Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
BM3 trulpen (X) vs Giallo (A)
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 fighters, 17 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Caucasus to Persia 5 artilleries and 15 infantry moved from Bessarabia to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel Germans take Belarus from Russians 3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Caucasus to Northwest Persia 2 bombers moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Ukraine Germans attack with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys in Ukraine, round 2 : 6/28 hits, 7,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,67 expected hits Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from Northwest Persia to Novgorod 1 fighter moved from Caucasus to Novgorod 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd 2 armour and 1 mech_infantry moved from Rostov to Volgograd 6 artilleries moved from Caucasus to Volgograd 2 artilleries moved from Caucasus to Volgograd 2 aaGuns, 6 armour and 3 mech_infantrys moved from Caucasus to Volgograd 5 transports moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 aaGun, 2 artilleries, 2 bombers and 11 infantry moved from Novgorod to Archangel 2 bombers moved from Archangel to Novgorod 1 bomber moved from Western Germany to Novgorod Place Units - Germans 1 carrier and 1 fighter placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 1 transport placed in 112 Sea Zone 1 artillery and 4 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Novgorod Germans undo move 5. 3 infantry placed in Volgograd 7 infantry placed in Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -3,00 AA fire in Persia : : 0,83 Americans : 0,67 Russians : -0,67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,00 Japanese : 0,33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 2 battleships, 1 fighter, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk 1 bomber moved from Tsinghai to Novosibirsk 1 bomber moved from Sikang to Novosibirsk 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Novosibirsk Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking 37 Sea Zone from ANZAC, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 aaGuns, 20 armour, 10 artilleries, 19 infantry and 16 mech_infantrys moved from India to West India 3 armour and 3 mech_infantrys moved from Burma to West India 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Yunnan to India 3 infantry moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Wake Island to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to 6 Sea Zone 1 bomber moved from Novosibirsk to India 1 bomber moved from Novosibirsk to Volgograd Place Units - Japanese 1 marine placed in Malaya 1 marine placed in French Indo China 2 armour and 1 mech_infantry placed in India 1 battleship and 1 transport placed in 36 Sea Zone 1 battleship and 1 transport placed in 37 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians : -0,33 Japanese : 0,50
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I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico Americans take Southeast Mexico from Germans 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 4 fighters moved from 46 Sea Zone to Solomon Islands Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine Japanese defend with 2 marines Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits 2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 2 marines Non Combat Move - Americans 4 fighters moved from Solomon Islands to 49 Sea Zone 2 carriers moved from 46 Sea Zone to 49 Sea Zone 1 carrier moved from 46 Sea Zone to 30 Sea Zone 2 destroyers moved from 46 Sea Zone to 49 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to Eastern United States 5 fighters moved from Iraq to Persia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers EDIT: Turning off Edit Mode 2 marines placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 7 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 32 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1 Americans collect 26 PUs (32 lost to blockades); end with 27 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico Americans take Southeast Mexico from Germans 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 4 fighters moved from 46 Sea Zone to Solomon Islands Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine Japanese defend with 2 marines Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits 2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 2 marines Non Combat Move - Americans 4 fighters moved from Solomon Islands to 49 Sea Zone 2 carriers moved from 46 Sea Zone to 49 Sea Zone 1 carrier moved from 46 Sea Zone to 30 Sea Zone 2 destroyers moved from 46 Sea Zone to 49 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to Eastern United States 5 fighters moved from Iraq to Persia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers EDIT: Turning off Edit Mode 2 marines placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 7 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 32 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1 Americans collect 26 PUs (32 lost to blockades); end with 27 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Adding units owned by Americans to Western United States: 1 artillery EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 18 PUs; British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry EDIT: Adding units owned by Americans to Persia: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 mech_infantry moved from Nigeria to French West Africa British take French West Africa from Germans 1 mech_infantry moved from French Central Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Iraq to Alexandria 1 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 infantry moved from New Guinea to Dutch New Guinea UK_Pacific