• TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Eastern Poland
            1 armour moved from Bryansk to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
                  Russians take Bessarabia from Germans
            2 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland
            2 infantry moved from Suiyuyan to Hopei
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 aaGun, 1 fighter and 1 infantry; Italians defend with 1 artillery and 1 mech_infantry
                    AA fire in Eastern Poland : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Eastern Poland
                    Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits
                    1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians, 1 fighter owned by the Germans and 1 artillery owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Archangel to Bryansk
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Ukraine to Bryansk
            6 infantry moved from Dzavhan to Yenisey
            1 artillery moved from Vologda to Urals
            2 artilleries and 3 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
    
        Place Units - Russians
            2 armour, 2 artilleries and 6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Russians to Archangel: 1 mech_infantry
            EDIT: Removing units owned by Russians from Bryansk: 3 infantry
            EDIT: Adding units owned by Russians to Ukraine: 3 infantry
            EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 1 armour, 6 artilleries, 30 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 1 armour, 6 artilleries, 30 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Ukraine: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Russians undo move 1.
            2 armour, 2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,00
    AA fire in Eastern Poland : : 1,50
    Russians : 0,00
    Japanese : 0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    hadde kanskje ikke trodd du skulle gå for east poland, men ble kjelkete for meg med fadesen i ukraina, men ser ut til at fadesen er utlignet med AA gunner


  • @oysteilo ja, traff bra den AAen

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            2 bombers moved from Kwangsi to Malaya
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 3,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Hunan
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
            1 aaGun and 2 infantry moved from Amur to Buryatia
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
            1 battleship moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Java
            1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Kiangsu to Japan
            2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 21 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Malaya to Hunan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 factory_minor placed in French Indo China
            3 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : -0,67
    UK_Pacific : -1,00
    Japanese : 3,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 4 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @bjartl scramble? kamikaze?


  • @bjartl said in oysteilo (Axis) vs. bjartl BM3:

    @bjartl scramble? kamikaze?

    skjønner ikke hvorfor du driver med dette? 8% sjanse eller noe sånt

    kamikaze: 3 på carriers (1 på hver carrier), 1 på BB og 1 på hver cruiser så alle 6 kamikaze. Ingen scramble

    Kamikaze hindrer også landgangsskudd


  • @oysteilo 8? Hmm. fikk ca 30 da jeg sjekket… men ville få en avgjørelse før helgen


  • @bjartl det blir en avgjørelse!


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from 6 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 4 PUs; 
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in Morocco
                Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Japan
                Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
                    AA fire in Japan : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 4/10 hits, 3,83 expected hits
                    Japanese roll dice for 3 aaGuns, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 4/8 hits, 4,50 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Japan, round 3 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Japan, round 3 : 4/7 hits, 4,17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 1 armour and 1 tactical_bomber in Japan, round 4 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 3 fighters in Japan, round 4 : 2/3 hits, 2,00 expected hits
                    1 tactical_bomber owned by the Americans and 1 armour owned by the Americans lost in Japan
                Japanese win with 3 fighters remaining. Battle score for attacker is -11
                Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Japanese: 3 aaGuns, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans : 0,50
    AA fire in Japan : : -0,67
    Neutral_Axis : 0,67
    Japanese : -0,67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    thats it eller?


  • @oysteilo Tror jeg legger inn årene. Vurderte å trekke meg før siste kast, da kunne jeg mobilisert såpass i japanhavet at det ville kostet litt for Japan å ta det tilbake. Det er vel strengt tatt litt tidlig å konkludere med at dette er helt håpløst, men det er bedre å ta et tap og satse på ny frisk i morgen. Når regner du med å være i farta?


  • @bjartl said in oysteilo (Axis) vs. bjartl BM3:

    @oysteilo Tror jeg legger inn årene. Vurderte å trekke meg før siste kast, da kunne jeg mobilisert såpass i japanhavet at det ville kostet litt for Japan å ta det tilbake. Det er vel strengt tatt litt tidlig å konkludere med at dette er helt håpløst, men det er bedre å ta et tap og satse på ny frisk i morgen. Når regner du med å være i farta?

    dette bør være håpløst for allierte. kan satse på å være framme rundt 17? Blir tog

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