Made a NCM adjustment, please use latest file.
L18 G40 weddingsing (X) vs Ichabod (A) w/17
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Shensi to Russia
2 fighters moved from Persia to Russia
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 airfield placed in Java
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 fighter moved from Gibraltar to MaltaCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
3 fighters moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
3 bombers moved from Belarus to Russia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians -
Intercept options in Moscow
3 German bombers and 4 fighters want to start a tickle fight
YOu’ve got 7 fighters available.
-
Intercept options in Moscow
3 German bombers and 4 fighters want to start a tickle fight
YOu’ve got 7 fighters available.
8 actually. Send em’ all up!
OOL are: ANZAC, UK, US, Russia.
Also, I’m logging on live right now if you want to play a few rounds that way.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
3 fighters moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
3 bombers moved from Belarus to Russia
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 8 interceptors out of Russia
Attackers Fire, : 0/7 hits
Defenders Fire, : 4/8 hits
4 fighters owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,5,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 artillery moved from Archangel to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
4 bombers moved from Belarus to Ukraine
3 bombers moved from Russia to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Belarus
1 infantry moved from Belarus to Smolensk
10 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to AlbaniaPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 57 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
OOOWWWWWWW
You got 4 fighters but no bombers.
I missed all again, so 7 this time, what, 5 last time? lol
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Soviet Far East to Amur
5 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese : 0.67
Japanese : 1.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
9 bombers moved from Russia to Egypt
1 fighter moved from Russia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
5 bombers moved from Scotland to SmolenskCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
9 bombers moved from Russia to Egypt
1 fighter moved from Russia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
5 bombers moved from Scotland to SmolenskCombat - Americans
Battle in Morocco
Battle in Celebes
Battle in Northwest Persia
Americans attack with 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northwest Persia
Americans win, taking Morocco from Italians, taking Celebes from Japanese, taking Northwest Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Americans attack with 5 bombers
Germans defend with 1 infantry
Americans roll dice for 5 bombers in Smolensk, round 2 : 4/5 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Smolensk
Americans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Germans: 1 infantry
Battle in Egypt
Americans attack with 9 bombers
Germans defend with 4 bombers and 3 fighters; Italians defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Americans roll dice for 9 bombers in Egypt, round 2 : 2/9 hits, 6.00 expected hits
Italians roll dice for 1 armour, 4 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.67 expected hits
2 bombers owned by the Germans and 3 bombers owned by the Americans lost in Egypt
Americans roll dice for 6 bombers in Egypt, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/9 hits, 4.33 expected hits
1 mech_infantry owned by the Italians, 2 bombers owned by the Germans, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Egypt
Americans roll dice for 4 bombers in Egypt, round 4 : 2/4 hits, 2.67 expected hits
Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 3.17 expected hits
1 tactical_bomber owned by the Italians, 3 bombers owned by the Americans and 1 fighter owned by the Italians lost in Egypt
Americans roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 3 fighters in Egypt, round 5 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Egypt
Italians win with 2 fighters remaining. Battle score for attacker is -19
Casualties for Americans: 9 bombers
Casualties for Germans: 4 bombers and 1 fighter
Casualties for Italians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Northwest Persia to Persia
3 bombers moved from Western United States to Scotland
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
4 bombers moved from Smolensk to RussiaPlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : -6.17
Americans : -4.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hunan to Kiangsu
3 artilleries and 11 infantry moved from Anhwe to Jehol
2 artilleries and 7 infantry moved from Hunan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hunan to Kiangsu
3 artilleries and 11 infantry moved from Anhwe to Jehol
2 artilleries and 7 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Jehol, round 2 : 0/14 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 3 artilleries and 11 infantry in Jehol, round 3 : 4/14 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese : -3.00
Japanese : -2.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Egypt
4 fighters moved from Persia to Egypt
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
9 bombers moved from Russia to Egypt
1 fighter moved from Russia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
5 bombers moved from Scotland to SmolenskCombat - Americans
Battle in Morocco
Battle in Celebes
Battle in Northwest Persia
Americans attack with 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Northwest Persia
Americans win, taking Morocco from Italians, taking Celebes from Japanese, taking Northwest Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Americans attack with 5 bombers
Germans defend with 1 infantry
Americans roll dice for 5 bombers in Smolensk, round 2 : 4/5 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Smolensk
Americans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Germans: 1 infantry
Battle in Egypt
Americans attack with 9 bombers
Germans defend with 4 bombers and 3 fighters; Italians defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Americans roll dice for 9 bombers in Egypt, round 2 : 2/9 hits, 6.00 expected hits
Italians roll dice for 1 armour, 4 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.67 expected hits
2 bombers owned by the Germans and 3 bombers owned by the Americans lost in Egypt
Americans roll dice for 6 bombers in Egypt, round 3 : 4/6 hits, 4.00 expected hits
Italians roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/9 hits, 4.33 expected hits
1 mech_infantry owned by the Italians, 2 bombers owned by the Germans, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Egypt
Americans roll dice for 4 bombers in Egypt, round 4 : 2/4 hits, 2.67 expected hits
Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 3.17 expected hits
1 tactical_bomber owned by the Italians, 3 bombers owned by the Americans and 1 fighter owned by the Italians lost in Egypt
Americans roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 3 fighters in Egypt, round 5 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Egypt
Italians win with 2 fighters remaining. Battle score for attacker is -19
Casualties for Americans: 9 bombers
Casualties for Germans: 4 bombers and 1 fighter
Casualties for Italians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Northwest Persia to Persia
3 bombers moved from Western United States to Scotland
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
4 bombers moved from Smolensk to RussiaPlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hunan to Kiangsu
3 artilleries and 11 infantry moved from Anhwe to Jehol
2 artilleries and 7 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 3 artilleries and 11 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 3 artilleries and 11 infantry in Jehol, round 2 : 0/14 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 3 artilleries and 11 infantry in Jehol, round 3 : 4/14 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Egypt
4 fighters moved from Persia to Egypt
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Egypt
British attack with 1 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 1 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/9 hits, 4.00 expected hits
Italians roll dice for 2 fighters in Egypt, round 2 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 fightersNon Combat Move - British
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from Eastern Persia to Persia
6 mech_infantrys moved from India to Eastern Persia
2 artilleries moved from India to West India
1 artillery moved from India to West India
3 infantry moved from India to West India
2 fighters moved from Caucasus to SamaraPlace Units - British
2 artilleries and 1 fighter placed in Persia
2 mech_infantrys placed in Union of South Africa
1 artillery placed in Union of South Africa
British undo move 3.
1 artillery placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUsPlace Units - UK_Pacific
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomberCombat Hit Differential Summary :
Germans : 0.67
Italians : -7.00
British : -1.67
Americans : -4.00
Chinese : -3.00
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Northern Italy
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery in Tambov, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Ukraine to Bryansk
3 artilleries moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 tactical_bombers moved from Germany to Bryansk
1 artillery and 1 infantry moved from Albania to YugoslaviaPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 tactical_bombers
EDIT: Removing units owned by Germans from Bryansk: 3 tactical_bombers
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Volgograd to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Volgograd to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Guam
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Amur to KoreaPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 fighter moved from Persia to Russia
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
3 bombers moved from Scotland to 113 Sea Zone





