Snigg (x) vs. LennardF (Allies +17)


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 32 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern Italy to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Archangel
            Battle in Novgorod
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Archangel from Russians, taking Novgorod from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Holland Belgium to Western Germany
            1 infantry moved from Vyborg to Karelia
            2 bombers moved from Novgorod to Karelia
            3 aaGuns, 8 armour, 10 artilleries, 27 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Poland to Western Ukraine
            10 artilleries moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine
            3 tactical_bombers moved from Southern Italy to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in France
            Germans undo move 1.
            8 mech_infantrys placed in Germany
            3 artilleries and 3 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 0.33
    Russians : -1.00
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
    Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
    Germany : 1 factory_major and 8 mech_infantrys
    Holland Belgium : 1 infantry
    Karelia : 1 flag, 2 bombers and 2 infantry
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 armour, 10 artilleries and 11 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 1 infantry
    Western Ukraine : 3 aaGuns, 8 armour, 10 artilleries, 1 fighter, 27 infantry, 9 mech_infantrys and 5 tactical_bombers
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery and 3 infantry
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            12 infantry moved from Yenisey to Timguska
            1 infantry moved from Bryansk to Belarus
            3 fighters moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            30 infantry moved from Bryansk to Tambov
            2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
            2 aaGuns moved from Yenisey to Timguska
            2 aaGuns moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
            2 bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Burma, round 2 : 11/16 hits, 8.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Kiangsu to Anhwe
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports moved from 39 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Burma to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 bombers, 3 fighters and 3 tactical_bombers moved from Burma to Hunan
            1 fighter moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.00
    Japanese : 2.33
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 artillery, 1 harbour and 1 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
    Shan State : 1 flag, 1 infantry
    Burma : 1 flag, 1 mech_infantry
    Malaya : 1 flag, 1 harbour and 1 infantry
    Kwangtung : 1 flag, 1 harbour
    French Indo China : 1 flag, 1 factory_minor
    37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Midway to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Western United States to 26 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Brazil: 1 infantry
            EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
            EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
            EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
            EDIT: Adding units owned by Americans to Brazil: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
            3 infantry moved from Shensi to Kweichow
            3 infantry moved from Shensi to Szechwan
            5 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            2 infantry moved from Kenya to Italian Somaliland
            1 armour and 2 mech_infantrys moved from Belgian Congo to Italian Somaliland
            1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Gibraltar
                British attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 2 cruisers in Gibraltar, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                British win, taking Greece from Italians, taking Gibraltar from Italians with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Italian Somaliland
                British attack with 2 armour, 2 infantry and 3 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Italian Somaliland, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Italian Somaliland
                    British roll dice for 2 armour and 3 mech_infantrys in Italian Somaliland, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British roll dice for 2 armour and 2 mech_infantrys in Italian Somaliland, round 4 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 infantry and 2 mech_infantrys
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            5 artilleries and 3 infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Iraq
            1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 91 Sea Zone to British Guiana
    
        Place Units - British
            1 factory_minor placed in Persia
            British undo move 1.
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : 1.33
    Americans : 0.33
    Chinese : -2.50
    Japanese : 0.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Morocco to 92 Sea Zone
            1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 artillery and 3 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 marine moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 armour moved from Western Ukraine to Rostov
                  Italians take Bryansk from Russians
                  Italians take Rostov from Russians
            2 armour and 2 mech_infantrys moved from Romania to Belarus
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 2 infantry and 1 marine
                British defend with 1 airfield, 1 harbour and 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 4 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for British: 4 infantry
            Battle in Greece
                Italians attack with 1 artillery, 2 fighters and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Belarus
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 armour moved from Western Ukraine to Bryansk
            2 fighters moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,6,5
            Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.67
    Russians : -0.33
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 marine
    Morocco : 1 flag
    Algeria : 1 flag
    Tunisia : 1 flag
    Northern Italy : 1 artillery, 1 factory_major and 2 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 marine
    Belarus : 1 flag, 2 armour and 2 mech_infantrys
    Bryansk : 1 flag, 2 armour
    Rostov : 1 flag, 1 armour
    Western Ukraine : 1 flag
    93 Sea Zone : 1 flag
    Greece : 1 flag, 1 artillery and 3 infantry
    92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
    Yugoslavia : 2 infantry
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 infantry moved from British Somaliland to Ethiopia
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Nenetsia
    
        Combat - Germans
            Battle in Nenetsia
    
        Non Combat Move - Germans
            3 aaGuns, 8 armour, 10 artilleries, 1 fighter, 27 infantry, 9 mech_infantrys and 5 tactical_bombers moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            10 artilleries moved from Eastern Poland to Western Ukraine
            1 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Karelia to Finland
            2 bombers moved from Karelia to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 infantry moved from Holland Belgium to France
            8 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            4 infantry placed in Germany
            Germans undo move 4.
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
    Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
    Germany : 1 factory_major
    Belarus : 3 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 aaGuns, 9 armour, 10 artilleries, 2 bombers, 2 fighters, 28 infantry, 20 mech_infantrys and 5 tactical_bombers
    Nenetsia : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag, 8 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Western Ukraine : 10 artilleries
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Smolensk : 1 flag, 1 infantry
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery and 4 infantry
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            30 infantry moved from Tambov to Russia
            1 tactical_bomber moved from Russia to Rostov
            3 fighters moved from Russia to Rostov
            6 infantry moved from Novosibirsk to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns moved from Tambov to Russia
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 armour, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : -0.50
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            2 artilleries and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            3 fighters and 2 tactical_bombers moved from Hunan to Hopei
            2 bombers moved from Hunan to Kweichow
            2 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Americans: 2 infantry
            Battle in Kweichow
                Japanese attack with 2 artilleries, 2 bombers and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Kweichow, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 carriers, 2 destroyers and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Burma to Hunan
            1 fighter moved from Burma to Hunan
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Kweichow to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 fighters and 2 tactical_bombers moved from Hopei to Anhwe
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 factory_minor placed in Malaya
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Chinese : 2.00
    UK_Pacific : -0.33
    Japanese : 2.50
    

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 2 artilleries and 1 infantry
    Hunan : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
    Shan State : 1 flag
    Burma : 1 flag, 1 infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Borneo : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
    French Indo China : 1 flag, 1 factory_minor and 2 infantry
    Celebes : 1 flag, 1 infantry
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 transport
    36 Sea Zone : 1 destroyer
    35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 3 transports
    25 Sea Zone : 1 destroyer
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 33 Sea Zone to Paulau Island
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            5 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            3 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Marianas
            Battle in Paulau Island
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
                    Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -13
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Brazil to British Guiana
            2 fighters moved from Paulau Island to 33 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.00
    Americans : -0.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 33 Sea Zone to Paulau Island
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            5 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            3 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Marianas
            Battle in Paulau Island
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
                    Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -13
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Brazil to British Guiana
            2 fighters moved from Paulau Island to 33 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                 retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to Tobruk
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            14 infantry moved from India to Burma
            4 artilleries moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            4 artilleries and 2 infantry moved from Alexandria to Egypt
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 marine
            Battle in Burma
                British attack with 4 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in Burma, round 2 : 10/21 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            2 submarines placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 3.33
    British : 3.50
    Americans : -0.67
    Chinese : -1.83
    Japanese : -0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 mech_infantry moved from Belarus to Rostov
            1 mech_infantry moved from Belarus to Vologda
                  Italians take Vologda from Russians
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            2 infantry moved from Yugoslavia to Albania
            1 artillery and 3 infantry moved from Greece to Albania
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.33
    

    Territory Summary for Italians :

    Morocco : 1 flag
    Algeria : 1 flag
    Tunisia : 1 flag
    Albania : 1 artillery and 5 infantry
    Northern Italy : 1 artillery, 1 factory_major and 3 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 marines
    Belarus : 1 flag
    Bryansk : 1 flag, 3 armour
    Rostov : 1 flag, 1 armour
    Tambov : 1 flag
    Western Ukraine : 1 flag
    Vologda : 1 flag, 1 mech_infantry
    95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
    93 Sea Zone : 1 flag
    Greece : 1 flag
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
            ANZAC undo move 3.
            ANZAC undo move 2.
            ANZAC undo move 1.
            2 infantry placed in New South Wales
            1 submarine placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
    

    Savegame

  • '22 '21 '20 '17 '15

    @LennardF Intercept in Moscow?


  • No intercepts. C’mon ones!

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Bryansk to Russia
            1 bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            10 artilleries moved from Western Ukraine to Bryansk
            3 armour moved from Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Finland to 127 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from 112 Sea Zone to Western Germany
            2 bombers and 2 fighters moved from Russia to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            1 tactical_bomber placed in Western Germany
            3 infantry placed in Germany
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 1.33
    British : 1.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
    Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
    Germany : 1 factory_major and 3 infantry
    Holland Belgium : 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 aaGuns, 12 armour, 20 artilleries, 2 bombers, 2 fighters, 31 infantry, 28 mech_infantrys and 5 tactical_bombers
    Nenetsia : 1 flag
    Urals : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    Samara : 1 flag, 1 mech_infantry
    112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery and 2 infantry
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Urals
            3 fighters moved from Russia to Urals
            1 tactical_bomber moved from Russia to Urals
            5 armour, 11 artilleries, 62 infantry and 3 mech_infantrys moved from Russia to Samara
            10 infantry moved from Novosibirsk to Samara
            1 artillery and 6 infantry moved from Kazakhstan to Samara
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Urals
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Urals, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys in Samara, round 2 : 24/98 hits, 22.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 aaGuns moved from Novosibirsk to Samara
            4 aaGuns moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Urals to Timguska
    
        Place Units - Russians
            1 armour, 1 artillery and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 2.17
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to 36 Sea Zone
            5 fighters and 4 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            4 fighters moved from Yunnan to 36 Sea Zone
            2 bombers and 3 tactical_bombers moved from Yunnan to Hunan
            1 fighter moved from 17 Sea Zone to Japan
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 tactical_bombers moved from Hunan to Anhwe
            2 bombers moved from Hunan to Anhwe
            1 aaGun moved from Hunan to Anhwe
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Chinese : 1.00
    Japanese : 2.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 factory_minor and 2 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag, 4 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 artillery and 1 infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 bombers, 4 infantry and 3 tactical_bombers
    Shan State : 1 flag
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag, 1 factory_minor and 1 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 artillery and 3 infantry
    42 Sea Zone : 2 transports
    44 Sea Zone : 1 flag, 1 destroyer
    36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 2 submarines, 4 tactical_bombers and 2 transports
    22 Sea Zone : 1 submarine
    

    Savegame

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