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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 17 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Caucasus to Persia
5 artilleries and 15 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Ukraine
Germans attack with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys in Ukraine, round 2 : 6/28 hits, 7,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Novgorod
1 fighter moved from Caucasus to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
2 armour and 1 mech_infantry moved from Rostov to Volgograd
6 artilleries moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Volgograd
2 aaGuns, 6 armour and 3 mech_infantrys moved from Caucasus to Volgograd
5 transports moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries, 2 bombers and 11 infantry moved from Novgorod to Archangel
2 bombers moved from Archangel to Novgorod
1 bomber moved from Western Germany to Novgorod
Place Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 transport placed in 112 Sea Zone
1 artillery and 4 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 5.
3 infantry placed in Volgograd
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -3,00
AA fire in Persia : : 0,83
Americans : 0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 battleships, 1 fighter, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Tsinghai to Novosibirsk
1 bomber moved from Sikang to Novosibirsk
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking 37 Sea Zone from ANZAC, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 aaGuns, 20 armour, 10 artilleries, 19 infantry and 16 mech_infantrys moved from India to West India
3 armour and 3 mech_infantrys moved from Burma to West India
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to India
3 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Wake Island to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from Novosibirsk to India
1 bomber moved from Novosibirsk to Volgograd
Place Units - Japanese
1 marine placed in Malaya
1 marine placed in French Indo China
2 armour and 1 mech_infantry placed in India
1 battleship and 1 transport placed in 36 Sea Zone
1 battleship and 1 transport placed in 37 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians : -0,33
Japanese : 0,50
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
Americans take Southeast Mexico from Germans
1 marine moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
4 fighters moved from 46 Sea Zone to Solomon Islands
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
Japanese defend with 2 marines
Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits
Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 marines
Non Combat Move - Americans
4 fighters moved from Solomon Islands to 49 Sea Zone
2 carriers moved from 46 Sea Zone to 49 Sea Zone
1 carrier moved from 46 Sea Zone to 30 Sea Zone
2 destroyers moved from 46 Sea Zone to 49 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Eastern United States
5 fighters moved from Iraq to Persia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
2 marines placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
7 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1
Americans collect 26 PUs (32 lost to blockades); end with 27 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 8 infantry, 2 marines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
Americans take Southeast Mexico from Germans
1 marine moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
4 fighters moved from 46 Sea Zone to Solomon Islands
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
Japanese defend with 2 marines
Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 marine in Solomon Islands, round 2 : 4/7 hits, 3,00 expected hits
Japanese roll dice for 2 marines in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits
2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 marines
Non Combat Move - Americans
4 fighters moved from Solomon Islands to 49 Sea Zone
2 carriers moved from 46 Sea Zone to 49 Sea Zone
1 carrier moved from 46 Sea Zone to 30 Sea Zone
2 destroyers moved from 46 Sea Zone to 49 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Eastern United States
5 fighters moved from Iraq to Persia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 cruisers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
2 marines placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
7 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,2,2,2,4,5,6,5,3,2,5,1,3,3,3,3,6,2,4,4,5,1,6,1
Americans collect 26 PUs (32 lost to blockades); end with 27 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 37 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 18 PUs;
British buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry
EDIT: Adding units owned by Americans to Persia: 1 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Iraq to Alexandria
1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 infantry moved from New Guinea to Dutch New Guinea
UK_Pacific take Dutch New Guinea from Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 cruiser moved from 46 Sea Zone to 30 Sea Zone
Combat - British
Battle in New Britain
Battle in Alexandria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,83 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking New Britain from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Iraq to Egypt
3 aaGuns, 11 artilleries and 25 infantry moved from Eastern Persia to Persia
1 aaGun, 12 artilleries and 23 infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
Place Units - British
3 artilleries placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,5,3,2,1,2,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 24 PUs (10 lost to blockades); end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,17
Italians : 0,33
Americans : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 2 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
1 bomber moved from Romania to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Rostov to Ukraine
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun and 2 artilleries moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 98 Sea Zone to Alexandria
3 artilleries, 5 infantry and 2 marines moved from Tobruk to Alexandria
2 marines moved from Northern Italy to 95 Sea Zone
2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Alexandria
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Tobruk to Alexandria
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
I redid the turn and missed to land in Jordan the second time. Was about to ask about an edit during NCM and started it, but reversed. It’s better to move on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
3 submarines moved from 46 Sea Zone to 49 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
3 submarines moved from 46 Sea Zone to 49 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 23 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
3 transports moved from 112 Sea Zone to 113 Sea Zone
6 infantry moved from Germany to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
7 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 11 infantry moved from 111 Sea Zone to Scotland
2 bombers moved from Novgorod to Vologda
Combat - Germans
Battle in Scotland
Battle in Turkmenistan
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
Germans win, taking Scotland from British, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 bombers moved from Vologda to Germany
5 artilleries and 15 infantry moved from Ukraine to Rostov
2 carriers and 4 fighters moved from 112 Sea Zone to 111 Sea Zone
5 submarines moved from 109 Sea Zone to 103 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Archangel to Novgorod
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 aaGuns
EDIT: Adding units owned by Germans to Caucasus: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 5 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 5 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Vologda
5 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 marine moved from 42 Sea Zone to Java
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Novosibirsk to Samara
1 bomber moved from Volgograd to Samara
1 bomber moved from India to Samara
1 marine moved from French Indo China to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Samara
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Java from Americans, taking Sumatra from Americans, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Caroline Islands
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Tsinghai to Novosibirsk
2 aaGuns, 23 armour, 10 artilleries, 19 infantry and 19 mech_infantrys moved from West India to Eastern Persia
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Samara to Jehol
1 bomber moved from Samara to Turkmenistan
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0,17
Russians : -0,33
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs;
Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to Central America
Americans take Central America from Germans
1 marine moved from Solomon Islands to 49 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Non Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone
2 battleships moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
3 infantry placed in Persia
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4
Americans collect 44 PUs (7 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 9 PUs;
Combat Move - Americans
1 mech_infantry moved from Southeast Mexico to Central America
Americans take Central America from Germans
1 marine moved from Solomon Islands to 49 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Non Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers and 4 fighters moved from 49 Sea Zone to 31 Sea Zone
2 battleships moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
3 infantry placed in Persia
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,1,4
Americans collect 44 PUs (7 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
5 fighters, 19 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 5 fighters, 19 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 11 infantry
British roll dice for 5 fighters, 19 infantry and 1 mech_infantry in Scotland, round 2 : 8/25 hits, 5,83 expected hits
Germans roll dice for 1 artillery and 11 infantry in Scotland, round 2 : 2/12 hits, 4,00 expected hits
8 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British and 17 infantry owned by the British retreated to United Kingdom
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Germans: 8 infantry
Battle in Alexandria
British attack with 1 bomber, 4 fighters, 13 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 6 artilleries, 11 infantry and 4 marines
AA fire in Alexandria : 2/3 hits, 0,50 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Alexandria
British roll dice for 1 bomber, 3 fighters and 13 infantry in Alexandria, round 2 : 4/17 hits, 4,33 expected hits
Italians roll dice for 1 aaGun, 6 artilleries, 11 infantry and 4 marines in Alexandria, round 2 : 7/21 hits, 7,00 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Italians and 7 infantry owned by the British lost in Alexandria
6 infantry owned by the British retreated to Egypt
Italians win with 6 artilleries, 8 infantry and 4 marines remaining. Battle score for attacker is -28
Casualties for British: 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun and 3 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour and 11 mech_infantrys moved from Iraq to Egypt
3 artilleries moved from Iraq to Persia
1 bomber moved from Alexandria to Persia
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Fiji
5 fighters moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,6,4,6,1,2,6,6,4,2,4,2,6,6,5,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2,00
British : 1,83
Italians : 0,00
AA fire in Alexandria : : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 marine moved from Alexandria to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
6 artilleries, 8 infantry and 3 marines moved from Alexandria to Egypt
3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Egypt
3 bombers moved from Southern Italy to Egypt
1 bomber moved from Ukraine to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers
British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 12 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 7 artilleries, 4 bombers, 3 fighters, 9 infantry, 4 marines and 3 tactical_bombers in Egypt, round 2 : 14/30 hits, 12,00 expected hits
British roll dice for 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys in Egypt, round 2 : 10/25 hits, 9,50 expected hits
6 mech_infantrys owned by the British, 1 artillery owned by the Italians, 9 infantry owned by the British and 9 infantry owned by the Italians lost in Egypt
Italians roll dice for 6 artilleries, 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 3 : 9/20 hits, 9,00 expected hits
British roll dice for 1 armour, 3 fighters and 6 mech_infantrys in Egypt, round 3 : 6/10 hits, 4,50 expected hits
6 mech_infantrys owned by the British, 6 artilleries owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
Italians roll dice for 4 bombers, 3 fighters, 4 marines and 3 tactical_bombers in Egypt, round 4 : 5/14 hits, 7,00 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
1 marine owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 4 bombers, 3 fighters, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Italians: 7 artilleries, 9 infantry and 1 marine
Casualties for British: 1 armour, 3 fighters, 9 infantry and 12 mech_infantrys
Non Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
4 bombers moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
3 armour and 5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 31 Sea Zone to Queensland
1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 31 Sea Zone to Queensland
1 destroyer and 5 submarines moved from 49 Sea Zone to 63 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 18 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
5 transports moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
5 fighters and 3 tactical_bombers moved from 103 Sea Zone to United Kingdom
4 fighters moved from 111 Sea Zone to United Kingdom
3 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Germany to United Kingdom
1 artillery and 3 infantry moved from Scotland to United Kingdom
5 submarines moved from 103 Sea Zone to 101 Sea Zone
1 transport moved from 103 Sea Zone to 92 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 103 Sea Zone to 110 Sea Zone
2 carriers moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 artillery moved from Rostov to Bryansk
Combat - Germans
Combat Hit Differential Summary :
Scramble sz110?