Scramble the fig to N/B please.
L20 #3 trulpen (X) vs CaptainNapalm (A) P2V
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@trulpen It was correct. Nothing to fix.
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Just read the rule. It’s correct.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters, 1 submarine and 3 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Solomon Islands to 55 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Marshall Islands Battle in 47 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win, taking Marshall Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 submarine moved from 8 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone 2 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 2 submarines moved from 30 Sea Zone to 32 Sea Zone 1 fighter moved from 47 Sea Zone to Queensland 4 fighters and 3 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone 1 submarine moved from 80 Sea Zone to 42 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Holland Belgium to France 2 fighters moved from 113 Sea Zone to France 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern India to Queensland Place Units - Americans 1 armour, 3 artilleries and 4 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Northern Sinkiang to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Northern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 3 infantry EDIT: Adding units owned by British to Eastern India: 3 infantry EDIT: Turning off Edit Mode 27 infantry moved from Eastern India to Burma 1 bomber and 1 fighter moved from France to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany 3 fighters moved from United Kingdom to Western Germany Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Burma British attack with 27 infantry Japanese defend with 1 infantry British roll dice for 27 infantry in Burma, round 2 : 1/27 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 27 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 aaGuns moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Baluchistan to Northwest Persia 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to France 1 tactical_bomber moved from 94 Sea Zone to France 1 aaGun and 3 infantry moved from Holland Belgium to France 1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Malta to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to France Place Units - British 1 artillery and 2 infantry placed in Egypt 2 fighters and 3 infantry placed in United Kingdom 1 submarine placed in 113 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.00 Japanese regular : 0.33 Germans AA : -0.17 British regular : -3.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco 3 fighters moved from Southern Italy to Morocco 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry; Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Morocco, round 2 : 6/14 hits, 4,50 expected hits French roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Morocco, round 2 : 3/10 hits, 3,33 expected hits 3 infantry owned by the Americans, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Morocco, round 3 : 2/11 hits, 4,00 expected hits French roll dice for 3 artilleries and 1 mech_infantry in Morocco, round 3 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Morocco, round 4 : 3/9 hits, 3,67 expected hits French roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Italians: 6 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 3 fighters moved from Morocco to Algeria 2 aaGuns, 2 artilleries and 10 infantry moved from Northern Italy to Southern France 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 1 armour and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Bessarabia to Romania Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,3,6,4,1,5,4,1,6 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : -1,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Queensland 1 fighter moved from Solomon Islands to 32 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from South Australia to Queensland 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 marine moved from South Australia to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 58 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 9 PUs; French buy 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 2 infantry moved from Holland Belgium to France 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - French 3 infantry placed in France Turn Complete - French French collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Leningrad to 118 Sea Zone 1 destroyer and 3 submarines moved from 115 Sea Zone to 118 Sea Zone 3 fighters moved from Western Germany to 93 Sea Zone 6 fighters moved from 115 Sea Zone to 93 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 destroyer, 1 fighter and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 118 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 93 Sea Zone Germans attack with 9 fighters British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 3 transports Germans roll dice for 9 fighters in 93 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the British lost in 93 Sea Zone 2 transports owned by the Americans lost in 93 Sea Zone Germans win with 7 fighters remaining. Battle score for attacker is 47 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Casualties for Americans: 3 transports Non Combat Move - Germans 7 fighters moved from 93 Sea Zone to Morocco 4 armour and 4 mech_infantrys moved from Austria to Southern France 1 artillery moved from Baltic States to Northern Belarus 1 infantry moved from Northern Belarus to Eastern Poland 1 aaGun, 2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Novgorod to Northern Belarus 5 artilleries and 3 infantry moved from Leningrad to Northern Belarus 1 aaGun and 1 infantry moved from Vologda to Leningrad 1 fighter moved from 118 Sea Zone to Western Germany 1 battleship and 3 carriers moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Western Germany to Denmark 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 aaGuns, 2 artilleries and 24 infantry moved from Northern Caucasus to Southern Caucasus Place Units - Germans 3 infantry placed in Leningrad 3 fighters placed in 116 Sea Zone 1 fighter placed in 116 Sea Zone Germans undo move 3. 1 fighter and 5 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,6,3,6,3,4,1,1 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 4,50 British regular : 0,50
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Ugh… That was a big mistake. Well played.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Southern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Southern Belarus to Yaroslavl 9 infantry moved from Russia to Smolensk 2 aaGuns, 2 artilleries and 21 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Gorky to Nenetsia 1 armour and 1 mech_infantry moved from Samara to Rostov 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Rostov to Northern Caucasus 2 artilleries moved from Rostov to Ukraine 6 infantry moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Rostov to Ukraine 26 infantry moved from Rostov to Northern Caucasus 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Samara to Gorky 1 aaGun moved from Russia to Samara 5 artilleries and 18 infantry moved from Samara to Russia 1 aaGun and 8 infantry moved from Siberia to Amur 1 aaGun and 9 infantry moved from Northern Manchuria to Amur 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,3,4 Russians collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 bomber moved from French Indo China to 59 Sea Zone 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Wake Island 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 2/5 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Wake Island, round 2 : 8/17 hits, 8,00 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Wake Island to 24 Sea Zone 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 1 transport moved from 24 Sea Zone to 19 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun and 6 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Hunan 1 bomber moved from Java to Shan State 1 bomber moved from 59 Sea Zone to Shan State 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 2 fighters placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 21 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,67 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 bomber moved from French Indo China to 59 Sea Zone 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Wake Island 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 2/5 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Wake Island, round 2 : 8/17 hits, 8,00 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Wake Island to 24 Sea Zone 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 1 transport moved from 24 Sea Zone to 19 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun and 6 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Hunan 1 bomber moved from Java to Shan State 1 bomber moved from 59 Sea Zone to Shan State 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 2 fighters placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 21 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 3 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,67 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 bomber moved from French Indo China to 59 Sea Zone 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Wake Island 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 2/5 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Wake Island, round 2 : 8/17 hits, 8,00 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Wake Island to 24 Sea Zone 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 1 transport moved from 24 Sea Zone to 19 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun and 6 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Hunan 1 bomber moved from Java to Shan State 1 bomber moved from 59 Sea Zone to Shan State 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 2 fighters placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 21 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 3 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,67 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 bomber moved from French Indo China to 59 Sea Zone 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Wake Island 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 2/5 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Wake Island, round 2 : 8/17 hits, 8,00 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Wake Island to 24 Sea Zone 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 1 transport moved from 24 Sea Zone to 19 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun and 6 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Hunan 1 bomber moved from Java to Shan State 1 bomber moved from 59 Sea Zone to Shan State 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 2 fighters placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 21 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 3 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,67 ANZAC regular : -0,67
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Rearranged stuff during NCM and then missed to move again 3 inf from Korea that I had previously moved.
