Turn and round done.
Germany may proceed…
Godspeed :)
@wizmark Thanks for the heads up. I was too tired to be doing a turn and that’s what I get for it. Just move them to Moscow please. Thanks.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Caucasus to Western Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 artillery moved from Belarus to Bryansk
1 bomber moved from Caucasus to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Caucasus to Western Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 artillery moved from Belarus to Bryansk
1 bomber moved from Caucasus to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Persia
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 mech_infantrys
Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrys
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Holland Belgium to Germany
3 infantry moved from Poland to Germany
1 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
2 bombers moved from Western Ukraine to Germany
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
1 fighter moved from Bryansk to Belarus
1 bomber moved from Bryansk to Caucasus
Place Units - Germans
2 infantry placed in France
4 infantry placed in Western Germany
1 bomber and 1 fighter placed in Germany
1 armour and 2 mech_infantrys placed in Caucasus
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 1 bomber
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
4 mech_infantrys moved from Kansu to Shensi
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 armour moved from Yenisey to Kansu
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 4 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 4 mech_infantrys in Shensi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Russians roll dice for 3 mech_infantrys in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 mech_infantrys in Shensi, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Shensi
Russians roll dice for 2 mech_infantrys in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 mech_infantrys in Shensi, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Vologda to Russia
2 fighters moved from Russia to Tambov
2 armour and 5 mech_infantrys moved from Russia to Tambov
Place Units - Russians
3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : 0.00
Russians regular : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in South Australia
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking South Australia from ANZAC with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
7 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 infantry moved from Amur to Buryatia
1 infantry moved from West India to India
2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 bomber moved from French Indo China to Manchuria
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in South Australia
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking South Australia from ANZAC with 1 destroyer, 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
7 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 infantry moved from Amur to Buryatia
1 infantry moved from West India to India
2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 bomber moved from French Indo China to Manchuria
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.17
@majikforce my turn for a silly miss because it was to late! forgot the walkover into ceylon :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Vyborg to Novgorod
Russians take Novgorod from Germans
1 bomber moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Norway to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Finland to Vyborg
1 armour and 2 mech_infantrys moved from Norway to Vyborg
2 infantry moved from Gibraltar to 91 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 carriers, 5 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 infantry moved from 96 Sea Zone to Malta
Place Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Finland
1 bomber and 1 infantry placed in Western United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
2 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking Holland Belgium from Germans, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from Finland to Vyborg
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from Persia to Trans-Jordan
3 armour, 2 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Tsinghai to Kansu
Place Units - British
2 submarines placed in 81 Sea Zone
1 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns and 1 infantry
EDIT: Adding units owned by British to Turkmenistan: 3 aaGuns and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.17
Japanese regular : -0.33
Germans regular : 1.00
British regular : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Norway
2 armour, 1 artillery and 1 infantry moved from Caucasus to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Norway
2 armour, 1 artillery and 1 infantry moved from Caucasus to Kazakhstan
Combat - Italians
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Kazakhstan
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Norway to Western Germany
2 aaGuns moved from Caucasus to Kazakhstan
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1
Italians collect 9 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Americans AA : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters moved from New South Wales to Western Australia
1 submarine moved from 63 Sea Zone to 61 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 61 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 5 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 5 fighters in Western Australia, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Australia
ANZAC win with 5 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in South Australia, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
ANZAC roll dice for 1 armour, 1 artillery and 2 mech_infantrys in South Australia, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to South Australia
3 fighters moved from Western Australia to Queensland
2 fighters moved from Western Australia to New South Wales
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Finland
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
13 armour and 12 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Belarus to Smolensk
2 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Iraq
1 bomber moved from Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Germany to Smolensk
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Finland
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
13 armour and 12 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Belarus to Smolensk
2 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to Iraq
1 bomber moved from Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Germany to Smolensk
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Finland
Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Persia
