TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers; Remaining resources: 10 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from Midway to Yakut S.S.R.
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Manchuria
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 mech_infantrys moved from India to Shan State
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to Kwangsi
3 aaGuns and 9 infantry moved from Yunnan to Kwangsi
1 armour moved from Ethiopia to Egypt
3 armour moved from Iraq to Caucasus
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Malta to Iraq
1 bomber moved from Malta to Iraq
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 airfield and 1 fighter placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,2,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 3 infantry
triplea_42653.0_UK_4.tsvg