Gribble and Cardo Anniv 41 w/some house rules


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 2 armour and 3 infantry; Remaining resources: 13 PUs; 1 techTokens; 
    
        Combat Move - Russians
            2 armour and 2 infantry moved from Caucasus to Ukraine
            1 fighter moved from Russia to Ukraine
            3 armour, 1 fighter and 2 infantry moved from Russia to Archangel
            2 infantry moved from Eastern Ukraine to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 armour, 1 fighter and 2 infantry
                Germans defend with 1 armour and 3 infantry
                    Russians roll dice for 2 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 armour and 1 fighter in Ukraine, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 2 armour and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 3 armour, 1 fighter and 2 infantry
                Germans defend with 2 armour
                    Russians roll dice for 3 armour, 1 fighter and 2 infantry in Archangel, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 3 armour, 1 fighter and 1 infantry in Archangel, round 3 : 4/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Ukraine to Caucasus
    
        Place Units - Russians
            1 armour and 2 infantry placed in Caucasus
            1 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 35 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Germans regular : 2.50
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from East Indies to 38 Sea Zone
            1 artillery moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 armour moved from East Indies to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            1 armour moved from 35 Sea Zone to India
            1 artillery moved from 35 Sea Zone to India
            1 fighter moved from French Indo-China Thailand to India
            2 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Stanovoj Chrebet to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Suiyuan to Ningxia
            1 armour moved from Manchuria to Ningxia
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 cruiser moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Kiangsu to Fukien
            1 fighter moved from Buryatia S.S.R. to Fukien
            2 artilleries moved from New Zealand to 42 Sea Zone
            2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Solomon Islands to 46 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to Australia
            2 artilleries moved from 47 Sea Zone to Australia
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 47 Sea Zone
            2 fighters moved from 47 Sea Zone to Australia
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fukien
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Australia
                Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Australia, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Ningxia
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ningxia
                1 armour owned by the Japanese retreated to Suiyuan
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                British defend with 1 aaGun, 1 armour, 1 factory and 1 fighter
                    British roll AA dice in India : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 1 artillery and 1 fighter in India, round 4 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
                Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 armour and 1 fighter
    
        Non Combat Move - Japanese
            1 fighter moved from India to French Indo-China Thailand
            2 infantry moved from Manchuria to Kiangsu
            1 fighter moved from Fukien to Manchuria
            1 fighter moved from Kwangtung to French Indo-China Thailand
            2 fighters moved from Australia to 47 Sea Zone
            1 carrier, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 62 Sea Zone
            4 infantry placed in Japan
            4 infantry placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -3.83
    British AA : -0.50
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 3,3,1 and gets 0 hits
    
        Purchase Units - British
            British buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 5 PUs; 3 techTokens; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 9 Sea Zone to 10 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 infantry moved from 7 Sea Zone to France
            1 fighter moved from Gibraltar to France
            1 armour, 1 artillery and 1 infantry moved from Burma to India
    
        Combat - British
            Battle in France
                British attack with 2 armour, 1 fighter and 2 infantry
                Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 armour and 1 infantry
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 4 infantry in France, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the British lost in France
                    British roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 4 infantry in France, round 3 : 1/5 hits, 1.83 expected hits
                    3 infantry owned by the Germans and 1 armour owned by the British lost in France
                    British roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in France, round 4 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in France
                    British roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in France
                British win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 2 armour and 2 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in 10 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 destroyer
                Germans defend with 1 cruiser and 1 submarine
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 10 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 10 Sea Zone
                British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
                Casualties for Germans: 1 cruiser and 1 submarine
            Battle in India
                British attack with 1 armour, 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 armour and 1 factory
                    British roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from France to United Kingdom
    
        Place Units - British
            1 transport placed in 7 Sea Zone
            3 armour, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Germans AA : -0.17
    Germans regular : -1.67
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens; 
            Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Egypt to 15 Sea Zone
            1 artillery and 1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from Egypt to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
            1 infantry moved from 13 Sea Zone to Gibraltar
            1 artillery moved from 13 Sea Zone to Gibraltar
            2 infantry moved from Italy to France
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour; Americans defend with 1 bomber
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 bomber in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 14
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 bomber
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Ukraine
            1 fighter moved from Italy to Karelia S.S.R.
    
