OOL
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I edited the UK inf from Manchuria to Amur, forgot to move it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Germans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 10/17 hits, 8,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 infantry moved from Northern Italy to France
9 armour, 11 artilleries, 18 infantry and 24 mech_infantrys moved from Archangel to Belarus
1 mech_infantry moved from Nenetsia to Belarus
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
5 fighters moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
3 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
5 mech_infantrys moved from Bessarabia to Belarus
Place Units - Germans
3 infantry placed in United Kingdom
2 fighters placed in 113 Sea Zone
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,4,3,2,2,5,2
Germans collect 47 PUs (9 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,17
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
5 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Novgorod to Holland Belgium
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Germans attack with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 10/17 hits, 8,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 infantry moved from Northern Italy to France
9 armour, 11 artilleries, 18 infantry and 24 mech_infantrys moved from Archangel to Belarus
1 mech_infantry moved from Nenetsia to Belarus
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
5 fighters moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
3 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
5 mech_infantrys moved from Bessarabia to Belarus
Place Units - Germans
3 infantry placed in United Kingdom
2 fighters placed in 113 Sea Zone
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,4,3,2,2,5,2
Germans collect 47 PUs (9 lost to blockades); end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,17
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
3 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/7 hits, 3.50 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 bomber, 3 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 armour moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
8 infantry moved from Smolensk to Russia
4 artilleries moved from Smolensk to Russia
3 artilleries moved from Smolensk to Russia
6 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 12 artilleries and 56 infantry moved from Smolensk to Bryansk
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 transports moved from 39 Sea Zone to 38 Sea Zone
1 armour and 5 infantry moved from Shan State to 38 Sea Zone
1 armour, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
2 bombers moved from French Indo China to Amur
1 fighter moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 infantry moved from Samara to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Amur
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Amur, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Amur
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 fighter and 5 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
2 bombers moved from Amur to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
2 mech_infantrys moved from Yenisey to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Samara to Novosibirsk
6 artilleries, 27 infantry, 1 marine and 6 mech_infantrys moved from Samara to Volgograd
1 fighter moved from India to French Indo China
1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
UK_Pacific : -0,67
Russians : -0,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 transports moved from 39 Sea Zone to 38 Sea Zone
1 armour and 5 infantry moved from Shan State to 38 Sea Zone
1 armour, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
2 bombers moved from French Indo China to Amur
1 fighter moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 infantry moved from Samara to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Amur
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Amur, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Amur
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Amur, round 3 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 fighter and 5 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
2 bombers moved from Amur to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
2 mech_infantrys moved from Yenisey to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Samara to Novosibirsk
6 artilleries, 27 infantry, 1 marine and 6 mech_infantrys moved from Samara to Volgograd
1 fighter moved from India to French Indo China
1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Caucasus: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0,67
Russians : -0,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 110 Sea Zone to Southern France
4 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Greece
Battle in Holland Belgium
Americans attack with 1 bomber, 6 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/9 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Southern France to Gibraltar
4 fighters moved from Southern France to 110 Sea Zone
4 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
1 armour and 1 infantry placed in Normandy Bordeaux
1 submarine and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Combat Move - British
1 artillery and 3 infantry moved from Burma to India
1 bomber and 1 fighter moved from Eastern Persia to India
2 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 2/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 5 infantry in India, round 2 : 3/6 hits, 2.17 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 3 infantry in India, round 3 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 bomber and 1 fighter in India, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 2 infantry in India, round 4 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Japanese lost in India
British roll dice for 1 artillery, 1 bomber and 1 fighter in India, round 5 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 5 infantry
Casualties for Japanese: 1 armour and 5 infantry
Non Combat Move - British
1 aaGun moved from Burma to India
1 bomber and 1 fighter moved from India to Eastern Persia
2 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
1 destroyer and 1 transport moved from 72 Sea Zone to 74 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,1,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.50
Americans : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 3 fighters
Americans defend with 1 infantry
Italians roll dice for 3 fighters in Greece, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greece
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 fighter moved from Greece to Western Germany
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,2,5,4
Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,50
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 fighters
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 fighters in Java, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery and 3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Eastern Persia to Persia
3 fighters moved from Russia to Eastern Persia
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 artillery and 2 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Eastern Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Bessarabia
2 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
9 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to 99 Sea Zone
2 fighters moved from 113 Sea Zone to Holland Belgium
@JuanSpain Scramble Gib?
2 Anzac TTs eliminated by German Bomber too, forgot that combat move
Scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Bessarabia
2 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
9 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to 99 Sea Zone
2 fighters moved from 113 Sea Zone to Holland Belgium
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 2 fighters, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits
Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
2 bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 bomber owned by the Germans lost in 91 Sea Zone
Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is -36
Casualties for Germans: 3 bombers
Battle in Holland Belgium
Germans attack with 11 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 11 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 11 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 4 armour, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 8 mech_infantrys in Archangel, round 2 : 2/13 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Western Germany
3 tactical_bombers moved from Holland Belgium to United Kingdom
7 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in United Kingdom
10 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,4,4,6,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -5,00
Americans : -0,33
Russians : 0,67
@Adam514 Good decision
@JuanSpain Massive dicing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
2 fighters moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Samara to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 bomber moved from Bessarabia to Russia
11 artilleries moved from Russia to Bryansk
4 armour moved from Bryansk to Russia
14 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 39 Sea Zone to 38 Sea Zone
4 infantry moved from Shan State to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Buryatia to Korea
Japanese take Korea from Americans
1 fighter moved from 5 Sea Zone to Japan
2 bombers moved from Buryatia to French Indo China
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
6 fighters moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/13 hits, 6,83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 5/6 hits, 1,83 expected hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the British lost in India
Japanese destroys 11PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
6 artilleries, 28 infantry, 1 marine and 2 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
1 aaGun and 2 infantry moved from Novosibirsk to Timguska
5 fighters moved from Japan to 35 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
9 fighters moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 fighter placed in French Indo China
2 infantry placed in French Indo China
3 infantry placed in Malaya
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
UK_Pacific : 0,67
AA fire in India : : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
5 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from West India to Persia
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
5 fighters moved from Western Germany to Normandy Bordeaux
4 fighters moved from Southern France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Russia to Ukraine
Place Units - Americans
1 factory_minor placed in Greece
1 armour and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Americans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Move - British
2 infantry moved from West India to India
1 bomber, 1 fighter and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Japanese
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Ukraine
Combat - British
Battle in India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in India, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in India, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 aaGun moved from West India to India
2 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from India to West India
1 destroyer and 1 transport moved from 74 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,2,6,4,1,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 infantry
EDIT: Adding units owned by British to Samara: 1 infantry
EDIT: Removing units owned by British from Bryansk: 1 infantry
EDIT: Adding units owned by British to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
British : -0.17
AA fire in Western Germany : : 0.83
Americans : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 7 fighters, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
7 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Southern Italy to United Kingdom
4 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,2,5,1,4
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,83
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Eastern Persia to Greece
2 artilleries and 7 infantry moved from Northwest Persia to Iraq
1 artillery and 5 infantry moved from Persia to Iraq
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Russia to Bryansk
2 infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :