@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L19 Sovietishcat (L) vs AetV (X) Game#4
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@aequitas-et-veritas Please use second file.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers, 2 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 bombers moved from Japan to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Chahar to Kiangsu 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 2 fighters moved from Anhwe to Kiangsu 1 infantry moved from Hunan to Kiangsi 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsi 2 bombers moved from French Indo China to Kiangsu 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 submarine moved from 61 Sea Zone to 62 Sea Zone 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Caucasus to Volgograd 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Madagascar Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win, taking French Madagascar from British with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 4 bombers, 2 fighters, 2 infantry and 2 mech_infantrys Chinese defend with 6 infantry Japanese roll dice for 4 bombers, 2 fighters, 2 infantry and 2 mech_infantrys in Kiangsu, round 2 : 5/10 hits, 4,33 expected hits Chinese roll dice for 6 infantry in Kiangsu, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 4 bombers, 2 fighters and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in Kiangsi Japanese attack with 6 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 8/11 hits, 5,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 62 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Volgograd Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Volgograd, round 2 : 6/18 hits, 5,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Manchuria to Jehol 6 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone 6 fighters moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to French Indo China 2 bombers moved from Kiangsu to French Indo China 2 bombers moved from Kiangsu to French Indo China 2 fighters moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 4 destroyers and 2 submarines placed in 6 Sea Zone 2 transports placed in 37 Sea Zone 1 infantry placed in Malaya Japanese undo move 3. 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Manchuria 2 mech_infantrys placed in India Japanese undo move 2. 1 transport placed in 37 Sea Zone 1 transport placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : -0,50 Chinese : 0,33 Russians : 0,33 Japanese : 2,00 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 8 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry moved from Egypt to Trans-Jordan 2 artilleries and 10 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 4/14 hits, 3,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 2 artilleries and 10 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 10 infantry in Southern France, round 2 : 2/12 hits, 2,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 2/10 hits, 2,33 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 3 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Johnston Island to 30 Sea Zone 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 5 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 armour and 2 infantry placed in Normandy Bordeaux 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 submarine moved from 81 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 72 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 2 aaGuns, 3 armour, 9 artilleries, 3 fighters, 27 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan 6 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Kazakhstan to Russia Place Units - British 3 artilleries placed in Egypt 8 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,00 British : -0,33 Americans : 2,00 Japanese : -0,33 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Urals to Olgiy Italians take Olgiy from Russians 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 2 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,1,2,3,4,4,6,3,3,4,2,1,4,3,1,1,1 Italians collect 3 PUs (10 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -0,50 -
@Sovietishcat please hold with your turn.
I may reconsider my NCM with Italy.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Urals to Olgiy Italians take Olgiy from Russians 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 2 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,1,2,3,4,4,6,3,3,4,2,1,4,3,1,1,1 Italians collect 3 PUs (10 lost to blockades); end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 2 artilleries and 5 infantry EDIT: Removing units owned by Italians from Rostov: 1 infantry EDIT: Removing units owned by Italians from Bryansk: 1 aaGun, 2 artilleries and 5 infantry EDIT: Adding units owned by Italians to Smolensk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,50 -
You are good to Go @Sovietishcat .
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 23 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Kazakhstan to Russia Turn Complete - FrenchCombat Hit Differential Summary :
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@aequitas-et-veritas After USA turn I forgot to put DDS in szs 23 and 24 from sz 33. I don’t think it affects Italy, let me know if you are not okay with edits.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 5 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 fighter moved from Novgorod to Tambov 1 fighter moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians Combat - Germans Battle in Holland Belgium Germans attack with 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 15 armour and 38 mech_infantrys moved from Bryansk to Volgograd 3 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 aaGun, 18 armour and 24 mech_infantrys moved from Caucasus to Volgograd 5 infantry moved from Bryansk to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 aaGun and 1 infantry moved from Western Ukraine to Ukraine 5 bombers, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Denmark 2 armour moved from Germany to Northern Italy 5 artilleries moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 aaGun and 1 marine moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 5 bombers moved from Western Germany to Southern Italy 1 aaGun, 5 armour, 9 artilleries, 31 infantry and 5 mech_infantrys moved from Iraq to Persia Place Units - Germans 5 artilleries and 5 infantry placed in Western Germany 3 infantry placed in Germany 3 infantry placed in Novgorod 3 armour placed in Ukraine 2 infantry placed in Persia 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,4,6,3,6,5,4,1,6,4,4,3,5,6,6,3,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0,33 British : -0,33 Russians : 1,67 -
@Sovietishcat said in L19 Sovietishcat (L) vs AetV (X) Game#4:
@aequitas-et-veritas After USA turn I forgot to put DDS in szs 23 and 24 from sz 33. I don’t think it affects Italy, let me know if you are not okay with edits.
