Ksmckay (Allies+14) vs Simon33 (Axis) BM3

  • '19

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters, 2 infantry and 3 tactical_bombers moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            2 infantry moved from France to Southern France
            5 armour, 4 artilleries and 4 infantry moved from Ukraine to Bryansk
            3 bombers and 1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Western Ukraine, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 5 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun, 2 artilleries and 6 infantry
                    Germans roll dice for 5 armour, 4 artilleries and 4 infantry in Bryansk, round 2 : 5/13 hits, 5.17 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries, 1 fighter and 6 infantry in Bryansk, round 2 : 3/9 hits, 3.33 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                4 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Western Ukraine to Novgorod
            1 mech_infantry moved from Archangel to Novgorod
            1 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            6 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Germany to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            2 artilleries moved from Western Germany to Germany
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            1 infantry and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : -0.67
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            2 artilleries moved from Bryansk to Rostov
            8 artilleries and 6 infantry moved from Tambov to Rostov
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Rostov to Russia
            1 infantry moved from Volgograd to Rostov
            7 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Japan
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from Kweichow to Japan
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Kweichow to 35 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            3 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            1 artillery moved from French Indo China to Yunnan
            3 artilleries and 3 infantry moved from Shan State to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
            3 infantry placed in India
            1 artillery, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from Rostov to Russia
            3 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Algeria to Libya
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 marines moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry and 2 marines moved from 96 Sea Zone to Libya
            1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    

    Savegame

  • '19

    z97 scramble? 3 ss, 2 dd, 4 ftr 2 tac 1 bom vs 1 ss 1 dd 2 ca 1 bb, with 3 italian ftrs, 1 german ftr, 1 german tac available to scramble from South Italy.

  • '19 '17 '16

    Scramble 3 Italian fighters.

    Max D.

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in Malta
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            2 bombers moved from United Kingdom to Western United States
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 carrier and 4 submarines moved from 10 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from Rostov to Russia
            3 fighters moved from Gibraltar to 97 Sea Zone
            3 fighters moved from Algeria to Libya
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 marines moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry and 2 marines moved from 96 Sea Zone to Libya
            1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 9/9 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    2 destroyers owned by the British, 1 transport owned by the Italians, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for British: 2 destroyers and 3 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
            Battle in Libya
                British attack with 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 battleships and 3 cruisers in Libya, round 2 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 marines and 1 mech_infantry in Libya, round 2 : 3/13 hits, 4.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from 92 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            3 fighters moved from Libya to Alexandria
            1 aaGun and 2 infantry moved from Algeria to Tunisia
            1 aaGun moved from Algeria to Morocco
            2 carriers moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Trans-Jordan to Syria
            2 mech_infantrys moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 aaGuns, 3 artilleries and 19 infantry moved from Eastern Persia to West India
            1 artillery and 4 infantry moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            1 armour moved from Eastern Persia to West India
    
        Place Units - British
            1 mech_infantry placed in Egypt
            2 submarines placed in 98 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1.67
    Italians : -1.33
    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • '19

    Impressive round 2 roll in 97, too bad it didnt accomplish anything.

  • '19

    Forgot to mention uk mech is on us tt

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun and 2 infantry moved from France to Southern France
            1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from South Australia to New South Wales
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @ksmckay and this is probably obvious if you look but still, there are 2 uk ftrs on us cv

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            6 armour, 4 artilleries and 4 infantry moved from Ukraine to Bryansk
            1 armour moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Novgorod
            3 bombers, 2 fighters and 1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 bombers, 2 fighters and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Archangel, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 6 armour, 4 artilleries and 4 infantry
                British defend with 1 fighter; Russians defend with 1 aaGun and 9 infantry
                    Germans roll dice for 6 armour, 4 artilleries and 4 infantry in Bryansk, round 2 : 7/14 hits, 5.67 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 9 infantry in Bryansk, round 2 : 5/10 hits, 3.67 expected hits
                    7 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bryansk
                3 artilleries owned by the Germans and 6 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Russians: 7 infantry
    
        Non Combat Move - Germans
            3 bombers and 2 fighters moved from Archangel to Novgorod
            5 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Northern Italy to Romania
            6 infantry moved from Poland to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 carriers, 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            10 artilleries and 5 infantry moved from France to Southern France
            3 infantry moved from Germany to Poland
            2 infantry moved from Holland Belgium to Western Germany
            8 mech_infantrys moved from Western Germany to Poland
            2 tactical_bombers moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
            3 fighters moved from Western Germany to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in Southern France
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : 2.00
    

    Savegame

  • '19 '17 '16

    Turn 8 without blasting through Rostov is well behind schedule. I think I spent too much money on fleet to go south.

  • '19

    yeah your fleet has accomplished nothing, would have been much better served by 10 more mech on the russian front. Your air was always out of position as well as this is the first turn you have been able to use it to threaten the east. But that was the point of the heavy Atlantic opening. Force you to spend money in western europe and keep your forces locked up over there for the critical early turns.

  • '19

    are you baiting me to Ukr? Extremely tempting. But probably not a good idea.

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            13 artilleries and 44 infantry moved from Rostov to Bryansk
            1 aaGun, 3 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Russia to Bryansk
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 1 aaGun
            EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @ksmckay said in Ksmckay (Allies+14) vs Simon33 (Axis) BM3:

    are you baiting me to Ukr? Extremely tempting. But probably not a good idea.

    No, that was a miscalculation. I think I didn’t include the tanks on Moscow.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 10 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 cruisers, 2 marines and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to Korea
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 5 infantry and 2 marines moved from 6 Sea Zone to Korea
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 fighter moved from 35 Sea Zone to Anhwe
            4 artilleries and 3 infantry moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 0/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines in Korea, round 2 : 8/15 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            2 bombers and 3 fighters moved from Korea to Japan
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            7 carriers, 4 destroyers, 2 fighters, 2 submarines and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in India
            5 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Russians : -0.33
    Japanese : 0.33
    

    Savegame

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