@Booper nice start for the dago’s
Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 7 armour moved from Northwest Persia to Syria Germans take Iraq from ANZAC Germans take Syria from Americans 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 2 infantry moved from Eastern Poland to Belarus 3 bombers moved from Romania to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Belarus Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Belarus, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Belarus to Romania 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Poland to Baltic States 2 artilleries and 8 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 aaGun, 7 artilleries and 18 infantry moved from Ukraine to Bessarabia 2 artilleries and 8 infantry moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 15 infantry moved from Caucasus to Northwest Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 2 infantry placed in Western Germany 3 artilleries and 7 infantry placed in Romania 1 armour, 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : 0.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Caucasus Russians take Rostov from Germans Russians take Caucasus from Germans 1 infantry moved from Smolensk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 bomber and 2 fighters moved from Russia to Western Ukraine Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 2 aaGuns, 5 artilleries and 24 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 3 artilleries and 6 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Belarus to Archangel 1 armour and 5 mech_infantrys moved from Smolensk to Archangel 2 fighters moved from Belarus to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 2.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Caucasus Russians take Rostov from Germans Russians take Caucasus from Germans 1 infantry moved from Smolensk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 bomber and 2 fighters moved from Russia to Western Ukraine Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 2 aaGuns, 5 artilleries and 24 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 3 artilleries and 6 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Belarus to Archangel 1 armour and 5 mech_infantrys moved from Smolensk to Archangel 2 fighters moved from Belarus to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by Russians to Archangel: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 2.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 marine moved from New Guinea to Dutch New Guinea 1 submarine moved from 33 Sea Zone to 45 Sea Zone 3 bombers moved from Caroline Islands to Dutch New Guinea 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to Guam Purchase Units - Japanese Japanese buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Dutch New Guinea Japanese attack with 3 bombers and 1 marine British defend with 1 artillery Japanese roll dice for 3 bombers and 1 marine in Dutch New Guinea, round 2 : 2/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber Casualties for British: 1 artillery Battle in Guam Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry; Americans defend with 1 airfield Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 3 carriers moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 4 fighters moved from Guam to 21 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 2 bombers moved from Dutch New Guinea to Philippines 1 fighter moved from Japan to Philippines 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands Place Units - Japanese 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 22 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 27 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans : 0.33 UK_Pacific : 0.67 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 3 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 92 Sea Zone to Southern France Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 3 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 submarines moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Central United States to Western United States 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Volgograd to Caucasus Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 carriers, 4 tactical_bombers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kiangsi 2 infantry moved from Kansu to Shensi Place Units - Chinese 1 artillery and 8 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - British 1 infantry moved from Eastern Persia to Persia 2 bombers and 2 fighters moved from India to Persia 1 infantry moved from Eastern Persia to Persia Purchase Units - British British buy 1 artillery, 1 bomber, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 fighters, 1 infantry and 1 marine; Remaining resources: 2 PUs; Combat - British Battle in Persia British attack with 2 bombers, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 2 bombers, 2 fighters and 2 infantry in Persia, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Persia to Caucasus 2 bombers moved from Persia to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 battleship and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Anhwe Place Units - British 1 bomber, 1 marine and 2 mech_infantrys placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 2 fighters, 1 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs Some Units in India change ownership: 1 artillery, 2 fighters, 1 infantry and 1 marineCombat Hit Differential Summary :
Germans : -1.00 Italians : 0.33 British : 0.33 Americans : -2.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Northern Italy to France Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,6,5,5,6,3,2,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,1,1,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : 0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 10 PUs; Non Combat Move - ANZAC 1 fighter moved from Gilbert Islands to Queensland 1 fighter moved from Java to India 1 infantry moved from Kiangsi to Anhwe Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 bomber moved from Romania to Persia 2 infantry moved from Bessarabia to Ukraine 1 bomber and 1 fighter moved from Romania to Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 bomber and 1 fighter moved from Romania to Western Ukraine 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Western Germany to Holland Belgium 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans roll dice for 1 artillery and 1 bomber in Persia, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour moved from Syria to Egypt 1 aaGun, 8 artilleries and 19 infantry moved from Northwest Persia to Iraq 1 bomber moved from Persia to Iraq 1 bomber and 1 fighter moved from Ukraine to Romania 1 bomber and 1 fighter moved from Western Ukraine to Romania 4 artilleries and 17 infantry moved from Eastern Poland to Baltic States 3 artilleries, 2 bombers and 7 infantry moved from Romania to Eastern Poland 1 aaGun, 7 artilleries and 14 infantry moved from Bessarabia to Eastern Poland 2 bombers moved from Eastern Poland to Romania 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Western Germany 5 armour and 5 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,6,2,2,5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.17 British : 1.00 Americans : -0.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 3 fighters moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 10 artilleries and 26 infantry moved from Bryansk to Ukraine 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Archangel to Novgorod 1 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia Purchase Units - Russians Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 10 artilleries and 26 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 10 artilleries and 26 infantry in Ukraine, round 2 : 5/36 hits, 9.33 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 10 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 1 armour, 5 artilleries, 24 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 8/32 hits, 7.33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Germans with 1 armour, 5 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Bryansk to Ukraine 3 fighters moved from Western Ukraine to Russia 10 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 bomber moved from Russia to Amur Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 artilleries placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -4.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese Purchase Units - Japanese Japanese buy 3 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Non Combat Move - Japanese 2 bombers moved from Philippines to Hawaiian Islands 2 fighters moved from Japan to Hawaiian Islands 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 93 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 bomber moved from Caucasus to Southern France Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Sardinia Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Sardinia from Italians, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 3 submarines moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Southern France to 95 Sea Zone 1 fighter moved from Caucasus to Northwest Persia 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 3 artilleries, 8 carriers, 1 destroyer, 9 fighters, 5 infantry, 1 mech_infantry, 7 submarines, 7 tactical_bombers and 5 transports moved from 10 Sea Zone to 29 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands 2 bombers moved from Western United States to Queensland Place Units - Americans 1 airfield, 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 harbour placed in Line Islands 1 bomber placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 2 artilleries and 12 infantry moved from Anhwe to Jehol Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 1 infantry moved from Eastern Persia to Persia 2 fighters moved from Caucasus to Persia 2 bombers moved from India to Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Dutch New Guinea British attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 marine British roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Dutch New Guinea British win, taking Dutch New Guinea from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Persia British attack with 2 bombers, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 factory_minor British roll dice for 2 bombers, 2 fighters and 1 infantry in Persia, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Persia British win, taking Persia from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from Persia to 80 Sea Zone 2 bombers moved from Persia to India 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Rhodesia to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Anhwe to Jehol 1 armour and 2 mech_infantrys moved from Manchuria to Jehol 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour, 3 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia 1 battleship and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter, 3 infantry and 1 marine placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Units Change Ownership Some Units in India change ownership: 1 bomber, 1 fighter and 2 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 British : 0.00 Americans : 2.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 bomber and 1 fighter moved from Egypt to Southern Italy Place Units - Italians 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,1,3,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,6,2,3,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 Italians collect 1 PU (14 lost to blockades); end with 3 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 12 PUs; Non Combat Move - ANZAC 1 infantry moved from Anhwe to Jehol Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 artillery, 1 bomber and 1 infantry moved from Iraq to Persia 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber and 1 fighter moved from Romania to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 fighter moved from Romania to Belarus 1 bomber moved from Romania to Persia 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 6 artilleries and 18 infantry moved from Baltic States to Novgorod 1 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod Purchase Units - Germans Germans buy 4 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 armour, 6 artilleries, 18 infantry and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 armour, 6 artilleries, 18 infantry and 3 mech_infantrys in Novgorod, round 2 : 9/28 hits, 7.00 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 6 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Persia Germans attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Persia to Iraq 6 armour moved from Egypt to Iraq 5 armour and 5 mech_infantrys moved from Romania to Baltic States 1 fighter moved from Belarus to Romania 1 bomber and 1 fighter moved from Western Ukraine to Romania 1 bomber moved from Belarus to Romania 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from Germany to Western Germany Place Units - Germans 1 factory_minor placed in Iraq 1 artillery and 4 infantry placed in Germany 3 artilleries and 7 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,4,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,6,3,3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 Germans collect 39 PUs (9 lost to blockades); end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1.00 British : -0.33 Americans : -0.67 Russians : -1.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 fighters moved from Russia to Persia 2 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 10 artilleries and 25 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Belarus Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 10 artilleries and 33 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 33 infantry in Western Ukraine, round 2 : 8/43 hits, 10.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 10 artilleries and 33 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Persia Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia Russians roll dice for 2 fighters and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Persia, round 4 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Persia Russians win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Northwest Persia to Caucasus 3 artilleries moved from Volgograd to Caucasus 1 aaGun, 1 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Northwest Persia to Persia 2 fighters moved from Persia to Eastern Persia 2 aaGuns moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Belarus to Russia 3 artilleries and 7 infantry moved from Russia to Smolensk 1 armour and 3 mech_infantrys moved from Archangel to Smolensk 1 armour and 2 mech_infantrys moved from Persia to Eastern Persia Place Units - Russians 3 artilleries placed in Volgograd 1 artillery, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : -2.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 artillery, 10 infantry and 1 mech_infantry moved from Korea to Amur 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 4 fighters moved from Japan to Amur 3 submarines moved from 33 Sea Zone to 45 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Amur Japanese attack with 1 artillery, 8 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 aaGuns, 1 bomber and 12 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery, 8 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 5/24 hits, 8.00 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 12 infantry in Amur, round 2 : 3/13 hits, 4.17 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 bomber owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 8 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 7/21 hits, 7.50 expected hits Russians roll dice for 10 infantry in Amur, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 4 : 7/17 hits, 6.83 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 7 infantry Casualties for Russians: 2 aaGuns, 1 bomber and 12 infantry Battle in 45 Sea Zone Japanese attack with 3 submarines British defend with 1 cruiser and 1 transport Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 45 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 5 submarines moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 5 Sea Zone 8 fighters and 2 tactical_bombers moved from Amur to Korea Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 21 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 24 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 29 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
AA fire in Amur : : -1.00 Russians : -1.50 Japanese : -2.33 -
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 2 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 47 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 49 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 47 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - AmericansCombat Hit Differential Summary :
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Scramble from Rome? Max D?
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Yeah, I didn’t realize I left that so weak. I’ll go with no scramble max D. Thx!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 bomber and 3 fighters moved from Normandy Bordeaux to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 2 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 47 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 49 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 47 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in New Zealand Battle in Solomon Islands Battle in Southern Italy Americans attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry Italians defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry AA fire in Southern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 bomber, 5 fighters and 2 infantry in Southern Italy, round 2 : 5/10 hits, 4.50 expected hits Italians roll dice for 1 aaGun, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 2/8 hits, 3.50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 artilleries, 1 bomber and 5 fighters in Southern Italy, round 3 : 2/8 hits, 3.83 expected hits Italians roll dice for 3 fighters in Southern Italy, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 1 bomber and 4 fighters in Southern Italy, round 4 : 2/6 hits, 3.00 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Americans captures 8PUs while taking Italians capital Americans win, taking New Zealand from Japanese, taking Solomon Islands from Japanese, taking Southern Italy from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 29 Casualties for Americans: 1 artillery, 2 fighters and 2 infantry Casualties for Italians: 1 aaGun, 1 bomber, 3 fighters and 4 infantry Battle in New Britain Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in New Britain, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Britain Americans win, taking New Britain from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 armour, 1 artillery and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 bomber moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 8 carriers, 1 destroyer, 9 fighters, 7 submarines and 7 tactical_bombers moved from 29 Sea Zone to 47 Sea Zone 1 bomber moved from Western United States to Normandy Bordeaux 1 fighter moved from Northwest Persia to Persia Place Units - Americans 1 factory_minor placed in Norway 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 2 PUs; Place Units - Chinese 8 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 bomber and 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia 1 marine moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese 1 destroyer moved from 39 Sea Zone to 45 Sea Zone 3 bombers moved from India to 45 Sea Zone Purchase Units - British British buy 2 artilleries, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in 45 Sea Zone British attack with 3 bombers and 1 destroyer Japanese defend with 3 submarines British roll dice for 3 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the British and 2 submarines owned by the Japanese lost in 45 Sea Zone 1 submarine owned by the Japanese Submerged British win with 3 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Japanese: 2 submarines Battle in Holland Belgium British attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to Southern Italy 1 bomber and 1 fighter moved from Holland Belgium to Normandy Bordeaux 4 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 4 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 7 artilleries and 2 infantry moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from Eastern Persia to Persia 2 fighters moved from India to Persia 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Jehol to Manchuria 3 bombers moved from 45 Sea Zone to Shan State 1 mech_infantry moved from Belgian Congo to Ethiopia Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 artillery, 1 fighter, 3 infantry and 1 marine placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 2 fighters and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Some Units in India change ownership: 1 armour, 1 artillery, 2 fighters and 1 infantryCombat Hit Differential Summary :
Germans : 2.00 Italians : -0.83 British : -1.17 AA fire in Southern Italy : : -0.50 Americans : -1.33 Japanese : 0.17





