scramble in holland ? factor in that i could also include the bombardment
tanios (x) vs OwenToo (l) PTV
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 armour, 7 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Buryatia, round 2 : 3/9 hits, 2.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Buryatia, round 2 : 4/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Yakut S.S.R. Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Russians 3 infantry moved from Yenisey to Yakut S.S.R. 3 aaGuns, 2 armour, 3 artilleries, 24 infantry and 3 mech_infantrys moved from Northern Belarus to Smolensk 4 infantry moved from Leningrad to Novgorod 3 artilleries moved from Leningrad to Novgorod 1 aaGun moved from Northern Belarus to Novgorod 1 armour moved from Leningrad to Smolensk 2 armour moved from Smolensk to Russia 2 mech_infantrys moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Leningrad to Russia 3 artilleries and 6 infantry moved from Ukraine to Rostov 1 artillery and 3 infantry moved from Russia to Samara Place Units - Russians 1 armour and 1 mech_infantry placed in Urals 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Urals 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Hunan to Shansi 1 bomber moved from Inner Mongolia to Chahar 1 tactical_bomber moved from Inner Mongolia to Chahar 1 fighter moved from Inner Mongolia to Chahar 1 tactical_bomber moved from Inner Mongolia to Shansi 1 armour moved from Kiangsu to Shansi 1 artillery moved from Kiangsu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 armour and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 3 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Davao 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam Combat - Japanese Battle in Java Battle in Guam Battle in Celebes Battle in 38 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win, taking Java from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking 38 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shansi Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Battle in Davao Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Davao, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Sumatra from ANZAC, taking Davao from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Davao to Kwangsi 1 tactical_bomber moved from Shansi to Buryatia 1 fighter and 1 tactical_bomber moved from Chahar to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Amur to Buryatia 1 bomber moved from Chahar to Buryatia 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Honan to Hopei 1 infantry moved from Anhwe to Honan 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 carrier and 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Jehol Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 2 infantry placed in Kiangsu 1 armour and 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : 2.17 UK_Pacific regular : 0.00 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from 89 Sea Zone to French West Africa 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 3 carriers moved from 55 Sea Zone to 56 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 55 Sea Zone to 56 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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disregard this move, I need to repost…
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No dice have been rolled, and I forgot about all of your carrier scramble possibilities
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I knew that you couldn’t protect your transport in 45 with carrier scrambles, but I forgot that all 3 of your DD blockers can be protected…
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone 2 submarines moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 55 Sea Zone to 56 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 3 carriers moved from 55 Sea Zone to 56 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble 1 fighter from 36 into 46?
scramble 2 fighters from 43 into 56?
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stop … one more change
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 3 destroyers moved from 55 Sea Zone to 56 Sea Zone 3 carriers moved from 55 Sea Zone to 56 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone 2 submarines moved from 55 Sea Zone to 56 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble 1 fighter from 36 into 46?
scramble 2 fighters from 43 into 56?
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@owentoo No scrambles, thanks.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 3 destroyers moved from 55 Sea Zone to 56 Sea Zone 3 carriers moved from 55 Sea Zone to 56 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone 2 submarines moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in French West Africa Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 marines and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from 56 Sea Zone to Northern Australia 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Northern Australia 3 infantry moved from 56 Sea Zone to Northern Australia 4 fighters moved from 46 Sea Zone to 56 Sea Zone 1 bomber moved from 56 Sea Zone to Queensland 1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Northern Australia 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 submarines moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 cruiser and 2 destroyers moved from 104 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Western Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 3 destroyers moved from 55 Sea Zone to 56 Sea Zone 3 carriers moved from 55 Sea Zone to 56 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone 2 submarines moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in French West Africa Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 marines and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from 56 Sea Zone to Northern Australia 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 56 Sea Zone 1 artillery moved from 56 Sea Zone to Northern Australia 3 infantry moved from 56 Sea Zone to Northern Australia 4 fighters moved from 46 Sea Zone to 56 Sea Zone 1 bomber moved from 56 Sea Zone to Queensland 1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Northern Australia 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 armour moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 submarines moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 cruiser and 2 destroyers moved from 104 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Western Sinkiang to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x airfield; Remaining resources: 23 PUs; British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 1 fighter moved from Eastern India to French Indo China 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 marine British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter moved from French Indo China to Burma 1 mech_infantry moved from Burma to Eastern India 2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier and 1 fighter moved from 104 Sea Zone to 89 Sea Zone 1 destroyer moved from 104 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from Anglo-Egyptian Sudan to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo 2 artilleries and 2 infantry moved from Eastern India to Burma 4 infantry moved from Shan State to Burma 1 aaGun moved from Shan State to Burma 1 infantry moved from Burma to Yunnan Place Units - British 1 armour placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.00 Germans AA : 0.83 British regular : 0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 armour and 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 artillery moved from Egypt to 83 Sea Zone 1 artillery and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to French Madagascar Italians take French Madagascar from Neutral_Axis 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from Southern France to Northern Italy 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Greece to Southern Italy 1 cruiser and 1 destroyer moved from 100 Sea Zone to 83 Sea Zone 1 submarine moved from 100 Sea Zone to 83 Sea Zone Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1 Italians collect 24 PUs (1 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
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I see that I did not move my British BB and DD from 64 to 56 as I intended… will you allow it?
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btw, the British bomber that had such a heroic survival in Iceland, got shot down by AA fire in France his first attempt to strategic bomb. Another roll of “1”
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@owentoo said in tanios (x) vs OwenToo (l) PTV:
I see that I did not move my British BB and DD from 64 to 56 as I intended… will you allow it?
Go ahead, Italy’s turn had nothing do with that area.
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@owentoo said in tanios (x) vs OwenToo (l) PTV:
btw, the British bomber that had such a heroic survival in Iceland, got shot down by AA fire in France his first attempt to strategic bomb. Another roll of “1”
lol oh my that’s crazy. Beware of bombings this game.