1st round done.
Germany on the move…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from West India to India
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Eastern Persia
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Belarus to Smolensk
2 armour and 4 mech_infantrys moved from Belarus to Western Ukraine
2 armour, 14 artilleries, 6 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Eastern Persia
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 14 artilleries, 6 infantry and 14 mech_infantrys
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 4 armour, 14 artilleries, 6 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 9/38 hits, 12.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 14 artilleries, 5 infantry and 14 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Persia to Northwest Persia
10 armour moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
3 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 mech_infantry moved from Karelia to Novgorod
1 mech_infantry moved from Germany to 113 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from Germany to Romania
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Southern Italy
2 bombers moved from Smolensk to Romania
6 armour moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 armour moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
Place Units - Germans
2 infantry and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Persia
2 infantry placed in Iraq
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : 1.33
Russians : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Ukraine, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 4 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 5 : 2/2 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 5 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans win with no units remaining. Battle score for attacker is -12
Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Rostov
2 aaGuns, 7 artilleries and 23 infantry moved from Bryansk to Russia
2 infantry moved from Russia to Samara
Place Units - Russians
3 artilleries, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Novosibirsk to Tsinghai
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 transports
5 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Korea, round 2 : 6/10 hits, 4.83 expected hits
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Korea, round 2 : 3/6 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Battle in Kiangsu
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to Shan State
2 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from Szechwan to Hunan
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.17
Chinese : -1.00
UK_Pacific : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Manchuria to Korea
1 bomber moved from Western United States to Korea
4 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier moved from 39 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in Syria
Battle in 36 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking Syria from Germans, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 fighters owned by the Americans lost in Iraq
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Americans: 2 fighters
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Americans attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 armour
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Korea
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Korea, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
3 fighters moved from Gibraltar to 96 Sea Zone
3 fighters moved from 96 Sea Zone to Malta
2 fighters moved from Malta to 98 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from Morocco to Algeria
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 bomber and 2 fighters placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,6,1,1,3,4,1,1,2,4,5,6,2,3,2,1,1,3,5,1,5,5,4,2,5,4,1,4,6,5,2,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 2.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Anhwe
Chinese undo move 3.
Chinese undo move 2.
1 infantry placed in Anhwe
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 airfield, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 artilleries and 12 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
Combat - British
Battle in Eastern Persia
British attack with 2 artilleries and 12 infantry
Germans defend with 1 armour
British roll dice for 2 artilleries and 12 infantry in Eastern Persia, round 2 : 3/14 hits, 3.00 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery and 4 infantry in Burma, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 4 infantry in Burma, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.50
British : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 factory_minor
Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Java
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 fighter moved from India to Shan State
Combat - French
Battle in Shan State
French attack with 1 fighter
Japanese defend with 1 artillery
French roll dice for 1 fighter in Shan State, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the French lost in Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
French : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
2 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 armour, 14 artilleries, 5 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Iraq
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Volgograd
Germans attack with 2 armour and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 fighter in Volgograd, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 1 fighter in Volgograd, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 14 artilleries, 5 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 14 artilleries, 5 infantry and 16 mech_infantrys in Bryansk, round 2 : 17/44 hits, 15.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 14 artilleries, 4 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
10 armour moved from Caucasus to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Persia to Northwest Persia
9 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 mech_infantry moved from Karelia to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Norway to Karelia
4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Romania to Southern Italy
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,6,6,3,6,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.50
AA fire in Iraq : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Volgograd
1 artillery moved from Tambov to Volgograd
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery and 1 mech_infantry moved from Tsinghai to Novosibirsk
2 mech_infantrys moved from Tsinghai to Kweichow
2 mech_infantrys moved from Kiangsu to Shantung
2 mech_infantrys moved from Hunan to Anhwe
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from Hunan to Burma
1 armour moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter moved from Japan to Anhwe
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 37 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Shantung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 armour
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Americans lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 5/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
3 artilleries moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Hunan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 fighter and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Americans : -1.17
Chinese : -0.17
UK_Pacific : -1.67
Russians : 0.67
Japanese : 5.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to Northwest Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
Combat - Americans
Battle in Philippines
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Persia
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Northwest Persia
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Northwest Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Malta to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Cyprus
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Wake Island
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 6 carriers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 3 Sea Zone to Soviet Far East
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Jehol
1 artillery moved from Manchuria to Amur
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 artillery and 6 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
British roll dice for 1 artillery and 6 infantry in Burma, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 3 mech_infantrys in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 5 infantry in Burma, round 3 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 artillery and 5 infantry in Burma, round 4 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Non Combat Move - British
4 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 80 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
2 mech_infantrys moved from Eastern Persia to India
1 aaGun, 2 artilleries and 11 infantry moved from Eastern Persia to Persia
1 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 battleship and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 destroyer and 1 tactical_bomber placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : 0.83
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Java: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.33