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    gribble

    @gribble

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    Best posts made by gribble

    • RE: Anniversary Edition, gribble(Axis) vs CrazyIvan(Allies), default settings.

      @CrazyIvan I think you did a fine job for your first time. As for tips, just try to keep in mind the national objectives for each country, it all adds up to a lot of cash. Also, I think the axis was close to winning via the projection of power; that’s 13 major cities. That’s also an option that can be selected at the beginning; the default is on, so I’m just assuming it was left on. Let me know via PM if you have specific questions and I’ll try to help with my limited knowledge.

      posted in Play Boardgames
      G
      gribble
    • Looking for opponent for Anniversary

      I have played A&A 1941 quite a bit and have Anniversary at home but no one to really play with at the moment. So I’m looking for others to play with for the 1941 or 42 setup, it doesn’t matter to me.

      Thanks.

      posted in Find Online Players
      G
      gribble
    • RE: AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!

      Russia is making some inroads on the Reich. This game is more interesting as I’m getting stomped a little less.

      posted in Play Boardgames
      G
      gribble

    Latest posts made by gribble

    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Egypt to French Equatorial Africa
                    Italians take Anglo-Egypt Sudan from British
                    Italians take French Equatorial Africa from British
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 artillery moved from Italy to 14 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Trans-Jordan
              1 artillery moved from 15 Sea Zone to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Italy to France
              1 artillery moved from Italy to France
              1 fighter moved from Libya to France
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in France
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 aaGun, 1 armour and 1 artillery
                      British roll AA dice in France : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
                      British roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in France
                  Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour and 1 artillery
      
          Non Combat Move - Italians
              1 fighter moved from France to Italy
      
          Place Units - Italians
              1 artillery, 1 fighter and 1 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      British AA : -0.17
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 48 Sea Zone to 39 Sea Zone
              1 fighter moved from 37 Sea Zone to 39 Sea Zone
              4 fighters moved from 53 Sea Zone to 44 Sea Zone
              1 infantry moved from New Guinea to 48 Sea Zone
              1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
              2 infantry moved from Borneo to 49 Sea Zone
              1 infantry moved from Fukien to 61 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
              2 infantry moved from 50 Sea Zone to Philippine Islands
              2 transports moved from 50 Sea Zone to 62 Sea Zone
              3 infantry moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              2 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from Manchuria to Buryatia S.S.R.
              2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              1 fighter moved from French Indo-China Thailand to Philippine Islands
              1 cruiser moved from 61 Sea Zone to 62 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to New Zealand
                    Japanese take New Zealand from British
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 4 fighters
                  Americans defend with 1 carrier, 1 destroyer and 1 fighter
                      Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone
                  Japanese win with 4 fighters remaining. Battle score for attacker is 32
                  Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
              Battle in Philippine Islands
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 fighter and 5 infantry
                  Russians defend with 5 infantry
                      Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 1.83 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 5 infantry
              Battle in 39 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 39 Sea Zone
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
      
          Non Combat Move - Japanese
              1 fighter moved from Philippine Islands to 50 Sea Zone
              1 fighter moved from 39 Sea Zone to 50 Sea Zone
              1 carrier moved from 37 Sea Zone to 50 Sea Zone
              4 fighters moved from 44 Sea Zone to 53 Sea Zone
              1 fighter moved from Buryatia S.S.R. to Manchuria
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Manchuria
              1 fighter placed in Japan
              1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Japanese regular : 0.50
      Japanese rolls : 0.00
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Germany to 5 Sea Zone
              1 artillery moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 artillery moved from 5 Sea Zone to Karelia S.S.R.
              2 infantry moved from Finland to Karelia S.S.R.
              1 bomber moved from Libya to Karelia S.S.R.
              1 transport moved from 15 Sea Zone to 13 Sea Zone
              2 infantry moved from France to 13 Sea Zone
              2 infantry moved from 13 Sea Zone to Morocco Algeria
              1 armour moved from Libya to Morocco Algeria
              1 infantry moved from Poland to Baltic States
              2 infantry moved from East Poland to Baltic States
              1 artillery moved from East Poland to Baltic States
              1 fighter moved from Bulgaria Romania to Baltic States
              1 fighter moved from France to Baltic States
              6 armour moved from East Poland to Baltic States
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 1 artillery, 1 bomber and 3 infantry
                  Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
                      Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.67 expected hits
                      Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.67 expected hits
                      2 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
                  Casualties for Russians: 2 armour and 2 infantry
              Battle in Baltic States
                  Germans attack with 6 armour, 1 artillery, 2 fighters and 3 infantry
                  Russians defend with 1 armour, 1 artillery and 4 infantry
                      Germans roll dice for 6 armour, 1 artillery, 2 fighters and 3 infantry in Baltic States, round 2 : 6/12 hits, 5.00 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
                      4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 armour, 1 artillery and 4 infantry
              Battle in Morocco Algeria
                  Germans attack with 1 armour and 2 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                      Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery in Morocco Algeria, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Morocco Algeria
                  Germans win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Germany to France
              1 infantry moved from Germany to France
              5 infantry moved from Germany to Poland
              1 bomber moved from Karelia S.S.R. to Finland
              1 aaGun moved from Germany to France
              1 fighter moved from Baltic States to Bulgaria Romania
              1 fighter moved from Baltic States to Poland
      
