Odonis (Axis) vs KsMckay (Allies) BM3L19 Rematch

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 infantry moved from Volgograd to Rostov
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Rostov to Russia
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.67
    

    Savegame

  • '19

    @Odonis No rush, take your time, just throwing out a friendly reminder.

  • '20 '19 '18 '15 '13

    @ksmckay
    Yeah sorry just started a new job this week so will be a little slow

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Iwo Jima to 21 Sea Zone
            1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @ksmckay

    Scrambles?

  • '19

    scramble away

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Iwo Jima to 21 Sea Zone
            1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Americans scrambles to create a battle in territory 35 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 2 transports
                Americans defend with 1 fighter
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Philippines
                Japanese attack with 3 infantry and 1 mech_infantry
                Americans defend with 1 airfield and 1 harbour
            Battle in Burma
                Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese winJapanese win, taking Philippines from Americans with 3 infantry and 1 mech_infantry remaining, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 21 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Jehol to Suiyuyan
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hunan
            1 mech_infantry moved from Kweichow to Yunnan
            3 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 fighters placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,5,4,4,3,3
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.50
    UK_Pacific : 0.67
    Japanese : 0.00
    

    Savegame

  • '19

    @Odonis forgot my combat movement to iwo jima. Let me know if thats a problem.

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            3 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            4 bombers moved from Caroline Islands to 35 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 4 bombers, 1 fighter and 3 submarines
                Japanese defend with 1 battleship, 1 carrier and 2 transports
                    Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 bombers and 1 fighter in 35 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 4 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 44
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier and 2 transports
            Battle in 25 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hainan
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Iwo Jima from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 35 Sea Zone to Paulau Island
            1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Nigeria to Anglo Egyptian Sudan
            1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from 93 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            4 bombers moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 6 infantry placed in Central United States
            1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 46 PUs; 
            British buy 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from India to Burma
            1 tactical_bomber moved from India to Persia
            2 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Burma
                British attack with 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
                Japanese defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys in Burma, round 2 : 3/13 hits, 2.83 expected hits
                    Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 marine moved from Sardinia to 95 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : -4.33
    Chinese : -1.33
    Japanese : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @ksmckay said in Odonis (Axis) vs KsMckay (Allies) BM3L19 Rematch:

    @Odonis forgot my combat movement to iwo jima. Let me know if thats a problem.

    not a problem at all

  • '20 '19 '18 '15 '13

    @ksmckay
    Hey, this one’s over. Japan can’t recover and Germany is too slow to conquer Moscow. I’ll post. Interested in another and switch sides?

  • '19

    @Odonis good game, Japan started to lose control of the sea and things started to go south in a hurry. Germany is strong but not strong enough.

    Going to wait a little bit before going again. Thanks for the games.

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