@Karl7
Keep the destroyer
Snigg (x) vs. LennardF (Allies +17)
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@LennardF Intercept in Moscow?
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No intercepts. C’mon ones!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Bryansk to Russia 1 bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 2 fighters moved from Holland Belgium to Western Germany 10 artilleries moved from Western Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Finland to 127 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 2 bombers and 2 fighters moved from Russia to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in France 1 tactical_bomber placed in Western Germany 3 infantry placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.33 British : 1.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Germany : 1 factory_major and 3 infantry Holland Belgium : 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 3 aaGuns, 12 armour, 20 artilleries, 2 bombers, 2 fighters, 31 infantry, 28 mech_infantrys and 5 tactical_bombers Nenetsia : 1 flag Urals : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 3 armour and 1 factory_minor Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Caucasus : 1 flag, 1 mech_infantry Smolensk : 1 flag, 1 infantry Samara : 1 flag, 1 mech_infantry 112 Sea Zone : 1 battleship, 1 cruiser and 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 artillery and 2 infantry
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 22 PUs; Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Urals 3 fighters moved from Russia to Urals 1 tactical_bomber moved from Russia to Urals 5 armour, 11 artilleries, 62 infantry and 3 mech_infantrys moved from Russia to Samara 10 infantry moved from Novosibirsk to Samara 1 artillery and 6 infantry moved from Kazakhstan to Samara 1 submarine moved from 105 Sea Zone to 112 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 battleship, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Urals Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Urals, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys in Samara, round 2 : 24/98 hits, 22.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Samara 4 aaGuns moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Urals to Timguska Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 2.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Yunnan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 34 Sea Zone to 36 Sea Zone 5 fighters and 4 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 4 fighters moved from Yunnan to 36 Sea Zone 2 bombers and 3 tactical_bombers moved from Yunnan to Hunan 1 fighter moved from 17 Sea Zone to Japan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from Hunan to Anhwe 2 bombers moved from Hunan to Anhwe 1 aaGun moved from Hunan to Anhwe Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Chinese : 1.00 Japanese : 2.17
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 1 harbour Kiangsu : 1 flag, 1 factory_minor and 2 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 marines Jehol : 1 flag Manchuria : 1 flag, 4 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 artillery and 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 2 bombers, 4 infantry and 3 tactical_bombers Shan State : 1 flag Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour French Indo China : 1 flag, 1 factory_minor and 1 infantry Celebes : 1 flag Java : 1 flag, 1 artillery and 3 infantry 42 Sea Zone : 2 transports 44 Sea Zone : 1 flag, 1 destroyer 36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 10 fighters, 2 submarines, 4 tactical_bombers and 2 transports 22 Sea Zone : 1 submarine
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 infantry moved from Burma to India 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 4 artilleries moved from Egypt to Trans-Jordan 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 98 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to 112 Sea Zone
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Scramble West Germany?
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@LennardF no scramble, thanks
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@LennardF everything all good?
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Sorry, I must have failed to post that last turn… I was waiting patiently for you!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 2 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Albania to Yugoslavia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Vologda: 1 mech_infantry EDIT: Removing units owned by Italians from Bryansk: 3 armour EDIT: Adding units owned by Italians to Rostov: 3 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Malta : 1 flag, 2 infantry Tunisia : 1 flag Northern Italy : 1 factory_major and 2 infantry Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 12 infantry and 2 marines Belarus : 1 flag Bryansk : 1 flag Rostov : 1 flag, 4 armour and 1 mech_infantry Tambov : 1 flag Western Ukraine : 1 flag Vologda : 1 flag 96 Sea Zone : 1 transport 95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport 93 Sea Zone : 1 flag Greece : 1 flag Yugoslavia : 1 artillery and 3 infantry
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I didn’t use any of your kamikaze against the Anzac destroyer in Sz22 but I’ve saved the game state at that point if you do want to send kamikaze against it.
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@LennardF no thanks. assuming you sent a destroyer and planes?
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Yeah… I thought I had sent the game file along.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Smolensk to Russia 12 armour, 20 artilleries, 2 fighters, 31 infantry, 28 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 1 artillery and 2 infantry moved from Finland to Norway 2 fighters moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark Combat - Germans Battle in Norway Germans attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 15 armour, 20 artilleries, 2 fighters, 32 infantry, 29 mech_infantrys and 5 tactical_bombers Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 4 infantry Germans roll dice for 15 armour, 20 artilleries, 2 fighters, 32 infantry, 29 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/103 hits, 32.00 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Russia, round 2 : 2/6 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 23PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 15 armour, 20 artilleries, 2 fighters, 30 infantry, 29 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Bryansk to Russia 2 fighters and 5 tactical_bombers moved from Russia to Novgorod 2 bombers moved from Bryansk to Novgorod 1 mech_infantry moved from Caucasus to Tambov 3 mech_infantrys moved from Novgorod to Finland 2 fighters moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to Denmark Place Units - Germans 1 artillery and 2 infantry placed in Volgograd Germans undo move 1. 3 infantry placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67 Russians : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber Germany : 1 factory_major and 3 infantry Norway : 1 artillery and 2 infantry Denmark : 4 infantry Karelia : 1 flag Baltic States : 1 flag Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Russia : 1 flag, 3 aaGuns, 1 airfield, 15 armour, 20 artilleries, 1 factory_minor, 30 infantry and 29 mech_infantrys Tambov : 1 mech_infantry Ukraine : 1 flag, 3 armour and 1 factory_minor Volgograd : 1 flag, 1 factory_minor and 3 infantry Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 5 tactical_bombers Caucasus : 1 flag Smolensk : 1 flag 106 Sea Zone : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 3 mech_infantrys
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Urals to Timguska 3 fighters and 1 tactical_bomber moved from Timguska to Northwest Persia 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys in Volgograd, round 2 : 19/98 hits, 22.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 armour, 12 artilleries, 77 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 6 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00 Russians : -3.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Shensi 3 tactical_bombers moved from Anhwe to Shensi 5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from Anhwe to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 2 bombers, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Yunnan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from Yunnan to 36 Sea Zone 1 infantry moved from Anhwe to Hopei 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe 3 tactical_bombers moved from Shensi to Anhwe 2 bombers moved from Yunnan to Anhwe 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 2 destroyers and 1 submarine placed in 36 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : -1.17 Chinese : -0.67 UK_Pacific : 0.33 Japanese : -2.83
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 1 harbour Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 marines Jehol : 1 flag Manchuria : 1 flag, 4 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 3 infantry Hunan : 1 flag, 1 artillery Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 infantry and 3 tactical_bombers Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour French Indo China : 1 flag, 1 factory_minor Celebes : 1 flag, 1 artillery Java : 1 flag, 2 infantry Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 1 flag, 1 destroyer 41 Sea Zone : 1 transport 44 Sea Zone : 1 flag, 1 destroyer and 1 transport 36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers 6 Sea Zone : 1 destroyer
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 7 fighters moved from 33 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 bomber moved from Northern Territory to 41 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria Combat - Americans Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 4 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 4 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 bomber moved from 41 Sea Zone to India 1 mech_infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 fighters and 7 infantry placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 6 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 bomber moved from British Guiana to Anglo Egyptian Sudan 2 armour moved from Egypt to Iraq 4 artilleries moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 artillery and 9 infantry moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery moved from 92 Sea Zone to Algeria Place Units - British 3 mech_infantrys placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1.17 Americans : 0.17 Chinese : 1.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 4 armour and 1 mech_infantry moved from Rostov to Tambov 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone Place Units - Italians 2 destroyers placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Malta : 1 flag Northern Italy : 1 artillery, 1 factory_major and 5 infantry Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 2 marines Belarus : 1 flag Bryansk : 1 flag Rostov : 1 flag Tambov : 1 flag, 4 armour and 1 mech_infantry Western Ukraine : 1 flag Vologda : 1 flag 95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport 94 Sea Zone : 1 destroyer 93 Sea Zone : 1 flag, 1 destroyer Greece : 1 flag
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 54 Sea Zone 1 destroyer moved from 22 Sea Zone to 48 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50 Japanese : -0.67