Germans attack with 13 armour and 12 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 13 armour and 12 mech_infantrys in Persia, round 2 : 11/25 hits, 8.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Bryansk to Caucasus
1 bomber moved from Smolensk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Finland to Germany
1 bomber moved from Holland Belgium to Southern Italy
4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Caucasus to Northwest Persia
4 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Caucasus
2 infantry placed in Southern France
3 infantry placed in France
1 fighter and 5 infantry placed in Germany
1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : -1.67
Germans regular : -0.17
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kansu to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Kansu to Vologda
2 infantry moved from Russia to Samara
1 artillery moved from Tambov to Samara
1 fighter moved from Tambov to Smolensk
1 artillery and 2 infantry moved from Russia to Smolensk
10 infantry moved from Tambov to Volgograd
10 artilleries moved from Tambov to Volgograd
1 fighter moved from Tambov to Bryansk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Samara
2 armour and 5 mech_infantrys moved from Tambov to Volgograd
2 artilleries moved from Tambov to Rostov
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 10 artilleries, 12 infantry and 5 mech_infantrys
Germans defend with 2 artilleries and 1 factory_minor
Russians roll dice for 2 armour, 10 artilleries, 12 infantry and 5 mech_infantrys in Volgograd, round 2 : 8/29 hits, 8.83 expected hits
Germans roll dice for 2 artilleries in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 10 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 3 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bryansk, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 fighter in Bryansk, round 5 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Smolensk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Smolensk, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 aaGun moved from Tambov to Russia
2 aaGuns moved from Tambov to Volgograd
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
3 artilleries and 10 infantry moved from Tambov to Russia
2 mech_infantrys moved from Shensi to Novosibirsk
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 3.00
Russians regular : -3.50
@wizmark Wow the dice have been really trying to hand this one to you the last couple of turns. Freaking ridiculous!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 5 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 mech_infantrys moved from India to West India
1 armour moved from India to West India
5 infantry moved from India to West India
1 fighter moved from 39 Sea Zone to West India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 5 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Ceylon: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 mech_infantrys moved from India to West India
1 armour moved from India to West India
5 infantry moved from India to West India
1 fighter moved from 39 Sea Zone to West India
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in West India, round 2 : 5/11 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from West India to India
2 aaGuns moved from India to West India
2 artilleries moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Buryatia to Amur
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 bomber moved from Manchuria to Malaya
3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 6 carriers, 4 destroyers, 7 fighters, 1 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
3 submarines placed in 20 Sea Zone
3 submarines placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Shantung
Japanese undo move 3.
1 armour and 1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
1 submarine placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83
UK_Pacific regular : -0.33
@majikforce yeah its tough when the rolls go against the russians…they dont have the units to lose to the RNGods…although G lost more or less the same over the turn it can absorb the losses much easier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 1 airfield, 2 armour, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Novgorod
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Iraq
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Greece
Battle in Java
Battle in Guam
Battle in Iraq
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters in Iraq, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Greece from Germans, taking Java from Japanese, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from Norway to 112 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Finland to Vyborg
1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 carriers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Normandy Bordeaux
2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
2 armour and 1 fighter placed in Normandy Bordeaux
3 infantry placed in Norway
3 infantry placed in Finland
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
British take Iraq from Germans
4 fighters moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Northwest Persia
British attack with 3 armour, 4 fighters and 3 mech_infantrys
Germans defend with 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry
Germans roll AA dice in Northwest Persia : 1/4 hits, 0.67 expected hits
1 fighter owned by the British lost in Northwest Persia
British roll dice for 3 armour, 3 fighters and 3 mech_infantrys in Northwest Persia, round 2 : 4/9 hits, 3.50 expected hits
Germans roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
2 aaGuns owned by the Germans, 2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
British roll dice for 3 armour, 3 fighters and 1 mech_infantry in Northwest Persia, round 3 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 artilleries and 1 fighter in Northwest Persia, round 3 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in Northwest Persia
British roll dice for 3 armour and 3 fighters in Northwest Persia, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour, 1 fighter and 3 mech_infantrys
Casualties for Germans: 2 aaGuns, 2 artilleries, 1 fighter and 2 infantry
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
4 fighters moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 96 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Northwest Persia to Volgograd
1 artillery and 1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Syria to Trans-Jordan
4 armour moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Turkmenistan to Eastern Persia
Place Units - British
3 infantry placed in Egypt
2 fighters and 4 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 2.50
Japanese regular : -0.33
Germans AA : 0.33
Germans regular : -1.33
British regular : -0.33