Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
@Sovietishcat the IPC’s for UK Pac needs to be adjusted. It should be 3 IPC’s only since SUBS are present.
I leave it up to you to adjust it on Anzaks Turn or your drop a quick note here and will go ahead it fix it now.
Best Regards
AetV
@aequitas-et-veritas Yes you are right, geez that new version is only trouble… could you please adjust it while doing Italy?
@aequitas-et-veritas I guess you could roll seperate convoy for Persia and Iraq?
@Sovietishcat said in L20 BM3 SC (A+14) vs AetV (X):
@aequitas-et-veritas I guess you could roll seperate convoy for Persia and Iraq?
Will do, hang on. I am about to finish my ITA Turn.
@Sovietishcat I rolled via the dice roller on triple a. (6,1,4,1 are t the results) causing 2IPC convoy dmg for UK.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Belarus to Archangel
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 fighter, 1 submarine and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from French with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Syria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 fighter
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 artillery and 1 fighter in Syria, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 artillery owned by the Italians lost in Syria
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 fighter
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Syria to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Changing PUs for British from 39 to 37
EDIT: Changing PUs for UK_Pacific from 6 to 3
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,17
Russians regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
EDIT: Adding units owned by ANZAC to South Australia: 3 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Neutral_Allies
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Tambov
3 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
1 bomber moved from Yugoslavia to Tambov
1 bomber moved from Yugoslavia to Bryansk
1 fighter moved from Yugoslavia to Bryansk
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Yugoslavia to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
15 infantry moved from Rostov to Volgograd
5 artilleries moved from Rostov to Volgograd
1 artillery moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
9 armour and 4 mech_infantrys moved from Rostov to Volgograd
2 aaGuns moved from Rostov to Volgograd
1 aaGun moved from Rostov to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Tambov to Ukraine
1 bomber and 1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Southern Italy to Yugoslavia
Place Units - Germans
3 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 infantry moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Vologda
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 aaGuns, 11 artilleries and 13 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 92 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 infantry moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to Vologda
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 aaGuns, 11 artilleries and 13 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 92 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 0,50
@aequitas-et-veritas Please use second file posted!
@Sovietishcat I forgot a Sea Battle in sz 36.
Attacker:
2x DD [dice 2d6] hits on two <
2x Ftr [dice 2d6] hits on four<
2x TacB [dice 2d6] hits on four<
Defender:
1x Sub [dice 1d6] hits on one
2d6: 2, 4
2d6: 3, 4
2d6: 4, 3
1d6: 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 battleship, 3 carriers, 1 cruiser and 3 fighters
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 3 carriers and 1 cruiser in 80 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win with 1 battleship, 3 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Burma to Yunnan
3 armour and 1 mech_infantry moved from Yunnan to Anhwe
3 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 9 infantry moved from Jehol to Anhwe
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 39 Sea Zone to Northwest Persia
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
2 battleships and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 artilleries and 3 infantry
EDIT: Removing units owned by Japanese from Java: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 marine
EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 infantry placed in French Indo China
3 infantry placed in Japan
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
UK_Pacific regular : -0,33
British regular : 1,83
@aequitas-et-veritas Now it’s getting complicated with the bad system, I have so many subs attacks…
@Sovietishcat let me know if you need help.
As you can see, I edit them out on my NCM and then back in.
It would have been a pain otherwise…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Malta
Combat Hit Differential Summary :
OOL sz 42? Do you submerge sub? Do you know if the system does the first strike still?
@Sovietishcat I assume not.
But in all actuallity it seems not to bother that much since my BB’s and CV’s will soak the first round anyway.
Just roll the first one and we go from there.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Malta
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Malta from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 submarine and 1 transport
Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Italians lost in 99 Sea Zone
retreated to 99 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 cruiser and 2 destroyers
Japanese defend with 1 cruiser
Americans roll dice for 1 cruiser and 2 destroyers in 55 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports
Americans roll dice for 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,17