Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game

  • 23 22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from French Indo China to 36 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 submarine moved from 60 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Hunan to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 battleship, 6 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            6 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kiangsu to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Jehol to 36 Sea Zone
            2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Jehol to French Indo China
            3 fighters moved from Japan to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 artillery
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Adding units owned by Japanese to Jehol: 1 artillery
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 marine
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -0,33
    Japanese : 1,67
    

    Savegame

  • 23 22

    @Pejon_88 I misunderstood the Mongolian rule… Thought, since you attacked Manchuria, they would not ally with you?

  • 23 22

    @Pejon_88 Checked the rulebook. Wasn’t I correct according the rule? “… If the Soviet Union
    attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict
    neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.”

  • 15 14

    You are right regarding the rules.
    But here the point is that Russian units did NOT attack any Japanese-controlled territory, they did just NCM into Allied controlled territory.

    As long as no combat move into such a territory took place, the Mongolian pact stays intact.

  • 23 22

    @JDOW Haha wow thanks for clarifying. You think you know all the rules and then something you’ve never experienced happen :)

  • 23 22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 infantry moved from French Indo China to 36 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 submarine moved from 60 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Hunan to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 battleship, 6 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            6 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kiangsu to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Jehol to 36 Sea Zone
            2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Jehol to French Indo China
            3 fighters moved from Japan to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 artillery
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Adding units owned by Japanese to Jehol: 1 artillery
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Russians to Mongolians
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Olgiy from Russians to Mongolians
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 marine
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -0,33
    Japanese : 1,67
    

    Savegame

  • 23 22

    @Pejon_88 No changes in the manual post. Only had to check that my old AAA worked. Just installed 2.0, but is only applicable for new games.

  • 20 19

    @Pejon_88 yeah one of those funny mongolian rules that cause japan a headache! :grin: :grin:

  • 20 19

    @Pejon_88 Not sure about this move…but need to keep japan off balance…

  • 20 19

    @wizmark so scramble sz6?

  • 20 19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    

    Savegame

  • 23 22

    @wizmark No thank you!

  • 20 19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 submarine and 2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.33
    

    Savegame

  • 20 19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • 20 19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from 92 Sea Zone to Algeria
            1 bomber and 2 fighters moved from Gibraltar to Algeria
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            2 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            2 fighters moved from Eastern United States to 92 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 submarine and 2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 79 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
    
        Non Combat Move - British
            3 aaGuns, 1 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Shan State to Burma
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            2 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 fighter moved from Egypt to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Ethiopia
            1 fighter moved from Persia to Egypt
            1 artillery moved from Persia to Eastern Persia
            1 fighter moved from Egypt to Gibraltar
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
    
        Place Units - British
            2 armour and 1 fighter placed in Egypt
            1 fighter and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.33
    

    Savegame

  • 23 22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Algeria
            1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            3 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -0,33
    

    Savegame

  • 20 19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            3 fighters moved from Shan State to India
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 aaGun, 3 artilleries and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            3 fighters moved from Shan State to India
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 aaGun, 3 artilleries and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 6 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Kazakhstan
            5 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber and 1 fighter moved from Rostov to Kazakhstan
            1 tactical_bomber moved from Ukraine to Kazakhstan
            1 fighter moved from Ukraine to Volgograd
            2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Volgograd
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 5 armour, 1 bomber and 9 mech_infantrys
                British defend with 4 infantry
                    Germans roll dice for 5 armour, 1 bomber and 9 mech_infantrys in Northwest Persia, round 2 : 8/15 hits, 4,67 expected hits
                    British roll dice for 4 infantry in Northwest Persia, round 2 : 3/4 hits, 1,33 expected hits
                    3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 5 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 4 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Ukraine to Caucasus
            3 artilleries and 2 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            8 mech_infantrys moved from Eastern Poland to Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Belarus to Rostov
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 bomber moved from Kazakhstan to Eastern Poland
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Northwest Persia to Rostov
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in France
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 tactical_bomber placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,17
    British : 1,67
    Russians : -0,67
    

    Savegame

  • 20 19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            3 infantry moved from Samara to Volgograd
            1 fighter moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Vologda to Archangel
    

    Savegame

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