I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0,00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Shipyards
Activate Technology - Germans
Germans activating Shipyards
Purchase Units - Germans
Germans buy 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Northern Italy to France
4 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Poland to Bessarabia
2 fighters moved from Western Germany to France
2 tactical_bombers moved from Germany to France
2 bombers moved from Germany to France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/8 hits, 2,83 expected hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 fighters and 1 tactical_bomber in Bessarabia, round 4 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in France
Germans attack with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in France, round 2 : 6/11 hits, 4,50 expected hits
French roll dice for 1 armour, 5 infantry and 1 mech_infantry in France, round 2 : 2/7 hits, 2,50 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 4 infantry owned by the French and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in France, round 3 : 5/9 hits, 4,17 expected hits
French roll dice for 1 armour in France, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
Germans captures 0PUs while taking French capital
Germans win, taking France from French with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for French: 4 infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
4 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
2 bombers, 2 fighters and 2 tactical_bombers moved from France to Western Germany
Place Units - Germans
5 infantry placed in Western Germany
4 infantry and 4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
French regular : 0,00
Germans rolls : 1,00
Russians regular : 1,17
Germans regular : 0,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Southern France to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Northern Italy
British attack with 1 armour and 2 fighters
Italians defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 armour and 2 fighters in Northern Italy, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
British roll dice for 1 armour and 2 fighters in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Egypt
1 artillery owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Northern Italy to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Burma to India
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
2 armour and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -1,00
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Northern Italy
1 battleship moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun, 2 fighters and 1 infantry; French defend with 1 harbour
British roll AA dice in Southern France : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 1/6 hits, 2,00 expected hits
French roll dice for 1 aaGun, 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1,67 expected hits
1 aaGun owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1,67 expected hits
French roll dice for 2 fighters in Southern France, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0,00
Italians regular : 0,83
British AA : -0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 artillery moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 aaGun
Italians roll AA dice in Eastern Poland : 2/3 hits, 0,50 expected hits
2 fighters owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 1/5 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Russians: 2 artilleries and 2 fighters
Casualties for Germans: 4 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 aaGun moved from Karelia to Novgorod
1 fighter moved from Russia to Kansu
1 aaGun moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 infantry placed in Ukraine
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00
Germans regular : -0,33
Russians regular : -0,50
Italians AA : 1,50
Italienske anti air kanoner er nogle farlige djævle:)
åbenbart…stod mellem rumænien eller lukke grænsen. blev lidt dyrt.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0,00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
3 mech_infantrys moved from Malaya to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from French Indo China to Burma
1 artillery moved from Hopei to Anhwe
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
Japanese rolls : 1,00
Skal din ene fighter i indien intercepte?
nej tak…jeg fandt nogle italienske aa-guns i Cairo jeg satser stærkt på :-)
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0,00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
3 mech_infantrys moved from Malaya to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from French Indo China to Burma
1 artillery moved from Hopei to Anhwe
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 battleship, 1 carrier and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
2 fighters moved from Japan to French Indo China
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siberia to Amur
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 9 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,00
UK_Pacific AA : 0,67
Japanese rolls : 1,00
Jeg er bange for at der var noget om det:face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,5 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to France
1 fighter moved from Norway to France
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Syria from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 3/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 bombers moved from France to United Kingdom
1 fighter moved from France to 110 Sea Zone
1 fighter moved from Southern France to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Western United States to 54 Sea Zone
3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Northern Territory
3 infantry moved from Queensland to Northern Territory
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Norway
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -0,33
Japanese regular : -0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kweichow
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from British
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/4 hits, 1,50 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in France
Germans captures 0PUs while taking French capital
Germans win, taking France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from France to Western Germany
4 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
2 fighters and 1 tactical_bomber moved from Romania to Germany
1 fighter moved from Germany to Western Germany
2 bombers moved from Baltic States to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Germany to France
Place Units - Germans
4 mech_infantrys placed in Germany
8 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
French regular : -0,33
Russians regular : 0,17
Germans regular : 1,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
British take Alexandria from Italians
2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 10 mech_infantrys
British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Burma, round 2 : 1/10 hits, 3,17 expected hits
Japanese roll dice for 10 mech_infantrys in Burma, round 2 : 3/10 hits, 3,33 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/7 hits, 2,67 expected hits
Japanese roll dice for 9 mech_infantrys in Burma, round 3 : 4/9 hits, 3,00 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
1 artillery owned by the British retreated to India
Japanese win with 8 mech_infantrys remaining. Battle score for attacker is -14
Casualties for British: 1 artillery and 6 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to West India
1 armour moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Persia
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 artilleries, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Holland Belgium to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
Place Units - British
2 armour, 1 fighter and 1 infantry placed in Persia
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 0,67
British regular : -3,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 battleship, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry; French defend with 1 harbour; Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,50 expected hits
French roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits
1 infantry owned by the British, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
French win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
French regular : 0,50
Italians regular : -0,83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Russians
Russians buy 1 airfield, 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 armour moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Baltic States
Combat - Russians
Rocket attack in Germany does 4 damage to factory_major owned by Germans
Rockets in Novgorod roll: 4
Battle in Romania
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in Romania
Russians roll dice for 1 armour and 1 tactical_bomber in Romania, round 3 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Belarus
2 infantry moved from Ukraine to Bessarabia
6 infantry moved from Bryansk to Belarus
1 aaGun and 1 artillery moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Urals
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Kansu to Eastern Persia
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 3 infantry placed in Russia
1 airfield placed in Finland
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00
Germans regular : -0,33
Russians regular : 0,83