take Dutch New Guinea from Japanese 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 cruiser moved from 46 Sea Zone to 30 Sea Zone Combat - British Battle in New Britain Battle in Alexandria British attack with 4 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,83 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking New Britain from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Iraq to Egypt 3 aaGuns, 11 artilleries and 25 infantry moved from Eastern Persia to Persia 1 aaGun, 12 artilleries and 23 infantry moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq Place Units - British 3 artilleries placed in Iraq 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,5,3,2,1,2,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 24 PUs (10 lost to blockades); end with 24 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,17 Italians : 0,33 Americans : 0,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 2 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov Italians take Bryansk from Russians 1 bomber moved from Romania to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Trans-Jordan from Italians to British EDIT: Turning off Edit Mode 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Ukraine 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun and 2 artilleries moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 98 Sea Zone to Alexandria 3 artilleries, 5 infantry and 2 marines moved from Tobruk to Alexandria 2 marines moved from Northern Italy to 95 Sea Zone 2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Alexandria 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Tobruk to Alexandria 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Tobruk to 98 Sea Zone 1 tactical_bomber moved from Alexandria to 98 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 bombers placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0,00 Russians : -0,33
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I redid the turn and missed to land in Jordan the second time. Was about to ask about an edit during NCM and started it, but reversed. It’s better to move on.
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone 3 submarines moved from 46 Sea Zone to 49 Sea Zone Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone 3 submarines moved from 46 Sea Zone to 49 Sea Zone Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in Queensland Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 23 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 infantry moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 infantry moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 3 transports moved from 112 Sea Zone to 113 Sea Zone 6 infantry moved from Germany to 113 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 7 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 11 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Novgorod to Vologda Combat - Germans Battle in Scotland Battle in Turkmenistan Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan Germans win, taking Scotland from British, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Caucasus Germans attack with 2 armour, 1 infantry and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Vologda Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Novgorod to Western Germany 1 fighter moved from Novgorod to Western Germany 3 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 bombers moved from Vologda to Germany 5 artilleries and 15 infantry moved from Ukraine to Rostov 2 carriers and 4 fighters moved from 112 Sea Zone to 111 Sea Zone 5 submarines moved from 109 Sea Zone to 103 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport moved from 101 Sea Zone to 103 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 3 artilleries moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Archangel to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 2 aaGuns EDIT: Adding units owned by Germans to Caucasus: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 5 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 5 armour and 3 mech_infantrys EDIT: Turning off Edit Mode 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Western Germany 2 transports placed in 113 Sea Zone 2 infantry placed in Normandy Bordeaux 4 infantry placed in Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : 0,00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Vologda 5 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 marine moved from 42 Sea Zone to Java 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from Novosibirsk to Samara 1 bomber moved from Volgograd to Samara 1 bomber moved from India to Samara 1 marine moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Java Battle in Sumatra Battle in Samara Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Java from Americans, taking Sumatra from Americans, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Caroline Islands 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Tsinghai to Novosibirsk 2 aaGuns, 23 armour, 10 artilleries, 19 infantry and 19 mech_infantrys moved from West India to Eastern Persia 2 armour and 2 mech_infantrys moved from India to Eastern Persia 1 bomber moved from Samara to Jehol 1 bomber moved from Samara to Turkmenistan Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0,17 Russians : -0,33 Japanese : 0,50
