TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer and 3 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 bomber moved from Hawaiian Islands to Solomon Islands
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 bomber moved from United Kingdom to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Italians defend with 1 battleship and 2 cruisers
Americans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 12 Sea Zone
Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 12 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 3 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 2 submarines
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Solomon Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to Hawaiian Islands
1 bomber moved from 14 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Gibraltar
3 infantry moved from Western Canada to Eastern Canada
1 bomber moved from 12 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
2 armour and 1 artillery placed in Eastern United States
Combat Move - Chinese
5 infantry moved from Sikang to Hupeh
1 fighter moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hupeh, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hupeh
Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hupeh to Ningxia
2 infantry moved from Chinghai to Ningxia
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -3.17
Chinese : -1.83
Japanese : -1.00
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