OwenToo (Axis) vs Shin-Ji (Allies) BM3

  • '21 '20 '19 '18 '17

    I am traveling the remainder of this week, and so will not be able to get to this move until early next week.

  • '15

    Oh, that’s a shame. See you next week then. Enjoy your travels, if that’s appropriate!

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            2 fighters moved from 95 Sea Zone to Crete
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            2 cruisers moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Crete
            2 fighters moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Crete, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Crete, round 3 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tobruk
                Italians attack with 2 fighters
                British defend with 1 mech_infantry
                    Italians roll dice for 2 fighters in Tobruk, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Italians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to Malta
            1 carrier moved from 95 Sea Zone to 99 Sea Zone
            1 bomber moved from Crete to Southern Italy
            2 fighters moved from Crete to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Western Ukraine to Baltic States
            1 armour moved from Bessarabia to Baltic States
            4 mech_infantrys moved from Romania to Baltic States
            1 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 armour moved from Northern Italy to Romania
            4 mech_infantrys moved from Northern Italy to Romania
            1 bomber moved from Germany to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 infantry and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    

    Savegame

  • '15

    TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Persia to India
            1 fighter moved from Iraq to India
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 battleship and 3 fighters
                    ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame

  • '15

    welcome back! Got two hits, how would you like em?

  • '21 '20 '19 '18 '17

    2 fighters, and keep doing fighters until they are exhausted

  • '15

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Persia to India
            1 fighter moved from Iraq to India
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 battleship and 3 fighters
                    ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 destroyer and 3 fighters
                Casualties for Japanese: 1 battleship and 3 fighters
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 mech_infantry moved from Queensland to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 armour moved from New South Wales to Western Australia
            2 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.00
    

    Savegame

  • '15

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Persia to India
            1 fighter moved from Iraq to India
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 1 battleship and 3 fighters
                    ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 destroyer and 3 fighters
                Casualties for Japanese: 1 battleship and 3 fighters
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Western Australia
            1 mech_infantry moved from Queensland to Western Australia
            1 armour moved from New South Wales to Western Australia
            1 armour moved from New South Wales to Western Australia
            2 aaGuns, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            1 fighter moved from Western Germany to Algeria
    
        Combat - Germans
            Battle in Algeria
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Algeria
                Germans win, taking Algeria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Algeria to Tunisia
            9 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 9 mech_infantrys moved from Novgorod to Baltic States
            1 aaGun moved from Baltic States to Novgorod
            2 artilleries, 8 infantry and 4 mech_infantrys moved from Poland to Baltic States
            1 infantry moved from Baltic States to Eastern Poland
            5 mech_infantrys moved from Eastern Poland to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            10 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 armour, 2 artilleries, 1 infantry and 6 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 0.67
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            4 armour, 18 artilleries, 30 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            2 artilleries and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Eastern Poland to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    Russians : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Caroline Islands to New Guinea
            1 bomber moved from Java to 46 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
            1 artillery moved from French Indo China to Shan State
            1 fighter moved from Malaya to Shan State
            1 tactical_bomber moved from Java to Shan State
            1 fighter moved from Java to Shan State
            1 tactical_bomber moved from Anhwe to Shan State
            1 fighter moved from Anhwe to Shan State
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in New Guinea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in New Guinea, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            2 bombers moved from New Guinea to Philippines
            1 bomber moved from 46 Sea Zone to Philippines
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 marine, 4 submarines, 5 tactical_bombers and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            3 fighters moved from Shan State to French Indo China
            2 tactical_bombers moved from Shan State to French Indo China
            5 fighters moved from 36 Sea Zone to French Indo China
            5 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 artilleries moved from 36 Sea Zone to French Indo China
            4 infantry moved from 36 Sea Zone to French Indo China
            1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            2 armour moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Anhwe
            1 destroyer moved from 16 Sea Zone to 5 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 aaGun, 2 artilleries and 13 infantry moved from Jehol to Manchuria
            1 fighter moved from Japan to French Indo China
            1 fighter moved from Caroline Islands to French Indo China
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 airfield placed in French Indo China
            2 fighters placed in Japan
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    UK_Pacific : -0.33
    Japanese : -0.17
    