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs; Combat Move - Americans 1 mech_infantry moved from Southeast Mexico to Central America Americans take Central America from Germans 1 marine moved from Solomon Islands to 49 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Non Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone 2 battleships moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 3 infantry placed in Persia Turn Complete - Americans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4 Americans collect 44 PUs (7 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs; Combat Move - Americans 1 mech_infantry moved from Southeast Mexico to Central America Americans take Central America from Germans 1 marine moved from Solomon Islands to 49 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Non Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone 2 battleships moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 3 infantry placed in Persia Turn Complete - Americans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4 Americans collect 44 PUs (7 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French West Africa to Gold Coast British take Gold Coast from Germans 1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 5 fighters, 19 infantry and 1 mech_infantry moved from United Kingdom to Scotland Combat - British Battle in Scotland British attack with 5 fighters, 19 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery and 11 infantry British roll dice for 5 fighters, 19 infantry and 1 mech_infantry in Scotland, round 2 : 8/25 hits, 5,83 expected hits Germans roll dice for 1 artillery and 11 infantry in Scotland, round 2 : 2/12 hits, 4,00 expected hits 8 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British and 17 infantry owned by the British retreated to United Kingdom Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Germans: 8 infantry Battle in Alexandria British attack with 1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 6 artilleries, 11 infantry and 4 marines AA fire in Alexandria : 2/3 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Alexandria British roll dice for 1 bomber, 3 fighters and 13 infantry in Alexandria, round 2 : 4/17 hits, 4,33 expected hits Italians roll dice for 1 aaGun, 6 artilleries, 11 infantry and 4 marines in Alexandria, round 2 : 7/21 hits, 7,00 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Italians and 7 infantry owned by the British lost in Alexandria 6 infantry owned by the British retreated to Egypt Italians win with 6 artilleries, 8 infantry and 4 marines remaining. Battle score for attacker is -28 Casualties for British: 1 fighter, 7 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 3 infantry Non Combat Move - British 3 fighters moved from Alexandria to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 armour and 11 mech_infantrys moved from Iraq to Egypt 3 artilleries moved from Iraq to Persia 1 bomber moved from Alexandria to Persia 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Fiji 5 fighters moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,4,6,1,2,6,6,4,2,4,2,6,6,5,3 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2,00 British : 1,83 Italians : 0,00 AA fire in Alexandria : : 1,50
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 marine moved from Alexandria to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 6 artilleries, 8 infantry and 3 marines moved from Alexandria to Egypt 3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Egypt 3 bombers moved from Southern Italy to Egypt 1 bomber moved from Ukraine to Egypt Combat - Italians Battle in Egypt Italians attack with 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 12 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers in Egypt, round 2 : 14/30 hits, 12,00 expected hits British roll dice for 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys in Egypt, round 2 : 10/25 hits, 9,50 expected hits 6 mech_infantrys owned by the British, 1 artillery owned by the Italians, 9 infantry owned by the British and 9 infantry owned by the Italians lost in Egypt Italians roll dice for 6 artilleries, 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 3 : 9/20 hits, 9,00 expected hits British roll dice for 1 armour, 3 fighters and 6 mech_infantrys in Egypt, round 3 : 6/10 hits, 4,50 expected hits 6 mech_infantrys owned by the British, 6 artilleries owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt Italians roll dice for 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 4 : 5/14 hits, 7,00 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits 1 marine owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 4 bombers, 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Italians: 7 artilleries, 9 infantry and 1 marine Casualties for British: 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys Non Combat Move - Italians 3 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone 4 bombers moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Ukraine to Rostov Place Units - Italians 3 armour and 5 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0,67 British : 2,33
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 31 Sea Zone to Queensland 1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 31 Sea Zone to Queensland 1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone 1 infantry moved from Iraq to Northwest Persia Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 18 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 4 infantry moved from Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to United Kingdom 5 transports moved from 111 Sea Zone to 112 Sea Zone 2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 5 fighters and 3 tactical_bombers moved from 103 Sea Zone to United Kingdom 4 fighters moved from 111 Sea Zone to United Kingdom 3 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Germany to United Kingdom 1 artillery and 3 infantry moved from Scotland to United Kingdom 5 submarines moved from 103 Sea Zone to 101 Sea Zone 1 transport moved from 103 Sea Zone to 92 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 103 Sea Zone to 110 Sea Zone 2 carriers moved from 111 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 artillery moved from Rostov to Bryansk Combat - Germans
Combat Hit Differential Summary :
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Scramble sz110?