@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L20 BM3 majikforce (L+12) vs AetV (X)
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 carrier, 2 destroyers, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 20 Sea Zone 3 fighters moved from 35 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France 1 bomber moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 5 fighters moved from 35 Sea Zone to Borneo 1 infantry and 1 marine moved from India to Burma 1 bomber and 1 tactical_bomber moved from India to Burma 1 fighter moved from Hawaiian Islands to Midway 2 fighters moved from 35 Sea Zone to Borneo 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters and 8 submarines moved from 35 Sea Zone to 42 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 7 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 7 fighters and 1 infantry in Borneo, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/8 hits, 3.67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Midway Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/7 hits, 3.67 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 battleship, 7 carriers, 1 cruiser, 5 destroyers and 9 submarines; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 9 submarines in 42 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 7 carriers, 1 cruiser, 5 destroyers and 9 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma Americans roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter could not land in Midway and was removed 1 bomber and 1 tactical_bomber moved from Burma to India 7 fighters moved from Borneo to 42 Sea Zone 3 fighters moved from 20 Sea Zone to 42 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Western United States to Queensland 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 fighter EDIT: Adding units owned by Americans to Northwest Persia: 1 fighter EDIT: Turning off Edit Mode 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Syria to 99 Sea Zone 2 fighters moved from Gibraltar to 99 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 119 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 submarines and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 transport in 99 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Crete British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete British roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Crete Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 3 fighters and 2 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win with 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - British 3 fighters moved from Holland Belgium to 110 Sea Zone 5 fighters moved from 99 Sea Zone to Northwest Persia 1 marine moved from Iraq to Northwest Persia 1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia 2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Timguska to Kansu 1 armour moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from India to Northwest Persia Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 armour and 2 infantry placed in Persia 2 infantry placed in United Kingdom 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3.83 Italians regular : 1.67 Japanese regular : -0.67 Germans regular : 0.00 British regular : -7.17
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@aequitas-et-veritas Man you are one of the luckiest people I have ever played! Some many defensive hits.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter moved from 97 Sea Zone to Southern France 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Tunisia Battle in 93 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win, taking Tunisia from British, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France retreated to Southern France Americans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -0,17
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Kazakhstan 1 armour moved from Caucasus to Rostov Germans take Rostov from British 1 armour moved from Rostov to Caucasus 3 mech_infantrys moved from France to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Yunnan to 43 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux Combat - Germans Battle in 43 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/9 hits, 4,00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Battle in Southern France Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Volgograd to Samara 4 artilleries moved from Samara to Russia 3 mech_infantrys moved from Tambov to Caucasus 1 aaGun and 1 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 3 infantry moved from Bryansk to Russia 1 artillery moved from Vologda to Russia 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern France to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 infantry moved from Finland to Norway 2 infantry moved from Western Germany to France 1 bomber moved from 43 Sea Zone to Yunnan 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 infantry placed in Russia 3 infantry placed in France 5 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 3 fighters placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,5,3,6,4,3,4,1,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 66 PUs (4 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : 0,33 Germans regular : -1,17
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Kazakhstan 1 armour moved from Caucasus to Rostov Germans take Rostov from British 1 armour moved from Rostov to Caucasus 3 mech_infantrys moved from France to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Yunnan to 43 Sea Zone 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux Combat - Germans Battle in 43 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/9 hits, 4,00 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Battle in Southern France Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Volgograd to Samara 4 artilleries moved from Samara to Russia 3 mech_infantrys moved from Tambov to Caucasus 1 aaGun and 1 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 3 infantry moved from Bryansk to Russia 1 artillery moved from Vologda to Russia 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Southern France to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 infantry moved from Finland to Norway 2 infantry moved from Western Germany to France 1 bomber moved from 43 Sea Zone to Yunnan 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 infantry placed in Russia 3 infantry placed in France 5 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 3 fighters placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,5,3,6,4,3,4,1,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 66 PUs (4 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : 0,33 Germans regular : -1,17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Combat Move - Russians 3 armour moved from Novosibirsk to Volgograd 2 fighters moved from Novosibirsk to Volgograd 2 artilleries and 1 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Volgograd Russians attack with 3 armour and 2 fighters Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 3 armour and 2 fighters in Volgograd, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour and 2 fighters in Volgograd, round 3 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 fighters in Volgograd, round 4 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -13 Casualties for Russians: 2 armour and 1 fighter Casualties for Germans: 3 infantry Battle in Samara Russians attack with 2 artilleries and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns, 11 artilleries and 7 infantry moved from Novosibirsk to Kazakhstan 2 armour moved from Timguska to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia 1 infantry moved from Timguska to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -0.50
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@aequitas-et-veritas Wow! I can’t believe how dice skewed this game is becoming. Every defensive turn for you is like gold!
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@majikforce said in L20 BM3 majikforce (L+12) vs AetV (X):
@aequitas-et-veritas Wow! I can’t believe how dice skewed this game is becoming. Every defensive turn for you is like gold!
I had a game against cyanight a few years back. He defeated me ,bc my defence rolls were all flawless against him.
