• TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Siberia
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            6 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    

    Savegame


  • @crockett36, scramble?

  • 2024 2023 '22 '19 '18

    no thanks.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Siberia
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            6 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Siberia
                Japanese attack with 1 bomber
                Russians defend with 2 aaGuns
                    AA fire in Siberia : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the Japanese lost in Siberia
                Russians win, taking Johnston Island from Americans with 2 aaGuns remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
            Battle in 26 Sea Zone
                Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
            2 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 30 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 46 Sea Zone to 30 Sea Zone
            3 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 46 Sea Zone to 30 Sea Zone
            3 artilleries moved from 30 Sea Zone to Johnston Island
            2 infantry moved from 30 Sea Zone to Johnston Island
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 artilleries moved from Hunan to Kweichow
            2 mech_infantrys moved from Yunnan to Kweichow
            2 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 armour moved from Ethiopia to 76 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to British Somaliland
            1 infantry moved from Jehol to Chahar
            1 fighter moved from Malaya to Siam
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            3 fighters placed in Japan
            3 armour placed in India
            2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Siberia : : 0,83
    Americans : 0,67
    Japanese : -1,17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 110 Sea Zone to France
            2 fighters moved from 112 Sea Zone to France
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            8 fighters moved from Queensland to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in Norway
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 11 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            11 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to Quebec
            2 aaGuns moved from Eastern United States to Quebec
            1 bomber moved from Northern Italy to France
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
            1 aaGun and 6 infantry placed in Western United States
            1 artillery placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 infantry placed in Eastern United States
            1 aaGun and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    AA fire in Northern Italy : : -0.17
    Japanese : -0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys
                    Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits
                    6 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow
                Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40
                Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Chinese undo move 1.
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 5.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 110 Sea Zone to France
            2 fighters moved from 112 Sea Zone to France
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            8 fighters moved from Queensland to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in Norway
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 11 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            11 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to Quebec
            2 aaGuns moved from Eastern United States to Quebec
            1 bomber moved from Northern Italy to France
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
            1 aaGun and 6 infantry placed in Western United States
            1 artillery placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 infantry placed in Eastern United States
            1 aaGun and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys
                    Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits
                    6 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow
                Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40
                Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Chinese undo move 1.
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from 110 Sea Zone to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Finland
            1 fighter and 2 tactical_bombers moved from Russia to Finland
            1 fighter moved from Russia to Finland
            1 fighter moved from Russia to Finland
            1 artillery moved from 112 Sea Zone to Western Germany
            1 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - British
            Battle in Western Germany
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Germany
                    British roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                British attack with 6 fighters and 2 tactical_bombers
                Germans defend with 5 infantry and 1 mech_infantry
                    British roll dice for 6 fighters and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 4.33 expected hits
                    Germans roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
                    5 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                    British roll dice for 5 fighters and 2 tactical_bombers in Finland, round 3 : 6/7 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 2 fighters
                Casualties for Germans: 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Finland to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from Normandy Bordeaux to France
            2 artilleries moved from Normandy Bordeaux to France
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Finland to Norway
            2 tactical_bombers moved from Finland to Norway
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
    
        Place Units - British
            1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
            British undo move 1.
            2 artilleries and 1 tactical_bomber placed in Iraq
            1 mech_infantry placed in Union of South Africa
            2 infantry and 2 mech_infantrys placed in United Kingdom
            British undo move 1.
            2 artilleries placed in Iraq
            British undo move 1.
            1 mech_infantry placed in Iraq
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,1,2
            British collect 38 PUs (4 lost to blockades); end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.17
    Americans : 0.17
    AA fire in Northern Italy : : -0.17
    Chinese : -3.00
    Japanese : 4.83
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 artilleries, 3 bombers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from 110 Sea Zone to France
            2 fighters moved from 112 Sea Zone to France
            3 transports moved from 109 Sea Zone to 106 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            8 fighters moved from Queensland to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in Norway
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 11 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 11 fighters in 26 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Norway from Germans, taking 26 Sea Zone from Japanese with 1 destroyer and 11 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            11 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to Quebec
            2 aaGuns moved from Eastern United States to Quebec
            1 bomber moved from Northern Italy to France
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            1 artillery and 1 infantry placed in Eastern United States
            1 aaGun and 6 infantry placed in Western United States
            1 artillery placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 3.
            1 infantry placed in Eastern United States
            1 aaGun and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries, 1 fighter and 9 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 9 infantry
                Japanese defend with 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys
                    Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Kweichow, round 2 : 0/13 hits, 3.50 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 2 : 6/14 hits, 5.00 expected hits
                    6 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys in Kweichow, round 3 : 9/14 hits, 5.00 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Kweichow
                Japanese win with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -40
                Casualties for Chinese: 3 artilleries, 1 fighter and 9 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Chinese undo move 1.
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from 110 Sea Zone to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Finland
            1 fighter and 2 tactical_bombers moved from Russia to Finland
            1 fighter moved from Russia to Finland
            1 fighter moved from Russia to Finland
            1 artillery moved from 112 Sea Zone to Western Germany
            1 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - British
            Battle in Western Germany
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Germany
                    British roll dice for 1 artillery and 2 infantry in Western Germany, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Western Germany, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                British win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                British attack with 6 fighters and 2 tactical_bombers
                Germans defend with 5 infantry and 1 mech_infantry
                    British roll dice for 6 fighters and 2 tactical_bombers in Finland, round 2 : 5/8 hits, 4.33 expected hits
                    Germans roll dice for 5 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2.00 expected hits
                    5 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                    British roll dice for 5 fighters and 2 tactical_bombers in Finland, round 3 : 6/7 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 2 fighters
                Casualties for Germans: 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Finland to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from Normandy Bordeaux to France
            2 artilleries moved from Normandy Bordeaux to France
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from Finland to Norway
            2 tactical_bombers moved from Finland to Norway
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
    
