@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 BM3 Tin Can of the Sea (Axis) vs FlyingBadger (Allies + 20)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5 ANZAC collect 10 PUs (1 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5 ANZAC collect 10 PUs (1 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 mech_infantrys moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine Combat - Germans Battle in Novgorod Battle in Eastern Poland Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Novgorod from Russians, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 2 aaGuns, 1 armour and 17 mech_infantrys moved from Romania to Bessarabia 1 aaGun and 1 infantry moved from Germany to Poland 2 tactical_bombers moved from Poland to Bessarabia 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 artillery and 2 infantry moved from Southern France to France 1 aaGun moved from Western Germany to France 2 fighters moved from 115 Sea Zone to Western Germany Place Units - Germans 10 mech_infantrys placed in Romania 1 infantry placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 1 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Novgorod to Bryansk 2 infantry moved from Smolensk to Archangel 1 infantry moved from Tambov to Bryansk 9 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 8 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Kansu 2 aaGuns and 12 infantry moved from Yenisey to Timguska 3 infantry moved from Central Mongolia to Ulaanbaatar 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 4 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 bombers moved from Yunnan to India 3 fighters moved from Yunnan to India 1 artillery and 1 infantry moved from French Indo China to Siam 3 mech_infantrys moved from Anhwe to Shensi 2 artilleries and 2 infantry moved from Szechwan to Shensi 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Yunnan to Shan State 1 armour moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Siam 1 tactical_bomber moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in Sumatra Battle in Dutch New Guinea Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Malaya Japanese win, taking Sumatra from Dutch, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 5 artilleries, 6 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 5 artilleries, 6 infantry and 3 mech_infantrys in Shensi, round 2 : 6/14 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to Yunnan 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Hopei to Kweichow 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from India to Yunnan 3 fighters moved from India to Yunnan 1 tactical_bomber moved from Siam to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea 1 transport moved from 43 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung Japanese undo move 2. 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67 UK_Pacific AA : -0.33 ANZAC regular : 0.67 UK_Pacific regular : -1.00 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 5 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 bomber moved from Algeria to Northern Italy Combat - AmericansCombat Hit Differential Summary :
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@TinCanoftheSea Scramble to SZ112?
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@TinCanoftheSea
Amphibious invasion of Denmark, can scramble from W.Germany. Also invading Normandy and bombing N.Italy.

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@flyingbadger No scramble, thank you
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 5 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 bomber moved from Algeria to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Denmark Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from Northern Italy to Algeria 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Brazil to Suriname Place Units - Americans 5 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang 12 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 5 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 12 infantry in Suiyuyan, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 11 infantry in Suiyuyan, round 4 : 0/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 11 infantry in Suiyuyan, round 5 : 3/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -3.67 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 bomber moved from Algeria to Northern Italy 1 mech_infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 fighter moved from India to 41 Sea ZoneCombat Hit Differential Summary :
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@TinCanoftheSea Scramble to 112 or 113?

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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 5 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 bomber moved from Algeria to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Denmark Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from Northern Italy to Algeria 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Brazil to Suriname Place Units - Americans 5 destroyers placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang 12 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 5 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 12 infantry in Suiyuyan, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 11 infantry in Suiyuyan, round 4 : 0/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 11 infantry in Suiyuyan, round 5 : 3/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 5 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 bomber moved from Algeria to Northern Italy 1 mech_infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 fighter moved from India to 41 Sea Zone Combat - British Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone British attack with 2 fighters and 1 transport; Americans loiter and taunt Germans defend with 2 fighters British roll dice for 2 fighters and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 112 Sea Zone 1 transport owned by the British retreated to 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -10 Casualties for British: 2 fighters Casualties for Germans: 1 fighter Battle in 113 Sea Zone British attack with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Germans defend with 1 submarine British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Germany British captures 59PUs while taking Germans capital British converts factory_major into different units Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 battleship and 1 carrier moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from West India to India 3 infantry moved from Eastern Persia to West India 1 bomber moved from Northern Italy to Tunisia Place Units - British 1 factory_minor placed in Iraq 1 destroyer placed in 110 Sea Zone 2 infantry placed in Union of South Africa 1 destroyer placed in 80 Sea Zone 1 armour and 1 infantry placed in Persia Turn Complete - British British collect 40 PUs; end with 99 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 102 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 105 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 108 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -3.67 Germans regular : 0.00 British regular : 0.17 Italians AA : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 armour moved from Yugoslavia to Northern Italy Place Units - Italians 2 mech_infantrys and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1 Italians collect 6 PUs (7 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :





