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Giallo (Allies +2) vs Shin_Ji BM Round 2
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 16 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 2 artilleries moved from Karelia to Finland 1 armour and 11 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Vyborg to Finland 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Finland 1 mech_infantry moved from Western Germany to Holland Belgium 1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Western Germany to Holland Belgium 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in Finland Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 11 mech_infantrys Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 11 mech_infantrys in Finland, round 2 : 5/16 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 armour, 2 artilleries, 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 bomber and 3 mech_infantrys Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 6 fighters EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Samara to Caucasus 7 armour moved from Rostov to Caucasus 7 artilleries and 7 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 bomber moved from Finland to Western Germany 2 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Western Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 6 fighters EDIT: Turning off Edit Mode 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 7 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 7 mech_infantrys EDIT: Removing units owned by Germans from Poland: 1 armour and 4 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 armour and 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Americans : 0.00 Russians : 0.67
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So, if you object to the edit, which is totally fair, then I’ll go back to that NCM I posted above.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Italians 1 armour and 1 mech_infantry moved from Urals to Timguska Russians take Timguska from Japanese 1 armour and 1 mech_infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Urals to Yenisey 22 artilleries and 34 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Russia to Tambov 1 infantry moved from Russia to Samara Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
So, if you object to the edit, which is totally fair, then I’ll go back to that NCM I posted above.
its ok
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 infantry, 2 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from French Indo China to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung 2 armour and 1 mech_infantry moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to Anhwe 1 infantry and 2 mech_infantrys moved from Shantung to Anhwe 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Kiangsi 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 1 fighter moved from 39 Sea Zone to Yunnan 1 fighter moved from 39 Sea Zone to Burma 1 armour moved from Yakut S.S.R. to Amur 1 transport moved from 20 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Kiangsi Japanese attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kiangsi, round 3 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 armour and 1 bomber in Kiangsi, round 4 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Anhwe Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 artillery Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 armour moved from Ceylon to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 armour moved from 37 Sea Zone to Shan State 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Yunnan to Shan State 1 bomber moved from Kwangtung to Japan 1 bomber moved from Kiangsi to Japan 1 tactical_bomber moved from Anhwe to Shantung Place Units - Japanese 10 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : 2.00 UK_Pacific : -0.83 Japanese : -2.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 6 fighters moved from 25 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Iwo Jima Battle in Wake Island Americans attack with 1 artillery, 8 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Wake Island, round 2 : 4/10 hits, 4,67 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Iwo Jima from Japanese, taking Wake Island from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 8 fighters moved from Wake Island to 26 Sea Zone 3 carriers, 3 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar Place Units - Americans 5 destroyers and 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : 0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 6 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 7 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 8 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 9 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -3,67 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 50 PUs; British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 armour moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 armour, 6 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship moved from 25 Sea Zone to 26 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries and 7 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 56 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 1,00 British : 1,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 50 PUs; British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 armour moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 armour, 6 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship moved from 25 Sea Zone to 26 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries and 7 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 56 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 British : 1,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 50 PUs; British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 armour moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 armour, 6 artilleries, 1 fighter, 5 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Holland Belgium 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship moved from 25 Sea Zone to 26 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries and 7 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys British roll dice for 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2,17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 56 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 British : 1,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 2 mech_infantrys ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 artillery moved from Rostov to Volgograd 2 aaGuns and 4 armour moved from Caucasus to Volgograd 3 fighters moved from Western Germany to Southern Italy 1 bomber moved from Northwest Persia to Volgograd Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 bomber placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8 Combat Move - French 1 fighter moved from Norway to United Kingdom Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 artillery moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 artillery moved from Rostov to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 artilleries and 5 mech_infantrys moved from Finland to Norway 1 fighter moved from 113 Sea Zone to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 2 bombers and 7 mech_infantrys British defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Normandy Bordeaux, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 bombers and 4 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/5 hits, 2.17 expected hits British roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 5 mech_infantrys Casualties for British: 2 artilleries and 5 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Norway Germans attack with 2 artilleries and 5 mech_infantrys Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries and 5 mech_infantrys in Norway, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 2 artilleries and 4 mech_infantrys in Norway, round 3 : 3/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Norway Germans win, taking Norway from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Finland 2 aaGuns, 6 artilleries and 14 infantry moved from Rostov to Volgograd 10 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Caucasus to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.33 Russians : 3.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 2 mech_infantrys moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Japanese Russians take Buryatia from Japanese 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Samara to Russia 12 artilleries moved from Tambov to Bryansk 20 infantry moved from Tambov to Bryansk 2 aaGuns, 9 artilleries and 14 infantry moved from Tambov to Russia 1 artillery and 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to Buryatia 7 fighters moved from 6 Sea Zone to Buryatia 1 armour moved from Amur to Buryatia 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour moved from Kiangsi to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone 1 armour moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to Iwo Jima 1 bomber moved from Japan to Buryatia 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma 1 armour moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 tactical_bomber moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Shan State to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 2 fighters moved from 37 Sea Zone to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Iwo Jima Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Hopei Japanese attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Buryatia Japanese attack with 1 armour, 1 bomber and 10 fighters Russians defend with 3 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 1 bomber and 10 fighters in Buryatia, round 2 : 5/12 hits, 6.17 expected hits Russians roll dice for 3 armour and 2 mech_infantrys in Buryatia, round 2 : 1/5 hits, 2.17 expected hits 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Japanese win with 1 bomber and 10 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 armour Casualties for Russians: 3 armour and 2 mech_infantrys Non Combat Move - Japanese 1 bomber moved from Buryatia to Jehol 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hopei to Kiangsi 10 fighters moved from Buryatia to Amur 1 bomber moved from Iwo Jima to Japan 5 carriers, 3 destroyers and 10 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 factory_minor placed in Malaya 5 artilleries and 5 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : 0.00 Chinese : -1.67 UK_Pacific : -0.67 Russians : -1.17 Japanese : -1.67
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to Buryatia 7 fighters moved from 6 Sea Zone to Buryatia 1 armour moved from Amur to Buryatia 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour moved from Kiangsi to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone 1 armour moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to Iwo Jima 1 bomber moved from Japan to Buryatia 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma 1 armour moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 tactical_bomber moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Shan State to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 2 fighters moved from 37 Sea Zone to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Battle in Iwo Jima Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Iwo Jima, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Hopei Japanese attack with 3 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Buryatia Japanese attack with 1 armour, 1 bomber and 10 fighters Russians defend with 3 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 1 bomber and 10 fighters in Buryatia, round 2 : 5/12 hits, 6.17 expected hits Russians roll dice for 3 armour and 2 mech_infantrys in Buryatia, round 2 : 1/5 hits, 2.17 expected hits 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Japanese win with 1 bomber and 10 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 armour Casualties for Russians: 3 armour and 2 mech_infantrys Non Combat Move - Japanese 1 bomber moved from Buryatia to Jehol 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hopei to Kiangsi 10 fighters moved from Buryatia to Amur 1 bomber moved from Iwo Jima to Japan 5 carriers, 3 destroyers and 10 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 factory_minor placed in Malaya 5 artilleries and 5 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 fighter EDIT: Adding units owned by Japanese to Amur: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : 0.00 Chinese : -1.67 UK_Pacific : -0.67 Russians : -1.17 Japanese : -1.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux Combat - Americans Battle in New Guinea Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking New Guinea from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 1/3 hits, 1,83 expected hits Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 31 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 3 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : 0,33 Japanese : 0,83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 4 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,67
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Combat Move - British 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Persia 4 armour, 11 artilleries, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 fighter moved from Iraq to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 3 artilleries and 6 infantry moved from India to Burma 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma
Combat Hit Differential Summary :