Wizcats (X) vs Low Rollers (L+18) BM3

  • '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in Scotland
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from Finland to Norway
            1 armour moved from Normandy Bordeaux to Western Germany
            3 mech_infantrys moved from France to Germany
            5 infantry moved from Bulgaria to Romania
            3 armour moved from Yugoslavia to Western Germany
            5 armour moved from France to Western Germany
            2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
            7 infantry moved from Slovakia Hungary to Germany
            1 infantry moved from Finland to Norway
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Western Germany
            2 artilleries moved from Slovakia Hungary to Germany
    
        Place Units - Germans
            10 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,5,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
            2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Western Ukraine
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Novgorod to Vyborg
            3 artilleries and 4 infantry moved from Novgorod to Baltic States
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in Volgograd
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/16 hits, 7.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Chahar to Anhwe
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 aaGun and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
            2 artilleries moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 armour moved from Korea to Jehol
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 fighter moved from Jehol to Japan
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • My biggest work deadline of the year is this week, but I hope to play China and UK this weekend - (I shouldn’t have to work too many hours on my job this weekend)

    Thank you -


  • Thanks for the likes on my update, guys, I think I’m keeping my nose above the water - almost there with my big deadline - I might even be able to complete the moves tonight…


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
            Americans undo move 5.
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 31 PUs; 
            British buy 10 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from 97 Sea Zone to 92 Sea Zone
            1 bomber and 1 tactical_bomber moved from Syria to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 cruiser moved from 96 Sea Zone to 93 Sea Zone
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from Iceland to Scotland
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Scotland
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                1 fighter owned by the British retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 93 Sea Zone
                British attack with 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
                    British roll dice for 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 carrier moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Scotland to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 battleship and 1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 infantry moved from Quebec to Ontario
            1 artillery moved from Ontario to Alberta Saskatchewan Manitoba
            1 fighter moved from 92 Sea Zone to Morocco
            1 bomber moved from 93 Sea Zone to Morocco
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 81 Sea Zone to 78 Sea Zone
            5 infantry moved from India to Burma
            2 infantry moved from Shan State to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 fighter moved from Burma to India
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Belgian Congo
    
        Place Units - British
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Italians regular : -0.17
    Japanese regular : 1.33
    Germans regular : 1.33
    British regular : 0.17
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Algeria
            1 artillery moved from Kenya to Tanganyika Territory
            1 armour moved from Romania to Yugoslavia
            1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Southern France to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,6,2,3
            Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Java to Queensland
            1 fighter moved from Java to Burma
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser moved from 61 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
                EDIT: ANZAC takes Celebes from Dutch
            EDIT: Turning off Edit Mode
            2 aaGuns moved from New South Wales to Queensland
            EDIT: 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            EDIT: 1 infantry moved from 44 Sea Zone to Celebes
            EDIT: 1 infantry moved from 44 Sea Zone to Java
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Java to Queensland
            1 fighter moved from Java to Burma
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 cruiser moved from 61 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
                EDIT: ANZAC takes Celebes from Dutch
            EDIT: Turning off Edit Mode
            2 aaGuns moved from New South Wales to Queensland
            EDIT: 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            EDIT: 1 infantry moved from 44 Sea Zone to Celebes
            EDIT: 1 infantry moved from 44 Sea Zone to Java
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            1 destroyer moved from 78 Sea Zone to 39 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to United Kingdom
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            5 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            9 armour moved from Western Germany to 113 Sea Zone
            9 armour, 1 artillery, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @gamerman01 Scramble sz 110? do you submerge sub sz 109?


  • No scrambling, and you don’t need sub orders because you’re not at war with Russia :)

  • '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to United Kingdom
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 battleship and 1 carrier moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            5 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            9 armour moved from Western Germany to 113 Sea Zone
            9 armour, 1 artillery, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in United Kingdom
                Germans attack with 9 armour, 2 artilleries, 1 bomber, 1 fighter, 12 infantry and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry; French defend with 2 infantry
                    British roll AA dice in United Kingdom : 2/5 hits, 0,83 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 12 infantry and 2 tactical_bombers in United Kingdom, round 2 : 12/26 hits, 9,50 expected hits
                    British roll dice for 5 aaGuns, 1 armour, 1 fighter, 24 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/27 hits, 9,50 expected hits
                    5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 9 armour, 2 artilleries, 1 bomber, 4 infantry and 2 tactical_bombers in United Kingdom, round 3 : 8/18 hits, 8,17 expected hits
                    British roll dice for 1 armour, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/19 hits, 6,83 expected hits
                    2 artilleries owned by the Germans, 4 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 9 armour, 1 bomber and 2 tactical_bombers in United Kingdom, round 4 : 6/12 hits, 6,50 expected hits
                    British roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 4 : 5/11 hits, 4,17 expected hits
                    5 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 1 bomber and 2 tactical_bombers in United Kingdom, round 5 : 2/7 hits, 4,00 expected hits
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 5 : 2/5 hits, 2,17 expected hits
                    2 armour owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour, 1 bomber and 2 tactical_bombers in United Kingdom, round 6 : 2/5 hits, 3,00 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in United Kingdom, round 6 : 1/3 hits, 1,50 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 bomber and 2 tactical_bombers in United Kingdom, round 7 : 3/4 hits, 2,33 expected hits
                    British roll dice for 1 fighter in United Kingdom, round 7 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 8 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers
                Casualties for British: 5 aaGuns, 1 armour, 1 fighter, 22 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            4 infantry moved from Romania to Yugoslavia
            1 infantry moved from Germany to Poland
            3 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Germany
            1 artillery moved from Western Germany to Germany
            2 aaGuns moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to France
    
        Place Units - Germans
            3 armour and 7 infantry placed in Germany
            2 infantry placed in France
            2 infantry placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 80 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    British AA : 1,17
    Germans regular : -0,67
    British regular : -1,83
    

    Savegame

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Sealion successful!! What drama
    Good job - the Germans lost so many planes before G3 and still emerge victorious


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            3 artilleries moved from Bessarabia to Romania
            1 fighter moved from Russia to Slovakia Hungary
            1 fighter moved from Novgorod to Slovakia Hungary
            1 fighter moved from Novgorod to Poland
            1 tactical_bomber moved from Novgorod to Poland
            2 artilleries and 17 infantry moved from Eastern Poland to Romania
            2 armour moved from Eastern Poland to Romania
            1 mech_infantry moved from Western Ukraine to Romania
            2 mech_infantrys moved from Eastern Poland to Romania
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Romania
                Russians attack with 2 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 5 artilleries, 17 infantry and 3 mech_infantrys in Romania, round 2 : 7/27 hits, 6.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 armour, 5 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Eastern Poland to Romania
            2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Rostov to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            6 infantry moved from Buryatia to Amur
            3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Volgograd to Ukraine
            1 fighter moved from Poland to Novgorod
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Poland to Novgorod
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            2 mech_infantrys placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.33
    

    Savegame

  • '19

    @gamerman01 And you had very good odds of winning London, you downed 2 planes with your AA… was very worried, but at last!


  • Yeah, that’s exactly what I meant by drama - you must have swallowed after that bad AA roll - “here we go again”

  • '20 '19

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 mech_infantry moved from Hunan to French Indo China
                  Japanese take French Indo China from French
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            2 artilleries, 2 battleships, 1 cruiser, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries and 4 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter and 4 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Hunan
            1 armour moved from Jehol to Hunan
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            3 infantry moved from Shantung to Anhwe
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.33
    Japanese regular : 3.17
    UK_Pacific regular : 1.33
    ANZAC regular : -0.33
    British regular : -0.33
    

    Savegame

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