Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L20 #3 trulpen (X) vs CaptainNapalm (A) P2V
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@CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
I did. Please finish your turn before posting.
It’s always my ambition.
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Scramble z50?
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Sorry, might take away a fig.
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No, let it stand.
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Have to go for a while, being stressed. Think it’s wiser to keep this on hold, so no scramble decision yet.
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Thanks for being patient. Now I’m able to make some decision under a bit calmer circumstances.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter moved from 43 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese
Combat Hit Differential Summary :
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Not sure, but think it’s the same setup as the previous post. I’ll assume no scramble in z50, since it’s about 4-5 worse expected TUV.
As usual, full re-roll of the battle if you wanted to scramble, since the decision should be made regarding expectations and not present results.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 fighter moved from 43 Sea Zone to 50 Sea Zone 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island Combat - Japanese Battle in Korea Battle in Wake Island Battle in 31 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win, taking Korea from Russians, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 50 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 4 fighters and 3 tactical_bombers in 50 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits Americans roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 50 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 4 carriers and 2 cruisers moved from 49 Sea Zone to 35 Sea Zone 1 fighter moved from 31 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to 35 Sea Zone 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 tactical_bomber moved from Shansi to 6 Sea Zone 1 aaGun and 5 infantry moved from French Indo China to Shan State 6 artilleries moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Kiangsi 3 transports moved from 21 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 artillery and 4 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone EDIT: Japanese undo move 36. EDIT: 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone EDIT: Japanese undo move 36. 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 bombers moved from Anhwe to French Indo China 3 infantry moved from Anhwe to Jehol 3 infantry moved from Shantung to Jehol 1 aaGun moved from Anhwe to Jehol 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 tactical_bomber moved from 6 Sea Zone to Japan 1 infantry moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 destroyers placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,17
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@CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
The Parisians rejoice!
Might be that it was an incorrect transision.
Think the french should only revert back if France is liberated by the free french.
Now it was liberated by the US.
What do you say? Anything we can try to fix?
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@trulpen It was correct. Nothing to fix.
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Just read the rule. It’s correct.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters, 1 submarine and 3 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Solomon Islands to 55 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 55 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Marshall Islands Battle in 47 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win, taking Marshall Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Wake Island Americans attack with 1 artillery, 3 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 submarine moved from 8 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone 2 carriers, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 2 submarines moved from 30 Sea Zone to 32 Sea Zone 1 fighter moved from 47 Sea Zone to Queensland 4 fighters and 3 tactical_bombers moved from 47 Sea Zone to 32 Sea Zone 1 submarine moved from 80 Sea Zone to 42 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Holland Belgium to France 2 fighters moved from 113 Sea Zone to France 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern India to Queensland Place Units - Americans 1 armour, 3 artilleries and 4 infantry placed in Central United States 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Northern Sinkiang to Tsinghai 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 2/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Northern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 3 infantry EDIT: Adding units owned by British to Eastern India: 3 infantry EDIT: Turning off Edit Mode 27 infantry moved from Eastern India to Burma 1 bomber and 1 fighter moved from France to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany 3 fighters moved from United Kingdom to Western Germany Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Burma British attack with 27 infantry Japanese defend with 1 infantry British roll dice for 27 infantry in Burma, round 2 : 1/27 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 27 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 aaGuns moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Baluchistan to Northwest Persia 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to France 1 tactical_bomber moved from 94 Sea Zone to France 1 aaGun and 3 infantry moved from Holland Belgium to France 1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Malta to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to France Place Units - British 1 artillery and 2 infantry placed in Egypt 2 fighters and 3 infantry placed in United Kingdom 1 submarine placed in 113 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,1,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.00 Japanese regular : 0.33 Germans AA : -0.17 British regular : -3.