Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 38 PUs; 
            Japanese buy 1 bomber and 2 fighters; Remaining resources: 6 PUs; 
    
        Non Combat Move - Japanese
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 2 fighters and 1 transport moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 bomber and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 31 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Belorussia
            1 artillery moved from Russia to Belorussia
            2 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 artillery and 1 infantry moved from Caucasus to Ukraine
            2 armour moved from Russia to Karelia S.S.R.
            1 fighter moved from Caucasus to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Caucasus to Belorussia
            1 bomber moved from Novosibirsk to Karelia S.S.R.
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 3 armour
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 :  3/5 hits
                    Germans roll dice for 3 armour in Belorussia, round 2 :  2/3 hits
                    3 armour owned by the Germans and 2 infantry owned by the Russians lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Germans: 3 armour
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  2/2 hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 artillery and 4 infantry
                Italians defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Eastern Ukraine, round 2 :  2/5 hits
                    Italians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 :  0/3 hits
                    2 infantry owned by the Italians lost in Eastern Ukraine
                    Russians roll dice for 1 artillery and 4 infantry in Eastern Ukraine, round 3 :  2/5 hits
                    Italians roll dice for 1 armour in Eastern Ukraine, round 3 :  0/1 hits
                    1 armour owned by the Italians lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 armour and 2 infantry
            Battle in Karelia S.S.R.
                Russians attack with 2 armour and 1 bomber
                Germans defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                    AA fire in Karelia S.S.R. :  0/1 hits
                    Russians roll dice for 2 armour and 1 bomber in Karelia S.S.R., round 2 :  2/3 hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Kiangsu to Suiyuan
            1 bomber moved from Karelia S.S.R. to Urals
            1 aaGun moved from Russia to Urals
            1 infantry moved from Urals to Russia
            1 fighter moved from Belorussia to Russia
            1 armour moved from Caucasus to Russia
            3 infantry moved from Caucasus to Eastern Ukraine
            1 aaGun moved from Caucasus to Eastern Ukraine
    
        Place Units - Russians
            4 armour placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 30 PUs
    

    R3.tsvg


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Poland to Eastern Ukraine
            1 armour moved from East Poland to Eastern Ukraine
            3 infantry moved from East Poland to Eastern Ukraine
            1 bomber moved from Germany to Eastern Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Germany to Ukraine
            1 fighter moved from Poland to Eastern Ukraine
            1 bomber moved from Germany to Eastern Ukraine
            1 fighter moved from 5 Sea Zone to Karelia S.S.R.
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun, 2 armour and 1 factory
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Eastern Ukraine
                Germans attack with 2 armour, 2 bombers, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 1 artillery and 7 infantry
                    AA fire in Eastern Ukraine : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 2 armour, 2 bombers and 3 infantry in Eastern Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 7 infantry in Eastern Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 2 armour, 2 bombers and 1 infantry in Eastern Ukraine, round 3 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Eastern Ukraine, round 3 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 2 armour and 2 bombers in Eastern Ukraine, round 4 : 3/4 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for Russians: 1 artillery and 7 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Ukraine to Germany
            1 infantry moved from Poland to Baltic States
            3 infantry moved from Germany to Poland
            1 armour moved from Germany to East Poland
            1 fighter moved from Ukraine to East Poland
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 infantry moved from Germany to France
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
    
        Place Units - Germans
            1 transport placed in 5 Sea Zone
            5 armour, 1 bomber and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    AA fire in Eastern Ukraine : : 0.50
    AA fire in Karelia S.S.R. : : -0.17
    Russians : -2.67
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 3
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls :  0/1 hits
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - British
            1 artillery moved from Persia to India
            2 infantry moved from Persia to India
            1 armour moved from Trans-Jordan to India
            1 infantry moved from French Indo-China Thailand to Kwangtung
                  British take Kwangtung from Japanese
            1 bomber moved from Caucasus to 5 Sea Zone
            4 fighters moved from United Kingdom to 5 Sea Zone
            2 bombers moved from United Kingdom to 5 Sea Zone
            1 fighter moved from Caucasus to India
    
