OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Removing units owned by British from Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Changing ownership of Manchuria from Chinese to Japanese
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Shensi: 1 infantry
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Changing ownership of Hopei from Chinese to Japanese
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
1 armour moved from Anhwe to Szechwan
2 bombers moved from Hunan to Szechwan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to Shantung
4 tactical_bombers moved from 6 Sea Zone to Shantung
4 fighters moved from Shantung to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 aaGun, 8 artilleries and 14 infantry moved from India to West India
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Jehol
1 armour, 1 artillery and 4 infantry moved from Anhwe to Jehol
1 fighter moved from 37 Sea Zone to Shantung
2 carriers, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 fighter, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in India
3 infantry placed in French Indo China
1 carrier and 1 transport placed in 37 Sea Zone
1 tactical_bomber placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Shantung: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 10 infantry, 2 marines and 4 transports
EDIT: Adding units owned by Japanese to Japan: 5 infantry and 1 marine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 cruisers and 4 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Pejon_88 Please use the 2nd file. The game bugged again during NCM so had to re-create the battles. Fortunately only one battle with rolled dice.
Actually, I would like to continue in Alexandria
Attackers 3s
[dice 5d6]
4
[dice 1d6]
def art
[dice 1d6]
arm
[dice 1d6]
5d6: 1, 3, 1, 3, 6
1d6: 2
1d6: 2
1d6: 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 4 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
3 fighters and 2 infantry moved from Korea to Manchuria
3 bombers moved from Korea to Chahar
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
Combat - Americans
Battle in Egypt
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Egypt
Americans win, taking Egypt from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Germans: 1 infantry
Battle in Manchuria
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 4/5 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Chahar, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from Chahar to Korea
3 fighters moved from Manchuria to Korea
3 fighters moved from 26 Sea Zone to Korea
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Korea
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
3 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Libya to Tunisia
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Quebec
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 artillery and 2 infantry placed in Korea
1 bomber and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1,5,6,2,4,2,2,5,3,6,3,6,2,5,3,4,5,3,2,1,4,3,3,3,1,1,4,5,1,1,4,5,2
Americans collect 54 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 4 tactical_bombers
EDIT: Adding units owned by Americans to Western United States: 4 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 1 infantry moved from Suiyuyan to Hopei
9 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Shensi
5 infantry moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Shensi, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Alexandria
1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Persia to Alexandria
2 fighters moved from Trans-Jordan to Alexandria
3 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/11 hits, 4.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.83 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters and 1 mech_infantry in Alexandria, round 3 : 3/9 hits, 4.17 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Alexandria, round 3 : 3/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the Italians and 2 artilleries owned by the British lost in Alexandria
1 armour retreated to Egypt
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Removing units owned by British from Alexandria: 3 fighters
EDIT: Removing units owned by Italians from Alexandria: 1 armour and 1 artillery
EDIT: Adding units owned by British to Alexandria: 2 fighters
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 mech_infantry moved from Tsinghai to Kansu
1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
1 fighter moved from Caucasus to Sikang
2 fighters and 1 tactical_bomber moved from Caucasus to Trans-Jordan
3 aaGuns, 1 artillery and 10 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Alexandria to Trans-Jordan
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
EDIT: 1 submarine moved from 80 Sea Zone to 39 Sea Zone
EDIT: British undo move 8.
1 bomber and 3 fighters moved from Alexandria to Trans-Jordan
6 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
Place Units - British
3 artilleries placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.50
Japanese regular : -0.33
Italians regular : 1.00
Germans regular : -0.33
British regular : -0.17
I misclicked to buy the US Tacs. They were supposed to be fighters. Also forgot to move the sub. Hope all the edits have been ok.
@simon33 It all good. I think you should have 4 extra IPC as US though? Youswapped 4 taco for 4 figs.
@Pejon_88 taco haha. Tacs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Rostov to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 bomber moved from Volgograd to Persia
1 fighter moved from Volgograd to Caucasus
Combat - Italians
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Caucasus
Italians attack with 2 artilleries, 1 fighter and 5 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 5 infantry in Caucasus, round 2 : 1/8 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to 97 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 marine moved from Northern Italy to Southern Italy
1 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Persia to Rostov
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 tactical_bomber placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
British AA : -0,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
8 infantry moved from Queensland to Northern Territory
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Americans from 82 to 86
EDIT: Turning off Edit Mode
1 fighter moved from Queensland to New Guinea
2 infantry moved from New South Wales to 62 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game:
@simon33 It all good. I think you should have 4 extra IPC as US though? Youswapped 4 taco for 4 figs.
Quite. I was thinking of P2V. Thanks.
@simon33 No problem. I also changed it with Italy, but then I guess to game broke down, I had to restart and forgot to change again :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 2 armour, 1 bomber and 3 mech_infantrys
EDIT: Adding units owned by Italians to Volgograd: 2 armour, 1 bomber and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Samara
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
3 fighters and 1 tactical_bomber moved from Volgograd to Samara
Combat - Germans
Battle in Samara
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
14 infantry moved from Novgorod to Belarus
1 battleship and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 armour and 6 mech_infantrys moved from Germany to Romania
8 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Romania
1 infantry moved from Bryansk to Tambov
3 fighters and 2 tactical_bombers moved from Samara to Caucasus
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Vologda to Volgograd
1 fighter moved from Vologda to Volgograd
2 tactical_bombers moved from Vologda to Bryansk
2 bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Caucasus
1 aaGun moved from Bryansk to Ukraine
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
Germans undo move 1.
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 infantry and 8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,50
@Pejon_88 Decided the Italians were better positioned in Volgograd. Hope ok edit?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 fighter and 1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 infantry moved from Jehol to Manchuria
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
2 bombers moved from Szechwan to Chahar
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 submarine in 16 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 marine and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from India to West India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
3 tactical_bombers moved from Shantung to 35 Sea Zone
6 fighters moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 armour moved from Jehol to Anhwe
1 infantry moved from Shantung to Jehol
1 armour moved from Szechwan to Hunan
3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Shantung
1 tactical_bomber moved from Szechwan to 35 Sea Zone
1 infantry moved from Jehol to Anhwe
2 bombers moved from Chahar to Anhwe
2 infantry moved from Jehol to Anhwe
5 infantry moved from Japan to 6 Sea Zone
5 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from India to West India
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 carrier, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 fighter placed in 39 Sea Zone
1 artillery placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -0,17
Yeah, it’s because of the transient bug in this game. The subs have lost their special properties. Editing that in will be necessary for this game.
@simon33 I have edited the Japs. Feel free to continue.