L18 G40 weddingsing (X) vs Ichabod (A) w/17


  • Also, did you want to go live this evening?

    Even if not, my schedule is lighter now so I’ll have more opportunities to play live.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                2 bombers moved from Yunnan to Russia
                3 fighters moved from Gibraltar to Malta
                1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                6 bombers moved from Western United States to Scotland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_43664_Ame7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                2 bombers moved from Yunnan to Russia
                3 fighters moved from Gibraltar to Malta
                1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                6 bombers moved from Western United States to Scotland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from Yunnan to India

    Place Units - Americans
                5 bombers placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_43664_Ame7.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                4 artilleries and 6 infantry moved from Hunan to Kiangsi
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei

    triplea_43664_Chi7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                4 artilleries and 6 infantry moved from Hunan to Kiangsi
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 1 artillery and 6 mech_infantrys
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 4/11 hits, 3.50 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits
                        4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 3/9 hits, 3.17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kiangsi, round 4 : 1/7 hits, 2.50 expected hits
                        Japanese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 6 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 2 artilleries and 9 infantry in Kwangsi, round 2 : 3/11 hits, 2.50 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 3 : 1/10 hits, 2.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 4 : 0/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 5 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Chahar

    Place Units - Chinese
                6 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Chinese : -4.33
        Japanese : -0.83

    triplea_43664_Chi7.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Persia to Russia
                3 fighters moved from Anglo Egyptian Sudan to Iraq
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Nigeria to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from India to West India
                4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia

    triplea_43664_Bri7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Yunnan to 43 Sea Zone
                2 bombers moved from Yunnan to Russia
                3 fighters moved from Gibraltar to Malta
                1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                6 bombers moved from Western United States to Scotland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from Yunnan to India

    Place Units - Americans
                5 bombers placed in Western United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                4 artilleries and 6 infantry moved from Hunan to Kiangsi
                2 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 4 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 1 artillery and 6 mech_infantrys
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 4/11 hits, 3.50 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Kiangsi, round 2 : 2/8 hits, 2.83 expected hits
                        4 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 3/9 hits, 3.17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kiangsi, round 3 : 2/4 hits, 1.50 expected hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kiangsi, round 4 : 1/7 hits, 2.50 expected hits
                        Japanese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 6 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 9 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 2 artilleries and 9 infantry in Kwangsi, round 2 : 3/11 hits, 2.50 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 8 infantry in Kwangsi, round 3 : 1/10 hits, 2.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 4 : 0/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 artilleries and 7 infantry in Kwangsi, round 5 : 2/9 hits, 2.17 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Chahar

    Place Units - Chinese
                6 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                1 fighter moved from Persia to Russia
                3 fighters moved from Anglo Egyptian Sudan to Iraq
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Nigeria to Anglo Egyptian Sudan
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from India to West India
                4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia

    Combat - British
                Battle in Iraq
                    British attack with 6 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 6 fighters and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 3.67 expected hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Iraq
                    British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 3/6 hits, 2.50 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Java
                1 bomber moved from Shan State to Persia
                6 fighters and 1 tactical_bomber moved from Iraq to Persia
                3 aaGuns, 3 artilleries and 9 infantry moved from Yunnan to Burma
                1 mech_infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 61 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by UK_Pacific to 42 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.83
        Chinese : -4.33
        Japanese : -1.17

    triplea_43664_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from British

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Bulgaria to Romania
                2 armour moved from Western Ukraine to Ukraine
                2 armour moved from Ukraine to Rostov

    Place Units - Italians
                1 tactical_bomber placed in Egypt
                1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_43664_Ita7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shensi to Russia
                2 fighters moved from Persia to Russia
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 airfield placed in Java
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to Malta

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_43664_Fre7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
                Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                3 fighters moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                3 bombers moved from Belarus to Russia
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    triplea_43664_Ger8.tsvg


  • Intercept options in Moscow

    3 German bombers and 4 fighters want to start a tickle fight

    YOu’ve got 7 fighters available.

  • 17

    @weddingsinger:

    Intercept options in Moscow

    3 German bombers and 4 fighters want to start a tickle fight

    YOu’ve got 7 fighters available.

    8 actually. Send em’ all up!

    OOL are:  ANZAC, UK, US, Russia.