        Place Units - Italians
            1 armour, 1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Hupeh to Suiyuan
            1 fighter moved from Yunnan to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuan to Yunnan
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Western United States
    
        Place Units - Chinese
            2 infantry placed in Hupeh
            1 infantry placed in Suiyuan
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : -2.17
    Germans AA : -0.17
    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 54 PUs; 1 techTokens; 
            Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Gibraltar
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Trans-Jordan to Persia
                  Germans take Persia from British
            1 fighter moved from Karelia S.S.R. to Russia
            1 bomber moved from Karelia S.S.R. to Russia
            1 bomber moved from Germany to Russia
            1 armour moved from Ukraine to Russia
                  Germans take Eastern Ukraine from Russians
            1 armour moved from East Poland to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 2 armour, 2 bombers and 1 fighter
                Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 1 bomber and 1 fighter in Russia, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 : 2/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour and 1 bomber in Russia, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia
                Germans captures 40PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -21
                Casualties for Germans: 1 armour, 2 bombers and 1 fighter
                Casualties for Russians: 1 armour, 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Norway to Karelia S.S.R.
            1 infantry moved from Karelia S.S.R. to Finland
            1 artillery moved from Germany to Poland
            2 infantry moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Northwestern Europe
            3 infantry moved from Germany to Poland
            1 fighter moved from Germany to Karelia S.S.R.
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            3 armour, 1 bomber and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 89 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : 0.83
    Germans regular : -0.33
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 armour moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 bomber moved from Germany to Egypt
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 artillery moved from 5 Sea Zone to Baltic States
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Bulgaria Romania to East Poland
            1 artillery moved from Bulgaria Romania to East Poland
            1 infantry moved from Poland to East Poland
            1 fighter moved from Poland to Baltic States
            2 armour moved from Bulgaria Romania to East Poland
            2 armour moved from Czechoslovakia Hungary to East Poland
            2 armour moved from Poland to East Poland
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                1 fighter owned by the Germans retreated
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in East Poland
                Germans attack with 6 armour, 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 1 artillery and 2 infantry in East Poland, round 2 : 5/9 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 9 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                1 bomber owned by the Germans retreated
                1 armour owned by the Germans retreated to Libya
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 12 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    2 fighters owned by the Germans lost in 12 Sea Zone
                British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -26
                Casualties for Germans: 2 fighters and 1 submarine
            Battle in Baltic States
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Norway to Finland
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Poland
            1 fighter moved from 6 Sea Zone to Bulgaria Romania
            1 infantry moved from Bulgaria Romania to East Poland
            1 bomber moved from Egypt to Libya
            1 fighter moved from Baltic States to France
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    British regular : 4.50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 1:03:56 PM
    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Mechanized Infantry
    
        Activate Technology - Russians
            Russians activating Mechanized Infantry
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Archangel
            1 armour moved from Russia to Baltic States
            1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from Stanovoj Chrebet to Soviet Far East
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Novosibirsk to Russia
            2 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery and 5 infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 3 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 armour placed in Karelia S.S.R.
            1 bomber and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 1.00
    Germans regular : -1.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 53 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            3 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 fighter moved from 61 Sea Zone to 35 Sea Zone
            1 fighter moved from 61 Sea Zone to 35 Sea Zone
            2 infantry moved from Kiangsu to Fukien
            3 infantry moved from French Indo-China Thailand to Burma
            1 fighter moved from Formosa to Fukien
            1 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippine Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer and 1 transport
            Battle in Burma
                Japanese attack with 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship
            Battle in Suiyuan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Suiyuan to Manchuria
            1 fighter moved from Fukien to French Indo-China Thailand
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            1 carrier moved from 57 Sea Zone to 53 Sea Zone
            1 carrier moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 56 Sea Zone to 53 Sea Zone
    