I am ok with it.
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@aequitas-et-veritas I made a mistake, do you mind if I redo my USSR turn same combat movement; instead I will just put 2 inf and 2 fighters and 1 tac instead of my whole stack from Kazakstan to Samara, It should not change results of combat dice that were done, it just I want to leave more INF in Kazakstan to protect planes…
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Samara 2 infantry moved from Kazakhstan to Samara Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 artillery in Caucasus, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is -5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 armour and 5 mech_infantrys moved from Kazakhstan to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : 0,67 Italians : 1,33 Russians : -3,33 Japanese : 1,67 -
@aequitas-et-veritas I posted the redo turn, you actually killed more Russia troops this time, let me know if it is not okay, I still saved the old turn as well just in case…
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@Sovietishcat so this is the correct file then?
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@aequitas-et-veritas I owe you an edit maybe two :blush:
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 22 Sea Zone Japanese take 17 Sea Zone from Americans 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to Java 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 2 battleships moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 4 fighters moved from 35 Sea Zone to Guam 1 armour moved from Volgograd to Tambov Japanese take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to Java 2 fighters moved from French Indo China to 42 Sea Zone 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport Americans defend with 3 submarines; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 2 submarines owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/8 hits, 4,17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25 Casualties for Americans: 3 submarines Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 3 bombers and 1 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 2/5 hits, 2,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 battleships in Paulau Island, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery, 4 fighters and 1 infantry Americans defend with 1 airfield; ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone 4 fighters moved from Guam to 34 Sea Zone 9 carriers, 3 destroyers and 9 submarines moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 4 destroyers and 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 3 bombers moved from Java to Celebes 1 carrier moved from 37 Sea Zone to 34 Sea Zone 2 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Turkmenistan to Persia 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Szechwan 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Chahar 1 infantry moved from Novosibirsk to Vologda 2 fighters moved from Iraq to Volgograd 4 tactical_bombers moved from Paulau Island to 34 Sea Zone 2 fighters moved from Paulau Island to 34 Sea Zone 2 fighters moved from Paulau Island to 34 Sea Zone 2 fighters moved from 42 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone Place Units - Japanese 1 bomber and 2 fighters placed in French Indo China 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in India 3 infantry placed in Manchuria Japanese undo move 5. 3 infantry placed in Volgograd Japanese undo move 1. 1 fighter and 1 infantry placed in Manchuria Japanese undo move 4. 1 infantry placed in Manchuria 1 fighter and 2 infantry placed in Volgograd Japanese undo move 6. 2 infantry placed in Volgograd 2 destroyers and 2 submarines placed in 6 Sea Zone 1 bomber and 1 fighter placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 Japanese collect 82 PUs (1 lost to blockades); end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans : -1,50 ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 armour moved from Trans-Jordan to Syria Americans take Syria from Germans 1 armour moved from Syria to Iraq Americans take Iraq from Germans Combat - Americans Battle in Philippines Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 infantry Germans defend with 2 infantry Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 battleship, 9 carriers, 1 cruiser, 7 destroyers, 16 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 5 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 15 fighters moved from Kazakhstan to Russia 1 artillery, 9 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Iraq Place Units - Americans 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 destroyers and 3 submarines placed in 10 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Americans undo move 3. 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 3 armour, 9 artilleries, 3 fighters, 27 infantry, 15 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Iraq Combat - British Non Combat Move - British 12 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Russia 2 fighters moved from Southern France to Normandy Bordeaux 3 artilleries moved from Egypt to Trans-Jordan 1 aaGun moved from Trans-Jordan to Iraq 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan Place Units - British 3 mech_infantrys placed in Egypt 2 artilleries and 8 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,67 Americans : -0,17 Japanese : 0,67 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 2 artilleries and 3 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Rostov to Tambov 1 fighter moved from Novgorod to Western Germany 3 infantry moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,3,6,2,2,3,5,5,1,2,2,4,4,3,4,2,1,2 Italians collect 5 PUs (10 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : -0,67 Russians : -0,33