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco 3 fighters moved from Southern Italy to Morocco 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry; Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Morocco, round 2 : 6/14 hits, 4,50 expected hits French roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Morocco, round 2 : 3/10 hits, 3,33 expected hits 3 infantry owned by the Americans, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Morocco, round 3 : 2/11 hits, 4,00 expected hits French roll dice for 3 artilleries and 1 mech_infantry in Morocco, round 3 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Morocco, round 4 : 3/9 hits, 3,67 expected hits French roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Italians: 6 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 3 fighters moved from Morocco to Algeria 2 aaGuns, 2 artilleries and 10 infantry moved from Northern Italy to Southern France 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 1 armour and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Bessarabia to Romania Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,3,6,4,1,5,4,1,6 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : -1,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Queensland 1 fighter moved from Solomon Islands to 32 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from South Australia to Queensland 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 submarine moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 marine moved from South Australia to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 58 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 9 PUs; French buy 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 2 infantry moved from Holland Belgium to France 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - French 3 infantry placed in France Turn Complete - French French collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Leningrad to 118 Sea Zone 1 destroyer and 3 submarines moved from 115 Sea Zone to 118 Sea Zone 3 fighters moved from Western Germany to 93 Sea Zone 6 fighters moved from 115 Sea Zone to 93 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 destroyer, 1 fighter and 3 submarines Russians defend with 1 submarine Germans roll dice for 3 submarines in 118 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 93 Sea Zone Germans attack with 9 fighters British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 3 transports Germans roll dice for 9 fighters in 93 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the British lost in 93 Sea Zone 2 transports owned by the Americans lost in 93 Sea Zone Germans win with 7 fighters remaining. Battle score for attacker is 47 Casualties for Germans: 2 fighters Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Casualties for Americans: 3 transports Non Combat Move - Germans 7 fighters moved from 93 Sea Zone to Morocco 4 armour and 4 mech_infantrys moved from Austria to Southern France 1 artillery moved from Baltic States to Northern Belarus 1 infantry moved from Northern Belarus to Eastern Poland 1 aaGun, 2 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Novgorod to Northern Belarus 5 artilleries and 3 infantry moved from Leningrad to Northern Belarus 1 aaGun and 1 infantry moved from Vologda to Leningrad 1 fighter moved from 118 Sea Zone to Western Germany 1 battleship and 3 carriers moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Western Germany to Denmark 1 transport moved from 115 Sea Zone to 116 Sea Zone 2 aaGuns, 2 artilleries and 24 infantry moved from Northern Caucasus to Southern Caucasus Place Units - Germans 3 infantry placed in Leningrad 3 fighters placed in 116 Sea Zone 1 fighter placed in 116 Sea Zone Germans undo move 3. 1 fighter and 5 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,6,3,6,3,4,1,1 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 4,50 British regular : 0,50
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Ugh… That was a big mistake. Well played.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Southern Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Southern Belarus to Yaroslavl 9 infantry moved from Russia to Smolensk 2 aaGuns, 2 artilleries and 21 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Gorky to Nenetsia 1 armour and 1 mech_infantry moved from Samara to Rostov 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Rostov to Northern Caucasus 2 artilleries moved from Rostov to Ukraine 6 infantry moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Rostov to Ukraine 26 infantry moved from Rostov to Northern Caucasus 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Samara to Gorky 1 aaGun moved from Russia to Samara 5 artilleries and 18 infantry moved from Samara to Russia 1 aaGun and 8 infantry moved from Siberia to Amur 1 aaGun and 9 infantry moved from Northern Manchuria to Amur 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,3,4 Russians collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 bomber moved from French Indo China to 59 Sea Zone 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Wake Island 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 2/5 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Wake Island, round 2 : 8/17 hits, 8,00 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Wake Island to 24 Sea Zone 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 1 transport moved from 24 Sea Zone to 19 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun and 6 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Hunan 1 bomber moved from Java to Shan State 1 bomber moved from 59 Sea Zone to Shan State 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 2 fighters placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 21 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,67 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 bomber moved from French Indo China to 59 Sea Zone 1 bomber moved from French Indo China to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 2 artilleries and 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Caroline Islands to 35 Sea Zone 2 battleships, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Wake Island 1 tactical_bomber moved from Japan to Wake Island 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 artillery, 3 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 2/5 hits, 2,83 expected hits Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Wake Island, round 2 : 8/17 hits, 8,00 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 marine Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Wake Island to 24 Sea Zone 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan 1 infantry moved from Japan to 6 Sea Zone 3 infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 2 destroyers moved from 7 Sea Zone to 24 Sea Zone 1 transport moved from 24 Sea Zone to 19 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Yunnan to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun and 6 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Hunan 1 bomber moved from Java to Shan State 1 bomber moved from 59 Sea Zone to Shan State 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 2 fighters placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 21 Sea Zone 1 submarine placed in 7 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 3 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,67 ANZAC regular : -0,67