@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 43 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in Java Americans attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 96 Sea Zone to Cyprus 2 fighters moved from Malta to Cyprus 2 carriers, 1 destroyer and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Tobruk to Tunisia Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : -1.00 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Cyprus to Caucasus 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France Combat - British Battle in Southern France Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Southern France from Germans, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Persia 1 armour and 3 mech_infantrys moved from Turkmenistan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Egypt 1 cruiser, 1 destroyer and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 tactical_bomber moved from 98 Sea Zone to Cyprus 1 fighter moved from Cyprus to 98 Sea Zone 1 fighter moved from Burma to India Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 transport placed in 98 Sea Zone 1 artillery and 2 infantry placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : 0.67 British : -0.50 Japanese : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Northern Italy to Southern France 3 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Caucasus Italians attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery Battle in Southern France Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Greece to Romania 1 armour moved from Rostov to Bryansk 1 armour moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 1 bomber moved from Caucasus to Ukraine Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -1.17 British : -0.67 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Malaya Battle in Caucasus ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Caucasus, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Caucasus, round 6 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Caucasus, round 7 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Caucasus, round 8 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus 1 infantry owned by the ANZAC retreated to Northwest Persia Italians win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -1.33 ANZAC : -2.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 infantry moved from Archangel to Vologda 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Volgograd Combat - Germans Battle in Vologda Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 1 bomber moved from Vologda to Ukraine 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Greece to Albania 3 mech_infantrys moved from Greece to Romania 1 mech_infantry moved from Germany to Yugoslavia 1 bomber moved from Volgograd to Romania 1 bomber moved from Western Germany to Southern Italy 1 aaGun moved from France to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Greece to Bryansk 1 fighter and 1 tactical_bomber moved from Greece to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.33 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 infantry moved from Archangel to Vologda 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Volgograd Combat - Germans Battle in Vologda Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 1 bomber moved from Vologda to Ukraine 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Greece to Albania 3 mech_infantrys moved from Greece to Romania 1 mech_infantry moved from Germany to Yugoslavia 1 bomber moved from Volgograd to Romania 1 bomber moved from Western Germany to Southern Italy 1 aaGun moved from France to Western Germany 3 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Greece to Bryansk 1 fighter and 1 tactical_bomber moved from Greece to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Rostov: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.33 -
Use the 2nd Germ. file, please.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Vologda 2 infantry moved from Samara to Tambov 3 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Volgograd 1 infantry moved from Samara to Tambov Combat - Russians Battle in Tambov Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Vologda, round 4 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun moved from Samara to Russia 1 aaGun and 1 infantry moved from Novosibirsk to Samara Place Units - Russians 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 3.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour and 1 mech_infantry moved from Shensi to Kazakhstan Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan 2 bombers moved from French Indo China to Kazakhstan 2 infantry moved from Shan State to Malaya 1 artillery and 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from Americans 1 fighter moved from Shan State to Malaya Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 3 mech_infantrys Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan retreated to Kazakhstan Russians win with 1 armour remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry Casualties for British: 3 mech_infantrys Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 fighter moved from Kiangsu to Shensi 1 tactical_bomber moved from Kazakhstan to Shensi 2 bombers moved from Kazakhstan to Szechwan 2 mech_infantrys moved from Kiangsu to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Malaya to Szechwan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 mech_infantry moved from Szechwan to Shensi Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.83 ANZAC : 0.83 UK_Pacific : 0.67 Russians : 0.67 Japanese : -2.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Cyprus to Caucasus 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Caucasus Americans attack with 2 fighters Italians defend with 1 artillery Americans roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Caucasus Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 carrier and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 carrier and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 4 fighters moved from Cyprus to Russia 1 fighter moved from Caucasus to Northwest Persia Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 4 fighters placed in Eastern United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : -1.00 Japanese : -0.17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 3 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu 8 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 2/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 armour moved from Caucasus to Rostov 2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 2 fighters moved from Persia to Rostov 1 tactical_bomber moved from Cyprus to Rostov 1 artillery and 3 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Rostov British attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Rostov British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 1/6 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.67 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Rostov, round 4 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Rostov British win, taking Rostov from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 armour, 2 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 18 infantry moved from India to Burma 1 fighter moved from Burma to India 2 mech_infantrys moved from Northwest Persia to Volgograd 2 fighters moved from Rostov to Volgograd 1 armour and 3 mech_infantrys moved from Tsinghai to Volgograd 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kazakhstan 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Turkmenistan 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Iraq 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Place Units - British 1 fighter placed in United Kingdom 2 transports placed in 98 Sea Zone 3 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -2.83 Italians : -0.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Rostov 1 bomber moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber British defend with 1 armour Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 aaGun and 2 armour moved from Bryansk to Rostov 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 artillery and 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 20 PUs (1 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Italians : -0.67 Russians : 0.50 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from India to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 1 fighter Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone retreated to 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 1.50 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Bryansk to Vologda 3 infantry moved from Bryansk to Tambov 4 armour moved from Bryansk to Volgograd 7 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 3 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 bomber moved from Southern Italy to 110 Sea Zone 1 bomber moved from Romania to 110 Sea Zone 1 bomber moved from Ukraine to Tambov 1 armour moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 2 armour moved from Bryansk to Volgograd 12 armour and 15 mech_infantrys moved from Bryansk to Caucasus -
Scramble in sz 110?
-
@StuckTojo
no thnks