        Place Units - Japanese
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 28 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 3.00
    Japanese regular : 0.00
    British regular : 2.67
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 transport moved from 2 Sea Zone to 12 Sea Zone
            1 battleship moved from 2 Sea Zone to 12 Sea Zone
            1 destroyer moved from 6 Sea Zone to 12 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 fighter moved from Egypt to Morocco Algeria
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Morocco Algeria
                British attack with 1 armour and 1 fighter
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 fighter in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Morocco Algeria
                    British roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco Algeria
                Germans win with no units remaining. Battle score for attacker is -12
                Casualties for British: 1 armour and 1 fighter
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 factory placed in Egypt
            British undo move 1.
            1 factory placed in India
            1 cruiser and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Germans regular : 1.33
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 fighter moved from Italy to Egypt
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 infantry moved from Libya to Egypt
            1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
            1 infantry moved from Libya to Morocco Algeria
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Heavy Bomber
    
        Activate Technology - Americans
            Americans activating Heavy Bomber
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from 12 Sea Zone to Morocco Algeria
    
        Combat - Americans
            Battle in Morocco Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Suiyuan
            1 fighter moved from Yunnan to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuan to Yunnan
    
        Place Units - Americans
            1 armour, 1 bomber and 1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.33
    Japanese regular : -0.33
    Germans regular : -0.33
    Americans rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            1 bomber moved from Libya to Karelia S.S.R.
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            2 infantry moved from France to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco Algeria
            1 armour moved from Libya to Morocco Algeria
            1 infantry moved from Poland to Baltic States
            2 infantry moved from East Poland to Baltic States
            1 artillery moved from East Poland to Baltic States
            1 fighter moved from Bulgaria Romania to Baltic States
            1 fighter moved from France to Baltic States
            6 armour moved from East Poland to Baltic States
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 2 armour and 2 infantry
            Battle in Baltic States
                Germans attack with 6 armour, 1 artillery, 2 fighters and 3 infantry
                Russians defend with 1 armour, 1 artillery and 4 infantry
                    Germans roll dice for 6 armour, 1 artillery, 2 fighters and 3 infantry in Baltic States, round 2 : 6/12 hits, 5.00 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 4 infantry
            Battle in Morocco Algeria
                Germans attack with 1 armour and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                    Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Morocco Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Morocco Algeria
                Germans win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Germany to France
            1 infantry moved from Germany to France
            5 infantry moved from Germany to Poland
            1 bomber moved from Karelia S.S.R. to Finland
            1 aaGun moved from Germany to France
            1 fighter moved from Baltic States to Bulgaria Romania
            1 fighter moved from Baltic States to Poland
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            1 fighter and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.83
    Germans regular : 3.67
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 6 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Archangel
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Eastern Ukraine to East Poland
            4 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Archangel to Karelia S.S.R.
            1 bomber moved from Caucasus to Karelia S.S.R.
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia S.S.R.
                Russians attack with 1 artillery, 1 bomber and 4 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
                    Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 bomber and 4 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery, 1 bomber and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Karelia S.S.R., round 5 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 bomber moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            5 armour placed in Russia
            1 infantry placed in Caucasus
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    Germans regular : -1.67
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 48 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            4 fighters moved from 53 Sea Zone to 44 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            1 infantry moved from Fukien to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 transports moved from 50 Sea Zone to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Manchuria to Buryatia S.S.R.
            2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 fighter moved from French Indo-China Thailand to Philippine Islands
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 4 fighters
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 32
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
            Battle in Philippine Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 fighter and 5 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from Philippine Islands to 50 Sea Zone
            1 fighter moved from 39 Sea Zone to 50 Sea Zone
            1 carrier moved from 37 Sea Zone to 50 Sea Zone
            4 fighters moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from Buryatia S.S.R. to Manchuria
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 fighter placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.50
    Japanese rolls : 0.00
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 1,3 and gets 0 hits
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 cruiser moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 fighter moved from United Kingdom to France
            1 fighter moved from United Kingdom to France
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in France
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Germans roll AA dice in France : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from France to United Kingdom
            1 fighter moved from France to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 armour, 1 bomber and 1 infantry placed in United Kingdom
            1 cruiser and 1 transport placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.33
    Germans regular : 0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Egypt to French Equatorial Africa
                  Italians take Anglo-Egypt Sudan from British
                  Italians take French Equatorial Africa from British
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Italy to France
            1 artillery moved from Italy to France
            1 fighter moved from Libya to France
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 aaGun, 1 armour and 1 artillery
                    British roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in France
                Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from France to Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British AA : -0.17
    British regular : -0.17
    

    Savegame

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