Gribble and Cardo Anniv 41 w/some house rules
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 45 PUs; 1 techTokens; Germans buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 4 infantry moved from Poland to East Poland 1 armour moved from Germany to East Poland 1 armour moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Baltic States to Archangel 1 bomber moved from Germany to East Poland 1 armour moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to East Poland 1 armour moved from Karelia S.S.R. to Norway Germans take Finland from Russians Germans take Norway from British 3 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to 16 Sea Zone 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British Combat - Germans Battle in East Poland Germans attack with 1 armour, 1 bomber, 1 fighter and 4 infantry Americans defend with 1 fighter; Russians defend with 4 armour Germans roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in East Poland, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 4 armour and 1 fighter in East Poland, round 2 : 0/5 hits, 2.67 expected hits 2 armour owned by the Russians lost in East Poland Germans roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in East Poland, round 3 : 4/7 hits, 2.33 expected hits Russians roll dice for 2 armour and 1 fighter in East Poland, round 3 : 2/3 hits, 1.67 expected hits 2 armour owned by the Russians, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 24 Casualties for Russians: 4 armour Casualties for Germans: 2 infantry Casualties for Americans: 1 fighter Battle in Ukraine Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 1 bomber moved from East Poland to Karelia S.S.R. 1 fighter moved from East Poland to Germany 1 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to France 1 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 artillery, 1 bomber and 7 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -3.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour and 3 infantry; Remaining resources: 13 PUs; 1 techTokens; Combat Move - Russians 2 armour and 2 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 3 armour, 1 fighter and 2 infantry moved from Russia to Archangel 2 infantry moved from Eastern Ukraine to Belorussia Combat - Russians Battle in Belorussia Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 armour, 1 fighter and 2 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 2 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour and 1 fighter in Ukraine, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 2 armour and 2 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 3 armour, 1 fighter and 2 infantry Germans defend with 2 armour Russians roll dice for 3 armour, 1 fighter and 2 infantry in Archangel, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians roll dice for 3 armour, 1 fighter and 1 infantry in Archangel, round 3 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Ukraine to Caucasus Place Units - Russians 1 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 35 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : 2.50 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 armour moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 armour moved from 35 Sea Zone to India 1 artillery moved from 35 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 2 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Stanovoj Chrebet to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Suiyuan to Ningxia 1 armour moved from Manchuria to Ningxia 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 cruiser moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Buryatia S.S.R. to Fukien 2 artilleries moved from New Zealand to 42 Sea Zone 2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Australia 2 artilleries moved from 47 Sea Zone to Australia 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 47 Sea Zone 2 fighters moved from 47 Sea Zone to Australia Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Australia Japanese attack with 2 artilleries, 2 fighters and 1 infantry British defend with 1 aaGun, 1 artillery and 2 infantry British roll AA dice in Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Australia, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Ningxia Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia 1 armour owned by the Japanese retreated to Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in India Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 aaGun, 1 armour, 1 factory and 1 fighter British roll AA dice in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in India, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 0/4 hits, 1.83 expected hits British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India Japanese roll dice for 1 armour, 1 artillery and 1 fighter in India, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 armour and 1 fighter Non Combat Move - Japanese 1 fighter moved from India to French Indo-China Thailand 2 infantry moved from Manchuria to Kiangsu 1 fighter moved from Fukien to Manchuria 1 fighter moved from Kwangtung to French Indo-China Thailand 2 fighters moved from Australia to 47 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 63 Sea Zone to 62 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 62 Sea Zone 4 infantry placed in Japan 4 infantry placed in East Indies Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -3.83 British AA : -0.50 British regular : 2.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - British British spend 5 on tech rolls British roll 3,3,1 and gets 0 hits Purchase Units - British British buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 5 PUs; 3 techTokens; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 9 Sea Zone to 10 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 fighter moved from Gibraltar to France 1 armour, 1 artillery and 1 infantry moved from Burma to India Combat - British Battle in France British attack with 2 armour, 1 fighter and 2 infantry Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 armour and 1 infantry Germans roll AA dice in France : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 4 infantry in France, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the British lost in France British roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 4 infantry in France, round 3 : 1/5 hits, 1.83 expected hits 3 infantry owned by the Germans and 1 armour owned by the British lost in France British roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in France, round 4 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in