• '15 '14

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
            2 aaGuns moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 infantry
            EDIT: Adding units owned by Italians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bryansk: 1 infantry
            EDIT: Adding units owned by Italians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    Please take the map from the previous page, the one on the bottom. It has an Italian inf at Bry.

  • '15 '14

    No, sorry, take the last map please, the one on this page. sorry 4 confusion, I had a brainfart.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 92 Sea Zone to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Archangel
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from Western Germany to 115 Sea Zone
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 cruiser
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from 115 Sea Zone to Western Germany
            1 bomber moved from Archangel to Novgorod
            5 armour moved from Bryansk to Volgograd
            6 mech_infantrys moved from Bryansk to Volgograd
            3 aaGuns, 10 armour, 10 artilleries, 25 infantry and 10 mech_infantrys moved from Bryansk to Rostov
            10 armour and 10 mech_infantrys moved from Rostov to Caucasus
            7 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Belarus to Novgorod
            1 mech_infantry moved from France to Yugoslavia
            3 mech_infantrys moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Western Germany to Yugoslavia
            2 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 aaGun moved from Western Germany to France
            2 tactical_bombers moved from Southern Italy to Rostov
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            Germans undo move 1.
            1 artillery and 2 infantry placed in Novgorod
            2 armour, 4 infantry and 4 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 mech_infantry moved from Russia to Archangel
            3 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                 retreated to Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun and 18 infantry moved from Novosibirsk to Vologda
            6 infantry moved from Tsagaan Olom to Olgiy
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -1,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 8 Sea Zone
            1 bomber moved from Japan to 8 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Kweichow to Burma
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 fighter moved from Kweichow to Burma
            3 fighters moved from 42 Sea Zone to 44 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 44 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from 42 Sea Zone to Caroline Islands
            2 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 fighter moved from Kweichow to 42 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 8 Sea Zone to 6 Sea Zone
            1 bomber moved from 8 Sea Zone to Japan
            1 aaGun and 4 infantry moved from Manchuria to Buyant-Uhaa
            1 artillery and 3 infantry moved from Korea to Manchuria
            1 aaGun moved from Anhwe to Hunan
            1 mech_infantry moved from Kweichow to Sikang
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Anhwe to Kweichow
            1 aaGun moved from Kweichow to Yunnan
            2 tactical_bombers moved from Anhwe to Kweichow
            1 tactical_bomber moved from Burma to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in Japan
            4 infantry placed in Japan
            2 submarines placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kweichow: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kweichow: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 infantry
            EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
            EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 infantry
            EDIT: Adding units owned by Japanese to Jehol: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,67
    Americans : -0,33
    UK_Pacific : -0,33
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from Western United States to Aleutian Islands
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            3 fighters moved from Gibraltar to Tobruk
            1 fighter moved from 92 Sea Zone to Tobruk
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/8 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2,17 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
                    Americans roll dice for 1 armour, 1 artillery and 4 fighters in Tobruk, round 3 : 4/6 hits, 2,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 2 fighters owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                1 armour retreated to Libya
                Italians win with 1 armour remaining. Battle score for attacker is -14
                Casualties for Americans: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Aleutian Islands
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Aleutian Islands to British Columbia
            2 aaGuns moved from Western United States to British Columbia
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Tunisia to Libya
            2 fighters moved from Tobruk to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            2 carriers, 1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    Americans : -0,33
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            1 fighter moved from Chahar to Suiyuyan
            17 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from Western United States to Aleutian Islands
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            3 fighters moved from Gibraltar to Tobruk
            1 fighter moved from 92 Sea Zone to Tobruk
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/8 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2,17 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
                    Americans roll dice for 1 armour, 1 artillery and 4 fighters in Tobruk, round 3 : 4/6 hits, 2,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 3/5 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 2 fighters owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                1 armour retreated to Libya
                Italians win with 1 armour remaining. Battle score for attacker is -14
                Casualties for Americans: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Aleutian Islands
                Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Aleutian Islands to British Columbia
            2 aaGuns moved from Western United States to British Columbia
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Tunisia to Libya
            2 fighters moved from Tobruk to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            2 carriers, 1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Chahar
            1 fighter moved from Chahar to Suiyuyan
            17 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Tunisia to Libya
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            3 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun and 2 infantry
                    AA fire in Burma : 0/1 hits, 0,17 expected hits
                    British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Burma
                    British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for British: 2 infantry
            Battle in Malta
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Malta, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Malta, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                    British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Egypt to Iraq
            1 fighter moved from Tunisia to Egypt
            1 armour moved from Tunisia to Libya
            3 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            3 bombers moved from Trans-Jordan to Egypt
            1 armour moved from Egypt to Iraq
            3 fighters moved from India to Iraq
            1 tactical_bomber moved from Burma to India
            3 infantry moved from Iraq to Northwest Persia
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - British
            3 armour placed in Egypt
            3 infantry placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : -1,33
    AA fire in Burma : : -0,17
    Americans : -0,33
    Chinese : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Well that was unexpected in Malta but it was also stupid cause I could have taken my bombers…

  • '15 '14

    Yeah, nice round for me. Also, the Italians fought bravely, surrounded from all sides they gave the Americans a hard time! RIP

  • '15 '14

    Oh, I just realized a tank even survived, what a hero!

  • '15 '14

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Rostov to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Caucasus
            2 aaGuns, 2 artilleries and 2 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            1 armour and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2
            Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    Russians : -0,33
    

    Savegame

  • '15 '14

    @Giallo said in JDOW Axis vs Giallo BM3:

    Well that was unexpected in Malta but it was also stupid cause I could have taken my bombers…

    Shore bombardment always feels wicked. Whenever an attack depends on successful shore bombardment, the gunners fail you.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Rostov to Tambov
            2 tactical_bombers moved from Rostov to Tambov
            1 bomber moved from Novgorod to Tambov
            10 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
            6 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 16 armour and 17 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 16 armour and 17 mech_infantrys in Northwest Persia, round 2 : 12/33 hits, 10,83 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 16 armour and 16 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Smolensk from Russians to Germans
            EDIT: Removing units owned by Germans from Archangel: 1 infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Tambov to Szechwan
            2 tactical_bombers moved from Tambov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            7 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            6 infantry moved from Finland to Norway
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            2 infantry moved from Germany to Poland
            1 artillery and 6 infantry moved from Novgorod to Belarus
            2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Yugoslavia
            1 aaGun moved from France to Western Germany
            7 mech_infantrys moved from Yugoslavia to Romania
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Romania to Bessarabia
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Volgograd
            Germans undo move 2.
            3 mech_infantrys placed in Volgograd
            1 mech_infantry placed in Western Germany
            2 infantry placed in Germany
            4 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 2 infantry
            EDIT: Adding units owned by Germans to Volgograd: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Adding units owned by Germans to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
            EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Finland: 1 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : 0,00
    Russians : -0,33
    

    Savegame

  • '15 '14

    Sir, I am sorry, I forgot the walk-in at Smolensk during combat move phase, there weren’t any dice that could have influenced it. I hope you allow.

Suggested Topics

  • 19
  • 61
  • 122
  • 169
  • 238
  • 107
  • 96
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts