 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Purchase Units - Italians Italians buy 11 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Cyprus Battle in Syria Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Cyprus from British, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for British: 1 mech_infantry Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Northern Italy to Southern Italy 4 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 4 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 1 PUs; Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 armour and 4 mech_infantrys moved from Baltic States to Bryansk 2 bombers, 1 fighter and 1 tactical_bomber moved from Finland to Eastern Poland 1 mech_infantry moved from Poland to Belarus 1 fighter and 3 tactical_bombers moved from Egypt to Southern Italy 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 10 armour, 11 artilleries, 24 infantry and 13 mech_infantrys moved from Belarus to Bryansk 1 armour moved from Archangel to Belarus Purchase Units - Germans Germans buy 4 bombers; Remaining resources: 2 PUs; Combat - Germans Battle in Bryansk Germans attack with 12 armour, 11 artilleries, 24 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 11 artilleries, 24 infantry and 17 mech_infantrys in Bryansk, round 2 : 18/64 hits, 18.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 12 armour, 11 artilleries, 24 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/9 hits, 4.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 3 mech_infantrys moved from Romania to Belarus 1 aaGun moved from Romania to Eastern Poland 4 mech_infantrys moved from Germany to Northern Italy 1 destroyer moved from 119 Sea Zone to 104 Sea Zone 2 infantry moved from Baltic States to Belarus 2 bombers, 3 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus 2 aaGuns moved from Belarus to Bryansk 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Germany to Northern Italy Place Units - Germans 4 bombers placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 fighter moved from Ukraine to 99 Sea Zone 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans Purchase Units - Russians Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in 99 Sea Zone Russians attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 mech_infantrys moved from Vyborg to Finland 1 aaGun moved from Vyborg to Finland 6 infantry moved from Novosibirsk to Samara 1 aaGun, 3 artilleries and 3 infantry moved from Rostov to Tambov 1 fighter moved from Ukraine to Russia 2 aaGuns and 10 infantry moved from Amur to Manchuria 1 fighter moved from 99 Sea Zone to Caucasus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 fighters and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,5,5,5,6,4,1,4,2,2,1 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33
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I don’t think that I messed up anything big. Of course the garrison at Egypt second round was thin (I actually came up with a 28% chance for you) so i decided to build an IC and didn’t worry to much. But after the attack and using adiffrent battle Calc it still said below 50% chance for you.
And I still can’t find what I did wrong.I pushed my Russians to the limits and this i maybe regret and shold have played stable. Let’s see if Fortuna is holding my beer on your G turn or it’ll be darn quick this one.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Kwangsi to 43 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 mech_infantry moved from Malaya to Burma 3 armour, 4 artilleries and 11 infantry moved from Yunnan to Burma 2 infantry moved from Hunan to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea 1 infantry moved from Siam to Shan State 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 3 carriers moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Kwangsi 3 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 3/21 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Korea Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Korea to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 2 bombers moved from 43 Sea Zone to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -4.83 UK_Pacific regular : -0.67 ANZAC regular : -0.50 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Kwangsi to 43 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 mech_infantry moved from Malaya to Burma 3 armour, 4 artilleries and 11 infantry moved from Yunnan to Burma 2 infantry moved from Hunan to Yunnan 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea 1 infantry moved from Siam to Shan State 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 3 carriers moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Kwangsi 3 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Burma, round 2 : 3/21 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Korea Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Korea to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 2 bombers moved from 43 Sea Zone to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -4.83 UK_Pacific regular : -0.67 ANZAC regular : -0.50 Russians regular : -0.33
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made one additional nc/edit in most recent post if you don’t mind