France British roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in France British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 2 armour and 2 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 armour and 1 infantry Battle in 10 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 cruiser and 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 10 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 10 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Germans: 1 cruiser and 1 submarine Battle in India British attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory British roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from France to United Kingdom Place Units - British 1 transport placed in 7 Sea Zone 3 armour, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans AA : -0.17 Germans regular : -1.67 British regular : 0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 18 PUs; 0 techTokens; Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Egypt to 15 Sea Zone 1 artillery and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 2 infantry moved from Italy to France Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 armour; Americans defend with 1 bomber Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 bomber in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Libya to Ukraine 1 fighter moved from Italy to Karelia S.S.R. Place Units - Italians 1 armour, 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Hupeh to Suiyuan 1 fighter moved from Yunnan to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 5 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour and 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Yunnan Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 armour, 1 fighter and 1 infantry placed in Western United States Place Units - Chinese 2 infantry placed in Hupeh 1 infantry placed in Suiyuan 1 infantry placed in Fukien Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : -2.17 Germans AA : -0.17 Americans rolls : 0.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 54 PUs; 1 techTokens; Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 infantry moved from East Poland to Ukraine 1 infantry moved from Poland to Baltic States 1 infantry moved from Trans-Jordan to Persia Germans take Persia from British 1 fighter moved from Karelia S.S.R. to Russia 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Russia 1 armour moved from Ukraine to Russia Germans take Eastern Ukraine from Russians 1 armour moved from East Poland to Russia Combat - Germans Battle in Russia Germans attack with 2 armour, 2 bombers and 1 fighter Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Russia Germans roll dice for 2 armour, 1 bomber and 1 fighter in Russia, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia Germans roll dice for 1 armour and 1 bomber in Russia, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia Germans captures 40PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -21 Casualties for Germans: 1 armour, 2 bombers and 1 fighter Casualties for Russians: 1 armour, 1 fighter and 1 infantry Non Combat Move - Germans 1 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Germany to Poland 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to Poland 1 fighter moved from Germany to Karelia S.S.R. Place Units - Germans 2 infantry placed in Karelia S.S.R. 3 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 89 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.83 Germans regular : -0.33 Russians AA : 0.50
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 bomber moved from Germany to Egypt 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Bulgaria Romania to East Poland 1 artillery moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to Baltic States 2 armour moved from Bulgaria Romania to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour moved from Poland to East Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone 1 fighter owned by the Germans retreated British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in East Poland Germans attack with 6 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 6 armour, 1 artillery and 2 infantry in East Poland, round 2 : 5/9 hits, 3.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt 1 bomber owned by the Germans retreated 1 armour owned by the Germans retreated to Libya British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 2 fighters owned by the Germans lost in 12 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -26 Casualties for Germans: 2 fighters and 1 submarine Battle in Baltic States Germans attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 infantry moved from Poland to Baltic States 1 infantry moved from Norway to Finland 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 1 fighter moved from 6 Sea Zone to Bulgaria Romania 1 infantry moved from Bulgaria Romania to East Poland 1 bomber moved from Egypt to Libya 1 fighter moved from Baltic States to France Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17 British regular : 4.50
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Test summary from TripleA, engine version: 2.5.22294, time: 1:03:56 PM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Mechanized Infantry Activate Technology - Russians Russians activating Mechanized Infantry Purchase Units - Russians Russians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Russia to Archangel 1 armour moved from Russia to Baltic States 1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Russia 2 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 2 artilleries and 2 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians Place Units - Russians 2 armour placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians rolls : 1.00 Germans regular : -1.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to 53 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 fighter moved from 61 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsu to Fukien 3 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from Formosa to Fukien 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippine Islands Americans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Burma Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Fukien to French Indo-China Thailand 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 carrier moved from 57 Sea Zone to 53 Sea Zone 1 carrier moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 56 Sea Zone to 53 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 26 PUs; end with 28 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 33 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 3.00 Japanese regular : 0.00 British regular : 2.