L20 Trulpen (L+14) vs AetV (X) BM3 game 2


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Argentina to Uruguay
                  Americans take Uruguay from Neutral_True
            1 infantry moved from Argentina to Paraguay
                  Americans take Paraguay from Neutral_True
            1 infantry moved from Argentina to Bolivia
                  Americans take Bolivia from Neutral_True
            1 artillery and 2 infantry moved from Siberia to Sakha
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sakha
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sakha
                    Americans roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha
                Americans win, taking Sakha from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 transports moved from 9 Sea Zone to 10 Sea Zone
            2 carriers, 1 destroyer and 6 submarines moved from 9 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 9 Sea Zone to Hawaiian Islands
            2 fighters moved from 9 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 bombers moved from Western United States to Spain
            2 bombers moved from Mexico to Spain
            2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States
            2 transports moved from 85 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            3 submarines moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Southern France
            3 mech_infantrys placed in Spain
            4 artilleries and 6 infantry placed in Central United States
            6 infantry placed in Western United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,50
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            10 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter, 12 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/14 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
    
        Place Units - Chinese
            2 infantry placed in Chahar
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            Chinese undo move 3.
            Chinese undo move 2.
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            2 infantry placed in Chahar
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,17
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Argentina to Uruguay
                  Americans take Uruguay from Neutral_True
            1 infantry moved from Argentina to Paraguay
                  Americans take Paraguay from Neutral_True
            1 infantry moved from Argentina to Bolivia
                  Americans take Bolivia from Neutral_True
            1 artillery and 2 infantry moved from Siberia to Sakha
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sakha
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sakha
                    Americans roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha
                Americans win, taking Sakha from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 transports moved from 9 Sea Zone to 10 Sea Zone
            2 carriers, 1 destroyer and 6 submarines moved from 9 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 9 Sea Zone to Hawaiian Islands
            2 fighters moved from 9 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 bombers moved from Western United States to Spain
            2 bombers moved from Mexico to Spain
            2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States
            2 transports moved from 85 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            3 submarines moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Southern France
            3 mech_infantrys placed in Spain
            4 artilleries and 6 infantry placed in Central United States
            6 infantry placed in Western United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            10 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter, 12 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/14 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
    
        Place Units - Chinese
            2 infantry placed in Chahar
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            Chinese undo move 3.
            Chinese undo move 2.
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            2 infantry placed in Chahar
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Turkey to Greece
                  British take Greece from Italians
            8 infantry moved from Iraq to Trans-Jordan
            6 artilleries moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            1 fighter moved from Iraq to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 6 artilleries and 12 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 6 artilleries and 12 infantry in Trans-Jordan, round 2 : 7/18 hits, 5,00 expected hits
                    Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Libya
            2 aaGuns moved from Iraq to Trans-Jordan
            1 aaGun moved from Iraq to Trans-Jordan
            6 artilleries and 14 infantry moved from Iraq to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            1 fighter moved from Iraq to Libya
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            2 armour moved from Iraq to Trans-Jordan
            4 mech_infantrys moved from Iraq to Trans-Jordan
            1 infantry moved from Turkey to Iraq
            3 mech_infantrys moved from Belgian Congo to Rhodesia
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Persia
            1 carrier placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 2,17
    Italians : 0,67
    Americans : -0,50
    Chinese : -2,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Argentina to Uruguay
                  Americans take Uruguay from Neutral_True
            1 infantry moved from Argentina to Paraguay
                  Americans take Paraguay from Neutral_True
            1 infantry moved from Argentina to Bolivia
                  Americans take Bolivia from Neutral_True
            1 artillery and 2 infantry moved from Siberia to Sakha
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sakha
                Americans attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sakha
                    Americans roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha
                Americans win, taking Sakha from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 transports moved from 9 Sea Zone to 10 Sea Zone
            2 carriers, 1 destroyer and 6 submarines moved from 9 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 fighters moved from 9 Sea Zone to Hawaiian Islands
            2 fighters moved from 9 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 bombers moved from Western United States to Spain
            2 bombers moved from Mexico to Spain
            2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States
            2 transports moved from 85 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            3 submarines moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Southern France
            3 mech_infantrys placed in Spain
            4 artilleries and 6 infantry placed in Central United States
            6 infantry placed in Western United States
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 infantry moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            10 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter, 12 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/14 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
    
        Place Units - Chinese
            2 infantry placed in Chahar
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            Chinese undo move 3.
            Chinese undo move 2.
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            2 infantry placed in Chahar
            1 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Turkey to Greece
                  British take Greece from Italians
            8 infantry moved from Iraq to Trans-Jordan
            6 artilleries moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            1 fighter moved from Iraq to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 6 artilleries and 12 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 6 artilleries and 12 infantry in Trans-Jordan, round 2 : 7/18 hits, 5,00 expected hits
                    Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Libya
            2 aaGuns moved from Iraq to Trans-Jordan
            1 aaGun moved from Iraq to Trans-Jordan
            6 artilleries and 14 infantry moved from Iraq to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Persia to Iraq
            1 fighter moved from Iraq to Libya
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            2 armour moved from Iraq to Trans-Jordan
            4 mech_infantrys moved from Iraq to Trans-Jordan
            1 infantry moved from Turkey to Iraq
            3 mech_infantrys moved from Belgian Congo to Rhodesia
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Persia
            1 carrier placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 aaGun
            EDIT: Adding units owned by Americans to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 2,17
    Italians : 0,67
    Americans : -0,50
    Chinese : -2,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser and 4 destroyers moved from 43 Sea Zone to 44 Sea Zone
            4 fighters moved from New South Wales to Queensland
            1 artillery and 3 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Shantung to 44 Sea Zone
            1 fighter moved from Anhwe to 44 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from 26 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser and 4 destroyers moved from 43 Sea Zone to 44 Sea Zone
            4 fighters moved from New South Wales to Queensland
            1 artillery and 3 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Shantung to 44 Sea Zone
            1 fighter moved from Anhwe to 44 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from 26 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 bomber moved from Novgorod to Turkey
            1 fighter and 2 tactical_bombers moved from Yugoslavia to Turkey
            16 armour and 8 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                Russians defend with 2 armour, 2 infantry and 4 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 2 : 7/10 hits, 6,17 expected hits
                    British roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 1/8 hits, 3,00 expected hits
                    4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Turkey
                    Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 6/9 hits, 5,50 expected hits
                    British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Turkey
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for Russians: 2 armour, 2 infantry and 4 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Germans attack with 16 armour and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 16 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/24 hits, 9,33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 16 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys in Belarus, round 2 : 12/38 hits, 10,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 3 tactical_bombers moved from Turkey to Romania
            1 aaGun and 3 artilleries moved from Bessarabia to Romania
            2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
            6 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Western Germany
            11 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            5 armour and 2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -1,83
    Russians : -0,33
    

    Savegame


  • @trulpen I made a minor mistake on my side. I attacked full force AES and totally oversaw to leave one unit behind to collect the NO bonus for this turn again.

    You have every single right to refuse my request of edit one Mech back to Egypt and change my PU’s.
    I attacked with overwhelming odds anyway and it would not effect the outcome of the battle.

    So with your permission only, I would repost the map with the change mentioned above in this post.

    Best regards

    AetV


  • @aequitas-et-veritas said in L20 Trulpen (L+14) vs AetV (X) BM3 game 2:

    @trulpen I made a minor mistake on my side. I attacked full force AES and totally oversaw to leave one unit behind to collect the NO bonus for this turn again.

    You have every single right to refuse my request of edit one Mech back to Egypt and change my PU’s.
    I attacked with overwhelming odds anyway and it would not effect the outcome of the battle.

    So with your permission only, I would repost the map with the change mentioned above in this post.

