Good luck to both of you!
Desert Admiral (Axis) vs FMRommel (Allies+16)
-
Okay, I looked at your builds and realize that even if UK wins in Cauc, that the non-plane survivors will be eliminated in your counterattack. I’ve never seen any player build a factory in Russia. But UK & UKPac are producing so many ground units that you haven’t been able to outproduce me.
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 29 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Chahar 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 bombers moved from Shantung to Chahar 1 bomber moved from Kiangsu to Chahar 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Shantung to Kiangsi 1 fighter moved from Shantung to Chahar Combat - Japanese Battle in Chahar Japanese attack with 3 bombers, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 1 fighter and 2 infantry in Chahar, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 0/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone retreated to 19 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 3 bombers and 1 fighter moved from Chahar to Shantung 6 infantry moved from Kiangsu to Shantung 4 fighters moved from Kiangsi to Shantung 1 tactical_bomber moved from Kiangsi to Shantung 1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buryatia to Amur 1 fighter and 3 tactical_bombers moved from Yenisey to Korea Place Units - Japanese 3 artilleries placed in Shantung 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5 Japanese collect 29 PUs (2 lost to blockades); end with 29 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Chinese : 0.33 Japanese : -1.00 -
@Desert_Admiral Sorry for the delay. Thought it was your turn.
-
Ha, the convoy hunting sub in sz19 finally paid off. You went 0-6 and ANZ went 1-1 despite 1/6 chance. Another example of extreme dice. There are so many possible combinations of moves against Japan by the 4 allies, that I’m having trouble deciding. Will have to write it all down.
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Philippines to Kiangsi 4 fighters moved from 35 Sea Zone to Kiangsi 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Rostov causes 0 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from French Equatorial Africa to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 bombers moved from Eastern United States to French Equatorial Africa 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Kiangsi to Anhwe 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
AA fire in Rostov : : 0.83 AA fire in France : : 0.83 Americans : -0.67 Japanese : -0.33 -
Axis AA got 100%. U.S. bomber over France and bomber over Rostov both hit by AA, no damage, so -24 TUV.
-
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kansu to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 2 artilleries moved from Kansu to Tsinghai 1 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Philippines to Kiangsi 4 fighters moved from 35 Sea Zone to Kiangsi 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Rostov causes 0 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from French Equatorial Africa to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 bombers moved from Eastern United States to French Equatorial Africa 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Kiangsi to Anhwe 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kansu to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 2 artilleries moved from Kansu to Tsinghai 1 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 37 PUs; British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Kansu to Kazakhstan British take Kazakhstan from Germans 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan Combat - British British creates battle in territory 97 Sea Zone Battle in Caucasus British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits 6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits 5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits 1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus retreated to Caucasus Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys Battle in Turkmenistan British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkmenistan British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters moved from Caucasus to Northwest Persia 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Northwest Persia 3 armour moved from Eastern Persia to Northwest Persia 3 artilleries and 4 infantry moved from Eastern Persia to Persia 1 aaGun moved from Egypt to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 artillery and 3 infantry moved from Alexandria to Egypt 1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from 80 Sea Zone to Iraq 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Algeria to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 4 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 armour moved from India to Yunnan 1 armour and 4 mech_infantrys moved from India to Eastern Persia Place Units - British 1 aaGun and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 aaGuns, 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 6.83 AA fire in Rostov : : 0.83 British : 3.67 AA fire in France : : 0.83 Americans : -0.67 Chinese : 0.83 Japanese : 0.00 -
The Caucasus battle was a nail biter. I had more units and more weak units to take hits vs your tanks. But same power and thus 76% chance of win. You out-rolled on round 1 by 6 hits, which cut my odds below 50%. But I stayed, since we now had the same number of units and my power was close. We gave equal hits in round 2, with you losing more power. Then I rolled slightly better in round 3. I lost remaining tanks and 2 planes, and you lost ten tanks. I retreated to save my planes. I just wanted to reduce your ground units so it would be too costly for you to attack with mostly planes. TUV was just -3. UK and UKPac can produce as many troops as you can there; and the U.S. has troops and planes in place and nearby.
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Philippines to Kiangsi 4 fighters moved from 35 Sea Zone to Kiangsi 1 bomber moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Rostov AA fire in Rostov : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Rostov causes 0 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Kiangsi Americans attack with 1 artillery, 4 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from French Equatorial Africa to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to United Kingdom 3 bombers moved from Eastern United States to French Equatorial Africa 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 2 fighters moved from Kiangsi to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Kiangsi to Anhwe 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kansu to Chahar 1 artillery and 1 infantry moved from Anhwe to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe 2 artilleries moved from Kansu to Tsinghai 1 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 37 PUs; British buy 1 aaGun and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 mech_infantry moved from Kansu to Kazakhstan British take Kazakhstan from Germans 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan Combat - British British creates battle in territory 97 Sea Zone Battle in Caucasus British attack with 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys British roll dice for 9 armour, 14 artilleries, 6 fighters, 9 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/50 hits, 18.50 expected hits Germans roll dice for 24 armour, 3 artilleries, 7 infantry and 10 mech_infantrys in Caucasus, round 2 : 24/44 hits, 18.67 expected hits 6 mech_infantrys owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 10 mech_infantrys owned by the Germans, 9 artilleries owned by the British and 9 infantry owned by the British lost in Caucasus British roll dice for 9 armour, 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 13/26 hits, 11.50 expected hits Germans roll dice for 24 armour and 2 artilleries in Caucasus, round 3 : 13/26 hits, 12.67 expected hits 5 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 11 armour owned by the Germans, 5 artilleries owned by the British and 3 armour owned by the British lost in Caucasus British roll dice for 6 armour, 6 fighters and 1 tactical_bomber in Caucasus, round 4 : 10/13 hits, 6.67 expected hits Germans roll dice for 13 armour in Caucasus, round 4 : 8/13 hits, 6.50 expected hits 1 tactical_bomber owned by the British, 10 armour owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Caucasus retreated to Caucasus Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for British: 9 armour, 14 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 1 tactical_bomber Casualties for Germans: 21 armour, 3 artilleries, 7 infantry and 10 mech_infantrys Battle in Turkmenistan British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Turkmenistan British roll dice for 1 artillery in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Turkmenistan, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters moved from Caucasus to Northwest Persia 1 aaGun and 2 infantry moved from Iraq to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Northwest Persia 3 armour moved from Eastern Persia to Northwest Persia 3 artilleries and 4 infantry moved from Eastern Persia to Persia 1 aaGun moved from Egypt to 81 Sea Zone 1 armour moved from Egypt to Iraq 1 artillery and 3 infantry moved from Alexandria to Egypt 1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from 80 Sea Zone to Iraq 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Algeria to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 4 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 armour moved from India to Yunnan 1 armour and 4 mech_infantrys moved from India to Eastern Persia Place Units - British 1 aaGun and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 aaGuns, 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 2 aaGuns, 2 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 fighter EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 6.83 AA fire in Rostov : : 0.83 British : 3.67 AA fire in France : : 0.83 Americans : -0.67 Chinese : 0.83 Japanese : 0.00 -
I re-posted to edit my losses in Caucasus. Restored a TB and removed a fighter instead.
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 6 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Southern Italy to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 factory_minor placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1,5,6,5,5,1,3,6,2 Italians collect 9 PUs (9 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 6 fighters moved from Anhwe to Shantung -
Intercept with 6 fighters in Shantung? Bombing with 1 bomber and 6 escort fighters. Assume no intercept if no response by this evening, based on prior your decisions.
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 6 fighters moved from Anhwe to Shantung Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Air Battle in Shantung ANZAC attacks with 7 units heading to Shantung Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber and 6 fighters moved from Shantung to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from Queensland to India 1 bomber moved from Philippines to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 armour placed in Queensland 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
AA fire in Shantung : : -0.17 -
I didn’t have Japan intercept the bombing raid. If you wanted to intercept, recreate the battle and edit for any fighter losses.
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 bomber moved from Volgograd to Persia 3 bombers, 3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Kazakhstan Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/15 hits, 8.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers, 3 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Caucasus 2 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 infantry moved from Tsagaan Olom to Olgiy 3 fighters moved from Southern Italy to Caucasus 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 bomber moved from Persia to Caucasus 2 armour moved from Russia to Volgograd 3 armour moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Caucasus Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Rostov 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 factory_minor placed in Caucasus 3 fighters placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,5,2,1,2,5,3,4,4,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 61 PUs (7 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -1.00 AA fire in Persia : : -0.17 British : -0.33 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
The Brits not taking Caucasus from Germ was a blow to my plans. Altho Italy would have taken it back anyway, thus allowing Germ to land planes on its turn, the Italian planes wouldn’t have been able to land. And there would have been 3 fewer Germ tanks. Massing your planes in Cauc, allows you to fly over the Caspian Sea, and be a bigger threat than being based further north. You do a great job of generating masses of troops, both in this game and in our team game.
-
I took my turn 8 days ago. Your turn as Germany.





