ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 7 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            6 bombers moved from Queensland to Shan State
            15 bombers moved from India to French Indo China
            1 artillery and 2 marines moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
            1 battleship and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
    
        Combat - Americans
            Battle in Shan State
                Americans attack with 6 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 6 bombers in Shan State, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win with 6 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                Americans attack with 1 artillery, 15 bombers and 2 marines
                Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
                    AA fire in French Indo China : 2/3 hits, 0.50 expected hits
                    2 bombers owned by the Americans lost in French Indo China
                    Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 13 bombers and 2 marines in French Indo China, round 2 : 8/16 hits, 9.67 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 12 bombers and 1 marine remaining. Battle score for attacker is -27
                Casualties for Americans: 1 artillery, 3 bombers and 1 marine
                Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            12 bombers moved from French Indo China to India
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            6 bombers moved from Western United States to Queensland
            6 bombers moved from Shan State to India
            2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            7 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -2.17
    Japanese : 1.33
    AA fire in French Indo China : : 1.50
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 7 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            6 bombers moved from Queensland to Shan State
            15 bombers moved from India to French Indo China
            1 artillery and 2 marines moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
            1 battleship and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
    
        Combat - Americans
            Battle in Shan State
                Americans attack with 6 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 6 bombers in Shan State, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win with 6 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                Americans attack with 1 artillery, 15 bombers and 2 marines
                Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
                    AA fire in French Indo China : 2/3 hits, 0.50 expected hits
                    2 bombers owned by the Americans lost in French Indo China
                    Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 13 bombers and 2 marines in French Indo China, round 2 : 8/16 hits, 9.67 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 12 bombers and 1 marine remaining. Battle score for attacker is -27
                Casualties for Americans: 1 artillery, 3 bombers and 1 marine
                Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            12 bombers moved from French Indo China to India
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            6 bombers moved from Western United States to Queensland
            6 bombers moved from Shan State to India
            2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            7 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
            Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 marines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Malaya to Siam
                  UK_Pacific take Shan State from Japanese
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 106 Sea Zone to 108 Sea Zone
            1 artillery moved from Tobruk to Libya
            2 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Malaya to French Indo China
            1 armour and 1 mech_infantry moved from India to Yunnan
            4 infantry moved from India to Burma
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            3 marines placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -2.17
    Japanese : 1.33
    AA fire in French Indo China : : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            3 fighters moved from Southern Italy to 94 Sea Zone
            1 armour moved from Northern Italy to Holland Belgium
            1 bomber and 1 fighter moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            3 fighters moved from 94 Sea Zone to Southern Italy
            1 armour moved from Southern Italy to France
            1 artillery moved from Northern Italy to France
            4 infantry moved from Northern Italy to France
            1 bomber and 1 fighter moved from Holland Belgium to Northern Italy
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            4 infantry moved from Bulgaria to Romania
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    Americans : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - ANZAC
            2 bombers moved from Sumatra to Northwest Persia
            2 artilleries and 9 infantry moved from Caucasus to Rostov
            3 fighters moved from Caucasus to Rostov
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - ANZAC
            2 bombers moved from Sumatra to Northwest Persia
            2 artilleries and 9 infantry moved from Caucasus to Rostov
            3 fighters moved from Caucasus to Rostov
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.67
    

    Savegame


  • @DizzKneeLand33 hey, I ran battles and forgot to attack Normandy. I wanted to go with 2 @ 2 and 2 fighter, 1 tactical. Can I edit to say I got it, lost one @ two?


  • @DizzKneeLand33 I meant to attack, just got focused on Russia.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Novgorod to Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 artillery and 1 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 artillery and 2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 armour moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 bombers and 2 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Ukraine to Eastern Poland
            6 armour moved from Germany to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 artillery and 1 mech_infantry moved from Novgorod to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            1 mech_infantry moved from 115 Sea Zone to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Finland
            2 fighters moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 marine moved from Belarus to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -3.00
    

    Savegame


  • Let me know if I can make the edit I requested above the save game post re: normandy. thank you.

  • '20 '16 '15 '14

    Do you mean two artillery were gonna attack (plus planes), lose one inf for one artillery? I can deal with that. :)


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Novgorod to Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 artillery and 1 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 artillery and 2 mech_infantrys moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 armour moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 3 bombers and 2 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 3 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Ukraine to Eastern Poland
            6 armour moved from Germany to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 artillery and 1 mech_infantry moved from Novgorod to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Finland
            1 mech_infantry moved from 115 Sea Zone to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Finland
            2 fighters moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 marine moved from Belarus to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery, 2 fighters, 2 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from British to Germans
            EDIT: Removing units owned by Germans from France: 1 artillery and 1 mech_infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
            EDIT: Changing PUs for Germans from 62 to 64
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -3.00
    

    Savegame


  • @DizzKneeLand33 please play the manual posted version. thanks.

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
            1 infantry moved from Tambov to Bryansk
            1 artillery and 1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Smolensk
            3 fighters moved from Russia to Smolensk
            4 armour and 6 mech_infantrys moved from Samara to Kansu
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kansu
                Russians attack with 4 armour and 6 mech_infantrys
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 armour and 6 mech_infantrys in Kansu, round 2 : 2/10 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Russians roll dice for 4 armour and 4 mech_infantrys in Kansu, round 3 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 3 mech_infantrys
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns moved from Amur to Manchuria
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,3,3,3,4,1,4,2,5,1,4,2,2,4,4,1,3,6,5,6,1,2,4,2,4,4,2,3,3,3,2,3,2,2,1,3,6,3,3,4
            Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -4.17
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Suiyuyan to Chahar
            1 infantry and 1 marine moved from Jehol to Chahar
            1 armour moved from Shensi to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Borneo to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery moved from Kiangsu to Kiangsi
            1 artillery moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Chahar
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Chahar, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 marine
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 2 fighters, 3 submarines and 1 tactical_bomber
                French defend with 1 destroyer; Americans defend with 1 battleship, 1 cruiser and 1 transport
                    Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 36 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the French, 1 submarine owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hainan
            2 artilleries moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 3 cruisers, 2 destroyers, 8 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from Anhwe to Japan
            1 fighter moved from Suiyuyan to Kiangsu
            1 armour and 1 artillery moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            1 bomber and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.33
    Japanese : 1.83
    

    Savegame


  • @DizzKneeLand33 sorry for the slow play. I’m not quitting on you, but honestly overwhelmed, wife is back and forth quite needy, and I accidentally went from zero games to 4 games. Which, I’m learning is 3 too many.

  • '20 '16 '15 '14

    No worries – sometimes finishing up the ones further along helps out I always find, but those are the harder ones to play sometimes, too. ;)

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 8 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to Hainan
            6 bombers moved from India to Kweichow
            6 bombers moved from India to Hopei
            3 bombers moved from India to Shensi
            3 bombers moved from India to Hainan
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 6 bombers
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 bombers in Kweichow, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Americans win with 5 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Hopei
                Americans attack with 6 bombers
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Hopei, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                Americans win with 6 bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Hainan
                Americans attack with 3 bombers and 2 fighters
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 3 bombers and 2 fighters in Hainan, round 2 : 3/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hainan, round 2 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hainan
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Shensi
                Americans attack with 3 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 bombers in Shensi, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
                Americans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shensi to French Indo China
            6 bombers moved from Hopei to French Indo China
            5 bombers moved from Kweichow to French Indo China
            2 fighters moved from Hainan to 37 Sea Zone
            2 bombers moved from Hainan to French Indo China
            6 bombers moved from Western United States to Queensland
            1 bomber moved from 8 Sea Zone to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 4.17
    Japanese : 0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 8 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to Hainan
            6 bombers moved from India to Kweichow
            6 bombers moved from India to Hopei
            3 bombers moved from India to Shensi
            3 bombers moved from India to Hainan
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kweichow
                Americans attack with 6 bombers
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 6 bombers in Kweichow, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                Americans win with 5 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Hopei
                Americans attack with 6 bombers
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Hopei, round 2 : 6/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                Americans win with 6 bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Hainan
                Americans attack with 3 bombers and 2 fighters
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 3 bombers and 2 fighters in Hainan, round 2 : 3/5 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hainan, round 2 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Hainan
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Shensi
                Americans attack with 3 bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 bombers in Shensi, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
                Americans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shensi to French Indo China
            6 bombers moved from Hopei to French Indo China
            5 bombers moved from Kweichow to French Indo China
            2 fighters moved from Hainan to 37 Sea Zone
            2 bombers moved from Hainan to French Indo China
            6 bombers moved from Western United States to Queensland
            1 bomber moved from 8 Sea Zone to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            2 bombers placed in Western United States
            8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,6
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
            1 armour and 1 mech_infantry moved from French Indo China to Kiangsi
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                British win, taking 109 Sea Zone from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Holland Belgium
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Kiangsi
                British attack with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/8 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 armour moved from Siam to Kwangsi
            4 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -2.50
    Americans : 4.17
    Japanese : 0.17
    

    Savegame

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