Ksmckay (Allies+14) vs Simon33 (Axis) BM3

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Malta
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            2 bombers moved from United Kingdom to Western United States
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 carrier and 4 submarines moved from 10 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from Rostov to Russia
            3 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Algeria to Libya
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 marines moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry and 2 marines moved from 96 Sea Zone to Libya
            1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 9/9 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    2 destroyers owned by the British, 1 transport owned by the Italians, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for British: 2 destroyers and 3 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
            Battle in Libya
                British attack with 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 battleships and 3 cruisers in Libya, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry in Libya, round 2 : 3/13 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 92 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            3 fighters moved from Libya to Alexandria
            1 aaGun and 2 infantry moved from Algeria to Tunisia
            1 aaGun moved from Algeria to Morocco
            2 carriers moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Trans-Jordan to Syria
            2 mech_infantrys moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 3 artilleries and 19 infantry moved from Eastern Persia to West India
            1 artillery and 4 infantry moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            1 armour moved from Eastern Persia to West India
    
        Place Units - British
            1 mech_infantry placed in Egypt
            2 submarines placed in 98 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1.67
    Italians : -1.33
    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    Impressive round 2 roll in 97, too bad it didnt accomplish anything.

  • '19

    Forgot to mention uk mech is on us tt

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun and 2 infantry moved from France to Southern France
            1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from South Australia to New South Wales
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @ksmckay and this is probably obvious if you look but still, there are 2 uk ftrs on us cv

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            6 armour, 4 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            3 bombers, 2 fighters and 1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Archangel, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 6 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 6 armour, 4 artilleries and 4 infantry in Bryansk, round 2 : 7/14 hits, 5.67 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 9 infantry in Bryansk, round 2 : 5/10 hits, 3.67 expected hits
                    7 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bryansk
                3 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Russians: 7 infantry
    
        Non Combat Move - Germans
            3 bombers and 2 fighters moved from Archangel to Novgorod
            5 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Northern Italy to Romania
            6 infantry moved from Poland to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 carriers, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            10 artilleries and 5 infantry moved from France to Southern France
            3 infantry moved from Germany to Poland
            2 infantry moved from Holland Belgium to Western Germany
            8 mech_infantrys moved from Western Germany to Poland
            2 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
            3 fighters moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in Southern France
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : 2.00
    

    Savegame

  • '19 '17 '16

    Turn 8 without blasting through Rostov is well behind schedule. I think I spent too much money on fleet to go south.

  • '19

    yeah your fleet has accomplished nothing, would have been much better served by 10 more mech on the russian front. Your air was always out of position as well as this is the first turn you have been able to use it to threaten the east. But that was the point of the heavy Atlantic opening. Force you to spend money in western europe and keep your forces locked up over there for the critical early turns.

  • '19

    are you baiting me to Ukr? Extremely tempting. But probably not a good idea.

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            13 artilleries and 44 infantry moved from Rostov to Bryansk
            1 aaGun, 3 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Russia to Bryansk
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 1 aaGun
            EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @ksmckay said in Ksmckay (Allies+14) vs Simon33 (Axis) BM3:

    are you baiting me to Ukr? Extremely tempting. But probably not a good idea.

    No, that was a miscalculation. I think I didn’t include the tanks on Moscow.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 10 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 cruisers, 2 marines and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to Korea
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from 6 Sea Zone to Korea
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 fighter moved from 35 Sea Zone to Anhwe
            4 artilleries and 3 infantry moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 0/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines in Korea, round 2 : 8/15 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            2 bombers and 3 fighters moved from Korea to Japan
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            7 carriers, 4 destroyers, 2 fighters, 2 submarines and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in India
            5 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Russians : -0.33
    Japanese : 0.33
    

    Savegame

  • '19

    wont affect USA/UK but did you mean to leave units behind in Malaya?

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 10 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 cruisers, 2 marines and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to Korea
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from 6 Sea Zone to Korea
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 fighter moved from 35 Sea Zone to Anhwe
            4 artilleries and 3 infantry moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 0/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines in Korea, round 2 : 8/15 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            2 bombers and 3 fighters moved from Korea to Japan
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            7 carriers, 4 destroyers, 2 fighters, 2 submarines and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in India
            5 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Russians : -0.33
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    No I didn’t. Thanks.

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Malta to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in Greece
            Battle in Crete
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 2 infantry, 1 mech_infantry, 19 submarines, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 54 Sea Zone
            1 bomber and 1 fighter moved from Wake Island to Queensland
            2 bombers moved from Western United States to Queensland
            2 fighters moved from Western United States to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            2 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 carrier and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 96 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Tunisia to Tobruk
            2 fighters moved from United Kingdom to Gibraltar
            EDIT: 1 carrier and 2 fighters moved from 54 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
            17 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Chahar
            Chinese undo move 2.
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from 99 Sea Zone to Cyprus
    
        Combat - British
            Battle in Cyprus
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 99 Sea Zone to Russia
            1 fighter moved from Bryansk to Russia
            1 bomber and 2 fighters moved from Syria to Persia
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Persia
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 carriers moved from 96 Sea Zone to 99 Sea Zone
            2 fighters moved from Alexandria to 99 Sea Zone
            1 fighter moved from Alexandria to Persia
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 battleship moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Syria to Persia
            1 infantry moved from Syria to Iraq
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
            2 marines moved from Libya to 96 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun and 2 infantry moved from Tunisia to Libya
            1 aaGun, 1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Iraq to Persia
            1 artillery and 4 infantry moved from Eastern Persia to West India
            1 bomber, 2 fighters and 2 mech_infantrys moved from Persia to Eastern Persia
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 battleship moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - British
            2 fighters and 1 infantry placed in United Kingdom
            1 mech_infantry placed in Egypt
            2 submarines placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • '19

    1 uk inf on us tt in z81, uk ftrs on uk cvs in z99

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            1 bomber and 1 fighter moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Bulgaria to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
                Russians defend with 1 aaGun and 10 infantry
                    AA fire in Rostov : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/11 hits, 4.00 expected hits
                    Russians roll dice for 1 aaGun and 10 infantry in Rostov, round 2 : 5/10 hits, 3.33 expected hits
                    3 infantry owned by the Russians, 3 mech_infantrys owned by the Italians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Rostov, round 3 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 7 infantry in Rostov, round 3 : 4/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Italians and 3 armour owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 5 infantry remaining. Battle score for attacker is -20
                Casualties for Italians: 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 aaGun moved from Ukraine to Bessarabia
            1 bomber moved from Rostov to Novgorod
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,2,5,4,3,4,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1
            Italians collect 9 PUs (4 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    AA fire in Rostov : : -0.33
    Americans : -0.33
    Russians : 3.33
    

    Savegame

  • '19 '17 '16

    Oh that was awful.

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