    Savegame

  • '15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Wake Island to 31 Sea Zone
            2 mech_infantrys moved from Wake Island to 31 Sea Zone
            3 infantry moved from Wake Island to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 armour moved from 49 Sea Zone to Solomon Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Solomon Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -0.33
    

    Savegame

  • '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Wake Island to 31 Sea Zone
            2 mech_infantrys moved from Wake Island to 31 Sea Zone
            3 infantry moved from Wake Island to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 armour moved from 49 Sea Zone to Solomon Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Solomon Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 94 Sea Zone
            3 fighters moved from Gibraltar to Tunisia
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tunisia
                British attack with 3 fighters
                Germans defend with 1 fighter
                    British roll dice for 3 fighters in Tunisia, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Tunisia
                British win with 3 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 armour and 2 mech_infantrys moved from India to Burma
            2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 fighter moved from Shan State to Burma
            2 mech_infantrys moved from West India to Burma
            1 tactical_bomber moved from Hunan to Burma
            1 fighter moved from Kwangsi to Burma
            3 mech_infantrys moved from Eastern Persia to India
            6 armour moved from Eastern Persia to India
            3 armour moved from Persia to West India
            1 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Egypt to Tobruk
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Tunisia to Morocco
            4 infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1,5,2
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : -0.67
    Americans : 0.83
    Japanese : 0.33
    

    Savegame

  • '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Wake Island to 31 Sea Zone
            2 mech_infantrys moved from Wake Island to 31 Sea Zone
            3 infantry moved from Wake Island to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 armour moved from 49 Sea Zone to Solomon Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Solomon Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 94 Sea Zone
            3 fighters moved from Gibraltar to Tunisia
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tunisia
                British attack with 3 fighters
                Germans defend with 1 fighter
                    British roll dice for 3 fighters in Tunisia, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Tunisia
                British win with 3 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 armour and 2 mech_infantrys moved from India to Burma
            2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 fighter moved from Shan State to Burma
            2 mech_infantrys moved from West India to Burma
            1 tactical_bomber moved from Hunan to Burma
            1 fighter moved from Kwangsi to Burma
            3 mech_infantrys moved from Eastern Persia to India
            6 armour moved from Eastern Persia to India
            3 armour moved from Persia to West India
            1 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Egypt to Tobruk
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Tunisia to Morocco
            4 infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1,5,2
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Burma: 1 infantry
            EDIT: Changing PUs for Chinese from 4 to 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : -0.67
    Americans : 0.83
    Japanese : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    How did a Chinese unit end in Burma when there was no Chinese unit in existence at the beginning of the turn?

  • '15

    Oh yea, that was my fault for running past the China turn. Forgot I actually could build a unit then. We can remove it if you like.

  • '15

    Oh wait, is it even possible to build a unit there?

  • '15

    I see, I was jumping around and trying to do too many things at work. Hang on, let me fix.

  • '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Wake Island to 31 Sea Zone
            2 mech_infantrys moved from Wake Island to 31 Sea Zone
            3 infantry moved from Wake Island to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 armour moved from 49 Sea Zone to Solomon Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Solomon Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 94 Sea Zone
            3 fighters moved from Gibraltar to Tunisia
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tunisia
                British attack with 3 fighters
                Germans defend with 1 fighter
                    British roll dice for 3 fighters in Tunisia, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Tunisia
                British win with 3 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 armour and 2 mech_infantrys moved from India to Burma
            2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 fighter moved from Shan State to Burma
            2 mech_infantrys moved from West India to Burma
            1 tactical_bomber moved from Hunan to Burma
            1 fighter moved from Kwangsi to Burma
            3 mech_infantrys moved from Eastern Persia to India
            6 armour moved from Eastern Persia to India
            3 armour moved from Persia to West India
            1 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Egypt to Tobruk
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 fighters moved from Tunisia to Morocco
            4 infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1,5,2
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Burma: 1 infantry
            EDIT: Changing PUs for Chinese from 4 to 1
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Burma: 1 infantry
            EDIT: Changing PUs for Chinese from 1 to 4
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.50
    Italians : -0.67
    Americans : 0.83
    Japanese : 0.33
    

    Savegame

  • '15

    I am super embarrassed about this - honestly unclear as to what I was thinking there. Anyway, this should work fine now.

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