OOL
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Bessarabia
2 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
9 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to 99 Sea Zone
2 fighters moved from 113 Sea Zone to Holland Belgium
@JuanSpain Scramble Gib?
2 Anzac TTs eliminated by German Bomber too, forgot that combat move
Scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
4 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Bessarabia
2 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
9 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to 99 Sea Zone
2 fighters moved from 113 Sea Zone to Holland Belgium
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 2 fighters, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits
Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
2 bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 bomber owned by the Germans lost in 91 Sea Zone
Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is -36
Casualties for Germans: 3 bombers
Battle in Holland Belgium
Germans attack with 11 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 11 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 7/16 hits, 7,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 11 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 4 armour, 1 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 8 mech_infantrys in Archangel, round 2 : 2/13 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Western Germany
3 tactical_bombers moved from Holland Belgium to United Kingdom
7 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in United Kingdom
10 mech_infantrys placed in Western Germany
3 infantry placed in Novgorod
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,4,4,6,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -5,00
Americans : -0,33
Russians : 0,67
@Adam514 Good decision
@JuanSpain Massive dicing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
2 fighters moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Samara to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 bomber moved from Bessarabia to Russia
11 artilleries moved from Russia to Bryansk
4 armour moved from Bryansk to Russia
14 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 39 Sea Zone to 38 Sea Zone
4 infantry moved from Shan State to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Buryatia to Korea
Japanese take Korea from Americans
1 fighter moved from 5 Sea Zone to Japan
2 bombers moved from Buryatia to French Indo China
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
6 fighters moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/13 hits, 6,83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 5/6 hits, 1,83 expected hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the British lost in India
Japanese destroys 11PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
6 artilleries, 28 infantry, 1 marine and 2 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
1 aaGun and 2 infantry moved from Novosibirsk to Timguska
5 fighters moved from Japan to 35 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
9 fighters moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 fighter placed in French Indo China
2 infantry placed in French Indo China
3 infantry placed in Malaya
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
UK_Pacific : 0,67
AA fire in India : : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
5 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from West India to Persia
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
5 fighters moved from Western Germany to Normandy Bordeaux
4 fighters moved from Southern France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Russia to Ukraine
Place Units - Americans
1 factory_minor placed in Greece
1 armour and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Americans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Move - British
2 infantry moved from West India to India
1 bomber, 1 fighter and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Rostov to Volgograd
Russians take Volgograd from Japanese
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Ukraine
Combat - British
Battle in India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in India, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in India, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 aaGun moved from West India to India
2 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from India to West India
1 destroyer and 1 transport moved from 74 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,2,6,4,1,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 infantry
EDIT: Adding units owned by British to Samara: 1 infantry
EDIT: Removing units owned by British from Bryansk: 1 infantry
EDIT: Adding units owned by British to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33
British : -0.17
AA fire in Western Germany : : 0.83
Americans : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 7 fighters, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
7 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Southern Italy to United Kingdom
4 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,2,5,1,4
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,83
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Eastern Persia to Greece
2 artilleries and 7 infantry moved from Northwest Persia to Iraq
1 artillery and 5 infantry moved from Persia to Iraq
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Russia to Bryansk
2 infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Western Germany to Southern France
2 fighters moved from United Kingdom to Southern France
2 tactical_bombers moved from United Kingdom to Southern France
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Southern France
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Southern France to Western Germany
2 fighters moved from Southern France to United Kingdom
3 fighters moved from Southern France to Western Germany
5 armour and 22 mech_infantrys moved from Belarus to Romania
4 armour and 8 mech_infantrys moved from Archangel to Eastern Poland
11 artilleries and 24 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Germany to Romania
10 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from 113 Sea Zone to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
10 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,6,1,3,5,1,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,6,5,3,1
Germans collect 42 PUs (10 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
Americans : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
10 artilleries and 50 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 10 artilleries and 50 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 50 infantry in Belarus, round 2 : 16/60 hits, 13.33 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
10 artilleries and 10 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
3 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Belarus
2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
10 artilleries and 50 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 10 artilleries and 50 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 50 infantry in Belarus, round 2 : 16/60 hits, 13.33 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
10 artilleries and 10 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