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 cruiser, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 transport moved from 2 Sea Zone to 12 Sea Zone 1 battleship moved from 2 Sea Zone to 12 Sea Zone 1 destroyer moved from 6 Sea Zone to 12 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Egypt to Morocco Algeria 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Combat - British Battle in Morocco Algeria British attack with 1 armour and 1 fighter Germans defend with 1 infantry British roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour and 1 fighter in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Morocco Algeria British roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco Algeria Germans win with no units remaining. Battle score for attacker is -12 Casualties for British: 1 armour and 1 fighter Casualties for Germans: 1 infantry Non Combat Move - British Place Units - British 1 factory placed in Egypt British undo move 1. 1 factory placed in India 1 cruiser and 1 destroyer placed in 6 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
British rolls : 0.00 Germans regular : 1.33 British regular : -1.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to Egypt 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 infantry moved from Libya to Morocco Algeria 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Heavy Bomber Activate Technology - Americans Americans activating Heavy Bomber Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan 1 fighter moved from Yunnan to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Yunnan Place Units - Americans 1 armour, 1 bomber and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : -0.33 Germans regular : -0.33 Americans rolls : 1.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 bomber moved from Libya to Karelia S.S.R. 1 transport moved from 15 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 infantry moved from Poland to Baltic States 2 infantry moved from East Poland to Baltic States 1 artillery moved from East Poland to Baltic States 1 fighter moved from Bulgaria Romania to Baltic States 1 fighter moved from France to Baltic States 6 armour moved from East Poland to Baltic States Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 2 armour and 2 infantry Battle in Baltic States Germans attack with 6 armour, 1 artillery, 2 fighters and 3 infantry Russians defend with 1 armour, 1 artillery and 4 infantry Germans roll dice for 6 armour, 1 artillery, 2 fighters and 3 infantry in Baltic States, round 2 : 6/12 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 2/6 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 4 infantry Battle in Morocco Algeria Germans attack with 1 armour and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 infantry in Morocco Algeria, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Germany to France 1 infantry moved from Germany to France 5 infantry moved from Germany to Poland 1 bomber moved from Karelia S.S.R. to Finland 1 aaGun moved from Germany to France 1 fighter moved from Baltic States to Bulgaria Romania 1 fighter moved from Baltic States to Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.83 Germans regular : 3.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 infantry moved from Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 4 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 1 bomber moved from Caucasus to Karelia S.S.R. Combat - Russians Battle in East Poland Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in East Poland, round 4 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 artillery, 1 bomber and 4 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery, 1 bomber and 4 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery, 1 bomber and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Karelia S.S.R., round 5 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 bomber moved from Karelia S.S.R. to Russia Place Units - Russians 5 armour placed in Russia 1 infantry placed in Caucasus 1 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -1.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 destroyer moved from 48 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 4 fighters moved from 53 Sea Zone to 44 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 1 infantry moved from Fukien to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 transports moved from 50 Sea Zone to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 fighter moved from French Indo-China Thailand to Philippine Islands 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British Combat - Japanese Battle in 44 Sea Zone Japanese attack with 4 fighters Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 44 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 32 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 5 infantry Russians defend with 5 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in 39 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter moved from Philippine Islands to 50 Sea Zone 1 fighter moved from 39 Sea Zone to 50 Sea Zone 1 carrier moved from 37 Sea Zone to 50 Sea Zone 4 fighters moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 fighter placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.50 Japanese rolls : 0.00 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British roll 1,3 and gets 0 hits Purchase Units - British British buy 1 armour, 1 bomber, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 fighter moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in France British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 aaGun and 3 infantry Germans roll AA dice in France : 0/2 hits, 0.33 expected hits British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from France to United Kingdom 1 fighter moved from France to United Kingdom 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour, 1 bomber and 1 infantry placed in United Kingdom 1 cruiser and 1 transport placed in 7 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa Italians take Anglo-Egypt Sudan from British Italians take French Equatorial Africa from British 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 fighter moved from Libya to France Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun, 1 armour and 1 artillery British roll AA dice in France : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from France to Italy Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : -0.17 British regular : -0.17