        Place Units - British
            1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
            British undo move 1.
            2 artilleries and 1 tactical_bomber placed in Iraq
            1 mech_infantry placed in Union of South Africa
            2 infantry and 2 mech_infantrys placed in United Kingdom
            British undo move 1.
            2 artilleries placed in Iraq
            British undo move 1.
            1 mech_infantry placed in Iraq
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,3,1,2
            British collect 38 PUs (4 lost to blockades); end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 4 infantry and 2 transports
            EDIT: Adding units owned by British to 112 Sea Zone: 2 transports
            EDIT: Adding units owned by British to Denmark: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.17
    Americans : 0.17
    AA fire in Northern Italy : : -0.17
    Chinese : -3.00
    Japanese : 4.83
    

    Savegame

  • 2024 2023 '22 '19 '18

    had to edit in the north sea. transports wouldn’t let my boys land in Denmark.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_major; Remaining resources: 17 PUs; 
            Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
            3 fighters moved from Southern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/7 hits, 2,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Western Germany to Southern Italy
            1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - Italians
            1 armour, 1 artillery and 2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : -1,00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 armour, 5 artilleries, 1 fighter and 9 infantry moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 armour, 5 artilleries, 1 fighter and 9 infantry moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 2 aaGuns and 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Place Units - French
            2 aaGuns and 1 armour placed in France
    
        Turn Complete - French
            French collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Caucasus to Persia
                  Germans take Northwest Persia from British
                  Germans take Persia from British
            1 armour moved from Caucasus to Tsinghai
                  Germans take Kazakhstan from Russians
                  Germans take Tsinghai from Chinese
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            5 artilleries, 3 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
            1 artillery moved from Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            2 fighters moved from Germany to Denmark
            4 bombers moved from Novgorod to Denmark
            2 armour and 2 mech_infantrys moved from Germany to Denmark
            1 mech_infantry moved from Germany to Holland Belgium
                  Germans take Holland Belgium from British
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 6/17 hits, 6,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Denmark
                Germans attack with 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 mech_infantrys in Denmark, round 2 : 4/10 hits, 5,00 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 armour, 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Denmark to Germany
            1 fighter moved from Denmark to Germany
            4 bombers moved from Denmark to Germany
            1 mech_infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Belarus
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Volgograd to Tambov
            1 aaGun moved from Ukraine to Bryansk
            1 tactical_bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            9 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            2 fighters moved from Bryansk to Novgorod
            1 armour moved from Caucasus to Bryansk
            1 mech_infantry moved from Northwest Persia to Persia
    
        Place Units - Germans
            3 infantry placed in Western Germany
            1 armour and 2 infantry placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : -0,33
    Russians : -0,67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            18 infantry moved from Sakha to Buryatia
            1 mech_infantry moved from Tobruk to Libya
                  Russians take Libya from Italians
            1 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Samara
            2 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Russia
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            4 aaGuns, 13 armour and 4 mech_infantrys moved from Smolensk to Russia
            2 aaGuns moved from Siberia to Sakha
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 63 Sea Zone
            3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            1 battleship and 2 cruisers moved from 30 Sea Zone to 63 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 armour and 2 mech_infantrys moved from Kweichow to Sikang
                  Japanese take Szechwan from Chinese
            1 fighter and 1 tactical_bomber moved from Siam to Sikang
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 63 Sea Zone
            3 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            1 battleship and 2 cruisers moved from 30 Sea Zone to 63 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 armour and 2 mech_infantrys moved from Kweichow to Sikang
                  Japanese take Szechwan from Chinese
            1 fighter and 1 tactical_bomber moved from Siam to Sikang
    