3 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Belarus
2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
Place Units - Russians
1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 artillery
EDIT: Adding units owned by Russians to Bryansk: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 destroyers moved from 5 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Java
2 transports moved from 39 Sea Zone to 38 Sea Zone
4 infantry moved from Shan State to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
Combat - Japanese
Battle in India
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1,83 expected hits
UK_Pacific roll dice for 1 aaGun and 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 mech_infantry
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 60 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 60 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer and 1 transport in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 60 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 8 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 destroyers and 2 fighters in 8 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from British to Japanese
EDIT: Removing units owned by Japanese from Caucasus: 6 artilleries, 29 infantry, 1 marine and 8 mech_infantrys
EDIT: Adding units owned by Japanese to Northwest Persia: 6 artilleries, 29 infantry, 1 marine and 8 mech_infantrys
EDIT: Removing units owned by Japanese from Northwest Persia: 8 mech_infantrys
EDIT: Adding units owned by Japanese to Caucasus: 8 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Northwest Persia: 2 infantry
EDIT: Adding units owned by Japanese to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
1 carrier and 1 transport moved from 39 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 60 Sea Zone to 58 Sea Zone
2 bombers moved from Java to Shan State
3 infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Korea to Buryatia
1 aaGun moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from India to Shan State
2 fighters moved from Japan to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to French Indo China
3 fighters moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
Place Units - Japanese
2 infantry and 1 tactical_bomber placed in French Indo China
3 infantry placed in Malaya
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : 0,33
Americans : 0,83
UK_Pacific : -0,33
AA fire in India : : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 aaGuns, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 battleship and 1 marine moved from 110 Sea Zone to 125 Sea Zone
1 marine moved from 125 Sea Zone to Norway
1 bomber moved from Northern Territory to 42 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
6 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 8 fighters and 3 infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 8 fighters and 3 infantry in Holland Belgium, round 2 : 6/11 hits, 4.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Northern Italy
Americans attack with 4 fighters and 2 mech_infantrys
Italians defend with 1 factory_major and 1 infantry
Americans roll dice for 4 fighters and 2 mech_infantrys in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from Northern Italy to 125 Sea Zone
6 fighters moved from Holland Belgium to 125 Sea Zone
2 fighters moved from Holland Belgium to Gibraltar
2 fighters moved from 110 Sea Zone to Gibraltar
2 marines moved from Normandy Bordeaux to 110 Sea Zone
2 cruisers, 4 destroyers and 2 marines moved from 110 Sea Zone to 125 Sea Zone
2 marines moved from 125 Sea Zone to Norway
5 carriers moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
12 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 armour moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
18 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
3 armour, 12 artilleries, 18 infantry, 1 mech_infantry and 17 transports moved from 110 Sea Zone to 125 Sea Zone
3 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Ukraine to Iraq
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 46 Sea Zone
Place Units - Americans
1 aaGun and 1 infantry placed in Normandy Bordeaux
1 submarine placed in 105 Sea Zone
1 aaGun and 2 infantry placed in Southern France
1 aaGun and 1 infantry placed in Greece
1 submarine placed in 97 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Americans collect 66 PUs (4 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
5 infantry placed in Kiangsi
Chinese undo move 2.
2 infantry placed in Anhwe
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Combat Move - British
Non Combat Move - British
1 bomber and 1 fighter moved from West India to Iraq
2 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Samara to Novosibirsk
2 cruisers moved from 110 Sea Zone to 125 Sea Zone
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.67
Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Western Germany
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,2,4,5,6
Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 1,67
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 infantry moved from West India to Eastern Persia
3 fighters moved from Greece to Iraq
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 armour and 2 infantry placed in Iraq
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.67
@Adam514 Out of town until sunday night.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from Romania to Greece
3 mech_infantrys moved from Romania to Greece
1 fighter moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Southern France
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
5 fighters moved from United Kingdom to Southern France
1 tactical_bomber moved from Western Germany to Southern France
4 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Greece
Germans attack with 2 armour and 3 mech_infantrys
Americans defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Greece, round 2 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,17 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Southern France
Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Southern France : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Southern France
Germans roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3,17 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/7 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 aaGun and 2 infantry
AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Novgorod
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 114 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
3 armour and 20 mech_infantrys moved from Romania to Eastern Poland
10 mech_infantrys moved from Yugoslavia to Eastern Poland
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
4 fighters moved from Southern France to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
15 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in United Kingdom
2 fighters placed in 113 Sea Zone
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,4,1,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,5,1,6,6,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 38 PUs (17 lost to blockades); end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : -0,33
AA fire in Southern France : : 0,50
AA fire in Normandy Bordeaux : : -0,50
Russians : 0,67
AA fire in Holland Belgium : : -0,50