LennardF vs Freh (Allies +20) BM3

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Vologda to Russia
            1 fighter moved from Kansu to Russia
            5 infantry moved from Dzavhan to Tsagaan Olom
            13 artilleries moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            13 infantry moved from Samara to Russia
            29 infantry moved from Tambov to Russia
            3 infantry moved from Tambov to Samara
            1 armour moved from Russia to Tambov
            2 infantry moved from Russia to Samara
            3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            2 artilleries moved from Chahar to Central Mongolia
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Manchuria to Central Mongolia
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 3 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            3 mech_infantrys moved from Buryatia to Dzavhan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            4 tactical_bombers moved from Kweichow to Malaya
            3 fighters moved from Yunnan to Malaya
            4 tactical_bombers moved from Shan State to Malaya
            7 infantry moved from Shan State to Burma
            1 armour, 6 artilleries and 12 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Kweichow to Burma
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Kweichow
            3 artilleries moved from Malaya to Shan State
            1 armour moved from Malaya to Burma
            6 mech_infantrys moved from Malaya to Burma
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 8 fighters, 3 infantry, 9 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 bomber moved from Chahar to Kweichow
            1 marine moved from Midway to 25 Sea Zone
            1 battleship, 2 destroyers and 1 marine moved from 25 Sea Zone to 6 Sea Zone
            2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 6 artilleries, 19 infantry and 9 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries, 19 infantry and 9 mech_infantrys in Burma, round 2 : 8/36 hits, 8.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 19 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Yunnan
            3 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 artilleries placed in Malaya
            3 submarines placed in 20 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            Japanese undo move 3.
            3 mech_infantrys placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,5,3,3,3,4,5,3,3,2,4
            Japanese collect 58 PUs (5 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    UK_Pacific regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 fighters, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Normandy Bordeaux
            1 armour, 1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Gibraltar to Northern Italy
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Hawaiian Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Hawaiian Islands from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            4 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 5 infantry moved from 93 Sea Zone to Southern France
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            5 fighters moved from Western United States to 91 Sea Zone
            3 fighters moved from 41 Sea Zone to India
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 bomber and 3 fighters moved from New South Wales to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 marine placed in Western United States
            3 infantry placed in Central United States
            3 fighters placed in Eastern United States
            3 armour placed in Southern France
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 armour, 1 artillery and 4 infantry moved from Southern France to France
            6 fighters moved from Southern France to France
            1 bomber moved from Southern France to France
            2 fighters moved from United Kingdom to France
    
        Combat - British
            Battle in France
                British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery and 9 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry in France, round 2 : 5/15 hits, 6.33 expected hits
                    Germans roll dice for 1 artillery and 9 infantry in France, round 2 : 6/10 hits, 3.33 expected hits
                    1 artillery owned by the British, 5 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the British lost in France
                    British roll dice for 1 bomber and 8 fighters in France, round 3 : 4/9 hits, 4.67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in France, round 3 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Italians and 2 fighters owned by the British lost in France
                    British roll dice for 1 bomber and 6 fighters in France, round 4 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in France
                British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -11
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 4 infantry
                Casualties for Italians: 1 artillery and 9 infantry
    
        Non Combat Move - British
            6 fighters moved from France to Normandy Bordeaux
            1 bomber moved from France to United Kingdom
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Algeria to Morocco
            6 artilleries and 5 infantry moved from Libya to Tunisia
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            2 carriers and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            5 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Northwest Persia to Persia
            1 infantry moved from Sumatra to 41 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.33
    Japanese regular : 0.67
    Italians regular : 0.33
    Germans regular : 2.67
    British regular : -1.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 fighters, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Normandy Bordeaux
            1 armour, 1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Gibraltar to Northern Italy
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Hawaiian Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Hawaiian Islands from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            4 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 5 infantry moved from 93 Sea Zone to Southern France
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            5 fighters moved from Western United States to 91 Sea Zone
            3 fighters moved from 41 Sea Zone to India
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 bomber and 3 fighters moved from New South Wales to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 marine placed in Western United States
            3 infantry placed in Central United States
            3 fighters placed in Eastern United States
            3 armour placed in Southern France
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
            2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 armour, 1 artillery and 4 infantry moved from Southern France to France
            6 fighters moved from Southern France to France
            1 bomber moved from Southern France to France
            2 fighters moved from United Kingdom to France
    
        Combat - British
            Battle in France
                British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 artillery and 9 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters and 4 infantry in France, round 2 : 5/15 hits, 6.33 expected hits
                    Germans roll dice for 1 artillery and 9 infantry in France, round 2 : 6/10 hits, 3.33 expected hits
                    1 artillery owned by the British, 5 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the British lost in France
                    British roll dice for 1 bomber and 8 fighters in France, round 3 : 4/9 hits, 4.67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in France, round 3 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Italians and 2 fighters owned by the British lost in France
                    British roll dice for 1 bomber and 6 fighters in France, round 4 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in France
                British win with 1 bomber and 6 fighters remaining. Battle score for attacker is -11
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 4 infantry
                Casualties for Italians: 1 artillery and 9 infantry
    
        Non Combat Move - British
            6 fighters moved from France to Normandy Bordeaux
            1 bomber moved from France to United Kingdom
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 infantry moved from Algeria to Morocco
            6 artilleries and 5 infantry moved from Libya to Tunisia
            3 transports moved from 93 Sea Zone to 91 Sea Zone
            2 carriers and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            5 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Northwest Persia to Persia
            1 infantry moved from Sumatra to 41 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Persia: 2 armour
            EDIT: Adding units owned by British to Eastern Persia: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 0.33
    Japanese regular : 0.67
    Italians regular : 0.33
    Germans regular : 2.67
    British regular : -1.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    @LennardF pls use second file - thanks!


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
            1 armour moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,4,1,6,5,4,3
            Italians collect 4 PUs (5 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Move Summary: French round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                  French take 109 Sea Zone from Germans
            1 fighter moved from Gibraltar to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 tactical_bombers moved from Ukraine to Germany
            1 fighter moved from Novgorod to Western Germany
            1 armour moved from Smolensk to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
            1 infantry moved from Ukraine to Rostov
            18 armour and 31 mech_infantrys moved from Caucasus to Volgograd
            3 bombers moved from Novgorod to Rostov
            1 infantry moved from Bryansk to Ukraine
            4 mech_infantrys moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Novgorod to Archangel
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            4 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 artillery moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 18 armour and 31 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 18 armour and 31 mech_infantrys in Volgograd, round 2 : 14/49 hits, 14.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 18 armour and 31 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Rostov to Archangel
            9 mech_infantrys moved from Smolensk to Urals
            3 aaGuns, 12 artilleries and 25 infantry moved from Smolensk to Archangel
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 infantry placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,2,6,2,6,3,6,2
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Tambov to Rostov
            3 fighters moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            4 aaGuns and 17 infantry moved from Tambov to Russia
            4 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Samara to Russia
            2 infantry moved from Samara to Russia
            5 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
            Russians undo move 1.
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            3 fighters moved from 35 Sea Zone to Hunan
            1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 5 fighters and 12 submarines moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Malaya to Sumatra
            1 tactical_bomber moved from Malaya to Sumatra
            1 fighter and 7 tactical_bombers moved from Malaya to Hunan
            3 artilleries moved from Malaya to Shan State
            2 armour and 9 mech_infantrys moved from Burma to Szechwan
            3 infantry moved from Yunnan to Szechwan
            3 artilleries moved from Shan State to Yunnan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Dzavhan to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 artillery, 3 infantry and 2 mech_infantrys moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour, 2 artilleries and 4 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
            3 mech_infantrys moved from Manchuria to Chahar
            6 artilleries and 19 infantry moved from Burma to Shan State
            1 bomber moved from Kweichow to Hunan
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 2.
            Japanese undo move 2.
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Manchuria
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.50
    UK_Pacific regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 armour, 5 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Queensland to 42 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            3 armour, 4 fighters and 5 infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Midway
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 4 armour, 4 fighters, 5 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 4 armour, 4 fighters, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/14 hits, 5.00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 4 armour, 4 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            4 fighters moved from Northern Italy to Southern France
            2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 105 Sea Zone
            2 fighters moved from Eastern United States to 105 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 109 Sea Zone to 105 Sea Zone
            5 fighters moved from 91 Sea Zone to Southern France
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            3 fighters moved from India to 80 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 battleship moved from 26 Sea Zone to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 armour placed in Southern France
            3 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Americans to Central United States: 1 marine
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            5 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 105 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 aaGun and 2 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 battleship moved from 93 Sea Zone to 95 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery, 2 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
            3 artilleries moved from Tunisia to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
            5 mech_infantrys moved from Iraq to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 infantry moved from Persia to Northwest Persia
            2 armour moved from Eastern Persia to India
            6 mech_infantrys moved from Persia to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            3 fighters moved from United Kingdom to Northern Italy
            1 carrier and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
            3 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from 39 Sea Zone to India
    
        Place Units - British
            3 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.67
    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Germany
            3 fighters moved from Southern Italy to Western Germany
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,5,2,5,1,1,4
            Italians collect 1 PU (4 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Tsinghai
            1 cruiser, 1 destroyer, 7 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Normandy Bordeaux to Northern Italy
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Kazakhstan
                  Germans take Novosibirsk from Russians
                  Germans take Kazakhstan from Russians
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Archangel to Vologda
            1 bomber moved from Archangel to Vologda
            2 bombers moved from Archangel to Rostov
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            10 armour moved from Volgograd to Caucasus
            10 mech_infantrys moved from Volgograd to Caucasus
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Tambov
            17 artilleries and 28 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            13 mech_infantrys moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Germany to Yugoslavia
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            3 tactical_bombers moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 2 artilleries, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Rostov, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 10 armour and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour and 10 mech_infantrys in Caucasus, round 2 : 8/20 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Rostov to Belarus
            1 bomber moved from Vologda to Belarus
            3 aaGuns moved from Archangel to Belarus
            9 mech_infantrys moved from Urals to Kazakhstan
            2 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Germany
            2 artilleries and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,1,2,3,6,6,4
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.00
    Germans regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 artilleries and 70 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
    
        Place Units - Russians
            2 armour, 2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 3 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier, 2 destroyers, 1 marine and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Manchuria to Amur
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            4 mech_infantrys moved from Chahar to Kansu
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Szechwan to Sikang
            1 bomber moved from Hunan to Sikang
            3 artilleries and 4 infantry moved from Yunnan to Burma
            2 armour and 10 mech_infantrys moved from Szechwan to Burma
            9 artilleries and 19 infantry moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            3 fighters moved from 41 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 4 fighters, 1 infantry, 12 submarines and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Hunan to Burma
            2 fighters and 7 tactical_bombers moved from Hunan to Malaya
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tsagaan Olom to Kansu
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 artillery, 3 infantry and 2 mech_infantrys moved from Olgiy to Kansu
            1 infantry moved from Timguska to Kansu
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys
                Russians defend with 5 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys in Kansu, round 2 : 9/21 hits, 4.83 expected hits
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Yunnan
            1 marine moved from 6 Sea Zone to Japan
            2 fighters moved from Japan to 6 Sea Zone
            3 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 aaGun moved from Yunnan to Burma
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in Manchuria
            1 infantry placed in Kwangtung
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Manchuria
            2 fighters placed in Japan
            Japanese undo move 7.
            1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 4.17
    ANZAC regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Northern Italy to Southern Italy
            4 armour moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            3 armour moved from Southern France to Southern Italy
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            3 infantry moved from 95 Sea Zone to Southern Italy
            9 fighters moved from Southern France to Southern Italy
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            3 fighters moved from Gibraltar to Southern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 7 armour, 1 artillery, 12 fighters, 12 infantry and 1 mech_infantry
                Italians defend with 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                    Italians roll AA dice in Southern Italy : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 7 armour, 1 artillery, 10 fighters, 12 infantry and 1 mech_infantry in Southern Italy, round 2 : 14/31 hits, 11.17 expected hits
                    Italians roll dice for 4 aaGuns, 7 artilleries and 9 infantry in Southern Italy, round 2 : 5/16 hits, 5.33 expected hits
                    4 aaGuns owned by the Italians, 5 infantry owned by the Americans, 2 artilleries owned by the Italians and 9 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 7 armour, 1 artillery, 10 fighters, 7 infantry and 1 mech_infantry in Southern Italy, round 3 : 9/26 hits, 10.33 expected hits
                    Italians roll dice for 5 artilleries in Southern Italy, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 5 artilleries owned by the Italians lost in Southern Italy
                Americans captures 1PU while taking Italians capital
                Americans win, taking Southern Italy from Italians with 7 armour, 1 artillery, 10 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
                Casualties for Americans: 2 fighters and 6 infantry
                Casualties for Italians: 4 aaGuns, 7 artilleries and 9 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            10 fighters moved from Southern Italy to Northern Italy
            1 carrier and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone
            5 artilleries, 4 infantry and 1 marine moved from Central United States to 101 Sea Zone
            5 artilleries, 4 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 aaGun moved from Morocco to Algeria
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Normandy Bordeaux to Southern France
            2 transports moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from 80 Sea Zone to India
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 3 Sea Zone to 9 Sea Zone
    
        Place Units - Americans
            4 infantry placed in Central United States
            2 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            3 infantry placed in Northern Italy
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 77 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            18 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Sikang, round 2 : 3/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northern Italy to Yugoslavia
            7 fighters moved from Northern Italy to Yugoslavia
            1 bomber moved from Northern Italy to Germany
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Greece
            Battle in Yugoslavia
                British attack with 7 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 7 fighters and 2 infantry in Yugoslavia, round 2 : 6/9 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                British win, taking Greece from Germans, taking Yugoslavia from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 carrier, 1 destroyer and 2 transports moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 transports moved from 95 Sea Zone to 81 Sea Zone
            7 fighters moved from Yugoslavia to Northern Italy
            6 mech_infantrys moved from Eastern Persia to India
            3 mech_infantrys moved from Iraq to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 transports moved from 95 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 battleship moved from 95 Sea Zone to 91 Sea Zone
            1 bomber moved from Germany to Northern Italy
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            British undo move 2.
            2 infantry and 1 mech_infantry placed in Egypt
            4 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.00
    Japanese regular : -0.67
    Italians regular : -1.00
    Germans AA : -0.17
    Germans regular : 0.67
    British regular : 2.17
    Italians AA : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Yugoslavia
            3 fighters moved from Western Germany to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Yugoslavia to Western Germany
            1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to 80 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            2 fighters moved from Tsinghai to Sikang
            1 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Belarus to Samara
            1 bomber moved from Belarus to Northwest Persia
            2 infantry moved from Volgograd to Rostov
            4 artilleries and 3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Tambov to Ukraine
            13 mech_infantrys moved from Eastern Poland to Germany
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 bomber moved from Belarus to 99 Sea Zone
            10 armour and 9 mech_infantrys moved from Caucasus to Ukraine
            8 armour and 20 mech_infantrys moved from Volgograd to Ukraine
            1 armour and 9 mech_infantrys moved from Kazakhstan to Rostov
            3 infantry moved from Novgorod to Baltic States
            1 armour, 17 artilleries and 31 infantry moved from Belarus to Eastern Poland
            1 destroyer moved from 115 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport; Americans defend with 1 submarine
                1 submarine owned by the Americans submerged
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Ukraine
            1 bomber moved from Northwest Persia to Rostov
            1 bomber moved from 99 Sea Zone to Ukraine
            3 aaGuns moved from Belarus to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Germany
            1 armour, 7 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame

Suggested Topics

  • 4
  • 13
  • 24
  • 32
  • 26
  • 87
  • 81
  • 98
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.0k

Users

39.3k

Topics

1.7m

Posts