        Combat - Japanese
            Battle in New Zealand
                Japanese attack with 3 artilleries and 3 infantry
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in New Zealand, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                Japanese win, taking New Zealand from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Americans with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 2,50 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 3/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            5 mech_infantrys moved from Kweichow to Sikang
            2 artilleries moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
            1 armour and 3 mech_infantrys moved from Manchuria to Chahar
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            2 armour, 6 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Persia
            3 armour moved from India to Eastern Persia
            1 artillery moved from Johnston Island to 30 Sea Zone
            1 artillery and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            4 carriers and 5 destroyers moved from 30 Sea Zone to 63 Sea Zone
            5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Japan to Caroline Islands
    
        Place Units - Japanese
            3 bombers placed in India
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            3 artilleries placed in Manchuria
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : -0,33
    Chinese : 2,00
    Japanese : 0,00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from France to Northern Italy
            3 fighters moved from France to Northern Italy
            4 tactical_bombers moved from 110 Sea Zone to Northern Italy
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to 112 Sea Zone
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 bombers moved from Eastern United States to Holland Belgium
            5 infantry moved from Western United States to Central United States
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 3 fighters and 4 tactical_bombers
                Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Northern Italy, round 2 : 0/6 hits, 2.17 expected hits
                    1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 3 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
                Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 4 infantry
                Casualties for Americans: 1 tactical_bomber
            Battle in Holland Belgium
                Americans attack with 3 bombers and 3 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Denmark
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 1.33 expected hits
                    2 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Holland Belgium to France
            2 fighters moved from Northern Italy to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            2 infantry moved from 109 Sea Zone to United Kingdom
            2 aaGuns moved from Quebec to Eastern United States
            1 aaGun moved from Western United States to Central United States
            1 fighter moved from Northern Italy to Norway
            3 tactical_bombers moved from Northern Italy to France
            1 bomber moved from Northern Italy to Russia
            2 transports moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 fighter and 1 tactical_bomber placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1
            Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -2.00
    Americans : 2.50
    AA fire in Northern Italy : : -0.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 bomber moved from France to Northern Italy
            3 fighters moved from France to Northern Italy
            4 tactical_bombers moved from 110 Sea Zone to Northern Italy
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to 112 Sea Zone
            1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 bombers moved from Eastern United States to Holland Belgium
            5 infantry moved from Western United States to Central United States
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 bomber, 3 fighters and 4 tactical_bombers
                Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Northern Italy, round 2 : 0/6 hits, 2.17 expected hits
                    1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Northern Italy, round 3 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
                Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 4 infantry
                Casualties for Americans: 1 tactical_bomber
            Battle in Holland Belgium
                Americans attack with 3 bombers and 3 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 bombers and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Denmark
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 1.33 expected hits
                    2 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
                Americans win, taking Denmark from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            3 bombers moved from Holland Belgium to France
            2 fighters moved from Northern Italy to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            2 infantry moved from 109 Sea Zone to United Kingdom
            2 aaGuns moved from Quebec to Eastern United States
            1 aaGun moved from Western United States to Central United States
            1 fighter moved from Northern Italy to Norway
            3 tactical_bombers moved from Northern Italy to France
            1 bomber moved from Northern Italy to Russia
            2 transports moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 fighter and 1 tactical_bomber placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1
            Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            2 fighters and 2 tactical_bombers moved from Norway to Archangel
            2 artilleries moved from Iraq to Turkey
            4 mech_infantrys moved from Iraq to Turkey
            3 armour moved from Iraq to Turkey
            1 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Turkey
            5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 artilleries moved from France to Western Germany
            1 infantry moved from France to Northern Italy
                  British take Northern Italy from Italians
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 fighters, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from United Kingdom to Western Germany
            1 infantry moved from France to Western Germany
    
        Combat - British
            Battle in Turkey
                British attack with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Turkey, round 2 : 3/11 hits, 3.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in Turkey, round 3 : 1/8 hits, 3.00 expected hits
                    Neutral_True roll dice for 5 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 3 armour and 2 artilleries in Turkey, round 4 : 2/5 hits, 2.17 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 4 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the British and 2 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 3 armour and 1 artillery in Turkey, round 5 : 1/4 hits, 1.83 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 3 armour in Turkey, round 6 : 1/3 hits, 1.50 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 3 armour remaining. Battle score for attacker is -6
                Casualties for British: 2 artilleries, 2 infantry and 4 mech_infantrys
                Casualties for Neutral_True: 8 infantry
            Battle in Western Germany
                British attack with 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 infantry and 2 mech_infantrys
                    British roll dice for 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 4 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Western Germany, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    British roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Germany, round 4 : 5/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Germany
                British win, taking Western Germany from Germans with 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 3 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 infantry and 2 mech_infantrys
            Battle in Archangel
                British attack with 2 fighters and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Archangel to Russia
            2 fighters moved from Archangel to Russia
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to France
    
        Place Units - British
            3 infantry placed in Iraq
            2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            British undo move 1.
            2 infantry placed in Iraq
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -2.00
    British : -4.00
    Americans : 2.50
    Neutral_True : 1.33
    AA fire in Northern Italy : : -0.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    Hey I edited 6 planes off of Hawaii and put them in Midway. Fun game.

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