scramble in holland ? factor in that i could also include the bombardment
L20 Sovietishcat (L) vs AetV (X) game 6
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Russia to Iraq 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 3 fighters moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 3 fighters moved from 46 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 3 fighters moved from 55 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 46 Sea Zone to 23 Sea Zone 1 destroyer moved from 46 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 6 fighters moved from Western United States to Midway 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Iraq to Caucasus Place Units - Americans 1 armour and 2 infantry placed in Southern France Americans undo move 1. 1 armour, 1 fighter and 1 infantry placed in Southern France 4 carriers placed in 10 Sea Zone 1 armour and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Southern France to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany Combat - British Air Battle in Western Germany British attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber moved from Western Germany to Southern France 3 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Gibraltar to Southern France 2 fighters moved from Caucasus to Russia 8 infantry moved from Alexandria to Tobruk 1 marine moved from Tanganyika Territory to Rhodesia 1 mech_infantry moved from Belgian Congo to Rhodesia 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Tobruk 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 3 infantry placed in United Kingdom British undo move 2. 1 fighter placed in 110 Sea Zone 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4 British collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -2,50 AA fire in Western Germany : : -0,17 Chinese : -0,67 AA fire in Iraq : : -0,17 Japanese : 0,83
-
@aequitas-et-veritas I assumed no intercept in W.Germany, plz let me know if you are not okay and want to re-roll. 3 fighters and bombers vs 1 fighter.
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bessarabia 1 bomber moved from Novgorod to Volgograd Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Bessarabia Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 mech_infantry moved from Northern Italy to Romania 1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,6,5,5,5,3,4 Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians : -1,00 AA fire in Volgograd : : -0,17 Russians : -1,00
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 1 mech_infantry moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales 1 destroyer moved from 46 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to New Zealand Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs; Germans buy 1 artillery, 3 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia 1 bomber moved from Novgorod to Nenetsia 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 2 bombers moved from Western Germany to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 bombers moved from Western Germany to Smolensk 2 mech_infantrys moved from Archangel to Smolensk 20 armour and 19 mech_infantrys moved from Egypt to Alexandria Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Nenetsia Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Alexandria Germans attack with 20 armour and 19 mech_infantrys British defend with 3 infantry Germans roll dice for 20 armour and 19 mech_infantrys in Alexandria, round 2 : 17/39 hits, 13,17 expected hits British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Alexandria Germans win, taking Alexandria from British with 20 armour and 18 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 1 fighter and 1 tactical_bomber moved from Belarus to Northwest Persia 1 bomber moved from Nenetsia to Novgorod 2 bombers moved from Smolensk to Novgorod 2 bombers moved from Western Ukraine to Novgorod 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from Archangel to Novgorod 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Western Germany 1 aaGun, 1 fighter, 20 infantry and 3 tactical_bombers moved from Western Germany to Northern Italy 6 mech_infantrys moved from Germany to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 2 infantry moved from France to Northern Italy 2 armour and 16 mech_infantrys moved from Eastern Poland to Archangel 3 mech_infantrys moved from Baltic States to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Iraq 3 fighters and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 artillery, 2 infantry and 3 mech_infantrys EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,1,4,2,2,2,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 3,17 British : 0,00 Russians : -1,33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour and 26 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour and 27 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 27 infantry in Smolensk, round 2 : 4/28 hits, 5,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 27 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 aaGuns moved from Bryansk to Smolensk 4 mech_infantrys moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Russia 1 mech_infantry moved from Turkmenistan to Caucasus 1 artillery moved from Turkmenistan to Kazakhstan Place Units - Russians 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : -3,67
-
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour, 3 artilleries, 1 bomber, 9 infantry and 7 mech_infantrys moved from Shensi to Tsinghai 2 bombers moved from Northwest Persia to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/10 hits, 5,33 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Aleutian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tsinghai Japanese attack with 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys in Tsinghai, round 2 : 6/25 hits, 7,00 expected hits Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6,33 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys in Tsinghai, round 3 : 6/21 hits, 6,33 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 3 : 5/12 hits, 4,33 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 9 mech_infantrys in Tsinghai, round 4 : 4/16 hits, 5,50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 4/6 hits, 2,33 expected hits 4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys in Tsinghai, round 5 : 3/12 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Japanese: 9 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 17 infantry Battle in 45 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : 0,00 Chinese : -1,00 Japanese : -3,67
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour, 3 artilleries, 1 bomber, 9 infantry and 7 mech_infantrys moved from Shensi to Tsinghai 2 bombers moved from Northwest Persia to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/10 hits, 5,33 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Aleutian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tsinghai Japanese attack with 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys Chinese defend with 1 fighter and 17 infantry Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys in Tsinghai, round 2 : 6/25 hits, 7,00 expected hits Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6,33 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys in Tsinghai, round 3 : 6/21 hits, 6,33 expected hits Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 3 : 5/12 hits, 4,33 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 9 mech_infantrys in Tsinghai, round 4 : 4/16 hits, 5,50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 4/6 hits, 2,33 expected hits 4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys in Tsinghai, round 5 : 3/12 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Japanese: 9 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 17 infantry Battle in 45 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters in 45 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 fighters moved from 45 Sea Zone to Java 2 fighters moved from 45 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Suiyuyan to Shensi 3 bombers moved from Tsinghai to Northwest Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan Place Units - Japanese 2 transports placed in 39 Sea Zone 1 mech_infantry placed in India 2 artilleries and 1 mech_infantry placed in Malaya 1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : -1,00 Japanese : -5,00
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 infantry moved from Southern France to France French take France from Germans French take Algeria from British French take Southern France from Americans French take Tunisia from Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Midway to 8 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 artilleries and 12 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 12 infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 12 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Caucasus to Iraq 2 cruisers moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Norway Battle in Denmark Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 22 Sea Zone from Japanese, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/8 hits, 3,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Western Germany Americans attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 2 infantry Americans roll dice for 2 cruisers in Western Germany, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 2 fighters and 1 infantry in Western Germany, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 fighters moved from Western Germany to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 4 carriers moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from Midway to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 4 fighters moved from Hawaiian Islands to Queensland 4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone 1 fighter moved from 8 Sea Zone to Alaska 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Iraq to Caucasus 2 armour, 1 artillery, 8 infantry and 2 marines moved from Southern France to Normandy Bordeaux 1 submarine moved from 55 Sea Zone to 46 Sea Zone Place Units - Americans 3 destroyers and 3 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 bomber moved from Southern France to Norway Combat - British Non Combat Move - British 4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to Norway 3 fighters moved from Gibraltar to Norway 1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 2 carriers moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 12 mech_infantrys moved from Tobruk to Libya 1 fighter and 1 tactical_bomber moved from Tobruk to Libya 6 infantry moved from Tobruk to Libya 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Caucasus to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 7 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Smolensk: 1 fighter EDIT: Adding units owned by British to Vologda: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3 British collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 Americans : -0,33 AA fire in Iraq : : -0,17 Japanese : -0,50
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 fighter moved from Southern Italy to Tobruk 2 bombers moved from Northwest Persia to Tobruk 1 mech_infantry moved from Romania to Ukraine Italians take Ukraine from Russians Combat - Italians Battle in Tobruk Italians attack with 2 bombers and 1 fighter British defend with 2 infantry Italians roll dice for 2 bombers and 1 fighter in Tobruk, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Tobruk Italians win with 1 bomber remaining. Battle score for attacker is -16 Casualties for Italians: 1 bomber and 1 fighter Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Alexandria 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,6,2,2,3,2,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 1,17 Americans : 1,33
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from New Zealand to Queensland 2 fighters moved from New South Wales to Queensland 2 infantry moved from South Australia to New South Wales 1 armour moved from South Australia to New South Wales 5 mech_infantrys moved from South Australia to Queensland 2 aaGuns and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 4 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway Non Combat Move - French Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3 French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Germans buy 3 armour, 1 artillery, 1 bomber and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 20 armour and 18 mech_infantrys moved from Alexandria to Libya Italians take Tobruk from Americans 2 fighters moved from Southern Italy to Libya 1 armour and 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour and 1 mech_infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Vologda 2 bombers moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda 2 infantry moved from Northern Italy to France 1 fighter and 1 tactical_bomber moved from Northern Italy to France 30 infantry moved from Northern Italy to Western Germany 8 artilleries moved from Northern Italy to Western Germany 1 fighter moved from Germany to France 1 tactical_bomber moved from Northern Italy to France 2 bombers moved from Novgorod to Western Ukraine 1 tactical_bomber moved from Northern Italy to 114 Sea Zone 1 fighter moved from Germany to 114 Sea Zone 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany Combat - Germans Battle in Western Germany Germans attack with 8 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 8 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/40 hits, 10,17 expected hits Americans roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 8 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 2 bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 bombers in Western Ukraine, round 2 : 3/4 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in 114 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 114 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in France Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in France, round 2 : 4/6 hits, 2,67 expected hits French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans destroys 16PUs while taking French capital Germans win, taking France from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Libya Germans attack with 20 armour, 2 fighters and 18 mech_infantrys British defend with 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber Germans roll dice for 20 armour, 2 fighters and 18 mech_infantrys in Libya, round 2 : 17/40 hits, 14,00 expected hits Americans roll dice for 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber in Libya, round 2 : 3/20 hits, 7,17 expected hits 11 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Libya Germans roll dice for 20 armour, 2 fighters and 15 mech_infantrys in Libya, round 3 : 12/37 hits, 13,50 expected hits Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 2/3 hits, 1,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Libya Germans win, taking Libya from Americans with 20 armour, 2 fighters and 13 mech_infantrys remaining. Battle score for attacker is 67 Casualties for Germans: 5 mech_infantrys Casualties for British: 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber Battle in Vologda Germans attack with 1 armour, 3 bombers, 1 infantry and 1 mech_infantry British defend with 3 fighters; Russians defend with 1 infantry Germans roll dice for 1 armour, 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 4/4 hits, 2,33 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Vologda retreated to Vologda Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Casualties for British: 2 fighters Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 1 armour and 14 mech_infantrys moved from Archangel to Novgorod 1 mech_infantry moved from Archangel to Belarus 2 bombers moved from Western Ukraine to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Germany 2 fighters and 2 tactical_bombers moved from France to Germany 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 12 mech_infantrys moved from Northern Italy to Germany 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 artilleries and 9 infantry moved from Finland to Vyborg 1 aaGun and 1 artillery moved from Novgorod to Vyborg 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 submarine moved from 81 Sea Zone to 71 Sea Zone 2 fighters moved from Libya to Alexandria 1 aaGun moved from Northwest Persia to Iraq Place Units - Germans 1 bomber and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Egypt 3 armour placed in Iraq 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,2,4,4,4,3,5 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2,50 British : -0,33 French : 0,67 Americans : -4,50 Russians : 0,67
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 artillery moved from Kazakhstan to Caucasus 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 armour and 24 infantry moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Bryansk Russians attack with 1 armour and 24 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 24 infantry in Bryansk, round 2 : 4/25 hits, 4,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Smolensk to Bryansk 1 fighter moved from Belarus to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 2 mech_infantrys moved from Russia to Volgograd 1 artillery moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Russians : 0,17
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 3 bombers, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 2 cruisers moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 10 carriers moved from 35 Sea Zone to 45 Sea Zone 4 submarines moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 6 destroyers moved from 35 Sea Zone to 45 Sea Zone 2 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 battleships and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Urals to Vologda 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Tsinghai to Samara Japanese take Samara from Russians 1 armour and 4 mech_infantrys moved from Tsinghai to Vologda 1 mech_infantry moved from Shensi to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 2 fighters moved from Northwest Persia to Kazakhstan 1 artillery moved from Tsinghai to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 bomber moved from Northwest Persia to Sikang 1 bomber moved from Northwest Persia to Vologda 1 mech_infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers, 1 marine and 4 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers and 8 destroyers in 45 Sea Zone, round 2 : 7/13 hits, 5,50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers and 4 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Dutch New Guinea Battle in 22 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/15 hits, 8,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kazakhstan Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Vologda Japanese attack with 1 armour, 1 bomber and 6 mech_infantrys British defend with 1 fighter Japanese roll dice for 1 armour, 1 bomber and 6 mech_infantrys in Vologda, round 2 : 4/8 hits, 2,17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Vologda Japanese win, taking Vologda from Russians with 1 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Japanese 1 bomber moved from Vologda to Novgorod 1 infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Olgiy to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 aaGun moved from Shensi to Sikang 1 bomber moved from Sikang to French Indo China 1 bomber moved from Northwest Persia to French Indo China 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from French Indo China to Szechwan 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 fighter moved from French Indo China to Java 3 fighters moved from Japan to Philippines 3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 45 Sea Zone 9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from Japan to Aleutian Islands 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Kazakhstan to Northwest Persia Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 3 bombers placed in Japan 2 mech_infantrys placed in Malaya 2 fighters and 1 infantry placed in French Indo China 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 0,33 Russians : -1,00 Japanese : 5,33
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 3 bombers, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 2 cruisers moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 10 carriers moved from 35 Sea Zone to 45 Sea Zone 4 submarines moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 6 destroyers moved from 35 Sea Zone to 45 Sea Zone 2 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 battleships and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Urals to Vologda 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Tsinghai to Samara Japanese take Samara from Russians 1 armour and 4 mech_infantrys moved from Tsinghai to Vologda 1 mech_infantry moved from Shensi to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 2 fighters moved from Northwest Persia to Kazakhstan 1 artillery moved from Tsinghai to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 bomber moved from Northwest Persia to Sikang 1 bomber moved from Northwest Persia to Vologda 1 mech_infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers, 1 marine and 4 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers and 8 destroyers in 45 Sea Zone, round 2 : 7/13 hits, 5,50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers and 4 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Dutch New Guinea Battle in 22 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/15 hits, 8,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kazakhstan Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Vologda Japanese attack with 1 armour, 1 bomber and 6 mech_infantrys British defend with 1 fighter Japanese roll dice for 1 armour, 1 bomber and 6 mech_infantrys in Vologda, round 2 : 4/8 hits, 2,17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Vologda Japanese win, taking Vologda from Russians with 1 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Japanese 1 bomber moved from Vologda to Novgorod 1 infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Olgiy to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 aaGun moved from Shensi to Sikang 1 bomber moved from Sikang to French Indo China 1 bomber moved from Northwest Persia to French Indo China 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from French Indo China to Szechwan 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 fighter moved from French Indo China to Java 3 fighters moved from Japan to Philippines 3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 45 Sea Zone 9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from Japan to Aleutian Islands 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from Kazakhstan to Northwest Persia Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 3 bombers placed in Japan 2 mech_infantrys placed in Malaya 2 fighters and 1 infantry placed in French Indo China 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 0,33 Russians : -1,00 Japanese : 5,33
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 4 fighters moved from 46 Sea Zone to 34 Sea Zone 4 fighters moved from 46 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Caucasus to Iraq Combat - Americans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 9 submarines moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 34 Sea Zone to 54 Sea Zone 4 carriers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 armour, 1 artillery, 8 infantry and 2 marines moved from Normandy Bordeaux to Southern France 1 fighter moved from Alaska to 26 Sea Zone 1 bomber moved from Iraq to Caucasus 1 armour moved from Morocco to 91 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 4 tactical_bombers moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Central United States: 2 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from Norway to 115 Sea Zone 1 fighter moved from Norway to France 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 7 fighters moved from Norway to 113 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 113 Sea Zone British attack with 1 destroyer and 7 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 7 fighters in 113 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in France British attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 1 fighter and 2 infantry in France, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from France to Southern France 7 fighters moved from 113 Sea Zone to Norway 5 aaGuns, 2 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 4 transports moved from 112 Sea Zone to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from 115 Sea Zone to Norway 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 8 infantry placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5 British collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 British : 2,33 Americans : -2,33 AA fire in Iraq : : -0,17 Japanese : -0,67
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Alexandria to France 1 artillery and 1 infantry moved from Northern Italy to France Combat - Italians Battle in France Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry; French defend with 1 airfield and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 2 infantry in France, round 2 : 2/2 hits, 0,67 expected hits 1 bomber owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 artillery remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 artillery and 1 marine moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,4,2,1,3,6,5 Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,67 French : 1,33
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 armour and 2 infantry moved from New South Wales to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Norway to Normandy Bordeaux Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs; Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 3 bombers moved from Novgorod to Russia 1 bomber moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Vyborg to Finland 1 bomber moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Libya to Algeria Germans take Tunisia from French Germans take Algeria from French 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Western Germany to Denmark Germans take Denmark from Americans 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Western Ukraine to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 5,7,8 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Finland Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Archangel Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Belarus to Novgorod 3 bombers moved from Russia to Novgorod 1 armour and 13 mech_infantrys moved from Novgorod to Vologda 1 aaGun moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Western Ukraine 12 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 3 armour moved from Iraq to Northwest Persia 8 armour and 8 mech_infantrys moved from Libya to Alexandria 3 armour moved from Libya to Alexandria 3 armour moved from Libya to Alexandria 1 armour moved from Libya to Alexandria 2 fighters moved from Alexandria to Egypt 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Vyborg to Novgorod Place Units - Germans 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Novgorod 3 armour and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,1,4,1,5,2,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : 1,67 Americans : -0,33 Russians : 0,00
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 12 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Volgograd to Ukraine 1 armour moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 armour and 1 mech_infantry moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Samara 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 armour and 22 infantry moved from Bryansk to Russia Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 4 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Samara Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter moved from Kazakhstan to Caucasus 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 18 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : 1,67 Japanese : 1,00