    Best regards

    AetV

    It’s an ok change.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 bomber moved from Novgorod to Turkey
            1 fighter and 2 tactical_bombers moved from Yugoslavia to Turkey
            16 armour and 8 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                Russians defend with 2 armour, 2 infantry and 4 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 2 : 7/10 hits, 6,17 expected hits
                    British roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 1/8 hits, 3,00 expected hits
                    4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Turkey
                    Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 6/9 hits, 5,50 expected hits
                    British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Turkey
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for Russians: 2 armour, 2 infantry and 4 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Germans attack with 16 armour and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 16 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/24 hits, 9,33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 16 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys in Belarus, round 2 : 12/38 hits, 10,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 3 tactical_bombers moved from Turkey to Romania
            1 aaGun and 3 artilleries moved from Bessarabia to Romania
            2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
            6 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Western Germany
            11 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            5 armour and 2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
            EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Changing PUs for Germans from 58 to 63
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -1,83
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
            1 bomber moved from Novgorod to Turkey
            1 fighter and 2 tactical_bombers moved from Yugoslavia to Turkey
            16 armour and 8 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Turkey
                Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
                Russians defend with 2 armour, 2 infantry and 4 mech_infantrys
                    Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Turkey, round 2 : 7/10 hits, 6,17 expected hits
                    British roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 1/8 hits, 3,00 expected hits
                    4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Turkey
                    Germans roll dice for 4 bombers, 2 fighters and 3 tactical_bombers in Turkey, round 3 : 6/9 hits, 5,50 expected hits
                    British roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Turkey
                Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for Russians: 2 armour, 2 infantry and 4 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Germans attack with 16 armour and 8 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 16 armour and 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 7/24 hits, 9,33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 16 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys in Belarus, round 2 : 12/38 hits, 10,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 9 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers, 2 fighters and 3 tactical_bombers moved from Turkey to Romania
            1 aaGun and 3 artilleries moved from Bessarabia to Romania
            2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
            6 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Western Germany
            11 infantry moved from Karelia to Novgorod
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            5 armour and 2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Egypt: 1 mech_infantry
            EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Changing PUs for Germans from 58 to 63
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -1,83
    Russians : -0,33
    

    Savegame


  • @trulpen I appreciate it.


  • No worries. Mistakes like that happens easily. I grant those 100 %.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            21 infantry moved from Ukraine to Bessarabia
            13 artilleries moved from Western Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Bessarabia
                Russians attack with 1 armour, 13 artilleries, 26 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 13 artilleries, 26 infantry and 1 mech_infantry in Bessarabia, round 2 : 13/41 hits, 11,50 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 armour, 13 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Western Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Bryansk
            4 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            13 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Vologda
            2 fighters moved from Eastern Poland to Bryansk
            15 infantry moved from Western Ukraine to Bryansk
            5 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            5 infantry moved from Western Ukraine to Bessarabia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    Russians : 2,00
    

    Savegame


  • TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 1 armour, 2 infantry and 11 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 11 mech_infantrys in Hunan, round 2 : 5/14 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Western Australia from ANZAC, taking Borneo from ANZAC, taking Hunan from Chinese with 1 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Persia, round 2 : 6/22 hits, 6,83 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 6 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers; ANZAC defend with 1 cruiser, 4 destroyers, 2 fighters and 2 submarines; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 11/33 hits, 16,67 expected hits
    

    Combat Hit Differential Summary :

    British : 0,00
    Chinese : -0,33
    Japanese : -3,50
    

    Savegame


  • 11 Hits (1 Sub dented a CV). How you want to proceed @trulpen ?

    Ool??


  • Simply max d will do.

    Here, if I counted correctly, dmg all capital ships and sink the subs.


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 armour and 10 mech_infantrys moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 fighter moved from India to 44 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            4 fighters moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 fighters moved from Japan to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            6 artilleries and 13 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Persia
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 1 armour, 2 infantry and 11 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 11 mech_infantrys in Hunan, round 2 : 5/14 hits, 2,67 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Western Australia from ANZAC, taking Borneo from ANZAC, taking Hunan from Chinese with 1 armour, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Persia, round 2 : 6/22 hits, 6,83 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 6 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters, 2 submarines and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 3 cruisers and 2 destroyers; ANZAC defend with 1 cruiser, 4 destroyers, 2 fighters and 2 submarines; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 11/33 hits, 16,67 expected hits
                Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 44 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 6 carriers, 6 cruisers, 12 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 22/33 hits, 14,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 submarines owned by the Americans, 6 carriers owned by the Japanese, 7 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 17 fighters and 6 tactical_bombers in 44 Sea Zone, round 3 : 10/23 hits, 12,50 expected hits
    

    Combat Hit Differential Summary :

    British : 0,00
    Americans : 6,83
    Chinese : -0,33
    Japanese : -6,00
    

    Savegame

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