L18 G40 weddingsing (X) vs Ichabod (A) w/17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  4/5 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 fighters placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Western Ukraine: 3 armour
                EDIT: Removing units owned by Italians from Belarus: 3 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_43664_Ita6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to Shensi
                2 fighters moved from Burma to Persia

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_43664_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                4 bombers and 1 fighter moved from Belarus to Russia
                3 infantry moved from Belarus to Bryansk
                4 bombers moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 fighters and 3 tactical_bombers moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    triplea_43664_Ger7.tsvg


  • Intercept options for Russia

    4 German bombers and a fighter.

  • '17

    Yes, all 4.

    OOL is the UK fighter than the US fighter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 fighters and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                4 bombers and 1 fighter moved from Belarus to Russia
                3 infantry moved from Belarus to Bryansk
                4 bombers moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                3 fighters and 3 tactical_bombers moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Attackers Fire,  :  0/5 hits
                        Defenders Fire,  :  0/4 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 5,7,6,5 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Iraq
                    Germans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 3 artilleries
                        Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 :  1/7 hits
                        British roll dice for 3 artilleries in Iraq, round 2 :  0/3 hits
                        1 artillery owned by the British lost in Iraq
                        Germans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Iraq, round 3 :  5/7 hits
                        British roll dice for 2 artilleries in Iraq, round 3 :  0/2 hits
                        2 artilleries owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 3 artilleries
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 4 bombers and 3 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        AA fire in Bryansk :  1/3 hits
                        1 bomber owned by the Germans lost in Bryansk
                        Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 :  1/6 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                        Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 4 infantry in Bryansk, round 3 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 4 :  3/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 3 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber and 3 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Bryansk to Belarus
                4 bombers and 1 fighter moved from Russia to Belarus
                10 mech_infantrys moved from Eastern Poland to Belarus
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                3 fighters and 3 tactical_bombers moved from Iraq to Egypt

    Place Units - Germans
                3 fighters placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 55 PUs (3 lost to blockades); end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_43664_Ger7.tsvg


  • @Ichabod:

    Yes, all 4.

    OOL is the UK fighter than the US fighter.

    Good call remembering about OOL but…

    12 misses between us.

    Amazing.

    Your AA in Bryansk did get one, though.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 17 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Yenisey
                1 armour moved from Urals to Russia

    triplea_43664_Rus7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 17 PUs;
                Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 armour moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Yenisey
                1 armour moved from Urals to Russia

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.67 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 fighter and 1 mech_infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -1.67
        Japanese : 0.67

    triplea_43664_Rus7.tsvg

  • '17

    @weddingsinger:

    @Ichabod:

    Yes, all 4.

    OOL is the UK fighter than the US fighter.

    Good call remembering about OOL but…

    12 misses between us.

    Amazing.

    Your AA in Bryansk did get one, though.

    I did not intend to roll planes at the mech in Ukraine without a ground unit. I just clicked too quick. Let me know if you’re not ok with that edit. It’s your call, but I normally don’t do those types of attacks. I don’t have the kind of luck that you do.

    Anyways, you just got some ridiculous luck. UK gets no defense hits in Iraq, yet the Russian planes miss in Ukraine and the lone German mech hits as does the Japanese one in Yenisey. And that’s on top of 3 AAA dice in Ukraine, 4 in the Air battle, and 4 in the factory AAA. 11 defense AAA dice!

    This game is yours to lose!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 42 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 artillery, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                2 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Anhwe
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Hopei to Anhwe
                2 tactical_bombers moved from French Indo China to Shan State
                1 mech_infantry moved from Korea to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Shan State to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 armour and 3 mech_infantrys moved from French Indo China to Kiangsi
                1 artillery moved from Kwangtung to Kiangsi
                3 infantry moved from French Indo China to Kwangsi
                3 mech_infantrys moved from Shantung to Kiangsi
                2 carriers, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Anhwe to Manchuria
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                2 infantry placed in Japan
                1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs

    triplea_43664_Jap7.tsvg


  • @Ichabod:

    I did not intend to roll planes at the mech in Ukraine without a ground unit. I just clicked too quick. Let me know if you’re not ok with that edit. It’s your call, but I normally don’t do those types of attacks. I don’t have the kind of luck that you do.