        Combat - British
            Battle in India
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 aaGun, 1 armour and 1 infantry
                    AA fire in India :  1/1 hits
                    1 fighter owned by the British lost in India
                    British roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 :  1/4 hits
                    Japanese roll dice for 1 armour and 1 infantry in India, round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 armour, 1 artillery and 2 infantry in India, round 3 :  1/4 hits
                    Japanese roll dice for 1 armour in India, round 3 :  0/1 hits
                    1 armour owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in 5 Sea Zone
                British attack with 3 bombers and 4 fighters
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                1 submarine owned by the Germans Submerged
                    British roll dice for 3 bombers and 4 fighters in 5 Sea Zone, round 2 :  6/7 hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 5 Sea Zone, round 2 :  3/5 hits
                    1 carrier owned by the Germans, 2 fighters owned by the Germans, 3 fighters owned by the British, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 3 bombers and 1 fighter remaining. Battle score for attacker is 38
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Casualties for British: 3 fighters
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            3 bombers moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier, 2 destroyers and 2 transports placed in 7 Sea Zone
            1 fighter placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    UK3.tsvg


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
            1 armour moved from Italy to France
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    I have to resolve the sz7 battle via TripleA’s rolling dice (see attached image) as I edit the destroyer to move to the sea zone and computer didn’t recognize it. Your sub actually did well and managed to kill both my carrier and destroyer(!) and my fighter died itself because there was no landing space…(I assume your sub fight till death after my destroyer was killed, US3.tsvg but if you have questions please let me know)

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls :  1/1 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
    
        Activate Technology - Americans
            Americans activating Long Range Aircraft
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 9 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to France
            1 armour and 1 artillery moved from 7 Sea Zone to France
            1 fighter moved from Eastern United States to France
            2 fighters moved from 46 Sea Zone to 36 Sea Zone
            1 fighter moved from Manchuria to 36 Sea Zone
            1 bomber moved from Midway to 36 Sea Zone
            2 bombers moved from Manchuria to 36 Sea Zone
            1 bomber moved from Western United States to 36 Sea Zone
            2 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 battleship moved from 52 Sea Zone to 50 Sea Zone
            1 carrier moved from 9 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 9 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Battle in Philippine Islands
                Americans attack with 4 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship in Philippine Islands, round 2 :  0/1 hits
                    Americans roll dice for 4 infantry in Philippine Islands, round 2 :  1/4 hits
                    Japanese roll dice for 2 infantry in Philippine Islands, round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Americans roll dice for 4 infantry in Philippine Islands, round 3 :  1/4 hits
                    Japanese roll dice for 1 infantry in Philippine Islands, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                Americans win, taking Philippine Islands from Japanese with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 7 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier and 2 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
            Battle in 36 Sea Zone
                Americans attack with 4 bombers and 3 fighters
                Japanese defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 4 bombers and 3 fighters in 36 Sea Zone, round 2 :  5/7 hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 36 Sea Zone, round 2 :  1/4 hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans winAmericans win with 1 carrier and 2 transports remaining with 4 bombers and 2 fighters remaining. Battle score for attacker is 51
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 1 transport
            Battle in France
                Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 armour
                    AA fire in France :  0/1 hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 :  2/5 hits
                    Germans roll dice for 1 armour and 3 infantry in France, round 2 :  1/4 hits
                    1 infantry owned by the Americans and 2 infantry owned by the Germans lost in France
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 :  2/4 hits
                    Germans roll dice for 1 armour and 1 infantry in France, round 3 :  0/2 hits
                    1 armour owned by the Italians and 1 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 armour
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from France to 7 Sea Zone
            1 destroyer moved from 52 Sea Zone to 50 Sea Zone
            1 destroyer moved from 46 Sea Zone to 50 Sea Zone
            2 fighters moved from 36 Sea Zone to 50 Sea Zone
            1 carrier moved from 46 Sea Zone to 50 Sea Zone
            4 bombers moved from 36 Sea Zone to Yunnan
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 18 Sea Zone
            1 armour and 1 infantry placed in Brazil
            1 bomber placed in Western United States
            1 fighter placed in Western United States
            1 carrier placed in 56 Sea Zone
            Americans undo move 4.
            1 fighter placed in 56 Sea Zone
    
        Non Combat Move - Chinese
            5 infantry moved from Kiangsu to Manchuria
            1 infantry moved from Sikang to Hupeh
            1 infantry moved from Fukien to Kiangsu
    
        Place Units - Chinese
            3 infantry placed in Fukien
            1 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 47 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    ![0_1574870422252_画板.png](Uploading 100%) 画板.jpg


  • That game is done. What a terrible performance. Practically embarrassing.


  • I’ll start a new game and see if I can correct some of these mistakes.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Burma to Yunnan
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 fighter moved from 51 Sea Zone to 53 Sea Zone
            1 bomber moved from Japan to 53 Sea Zone
            1 fighter moved from 38 Sea Zone to 35 Sea Zone
            1 battleship moved from 38 Sea Zone to 35 Sea Zone
            1 fighter moved from Formosa to 35 Sea Zone
            1 fighter moved from Japan to Buryatia S.S.R.
            1 fighter moved from 38 Sea Zone to 53 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Buryatia S.S.R.
                1 fighter owned by the Japanese retreated
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
                Russians win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship and 2 fighters
                British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese roll dice for 1 battleship and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship and 1 fighter in 35 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 fighter in 35 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 battleship and 2 fighters
                Casualties for British: 1 carrier and 1 destroyer
            Battle in 53 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans lost in 53 Sea Zone
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 53 Sea Zone
                    Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 32
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 2 infantry
                1 fighter owned by the British forced to land in India
    
        Non Combat Move - Japanese
            1 bomber moved from 53 Sea Zone to Caroline Islands
            1 fighter moved from 53 Sea Zone to 51 Sea Zone
            1 fighter moved from Buryatia S.S.R. to Manchuria
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from 53 Sea Zone to 51 Sea Zone
            1 carrier moved from 38 Sea Zone to 36 Sea Zone
            1 cruiser moved from 50 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : -2.00
    Chinese : 0.67
    Russians : 1.00
    Japanese : -0.83
    

    Savegame

  • '19 '18 '17 '16 '15

    No embarrassing at all. It’s part of learning experience : -) You will do just fine.

  • '19 '18 '17 '16 '15

    Again I was not able to use your posted file to play as it did not let me post…so I edit a file to match result to repost.

    This will be an interesting game - seems like both of us had a less than desired starting round!
    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
            3 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            3 infantry moved from Archangel to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Archangel to Belorussia
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Eastern Ukraine, round 2 :  1/7 hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 :  2/5 hits
                    1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Eastern Ukraine
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 3 :  3/5 hits
                    Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 :  2/4 hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 artillery, 1 bomber and 1 fighter in Eastern Ukraine, round 4 :  0/3 hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 :  1/1 hits
                    1 artillery owned by the Russians lost in Eastern Ukraine
                 retreated to Eastern Ukraine
                Germans win with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Belorussia
                Russians attack with 1 armour and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 :  1/5 hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 :  1/3 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 :  2/4 hits
                    Germans roll dice for 2 infantry in Belorussia, round 3 :  1/2 hits
                    2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 :  0/4 hits
                    Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 :  2/3 hits
                    2 infantry owned by the Russians lost in Ukraine
                1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
                Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Ukraine to Caucasus
            2 infantry moved from Kazakh S.S.R. to Caucasus
            2 armour moved from Russia to Caucasus
            1 aaGun moved from Karelia S.S.R. to Archangel
            2 infantry moved from Karelia S.S.R. to Archangel
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Urals to Russia
            1 infantry moved from Evenki National Okrug to Urals
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            3 infantry moved from Soviet Far East to Yakut S.S.R.
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 bomber moved from Eastern Ukraine to Russia
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
    
        Place Units - Russians
            2 armour placed in Caucasus
            2 infantry placed in Caucasus
            2 artilleries placed in Russia
            Russians undo move 1.
            2 armour placed in Russia
            Russians undo move 3.
            1 armour placed in Caucasus
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    
  • '19 '18 '17 '16 '15


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 8 Sea Zone to 2 Sea Zone
            1 fighter moved from France to 12 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 bomber moved from Germany to 2 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 infantry moved from East Poland to Belorussia
            1 artillery moved from East Poland to Belorussia
            1 armour moved from Eastern Ukraine to Belorussia
            1 fighter moved from East Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 fighter moved from Bulgaria Romania to 15 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 artillery moved from Morocco Algeria to 13 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 artillery moved from 15 Sea Zone to Egypt
            1 infantry moved from Libya to Egypt
            1 armour moved from Libya to Egypt
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in 15 Sea Zone
                Germans attack with 1 fighter and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in 15 Sea Zone
                    British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 transport owned by the Germans retreated to 14 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter
            Battle in Egypt
                Germans attack with 1 armour and 1 infantry
                British defend with 1 armour, 1 fighter and 3 infantry
                    Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 infantry
            Battle in 2 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 2 submarines
                British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
                    British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Russians lost in 2 Sea Zone
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 2 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 41
                Casualties for Russians: 1 submarine
                Casualties for British: 1 battleship, 1 destroyer and 1 transport
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 2 Sea Zone to Norway
            1 bomber moved from 2 Sea Zone to Norway
            1 fighter moved from 12 Sea Zone to Libya
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Ukraine to Eastern Ukraine
            1 armour moved from Ukraine to Belorussia
            1 fighter moved from Belorussia to Baltic States
            2 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Poland to East Poland
            2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 armour moved from Poland to Ukraine
            2 infantry moved from Baltic States to Belorussia
            1 armour moved from Bulgaria Romania to Belorussia
            2 armour moved from Germany to East Poland
            2 infantry moved from Germany to France
            1 armour moved from France to Czechoslovakia Hungary
            1 armour moved from Northwestern Europe to Czechoslovakia Hungary
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 infantry moved from Finland to Karelia S.S.R.
    
        Place Units - Germans
            1 bomber, 1 fighter and 3 infantry placed in Germany
            1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : -0.33
    Russians : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 factory and 1 fighter; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 cruiser moved from 1 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Norway
            2 fighters moved from United Kingdom to Norway
            1 bomber moved from United Kingdom to Norway
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            2 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
    
        Combat - British
            Battle in Norway
                British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 bomber, 1 fighter and 3 infantry
                    British roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 :  5/5 hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Norway, round 2 :  1/5 hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
                Casualties for British: 1 infantry
            Battle in East Indies
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in East Indies, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 :  1/1 hits
                    1 infantry owned by the British lost in East Indies
                    British roll dice for 1 infantry in East Indies, round 3 :  0/1 hits
                    Japanese roll dice for 1 infantry in East Indies, round 3 :  1/1 hits
                    1 infantry owned by the British lost in East Indies
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to India
            1 fighter moved from Australia to India
            1 artillery and 1 infantry moved from Trans-Jordan to Persia
            1 armour moved from Egypt to Persia
            1 destroyer moved from 15 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Persia
            2 fighters moved from Norway to United Kingdom
            1 bomber moved from Norway to United Kingdom
    
        Place Units - British
            1 factory placed in India
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 42 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
    

    Br1.tsvg


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Libya to Egypt
            1 fighter moved from Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 artillery moved from 14 Sea Zone to Libya
            1 armour moved from Italy to France
            1 armour moved from Balkans to Ukraine
            2 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 17 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 battleship moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 10 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to 16 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 infantry moved from Australia to 33 Sea Zone
            1 destroyer moved from 29 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from India to Southeast Asia
            1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Southeast Asia
            1 infantry moved from India to Southeast Asia
            1 infantry moved from India to Southeast Asia
    
        Combat - British
            Battle in 16 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 16 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                British attack with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    British roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 submarine owned by the British lost in 6 Sea Zone
                British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 1 battleship and 1 submarine
                Casualties for British: 1 submarine
            Battle in 31 Sea Zone
                British attack with 1 destroyer, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 31 Sea Zone
                    British roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 31 Sea Zone
                1 transport owned by the British retreated to 29 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Southeast Asia
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Southeast Asia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Southeast Asia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Southeast Asia
                    British roll dice for 1 fighter and 1 infantry in Southeast Asia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Southeast Asia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Southeast Asia
                    British roll dice for 1 fighter and 1 infantry in Southeast Asia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Southeast Asia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Southeast Asia, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Southeast Asia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Southeast Asia
                British win, taking Southeast Asia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Southeast Asia to India
            1 transport moved from 29 Sea Zone to 27 Sea Zone
            1 armour moved from Anglo-Egypt Sudan to India
            1 bomber moved from 16 Sea Zone to Anglo-Egypt Sudan
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 fighter moved from 6 Sea Zone to Archangel
    
        Place Units - British
            1 infantry placed in India
            1 armour placed in United Kingdom
            1 infantry placed in Australia
    
        Turn Complete - British
            British collect 13 PUs; end with 13 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -3.67
    Japanese : -0.50
    

    Savegame


  • Ignore this savegame, it’s supposed to go in a different thread. I don’t know what the heck happened. I’m trying to get my friends into playing this game because I enjoy it so much so I started him out on the ‘simpler’ 1941 version.

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    It is a great game indeed and it is addictive isn’t it ;-)
    1941 is a great intro. And actually it is fun to start with

  • '19 '18 '17 '16 '15

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 bombers and 1 carrier; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to 12 Sea Zone
            1 fighter moved from Hawaiian Islands to 51 Sea Zone
            1 battleship moved from 56 Sea Zone to 51 Sea Zone
            1 submarine moved from 56 Sea Zone to 51 Sea Zone
            1 cruiser moved from 56 Sea Zone to 51 Sea Zone
            1 bomber moved from Western United States to 51 Sea Zone
    
        Combat - Americans
            Battle in 51 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Americans roll dice for 1 submarine in 51 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 51 Sea Zone, round 2 :  2/4 hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 51 Sea Zone, round 2 :  3/4 hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 51 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 51 Sea Zone, round 3 :  2/3 hits
                    Japanese roll dice for 2 fighters in 51 Sea Zone, round 3 :  1/2 hits
                    1 battleship owned by the Americans and 2 fighters owned by the Japanese lost in 51 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 battleship, 1 cruiser and 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
            Battle in 12 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 3 :  0/2 hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 4 :  1/2 hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 4 :  0/1 hits
                    1 destroyer owned by the Germans lost in 12 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 51 Sea Zone to Hawaiian Islands
            1 bomber moved from 51 Sea Zone to Hawaiian Islands
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 transport moved from 10 Sea Zone to 20 Sea Zone
            1 infantry moved from Central United States to Mexico
            1 armour moved from Eastern United States to Panama
            1 bomber moved from 12 Sea Zone to Western United States
            1 bomber moved from Eastern United States to Western United States
            1 artillery moved from Eastern United States to Panama
            1 transport moved from 10 Sea Zone to 19 Sea Zone
            2 infantry moved from Eastern United States to Panama
            1 fighter moved from Eastern United States to 56 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            2 bombers placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Hupeh to Yunnan
            1 infantry moved from Fukien to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuan to Ningxia
            1 infantry moved from Ningxia to Sikang
            1 infantry moved from Chinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
    

    US1.tsvg


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 factory and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Suiyuan
                  Japanese take Suiyuan from Chinese
            1 infantry moved from Kiangsu to Hupeh
                  Japanese take Hupeh from Chinese
            1 infantry moved from Kiangsu to Fukien
                  Japanese take Fukien from Chinese
            1 fighter moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 submarine moved from 53 Sea Zone to 48 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 38 Sea Zone to 36 Sea Zone
            1 fighter moved from 62 Sea Zone to 36 Sea Zone
            1 fighter moved from Manchuria to 62 Sea Zone
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Caroline Islands to New Guinea
            1 infantry moved from Kwangtung to Fukien
    
        Place Units - Japanese
            1 destroyer, 1 fighter and 1 submarine placed in 62 Sea Zone
            1 factory placed in East Indies
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

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