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 fighters moved from Gibraltar to 104 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 2 destroyers, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Philippines Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking Philippines from Japanese, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Tunisia to Morocco 1 fighter moved from 104 Sea Zone to United Kingdom 2 infantry moved from Brazil to French Guiana 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 artillery, 1 fighter and 18 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Iraq to Syria 1 artillery, 2 infantry and 1 marine moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 2 fighters moved from Persia to Syria 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in French Madagascar, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Madagascar British win, taking French Madagascar from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Trans-Jordan, round 2 : 1/6 hits, 2,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Syria 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 1 armour, 4 artilleries and 14 infantry moved from India to West India Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,4,3,5,1,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 aaGun and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 aaGun and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,33 Italians regular : 0,67 Germans regular : 0,67 Neutral_Axis regular : -0,67 British regular : -1,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tobruk to Egypt 5 infantry moved from Northern Italy to Western Germany Purchase Units - Italians Italians buy 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 artillery, 2 infantry and 1 marine Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 marine in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 artillery, 2 infantry and 1 marine Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 2 transports placed in 97 Sea Zone 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns and 5 infantry EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns and 5 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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wtf this battle was literally over 99%…I dont understand how the dice on this site are legit at all
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 submarine moved from 98 Sea Zone to 94 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Southern Italy to Romania 1 fighter moved from Southern Italy to Romania 12 armour, 11 artilleries, 24 infantry and 17 mech_infantrys moved from Bryansk to Russia 3 armour, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Belarus to Russia 4 bombers moved from Western Germany to Russia 1 submarine moved from 119 Sea Zone to 117 Sea Zone Purchase Units - Germans Germans buy 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 94 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 15 armour, 11 artilleries, 6 bombers, 3 fighters, 24 infantry, 21 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 5 fighters, 53 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 15 armour, 11 artilleries, 6 bombers, 1 fighter, 24 infantry, 21 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 17/80 hits, 26.33 expected hits Russians roll dice for 2 aaGuns, 8 artilleries, 5 fighters, 53 infantry and 1 tactical_bomber in Russia, round 2 : 29/67 hits, 24.17 expected hits 15 infantry owned by the Russians, 24 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 15 armour, 11 artilleries, 6 bombers, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 17/51 hits, 21.50 expected hits Russians roll dice for 8 artilleries, 5 fighters, 38 infantry and 1 tactical_bomber in Russia, round 3 : 20/52 hits, 19.17 expected hits 17 infantry owned by the Russians, 4 artilleries owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 15 armour, 7 artilleries, 6 bombers, 1 fighter and 2 tactical_bombers in Russia, round 4 : 15/31 hits, 15.67 expected hits Russians roll dice for 8 artilleries, 5 fighters, 21 infantry and 1 tactical_bomber in Russia, round 4 : 15/35 hits, 13.50 expected hits 15 infantry owned by the Russians, 7 artilleries owned by the Germans and 8 armour owned by the Germans lost in Russia Germans roll dice for 7 armour, 6 bombers, 1 fighter and 2 tactical_bombers in Russia, round 5 : 13/16 hits, 9.33 expected hits Russians roll dice for 8 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber in Russia, round 5 : 13/20 hits, 8.50 expected hits 6 infantry owned by the Russians, 7 artilleries owned by the Russians, 6 bombers owned by the Germans and 7 armour owned by the Germans lost in Russia 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated Russians win with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -185 Casualties for Germans: 15 armour, 11 artilleries, 6 bombers, 2 fighters, 24 infantry and 21 mech_infantrys Casualties for Russians: 2 aaGuns, 7 artilleries and 53 infantry Non Combat Move - Germans 2 tactical_bombers moved from Russia to Smolensk 2 aaGuns moved from Bryansk to Smolensk 2 infantry moved from Belarus to Smolensk 1 fighter moved from Russia to Smolensk 1 aaGun moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Northern Italy to Romania 2 aaGuns moved from Northern Italy to Western Germany 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Romania to Eastern Poland 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 aaGun moved from Southern Italy to Northern Italy Place Units - Germans 3 infantry placed in France 1 fighter, 6 infantry and 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 11.33 Germans regular : -10.33 Russians AA : 1.00
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@jkeller is there any way we can get some verification this dice engine is in any way legit? I am new to this site but does not seem random at all. I mean I don’t know what I could have done to piss off whoever controls the dice lol but damn…
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average result gives 32 germans left over instead I lose the battle outright and you dont even lose any planes