Snigg (x) vs. LennardF (Allies +17)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Albania to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Vologda: 1 mech_infantry
            EDIT: Removing units owned by Italians from Bryansk: 3 armour
            EDIT: Adding units owned by Italians to Rostov: 3 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Malta : 1 flag, 2 infantry
    Tunisia : 1 flag
    Northern Italy : 1 factory_major and 2 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 12 infantry and 2 marines
    Belarus : 1 flag
    Bryansk : 1 flag
    Rostov : 1 flag, 4 armour and 1 mech_infantry
    Tambov : 1 flag
    Western Ukraine : 1 flag
    Vologda : 1 flag
    96 Sea Zone : 1 transport
    95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    93 Sea Zone : 1 flag
    Greece : 1 flag
    Yugoslavia : 1 artillery and 3 infantry
    

    Savegame


  • I didn’t use any of your kamikaze against the Anzac destroyer in Sz22 but I’ve saved the game state at that point if you do want to send kamikaze against it.

  • '22 '21 '20 '17 '15

    @LennardF no thanks. assuming you sent a destroyer and planes?


  • Yeah… I thought I had sent the game file along.

    Fr6.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Smolensk to Russia
            12 armour, 20 artilleries, 2 fighters, 31 infantry, 28 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            1 artillery and 2 infantry moved from Finland to Norway
            2 fighters moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Denmark
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 15 armour, 20 artilleries, 2 fighters, 32 infantry, 29 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 4 infantry
                    Germans roll dice for 15 armour, 20 artilleries, 2 fighters, 32 infantry, 29 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/103 hits, 32.00 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 4 infantry in Russia, round 2 : 2/6 hits, 2.17 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 20 artilleries, 2 fighters, 30 infantry, 29 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 4 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Russia
            2 fighters and 5 tactical_bombers moved from Russia to Novgorod
            2 bombers moved from Bryansk to Novgorod
            1 mech_infantry moved from Caucasus to Tambov
            3 mech_infantrys moved from Novgorod to Finland
            2 fighters moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            Germans undo move 1.
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 artilleries and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    Russians : -0.17
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 11 infantry
    Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
    Germany : 1 factory_major and 3 infantry
    Norway : 1 artillery and 2 infantry
    Denmark : 4 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Russia : 1 flag, 3 aaGuns, 1 airfield, 15 armour, 20 artilleries, 1 factory_minor, 30 infantry and 29 mech_infantrys
    Tambov : 1 mech_infantry
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 5 tactical_bombers
    Caucasus : 1 flag
    Smolensk : 1 flag
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 3 mech_infantrys
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Urals to Timguska
            3 fighters and 1 tactical_bomber moved from Timguska to Northwest Persia
            5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 5 armour, 12 artilleries, 78 infantry and 3 mech_infantrys in Volgograd, round 2 : 19/98 hits, 22.00 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 armour, 12 artilleries, 77 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -3.00
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Shensi
            3 tactical_bombers moved from Anhwe to Shensi
            5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            2 bombers moved from Anhwe to Yunnan
            2 fighters moved from 36 Sea Zone to Yunnan
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Yunnan, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            2 fighters moved from Yunnan to 36 Sea Zone
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Anhwe to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            3 tactical_bombers moved from Shensi to Anhwe
            2 bombers moved from Yunnan to Anhwe
            2 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Malaya
            2 destroyers and 1 submarine placed in 36 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    ANZAC : -1.17
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : -2.83
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 marines
    Jehol : 1 flag
    Manchuria : 1 flag, 4 infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 3 infantry
    Hunan : 1 flag, 1 artillery
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 bombers, 2 infantry and 3 tactical_bombers
    Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    French Indo China : 1 flag, 1 factory_minor
    Celebes : 1 flag, 1 artillery
    Java : 1 flag, 2 infantry
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 flag, 1 destroyer and 1 transport
    36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers
    6 Sea Zone : 1 destroyer
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            7 fighters moved from 33 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 bomber moved from Northern Territory to 41 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            2 infantry moved from Morocco to Algeria
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 4 submarines; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from 41 Sea Zone to India
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            3 fighters and 7 infantry placed in Eastern United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            6 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Shensi, round 2 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 bomber moved from British Guiana to Anglo Egyptian Sudan
            2 armour moved from Egypt to Iraq
            4 artilleries moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 artillery moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery and 9 infantry moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from 92 Sea Zone to Algeria
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Persia
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Americans : 0.17
    Chinese : 1.83
    Japanese : 0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            4 armour and 1 mech_infantry moved from Rostov to Tambov
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Malta : 1 flag
    Northern Italy : 1 artillery, 1 factory_major and 5 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 2 marines
    Belarus : 1 flag
    Bryansk : 1 flag
    Rostov : 1 flag
    Tambov : 1 flag, 4 armour and 1 mech_infantry
    Western Ukraine : 1 flag
    Vologda : 1 flag
    95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    94 Sea Zone : 1 destroyer
    93 Sea Zone : 1 flag, 1 destroyer
    Greece : 1 flag
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 destroyer moved from 22 Sea Zone to 48 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 54 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Japanese : -0.67
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs; 
            Germans buy 6 armour, 2 artilleries, 2 bombers and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Tambov
            1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Novgorod to Holland Belgium
            1 bomber moved from Novgorod to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 armour moved from Russia to Urals
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Holland Belgium to Western Germany
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            3 aaGuns, 13 armour, 20 artilleries, 30 infantry and 27 mech_infantrys moved from Russia to Tambov
            3 armour moved from Ukraine to Tambov
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters and 5 tactical_bombers moved from Novgorod to Tambov
            1 artillery and 2 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            3 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            3 armour placed in Russia
            3 armour placed in Novgorod
            4 infantry placed in Germany
            2 bombers and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.67
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 11 infantry
    Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
    Germany : 1 factory_major and 4 infantry
    Denmark : 7 infantry
    Holland Belgium : 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 3 mech_infantrys
    Nenetsia : 1 flag
    Urals : 1 flag, 1 armour and 1 mech_infantry
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
    Tambov : 3 aaGuns, 17 armour, 20 artilleries, 2 fighters, 30 infantry, 28 mech_infantrys and 5 tactical_bombers
    Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Novosibirsk : 1 flag, 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
    Smolensk : 1 flag
    Samara : 1 flag
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
            5 armour, 12 artilleries, 77 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
    
