@discalced btw check the game i am using…is it right version? bomvbers still show up as 12
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
-
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Belarus to Russia 19 armour, 14 artilleries, 4 infantry and 16 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Rostov to Russia 3 mech_infantrys moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 fighters moved from Ukraine to Russia 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 2 bombers moved from Southern Italy to Russia 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara Germans take Samara from Russians 7 armour moved from Caucasus to Volgograd Combat - Germans Battle in Vologda Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 7 armour Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 7 armour in Volgograd, round 2 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Russia Germans attack with 19 armour, 14 artilleries, 3 bombers, 4 fighters, 5 infantry, 22 mech_infantrys and 2 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 2 fighters and 40 infantry AA fire in Russia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 19 armour, 14 artilleries, 3 bombers, 2 fighters, 5 infantry, 22 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 26/67 hits, 25.33 expected hits Russians roll dice for 3 aaGuns, 13 artilleries, 2 fighters and 40 infantry in Russia, round 2 : 18/55 hits, 19.00 expected hits 23 infantry owned by the Russians, 2 artilleries owned by the Germans, 5 infantry owned by the Germans, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 12 artilleries, 3 bombers, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 26/49 hits, 21.50 expected hits Russians roll dice for 13 artilleries, 2 fighters and 17 infantry in Russia, round 3 : 11/32 hits, 11.33 expected hits 17 infantry owned by the Russians, 9 artilleries owned by the Russians, 9 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 19 armour, 3 artilleries, 3 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 20/38 hits, 16.83 expected hits Russians roll dice for 4 artilleries and 2 fighters in Russia, round 4 : 3/6 hits, 2.67 expected hits 2 fighters owned by the Russians, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 19 armour, 3 artilleries, 3 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 64 Casualties for Germans: 11 artilleries, 2 fighters, 5 infantry and 16 mech_infantrys Casualties for Russians: 3 aaGuns, 13 artilleries, 2 fighters and 40 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Russia to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Karelia to Belarus 3 armour moved from Novgorod to Bryansk 2 fighters and 2 tactical_bombers moved from Russia to Bryansk 6 mech_infantrys moved from Romania to Ukraine 8 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Germany to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Finland to Karelia 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Ukraine Place Units - Germans 3 armour placed in Novgorod 1 transport placed in 112 Sea Zone 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Germans undo move 4. 1 armour placed in Western Germany Germans undo move 3. 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : 8.50 AA fire in Russia : : 0.50 British : -0.33 Russians : -1.00 -
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 2 mech_infantrys moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 2 mech_infantrys moved from Shantung to Jehol 1 fighter moved from Hunan to Jehol 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in 18 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Manchuria Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 3 artilleries moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6 Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : 0.17 Chinese : -1.00 UK_Pacific : 0.00 Japanese : -0.50 -
TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 2 mech_infantrys moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 2 mech_infantrys moved from Shantung to Jehol 1 fighter moved from Hunan to Jehol 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in 18 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Manchuria Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 3 artilleries moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6 Japanese collect 45 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Novosibirsk: 1 artillery EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.17 Chinese : -1.00 UK_Pacific : 0.00 Japanese : -0.50 -
Use 2nd Japanese file, please.
-
TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Soviet Far East to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Wake Island to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers, 8 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Northern Italy 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 1 artillery moved from Amur to Manchuria 1 armour moved from Sakha to Manchuria 1 artillery moved from Suiyuyan to Kansu Chinese take Kansu from Japanese -
@StuckTojo
kk? OOL? -
@Odonis said in Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities:
@StuckTojo
kk? OOL?No kamis left, so let’s just go max defence.
BANZAI !!!
-
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Soviet Far East to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Wake Island to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 6 carriers, 8 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Northern Italy 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 1 artillery moved from Amur to Manchuria 1 armour moved from Sakha to Manchuria 1 artillery moved from Suiyuyan to Kansu Chinese take Kansu from Japanese Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Northern Italy causes 4 damage total. Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 armour and 1 artillery Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 artillery in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Battle in Jehol Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Jehol, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Northwest Persia Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 destroyer, 11 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 destroyer, 11 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/16 hits, 8.50 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 13/25 hits, 12.17 expected hits Units damaged: 1 battleship owned by the Americans 6 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/25 hits, 12.17 expected hits 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 10 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 6/14 hits, 7.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 8/15 hits, 8.83 expected hits 3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 8 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 4/6 hits, 3.67 expected hits Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 6 Sea Zone, round 5 : 7/9 hits, 6.00 expected hits 4 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -67 Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 destroyer, 11 fighters, 5 submarines and 2 tactical_bombers Casualties for Japanese: 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers 3 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 carrier, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Cyprus to Gibraltar 3 fighters moved from Gibraltar to United Kingdom 1 bomber moved from Northern Italy to Malta 4 artilleries and 4 infantry moved from Trans-Jordan to 98 Sea Zone 4 artilleries, 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone 4 artilleries and 4 infantry moved from 80 Sea Zone to Persia 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 bomber and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 3 armour placed in Persia Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 0.17 Americans : -1.67 AA fire in Northern Italy : : -0.17 Japanese : -4.50 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Caucasus British take Caucasus from Germans 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - British Battle in Siam Battle in French Indo China Battle in Malaya British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 harbour British roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Siam from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 4 artilleries and 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 3 mech_infantrys moved from India to Burma 1 fighter moved from Persia to Burma 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 armour, 1 artillery and 4 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Persia to Northwest Persia 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Persia to 80 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 mech_infantry moved from 39 Sea Zone to India Place Units - British 4 infantry placed in United Kingdom 1 armour and 2 artilleries placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 0.33 Japanese : 0.67 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Italians Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Tambov to Novosibirsk 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to France 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Ukraine 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Italians Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Tambov to Novosibirsk 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 armour moved from Northern Italy to Romania 1 infantry moved from Northern Italy to France 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Ukraine 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to Volgograd: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
Use 2nd Italy file, please.
-
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 fighter moved from Philippines to 18 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu Battle in 18 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone ANZAC roll dice for 1 fighter in 18 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 18 Sea Zone Japanese win, taking Kiangsu from Japanese with 1 destroyer remaining. Battle score for attacker is -18 Casualties for ANZAC: 1 destroyer and 1 fighter Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Sumatra to Burma Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : 1.33 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Samara to Kansu 1 bomber moved from Bryansk to Kansu 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 3 fighters and 2 tactical_bombers moved from Ukraine to Caucasus 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 artilleries and 2 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Kansu Germans attack with 1 armour and 1 bomber Americans defend with 1 artillery Germans roll dice for 1 armour and 1 bomber in Kansu, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 5 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 5 fighters, 3 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 4/12 hits, 5.67 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 artillery moved from Vologda to Novosibirsk 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 4 armour and 4 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from Kansu to Kazakhstan 3 artilleries moved from Russia to Samara 3 aaGuns, 3 armour and 4 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Belarus to Rostov 3 mech_infantrys moved from Ukraine to Volgograd 14 armour moved from Russia to Volgograd 8 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Yugoslavia to Bulgaria 1 infantry moved from Bulgaria to Greece 2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 3 fighters and 2 tactical_bombers moved from Caucasus to Rostov 2 bombers moved from Bryansk to Southern Italy 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 infantry moved from Karelia to Finland 1 mech_infantry moved from Norway to Karelia 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from France to Western Germany 2 transports moved from 112 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Germany to 113 Sea Zone 2 mech_infantrys and 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 1 mech_infantry moved from Germany to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 aaGun moved from Western Germany to France Place Units - Germans 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -1.17 British : -0.33 Americans : -0.67 Chinese : -0.33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery and 1 mech_infantry moved from Yunnan to French Indo China 1 armour and 2 mech_infantrys moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Hopei 1 fighter moved from Yunnan to Hopei 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 artillery moved from Yunnan to French Indo China 2 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to Manchuria Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour Battle in French Indo China Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hopei, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Hopei to Hunan 1 artillery moved from Yunnan to Hunan 1 artillery moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 30 PUs (2 lost to blockades); end with 31 PUsCombat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 1.33 Japanese : -3.00