          Place Units - Germans
              1 submarine placed in 5 Sea Zone
              1 fighter and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 35 PUs; end with 36 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Russians regular : -1.83
      Germans regular : 3.67
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 armour moved from Italy to 14 Sea Zone
              1 infantry moved from Italy to 14 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 fighter moved from Italy to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              1 infantry moved from Libya to Egypt
              1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 1 armour, 1 fighter and 2 infantry
                  British defend with 1 armour and 1 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Libya
              1 infantry moved from Libya to Morocco Algeria
              2 infantry moved from Balkans to Bulgaria Romania
              1 armour moved from Balkans to Bulgaria Romania
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 12 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.83
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 53 Sea Zone
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              2 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              3 infantry moved from 50 Sea Zone to Philippine Islands
              1 artillery moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 artillery moved from 61 Sea Zone to Kwangtung
              1 fighter moved from 61 Sea Zone to 35 Sea Zone
              1 fighter moved from 61 Sea Zone to 35 Sea Zone
              2 infantry moved from Kiangsu to Fukien
              3 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from Formosa to Fukien
              1 infantry moved from Manchuria to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
              2 fighters moved from 57 Sea Zone to 53 Sea Zone
              2 fighters moved from 57 Sea Zone to 56 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
              1 infantry moved from 48 Sea Zone to New Guinea
                    Japanese take New Guinea from British
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kwangtung
                  British win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 56 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship and 2 transports
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans lost in 50 Sea Zone
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 artillery and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Philippine Islands
                      Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                      Japanese roll dice for 1 artillery in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Philippine Islands
                  Americans win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 artillery and 3 infantry
                  Casualties for Americans: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                      1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Burma
                  Japanese attack with 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 3 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is 20
                  Casualties for Americans: 1 battleship
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Suiyuan to Manchuria
              1 fighter moved from Fukien to French Indo-China Thailand
              1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 carrier moved from 61 Sea Zone to 37 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 56 Sea Zone to 53 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 26 PUs; end with 28 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 3.00
      Japanese regular : 0.00
      British regular : 2.67
      

      Savegame

      posted in Play Boardgames
      G
      gribble
    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 submarine moved from 7 Sea Zone to 12 Sea Zone
              1 submarine moved from 7 Sea Zone to 9 Sea Zone
              1 fighter moved from Northwestern Europe to 12 Sea Zone
              1 fighter moved from Germany to 12 Sea Zone
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
              1 fighter moved from Norway to 6 Sea Zone
              1 infantry moved from France to 13 Sea Zone
              1 armour moved from France to 13 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
              1 armour moved from Libya to Egypt
              1 infantry moved from Libya to Egypt
              1 artillery moved from Libya to Egypt
              1 infantry moved from 15 Sea Zone to Egypt
              1 armour moved from 15 Sea Zone to Egypt
              1 bomber moved from Germany to Egypt
              1 infantry moved from Germany to 5 Sea Zone
              1 artillery moved from Germany to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Baltic States
              1 artillery moved from 5 Sea Zone to Baltic States
              1 infantry moved from Poland to Baltic States
              1 artillery moved from Poland to Baltic States
              1 infantry moved from Bulgaria Romania to East Poland
              1 artillery moved from Bulgaria Romania to East Poland
              1 infantry moved from Poland to East Poland
              1 fighter moved from Poland to Baltic States
              2 armour moved from Bulgaria Romania to East Poland
              2 armour moved from Czechoslovakia Hungary to East Poland
              2 armour moved from Poland to East Poland
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 fighter and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 6 Sea Zone
                  1 fighter owned by the Germans retreated
                  British win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in East Poland
                  Germans attack with 6 armour, 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 6 armour, 1 artillery and 2 infantry in East Poland, round 2 : 5/9 hits, 3.83 expected hits
                      Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in East Poland
                  Germans win, taking East Poland from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in 9 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Egypt
                  Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                      Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                  1 bomber owned by the Germans retreated
                  1 armour owned by the Germans retreated to Libya
                  British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                  Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in 12 Sea Zone
                  Germans attack with 2 fighters and 1 submarine
                  British defend with 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 submarine owned by the Germans lost in 12 Sea Zone
                      Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                      2 fighters owned by the Germans lost in 12 Sea Zone
                  British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -26
                  Casualties for Germans: 2 fighters and 1 submarine
              Battle in Baltic States
                  Germans attack with 2 artilleries, 1 fighter and 2 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Poland to Baltic States
              1 infantry moved from Norway to Finland
              1 infantry moved from Germany to France
              1 infantry moved from Germany to Poland
              1 fighter moved from 6 Sea Zone to Bulgaria Romania
              1 infantry moved from Bulgaria Romania to East Poland
              1 bomber moved from Egypt to Libya
              1 fighter moved from Baltic States to France
      
          Place Units - Germans
              1 artillery and 9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 33 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : -0.17
      British regular : 4.50
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 54 PUs; 1 techTokens; 
              Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; 
      
          Combat Move - Germans
              1 transport moved from 15 Sea Zone to 13 Sea Zone
              1 infantry moved from Morocco Algeria to 13 Sea Zone
              1 infantry moved from 13 Sea Zone to Gibraltar
              1 infantry moved from East Poland to Ukraine
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Trans-Jordan to Persia
                    Germans take Persia from British
              1 fighter moved from Karelia S.S.R. to Russia
              1 bomber moved from Karelia S.S.R. to Russia
              1 bomber moved from Germany to Russia
              1 armour moved from Ukraine to Russia
                    Germans take Eastern Ukraine from Russians
              1 armour moved from East Poland to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 2 armour, 2 bombers and 1 fighter
                  Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
                      Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                      1 bomber owned by the Germans lost in Russia
                      Germans roll dice for 2 armour, 1 bomber and 1 fighter in Russia, round 2 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 : 2/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia
                      Germans roll dice for 1 armour and 1 bomber in Russia, round 3 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia
                  Germans captures 40PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -21
                  Casualties for Germans: 1 armour, 2 bombers and 1 fighter
                  Casualties for Russians: 1 armour, 1 fighter and 1 infantry
      
          Non Combat Move - Germans
              1 armour moved from Norway to Karelia S.S.R.
              1 infantry moved from Karelia S.S.R. to Finland
              1 artillery moved from Germany to Poland
              2 infantry moved from Germany to France
              1 infantry moved from Germany to France
              1 infantry moved from Germany to Northwestern Europe
              3 infantry moved from Germany to Poland
              1 fighter moved from Germany to Karelia S.S.R.
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              3 armour, 1 bomber and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 89 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 99 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 104 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : 0.83
      Germans regular : -0.33
      Russians AA : 0.50
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens; 
              Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Italians
              1 artillery moved from Egypt to 15 Sea Zone
              1 artillery and 1 transport moved from 15 Sea Zone to 13 Sea Zone
              1 infantry moved from Morocco Algeria to 13 Sea Zone
              1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone
              1 infantry moved from Egypt to Anglo-Egypt Sudan
                    Italians take Anglo-Egypt Sudan from British
              1 infantry moved from 13 Sea Zone to Gibraltar
              1 artillery moved from 13 Sea Zone to Gibraltar
              2 infantry moved from Italy to France
      
          Combat - Italians
              Battle in Gibraltar
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 armour; Americans defend with 1 bomber
                      Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 armour and 1 bomber in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 bomber
                  Casualties for British: 1 armour
      
          Non Combat Move - Italians
              1 fighter moved from Libya to Ukraine
              1 fighter moved from Italy to Karelia S.S.R.
      