    Also, I’m logging on live right now if you want to play a few rounds that way.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs;
                Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                3 fighters moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                3 bombers moved from Belarus to Russia
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Russians launches 8 interceptors out of Russia
                        Attackers Fire,  :  0/7 hits
                        Defenders Fire,  :  4/8 hits
                        4 fighters owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 4,5,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                4 bombers moved from Belarus to Ukraine
                3 bombers moved from Russia to Ukraine
                1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Belarus to Smolensk
                10 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Albania

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 57 PUs (3 lost to blockades); end with 61 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_43664_Ger8.tsvg


  • OOOWWWWWWW

    You got 4 fighters but no bombers.

    I missed all again, so 7 this time, what, 5 last time?  lol

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 bomber moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Soviet Far East to Amur
                5 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from 35 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 1.33

    triplea_43664_Jap9.tsvg

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                9 bombers moved from Russia to Egypt
                1 fighter moved from Russia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                5 bombers moved from Scotland to Smolensk

    Combat Hit Differential Summary :

    triplea_43664_Ame9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                9 bombers moved from Russia to Egypt
                1 fighter moved from Russia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                5 bombers moved from Scotland to Smolensk

    Combat - Americans
                Battle in Morocco
                Battle in Celebes
                Battle in Northwest Persia
                    Americans attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Northwest Persia
                    Americans win, taking Morocco from Italians, taking Celebes from Japanese, taking Northwest Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Smolensk
                    Americans attack with 5 bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 5 bombers in Smolensk, round 2 : 4/5 hits, 3.33 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Smolensk
                    Americans win with 4 bombers remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Germans: 1 infantry
                Battle in Egypt
                    Americans attack with 9 bombers
                    Germans defend with 4 bombers and 3 fighters; Italians defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
                        Americans roll dice for 9 bombers in Egypt, round 2 : 2/9 hits, 6.00 expected hits
                        Italians roll dice for 1 armour, 4 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 4.67 expected hits
                        2 bombers owned by the Germans and 3 bombers owned by the Americans lost in Egypt
                        Americans roll dice for 6 bombers in Egypt, round 3 : 4/6 hits, 4.00 expected hits
                        Italians roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/9 hits, 4.33 expected hits
                        1 mech_infantry owned by the Italians, 2 bombers owned by the Germans, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Egypt
                        Americans roll dice for 4 bombers in Egypt, round 4 : 2/4 hits, 2.67 expected hits
                        Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 3/5 hits, 3.17 expected hits
                        1 tactical_bomber owned by the Italians, 3 bombers owned by the Americans and 1 fighter owned by the Italians lost in Egypt
                        Americans roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 3 fighters in Egypt, round 5 : 1/3 hits, 2.00 expected hits
                        1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Egypt
                    Italians win with 2 fighters remaining. Battle score for attacker is -19
                    Casualties for Americans: 9 bombers
                    Casualties for Germans: 4 bombers and 1 fighter
                    Casualties for Italians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from Northwest Persia to Persia
                3 bombers moved from Western United States to Scotland
                1 cruiser moved from 109 Sea Zone to 92 Sea Zone
                4 bombers moved from Smolensk to Russia

    Place Units - Americans
                1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : -6.17
        Americans : -4.00

    triplea_43664_Ame9.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                3 artilleries and 11 infantry moved from Anhwe to Jehol
                2 artilleries and 7 infantry moved from Hunan to Anhwe

    triplea_43664_Chi9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                3 artilleries and 11 infantry moved from Anhwe to Jehol
                2 artilleries and 7 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Jehol
                    Chinese attack with 3 artilleries and 11 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 3 artilleries and 11 infantry in Jehol, round 2 : 0/14 hits, 3.33 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
                        Chinese roll dice for 3 artilleries and 11 infantry in Jehol, round 3 : 4/14 hits, 3.33 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Chinese : -3.00
        Japanese : -2.33

    triplea_43664_Chi9.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 mech_infantry moved from Persia to Syria
                      British take Syria from Italians
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 tactical_bomber moved from Persia to Egypt
                4 fighters moved from Persia to Egypt
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Persia to Egypt
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 fighter moved from Persia to Caucasus

    triplea_43664_Bri9.tsvg

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