I mean i hit shit! -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour and 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Suiyuyan to Tsinghai 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 1 artillery and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Burma 1 fighter moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Shensi to Kweichow 11 fighters and 7 tactical_bombers moved from 36 Sea Zone to Borneo Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun 1 aaGun owned by the ANZAC lost in Philippines Japanese win, taking 39 Sea Zone from French, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in Borneo Japanese attack with 1 artillery, 11 fighters, 1 infantry and 7 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 10/20 hits, 10,83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 11 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry; Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Tsinghai Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 marine Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 marine in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Japanese 1 bomber moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Shensi to Yunnan 1 bomber moved from Tsinghai to Yunnan 1 aaGun moved from Suiyuyan to Hopei 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 armour moved from Manchuria to Anhwe 2 infantry moved from Manchuria to Korea 1 infantry moved from Siberia to Amur 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 16 Sea Zone to Japan 2 battleships, 9 carriers, 5 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone 11 fighters and 7 tactical_bombers moved from Borneo to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 0,67 UK_Pacific regular : -0,67
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@majikforce the US is up.
Have a great day!
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to Burma 1 bomber and 1 tactical_bomber moved from India to Burma 1 bomber moved from Queensland to Burma 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3.67 expected hits Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Southern France Americans attack with 2 fighters and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 2 fighters and 2 tactical_bombers in Southern France, round 2 : 2/4 hits, 2.33 expected hits Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Southern France Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Burma Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 3 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Burma to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from Burma to India 1 fighter moved from Northwest Persia to India 2 fighters moved from 93 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from United Kingdom to 110 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 armour and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Holland Belgium Battle in 94 Sea Zone British attack with 1 submarine; Americans loiter and taunt Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 99 Sea Zone to 94 Sea Zone 1 carrier and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Northwest Persia 1 armour and 2 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 armour moved from India to Eastern Persia 1 armour moved from Eastern Persia to Northwest Persia Place Units - British 1 destroyer placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Persia 1 artillery placed in United Kingdom 1 tactical_bomber placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.00 Italians regular : 0.50 Germans regular : -0.67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 4 fighters moved from 42 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Borneo, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 4 fighters moved from Borneo to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 1 destroyer, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 artillery moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 5 artilleries and 7 infantry moved from Russia to Samara 3 mech_infantrys moved from Ukraine to Volgograd 19 armour, 2 fighters, 1 infantry and 28 mech_infantrys moved from Caucasus to Kazakhstan 1 bomber moved from Russia to Kazakhstan 1 fighter moved from Novgorod to Volgograd 2 fighters moved from Novgorod to Kazakhstan 2 bombers moved from Yunnan to Kazakhstan 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/11 hits, 5,50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Volgograd Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Samara Germans attack with 5 artilleries and 7 infantry Russians defend with 2 artilleries Germans roll dice for 5 artilleries and 7 infantry in Samara, round 2 : 7/12 hits, 3,67 expected hits Russians roll dice for 2 artilleries in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Samara Germans win, taking Samara from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Kazakhstan Germans attack with 19 armour, 3 bombers, 4 fighters, 1 infantry and 28 mech_infantrys Russians defend with 3 aaGuns, 2 armour, 11 artilleries and 7 infantry Russians roll AA dice in Kazakhstan : 0/7 hits, 1,17 expected hits Germans roll dice for 19 armour, 3 bombers, 4 fighters, 1 infantry and 28 mech_infantrys in Kazakhstan, round 2 : 20/55 hits, 18,33 expected hits Russians roll dice for 3 aaGuns, 2 armour, 11 artilleries and 7 infantry in Kazakhstan, round 2 : 6/20 hits, 7,00 expected hits 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Kazakhstan Germans roll dice for 19 armour, 3 bombers, 4 fighters and 23 mech_infantrys in Kazakhstan, round 3 : 22/49 hits, 17,33 expected hits Russians roll dice for 2 armour and 1 artillery in Kazakhstan, round 3 : 0/3 hits, 1,33 expected hits 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 19 armour, 3 bombers, 4 fighters and 23 mech_infantrys remaining. Battle score for attacker is 69 Casualties for Germans: 1 infantry and 5 mech_infantrys Casualties for Russians: 3 aaGuns, 2 armour, 11 artilleries and 7 infantry Non Combat Move - Germans 1 fighter moved from Volgograd to Tambov 1 aaGun, 1 artillery and 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Western Ukraine to Tambov 1 aaGun moved from Caucasus to Kazakhstan 1 infantry moved from Russia to Tambov 4 fighters moved from Kazakhstan to Tsinghai 3 bombers moved from Kazakhstan to Yunnan 2 mech_infantrys moved from Western Germany to Southern Italy 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Southern Italy Place Units - Germans 5 infantry placed in Western Germany 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 1 destroyer and 1 submarine placed in 112 Sea Zone 2 bombers placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France Turning on Edit Mode EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 68 PUs (5 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -3,50 Germans regular : 14,17 Russians AA : -1,17
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 destroyer, 9 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 armour moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Kansu 1 mech_infantry moved from Kansu to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Central Mongolia to Suiyuyan 1 bomber moved from Yunnan to Sikang 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Yunnan 2 mech_infantrys moved from Tsinghai to Caucasus 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Hopei to Kweichow 1 aaGun moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 armour moved from Anhwe to Yunnan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Amur 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 marine EDIT: Removing units owned by Japanese from Guam: 1 marine EDIT: Turning off Edit Mode 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Japan 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,00 UK_Pacific regular : -0,33
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@majikforce, I also posted my J Turn.
If you consider to attack the Caucasuss with your Air, please use the German file and roll your attack. My J move would not be affected since I would still move my Units into the Caucasuss.
Also if you consider to move your Russian Navy, feel free to do so. My J move would still not be affected by it.If you dislike that I made my J move allready, please let me know and I will wait for your Russian move in the future.
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from India to Burma 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 infantry moved from Northwest Persia to Caucasus 7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
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@aequitas-et-veritas Scramble 95?
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@majikforce NO Scramble, please.
Thank you.