    Anyways, you just got some ridiculous luck. UK gets no defense hits in Iraq, yet the Russian planes miss in Ukraine and the lone German mech hits as does the Japanese one in Yenisey. And that’s on top of 3 AAA dice in Ukraine, 4 in the Air battle, and 4 in the factory AAA. 11 defense AAA dice!

    This game is yours to lose!

    No problem on the edit.  I’m not a very strict player in that regard.  Even in Triple A I prefer the similar rules to if it were in person.  Same idea with being forgiving about moving pieces… much easier with a real board.

    Yeah, I’m taking a little risk with Japan right now, but with their empire collapsing, I’m thinking its the only move I’ve got.  Just hope I didn’t miss something that really f*cks me right now.


  • Also, did you want to go live this evening?

    Even if not, my schedule is lighter now so I’ll have more opportunities to play live.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                2 bombers moved from Yunnan to Russia
                3 fighters moved from Gibraltar to Malta
                1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                6 bombers moved from Western United States to Scotland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_43664_Ame7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                2 bombers moved from Yunnan to Russia
                3 fighters moved from Gibraltar to Malta
                1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                6 bombers moved from Western United States to Scotland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from Yunnan to India

    Place Units - Americans
                5 bombers placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_43664_Ame7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                4 artilleries and 6 infantry moved from Hunan to Kiangsi
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei

    triplea_43664_Chi7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                4 artilleries and 6 infantry moved from Hunan to Kiangsi
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 1 artillery and 6 mech_infantrys
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 4/11 hits, 3.50 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits
                        4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 3/9 hits, 3.17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kiangsi, round 4 : 1/7 hits, 2.50 expected hits
                        Japanese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 6 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 2 artilleries and 9 infantry in Kwangsi, round 2 : 3/11 hits, 2.50 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 3 : 1/10 hits, 2.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 4 : 0/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 5 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Chahar

    Place Units - Chinese
                6 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Chinese : -4.33
        Japanese : -0.83

    triplea_43664_Chi7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Persia to Russia
                3 fighters moved from Anglo Egyptian Sudan to Iraq
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Nigeria to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from India to West India
                4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia

    triplea_43664_Bri7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                2 bombers moved from Yunnan to Russia
                3 fighters moved from Gibraltar to Malta
                1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                6 bombers moved from Western United States to Scotland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from Yunnan to India

    Place Units - Americans
                5 bombers placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                4 artilleries and 6 infantry moved from Hunan to Kiangsi
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 1 artillery and 6 mech_infantrys
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 4/11 hits, 3.50 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits
                        4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 3/9 hits, 3.17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kiangsi, round 4 : 1/7 hits, 2.50 expected hits
                        Japanese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 6 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 2 artilleries and 9 infantry in Kwangsi, round 2 : 3/11 hits, 2.50 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 3 : 1/10 hits, 2.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 4 : 0/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 5 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Chahar

    Place Units - Chinese
                6 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Persia to Russia
                3 fighters moved from Anglo Egyptian Sudan to Iraq
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Nigeria to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from India to West India
                4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia

    Combat - British
                Battle in Iraq
                    British attack with 6 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 6 fighters and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 3.67 expected hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Iraq
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Java
                1 bomber moved from Shan State to Persia
                6 fighters and 1 tactical_bomber moved from Iraq to Persia
                3 aaGuns, 3 artilleries and 9 infantry moved from Yunnan to Burma
                1 mech_infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 61 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by UK_Pacific to 42 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.83
        Chinese : -4.33
        Japanese : -1.17

    triplea_43664_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from British

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Bulgaria to Romania
                2 armour moved from Western Ukraine to Ukraine
                2 armour moved from Ukraine to Rostov

    Place Units - Italians
                1 tactical_bomber placed in Egypt
                1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_43664_Ita7.tsvg

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