        Non Combat Move - Russians
            6 aaGuns moved from Volgograd to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 bomber moved from Anhwe to Shan State
            1 artillery moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Hopei
            1 bomber moved from Anhwe to Yunnan
            3 tactical_bombers moved from Anhwe to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Hopei, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Hopei, round 3 : 0/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Hopei, round 4 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to Anhwe
            1 bomber moved from Yunnan to Anhwe
            3 tactical_bombers moved from Hopei to Kiangsu
            3 infantry moved from Kiangsu to Anhwe
            4 infantry moved from Manchuria to Jehol
            2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Kiangsu
            2 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.67
    UK_Pacific : -0.67
    Japanese : 1.17
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 harbour
    Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 3 tactical_bombers
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 marines
    Jehol : 1 flag, 4 infantry
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag
    Hopei : 1 flag, 2 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 aaGun, 2 bombers and 3 infantry
    Shan State : 1 flag, 1 artillery and 2 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Kwangtung : 1 flag, 1 harbour
    French Indo China : 1 flag, 1 factory_minor and 3 infantry
    Celebes : 1 flag, 1 artillery
    Sumatra : 1 flag, 1 artillery and 1 infantry
    44 Sea Zone : 1 flag
    6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters, 6 submarines and 4 tactical_bombers
    

    Savegame


  • Hey, small problem over here - TripleA crashed near the end of UK’s turn. I hadn’t saved anything after my US setup (pre-combat). I think the thing to do is for me to rebuild the turn based on the dice rolls that occurred - agreed?

  • '22 '21 '20 '17 '15

    @LennardF there should be some auto-saves available to save you some hassle rebuilding. Otherwise, that’s fine too.


  • That would be great but I can’t load them - I suspect it has something to do with the fact that I’m running both the old version of TripleA (for this game and a few others) and the new version. Anyhow, I rebuilt the game and believe everything is correct - please check the edits I made in the latter half of the UK turn and make sure I didn’t mess anything up. Also, it won’t upload right now so… the file is attached here:

    [0_1594499005507_UK8postCombat.tsvg](Uploading 0%)


  • Not sure that file uploaded correctly (it says 0%), here’s try number 2.

    UK8postCombat.tsvg

  • '22 '21 '20 '17 '15

    @LennardF I didn’t get any dice rolls for the UK turn. Not a big deal, but will need to double check going forward. I am going to undo one Chinese edit where you removed a troop from Kweichow and moved him to Szechwan after they were involved in combat. That second infantry in Kweichow was actually the only hit you got in the combat. It’s a single infantry, so not really a biggie, but dice had already been thrown for him.

    Thanks,
    Snigg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            3 fighters moved from Gibraltar to 94 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            7 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            7 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 2 fighters and 4 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from India to French Indo China
            1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 94 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Malaya
                Americans attack with 1 armour, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Malaya, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
                Americans win, taking Malaya from Japanese with 1 armour, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Malaya: 1 infantry
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            3 fighters moved from 94 Sea Zone to Egypt
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            7 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
    
        Place Units - Americans
            2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers placed in Eastern United States
            2 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Shensi to Kweichow
            5 infantry moved from Shensi to Szechwan
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 110 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            2 cruisers, 2 destroyers, 6 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Caucasus to Rostov
                  British take Rostov from Italians
            1 armour, 5 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            4 artilleries and 3 infantry moved from Iraq to Northwest Persia
            5 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Anglo Egyptian Sudan to India
            5 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 artilleries and 4 infantry moved from Burma to Shan State
            1 artillery and 2 infantry moved from India to Burma
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yunnan
                British attack with 2 artilleries and 9 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 9 infantry in Yunnan, round 2 : 5/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 2 artilleries and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries and 4 infantry in Shan State, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 artilleries and 4 infantry in Shan State, round 3 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 2 artilleries and 3 infantry in Shan State, round 4 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 2 artilleries and 2 infantry in Shan State, round 5 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 93 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            3 artilleries placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 fighter
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 91 Sea Zone: 8 infantry and 4 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to Morocco: 8 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 6 infantry and 5 transports
            EDIT: Adding units owned by British to Algeria: 6 infantry
            EDIT: Adding units owned by British to 92 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.17
    Americans : 2.17
    Chinese : 0.33
    Japanese : 1.00
    AA fire in French Indo China : : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
    Iwo Jima : 1 flag, 1 artillery and 1 infantry
    Paulau Island : 1 flag
    Marshall Islands : 1 flag
    Marianas : 1 flag, 2 infantry
    Shensi : 2 infantry
    Yunnan : 2 artilleries and 9 infantry
    Kweichow : 2 infantry
    Hunan : 1 infantry
    Szechwan : 4 infantry
    Shan State : 2 artilleries and 1 infantry
    Burma : 1 artillery, 1 fighter and 2 infantry
    India : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
    Malaya : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Queensland : 1 infantry and 1 mech_infantry
    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
    Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag
    37 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 5 submarines, 2 tactical_bombers and 2 transports
    54 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 1 artillery and 1 infantry
    Gibraltar : 1 airfield, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 1 flag, 8 infantry
    Algeria : 1 flag, 1 armour, 1 artillery and 9 infantry
    Tunisia : 1 flag, 3 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Rostov : 1 flag, 1 infantry
    Caucasus : 1 flag, 3 armour, 5 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
    93 Sea Zone : 1 flag, 1 submarine
    109 Sea Zone : 1 flag
    Iraq : 1 flag, 3 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys
    92 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 5 transports
    Eastern Persia : 1 flag
    101 Sea Zone : 1 transport
    Brazil : 1 flag
    Northwest Persia : 1 flag, 4 artilleries and 6 infantry
    Persia : 1 flag, 1 factory_minor and 3 infantry
    91 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 4 transports
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            4 armour and 1 mech_infantry moved from Tambov to Rostov
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Rostov
                Italians attack with 4 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 4 armour and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.50
    

    Territory Summary for Italians :

    Malta : 1 flag
    Northern Italy : 1 artillery, 1 factory_major and 5 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry and 2 marines
    Belarus : 1 flag
    Bryansk : 1 flag
    Rostov : 1 flag, 4 armour and 1 mech_infantry
    Tambov : 1 flag
    Western Ukraine : 1 flag
    Vologda : 1 flag
    95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    94 Sea Zone : 1 destroyer
    93 Sea Zone : 1 flag, 1 destroyer
    Greece : 1 flag
    

    Savegame

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