          Place Units - Italians
              1 armour, 1 artillery and 3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
              Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      British regular : 0.33
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from East Indies to 38 Sea Zone
              1 artillery moved from East Indies to 38 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
              1 transport moved from 35 Sea Zone to 38 Sea Zone
              1 infantry moved from East Indies to 38 Sea Zone
              1 armour moved from East Indies to 38 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              1 armour moved from 35 Sea Zone to India
              1 artillery moved from 35 Sea Zone to India
              1 fighter moved from French Indo-China Thailand to India
              2 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 armour moved from Stanovoj Chrebet to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Yakut S.S.R.
              1 infantry moved from Suiyuan to Ningxia
              1 armour moved from Manchuria to Ningxia
              2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to Kwangtung
              1 fighter moved from Kiangsu to Kwangtung
              1 cruiser moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from Kiangsu to Fukien
              1 fighter moved from Buryatia S.S.R. to Fukien
              2 artilleries moved from New Zealand to 42 Sea Zone
              2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone
              1 infantry moved from Solomon Islands to 46 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 46 Sea Zone to 47 Sea Zone
              1 infantry moved from 47 Sea Zone to Australia
              2 artilleries moved from 47 Sea Zone to Australia
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 47 Sea Zone
              2 fighters moved from 47 Sea Zone to Australia
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Fukien
                  1 fighter owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangtung
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Australia
                  Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                  British defend with 1 aaGun, 1 artillery and 2 infantry
                      British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Australia, round 2 : 4/5 hits, 2.33 expected hits
                      British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia
                  Japanese win, taking Australia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in Ningxia
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Ningxia
                  1 armour owned by the Japanese retreated to Suiyuan
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in India
                  Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  British defend with 1 aaGun, 1 armour, 1 factory and 1 fighter
                      British roll AA dice in India : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/5 hits, 2.00 expected hits
                      British roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 0/4 hits, 1.83 expected hits
                      British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in India
                      Japanese roll dice for 1 armour, 1 artillery and 1 fighter in India, round 4 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
                  Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for British: 1 armour and 1 fighter
      
          Non Combat Move - Japanese
              1 fighter moved from India to French Indo-China Thailand
              2 infantry moved from Manchuria to Kiangsu
              1 fighter moved from Fukien to Manchuria
              1 fighter moved from Kwangtung to French Indo-China Thailand
              2 fighters moved from Australia to 47 Sea Zone
              1 carrier, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - Japanese
              1 carrier and 1 fighter placed in 62 Sea Zone
              4 infantry placed in Japan
              4 infantry placed in East Indies
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Japanese regular : -3.83
      British AA : -0.50
      British regular : 2.17
      

      Savegame

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    • RE: Gribble and Cardo Anniv 41 w/some house rules

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Research Technology - Germans
              Germans spend 0 on tech rolls
                  Germans rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Germans
              Germans repair damage of 2x factory; Remaining resources: 45 PUs; 1 techTokens; 
              Germans buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 2 PUs; 1 techTokens; 
      
          Combat Move - Germans
              4 infantry moved from Poland to East Poland
              1 armour moved from Germany to East Poland
              1 armour moved from Karelia S.S.R. to Archangel
              1 armour moved from Karelia S.S.R. to Archangel
              1 fighter moved from Baltic States to Archangel
              1 bomber moved from Germany to East Poland
              1 armour moved from Bulgaria Romania to Ukraine
              1 fighter moved from Germany to East Poland
              1 armour moved from Karelia S.S.R. to Norway
                    Germans take Finland from Russians
                    Germans take Norway from British
              3 infantry moved from Bulgaria Romania to Ukraine
              1 infantry moved from Bulgaria Romania to 16 Sea Zone
              1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Trans-Jordan
                    Germans take Trans-Jordan from British
      
          Combat - Germans
              Battle in East Poland
                  Germans attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
                  Americans defend with 1 fighter; Russians defend with 4 armour
                      Germans roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in East Poland, round 2 : 2/7 hits, 2.33 expected hits
                      Russians roll dice for 4 armour and 1 fighter in East Poland, round 2 : 0/5 hits, 2.67 expected hits
                      2 armour owned by the Russians lost in East Poland
                      Germans roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in East Poland, round 3 : 4/7 hits, 2.33 expected hits
                      Russians roll dice for 2 armour and 1 fighter in East Poland, round 3 : 2/3 hits, 1.67 expected hits
                      2 armour owned by the Russians, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in East Poland
                  Germans win, taking East Poland from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 24
                  Casualties for Russians: 4 armour
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 1 fighter
              Battle in Ukraine
                  Germans attack with 1 armour and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 2 armour and 1 fighter
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 1 fighter in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Archangel to Karelia S.S.R.
              1 bomber moved from East Poland to Karelia S.S.R.
              1 fighter moved from East Poland to Germany
              1 infantry moved from Germany to Northwestern Europe
              3 infantry moved from Germany to France
              1 infantry moved from Germany to Poland
      
          Place Units - Germans
              2 infantry placed in Karelia S.S.R.
              1 artillery, 1 bomber and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 43 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Germans rolls : 0.00
      Russians regular : -3.33
      Germans regular : -0.17
      

      Savegame

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