Also changed my mind about the subs. Finally decided upon 2 in z5 (not moving then) and 1 built in z6.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 32 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Solomon Islands 1 fighter moved from Queensland to Solomon Islands 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone 4 carriers, 1 destroyer and 6 submarines moved from 32 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 bomber moved from Queensland to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 50 Sea Zone Americans attack with 4 carriers, 1 cruiser, 1 destroyer and 6 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 4 carriers, 1 cruiser, 1 destroyer and 6 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Solomon Islands Americans attack with 5 fighters, 1 marine and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 marine and 2 tactical_bombers in Solomon Islands, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 5 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from Solomon Islands to 50 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from France to 93 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from France to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 bomber moved from 43 Sea Zone to Eastern India Place Units - Americans 1 carrier, 2 destroyers and 5 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Northern Sinkiang to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 13 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 13 infantry in Inner Mongolia, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Northern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Inner Mongolia Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Inner Mongolia Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from France to Algeria 1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from United Kingdom to Western Germany 3 fighters moved from 113 Sea Zone to Western Germany 1 bomber moved from France to Western Germany Combat - British Air Battle in Western Germany British attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Algeria British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 3 fighters British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Algeria, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 3 fighters in Algeria, round 2 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Italians and 3 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 3 infantry Casualties for Italians: 3 fighters Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 2 infantry EDIT: Adding units owned by British to Eastern India: 2 infantry EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone 1 bomber and 5 fighters moved from Western Germany to France 2 infantry moved from Normandy Bordeaux to France 1 aaGun and 1 infantry moved from Holland Belgium to France 1 submarine moved from 113 Sea Zone to 108 Sea Zone 3 destroyers and 1 submarine moved from 113 Sea Zone to 93 Sea Zone 2 carriers and 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern India 1 artillery and 3 infantry moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 99 Sea Zone to 95 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery, 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,1,4,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.17 Italians regular : 1.00 Japanese regular : -1.00 Germans AA : -0.17 British regular : 0.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 1 infantry moved from Morocco to Algeria 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Morocco to Algeria Combat - Italians
Combat Hit Differential Summary :
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Scramble Algeria or Normandie?
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 1 infantry moved from Morocco to Algeria 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Morocco to Algeria Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries and 4 infantry French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 1,67 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 1,67 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Algeria Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Algeria Italians win, taking Algeria from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Northwest Persia Italians attack with 1 armour and 2 mech_infantrys ANZAC defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Eastern Poland Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns and 7 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,1,1,2,1,4,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4 Italians collect 9 PUs (12 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -1,00 Italians regular : -2,50 Russians regular : 0,67 British regular : 0,67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 50 Sea Zone 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 destroyer moved from 56 Sea Zone to 50 Sea Zone 1 cruiser and 1 marine moved from 58 Sea Zone to 64 Sea Zone 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 aaGun, 1 armour and 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Purchase Units - French French buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Place Units - French 2 artilleries and 1 infantry placed in France Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Southern Caucasus to Northeast Persia Germans take Northeast Persia from British Combat - Germans Non Combat Move - Germans 2 aaGuns, 2 artilleries and 24 infantry moved from Southern Caucasus to Northwest Persia 2 armour and 3 mech_infantrys moved from Southern Caucasus to Northeast Persia 1 fighter moved from Morocco to Southern Italy 6 fighters moved from Morocco to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 4 armour and 4 mech_infantrys moved from Southern France to Normandy Bordeaux 1 infantry moved from Leningrad to Archangel 3 submarines moved from 118 Sea Zone to 116 Sea Zone 1 destroyer moved from 118 Sea Zone to 115 Sea Zone 4 infantry moved from Northern Belarus to Eastern Poland 2 artilleries moved from Northern Belarus to Eastern Poland 2 infantry moved from Northern Belarus to Eastern Poland 2 armour and 2 mech_infantrys moved from Northern Belarus to Eastern Poland 1 aaGun moved from Northern Belarus to Eastern Poland 5 artilleries and 9 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Germany to Western Germany 2 artilleries moved from Northern Belarus to Eastern Poland 2 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Northern Belarus 1 fighter moved from 116 Sea Zone to Leningrad 1 fighter moved from 116 Sea Zone to Leningrad 1 fighter moved from 116 Sea Zone to Western Germany Place Units - Germans 1 destroyer and 3 fighters placed in 116 Sea Zone 3 infantry placed in Western Germany 3 infantry placed in Leningrad Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,3,4,1,2,3,5 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :