L20 Giallo(x) vs Sovietishcat(Y) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
            9 armour, 9 artilleries, 19 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 armour moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 armour and 6 mech_infantrys moved from Poland to Western Ukraine
            1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            3 fighters and 4 tactical_bombers moved from Algeria to Southern Italy
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            8 infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 bomber moved from Belarus to Western Ukraine
            1 bomber moved from Ukraine to Western Ukraine
            1 fighter moved from 114 Sea Zone to Western Ukraine
            1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 3 fighters and 4 tactical_bombers
            EDIT: Adding units owned by Germans to Greece: 3 fighters and 4 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,83
    Russians : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    please use the last file

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 artilleries moved from Bryansk to Tambov
            3 artilleries moved from Russia to Tambov
            2 infantry moved from Volgograd to Tambov
            1 aaGun moved from Bryansk to Tambov
            3 aaGuns moved from Bryansk to Russia
            2 armour and 2 mech_infantrys moved from Bryansk to Tambov
            16 infantry moved from Bryansk to Russia
            24 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 artillery placed in Volgograd
            2 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Adding units owned by Russians to Vologda: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            4 artilleries moved from French Indo China to Yunnan
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            3 artilleries and 1 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            4 tactical_bombers moved from French Indo China to Philippines
            1 bomber moved from 42 Sea Zone to Philippines
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,17
    Japanese : 1,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 10 Sea Zone to 8 Sea Zone
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 bomber moved from Morocco to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 8 Sea Zone to Alaska
            2 mech_infantrys moved from Western United States to Alaska
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            2 marines moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 91 Sea Zone to Morocco
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            2 artilleries and 2 infantry moved from Ethiopia to British Somaliland
            1 tactical_bomber moved from 81 Sea Zone to British Somaliland
            1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from United Kingdom to Algeria
            1 armour, 1 artillery, 4 fighters and 2 infantry moved from Morocco to Algeria
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Algeria to 98 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in British Somaliland
                British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                    British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in British Somaliland, round 3 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 destroyer placed in 98 Sea Zone
            1 armour and 1 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0,17
    Italians : 0,67
    AA fire in France : : -0,17
    Americans : 0,67
    Chinese : 2,17
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,3,4,3,4
            Italians collect 6 PUs (8 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Russians : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Egypt to Alexandria
            1 aaGun moved from South Australia to Queensland
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            11 armour, 11 artilleries, 20 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Baltic States to Bryansk
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    intercept?

  • '19

    @Giallo No intercept

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            11 armour, 11 artilleries, 20 infantry and 14 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Baltic States to Bryansk
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0,17 expected hits
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Russia causes 11 damage total.  Damaged units is as follows: factory_major = 9, airfield = 2
            Battle in Bryansk
                Germans attack with 13 armour, 11 artilleries, 20 infantry and 22 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 11 artilleries, 20 infantry and 22 mech_infantrys in Bryansk, round 2 : 20/66 hits, 19,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 13 armour, 11 artilleries, 20 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Ukraine
            2 aaGuns moved from Western Ukraine to Bryansk
            2 bombers moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 artillery and 9 infantry moved from Novgorod to Belarus
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 2 artilleries and 1 infantry moved from Western Germany to France
            1 fighter moved from Greece to Western Ukraine
            1 tactical_bomber moved from Greece to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Greece to Western Germany
            1 fighter and 1 tactical_bomber moved from Greece to Western Ukraine
            1 tactical_bomber moved from Greece to Western Germany
    
        Place Units - Germans
            1 artillery, 1 bomber and 1 fighter placed in Novgorod
            1 infantry and 8 mech_infantrys placed in Western Germany
            Germans undo move 1.
            Germans undo move 1.
            1 bomber, 1 fighter and 1 mech_infantry placed in Novgorod
            1 artillery, 1 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,5,5,3,2,2
            Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 2 bombers
            EDIT: Adding units owned by Germans to Poland: 2 bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : 1,00
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 29 PUs; 
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            6 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 aaGun, 2 armour, 6 artilleries, 29 infantry and 2 mech_infantrys moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 2 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Philippines to Burma
            2 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            4 artilleries moved from French Indo China to Yunnan
            3 artilleries moved from Hunan to Yunnan
            3 mech_infantrys moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            2 cruisers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from Philippines to Japan
            1 bomber moved from Burma to French Indo China
    
        Place Units - Japanese
            1 battleship and 5 submarines placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    UK_Pacific : 0,33
    Japanese : 0,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Libya
            1 fighter and 1 tactical_bomber moved from Morocco to Libya
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            2 marines moved from Morocco to 91 Sea Zone
            1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 96 Sea Zone to Libya
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Alaska to Aleutian Islands
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Aleutian Islands
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Aleutian Islands, round 2 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Aleutian Islands, round 3 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Aleutian Islands, round 3 : 2/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Libya, round 2 : 2/8 hits, 3,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 1 fighter, 2 marines and 1 tactical_bomber in Libya, round 3 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 1/3 hits, 1,17 expected hits
                    1 armour owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters could not land in Aleutian Islands and were removed
            1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Aleutian Islands from Japanese to Americans
            EDIT: Adding units owned by Americans to Aleutian Islands: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            7 destroyers and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            3 artilleries and 9 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 11 infantry in Shensi, round 2 : 3/14 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Combat - British
            Battle in Crete
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Crete to 96 Sea Zone
            1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            1 infantry moved from Syria to Iraq
            4 infantry moved from Trans-Jordan to Iraq
            1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from Algeria to Morocco
            2 artilleries moved from British Somaliland to Ethiopia
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : 2,33
    Americans : -1,83
    Chinese : -0,17
    Japanese : 0,33
    

    Savegame

  • '19

    @Giallo In the battle of Aleutians Island, you got 2 hits; I clicked too fast and chose my ground units first, I chose my planes instead like it was planed.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1,2,6,3,4
            Italians collect 6 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Hawaiian Islands
            1 infantry moved from New South Wales to South Australia
            1 armour and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Trans-Jordan to India
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 3 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            1 artillery and 8 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
            3 tactical_bombers moved from Western Ukraine to Tambov
            1 fighter moved from Novgorod to Russia
            3 fighters moved from Western Ukraine to Russia
            2 bombers moved from Poland to Russia
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Novgorod to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    intercept?

  • '19

    @Giallo No thanks

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