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Patryn (Axis) vs weddingsinger (Allies) no bid Global 1940

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 bomber moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Western Germany
                1 infantry moved from Romania to Bessarabia
                3 infantry moved from Bulgaria to Romania
                1 armour moved from Tunisia to Libya
                1 mech_infantry moved from Algeria to Libya
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 infantry placed in Northern Italy
                1 artillery, 1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : 0.67

    triplea_42653.0_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Turn Complete - French

    triplea_42653.0_Fre3.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Archangel
                      Germans take Belarus from Russians
                5 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
                4 armour moved from Germany to Baltic States
                6 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from Western Germany to Novgorod
                3 fighters moved from Western Germany to Vyborg
                1 bomber moved from Western Germany to Vyborg
                5 tactical_bombers moved from Western Germany to Vyborg
                5 infantry moved from Finland to Vyborg

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 armour
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Novgorod
                    Germans attack with 5 armour, 1 bomber and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
                        Germans roll dice for 5 armour, 1 bomber and 4 mech_infantrys in Novgorod, round 2 : 6/10 hits, 3.83 expected hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 2 : 2/3 hits, 1.83 expected hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 5 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 fighters and 1 tactical_bomber
                Battle in Baltic States
                    Germans attack with 4 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 6 mech_infantrys in Baltic States, round 2 : 6/10 hits, 3.00 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber, 3 fighters, 5 infantry and 5 tactical_bombers
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 5 infantry and 5 tactical_bombers in Vyborg, round 2 : 7/14 hits, 6.00 expected hits
                        Russians roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 1/6 hits, 2.00 expected hits
                        5 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber, 3 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 fighter moved from Vyborg to Finland
                1 bomber moved from Vyborg to Germany
                1 bomber moved from Novgorod to Germany
                2 fighters and 5 tactical_bombers moved from Vyborg to Finland
                3 aaGuns, 6 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                6 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
                2 armour moved from Romania to Western Ukraine
                1 artillery moved from France to Western Germany
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                4 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 6.17
        Russians : -1.17

    triplea_42653.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                      Russians take Belarus from Germans
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Amur to Manchuria
                5 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 2 infantry
                EDIT: Removing units owned by Russians from Volgograd: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 1 armour, 2 artilleries, 41 infantry and 1 mech_infantry
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 1 armour, 2 artilleries, 39 infantry and 1 mech_infantry
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42653.0_Rus4.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 bombers moved from Anhwe to Shan State

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/11 hits, 5.67 expected hits
                        UK_Pacific roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Shan State
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                5 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to Hunan

    Place Units - Japanese
                1 artillery and 1 infantry placed in Kwangtung
                3 carriers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
        Japanese : 0.83

    triplea_42653.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers; Remaining resources: 10 PUs;

    Combat Move - Americans
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Midway to Yakut S.S.R.
                1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone

    Place Units - Americans
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42653.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                12 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Manchuria

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_42653.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers; Remaining resources: 10 PUs;

    Combat Move - Americans
                1 artillery, 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Midway to Yakut S.S.R.
                1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone

    Place Units - Americans
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                12 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Manchuria

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 airfield and 1 fighter; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Shan State to Kwangsi
                3 aaGuns and 9 infantry moved from Yunnan to Kwangsi
                1 armour moved from Ethiopia to Egypt
                3 armour moved from Iraq to Caucasus
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malta to Iraq
                1 bomber moved from Malta to Iraq
                1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from Egypt to Alexandria
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 airfield and 1 fighter placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,2,4
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42653.0_UK_4.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 armour moved from Western Ukraine to Belarus
                1 bomber moved from Western Germany to Belarus
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 tactical_bomber
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Novgorod
                1 bomber moved from 91 Sea Zone to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2,3,6
                Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        French : -0.33
        Russians : -0.33

    triplea_42653.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Morocco: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42653.0_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to Queensland: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Morocco: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_42653.0_Fre4.tsvg


  • I had to edit the French turn because I forgot to actually post it.  This took 3 tries.

    NO, YOU’ve been drinking, officer.

  • 18 16

    @weddingsinger:

    I had to edit the French turn because I forgot to actually post it.  This took 3 tries.

    NO, YOU’ve been drinking, officer.

    Pretty sure that’s how the Vichy fleet sank.  Drunken sailors.

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                4 tactical_bombers moved from Finland to Archangel
                1 tactical_bomber moved from Finland to Archangel
                3 fighters moved from Finland to Archangel
                32 infantry moved from Western Ukraine to Bryansk
                8 artilleries moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Baltic States to Archangel
                8 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
                1 bomber moved from Germany to Bryansk
                1 bomber moved from Germany to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 8 artilleries, 1 bomber and 32 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 8 artilleries, 1 bomber and 32 infantry in Bryansk, round 2 : 9/41 hits, 10.00 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 8 artilleries, 1 bomber and 31 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 8 armour and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 8 armour and 6 mech_infantrys in Ukraine, round 2 : 5/14 hits, 5.00 expected hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Archangel, round 2 : 5/10 hits, 5.33 expected hits
                        Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Bryansk to Novgorod
                5 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from Archangel to Novgorod
                2 tactical_bombers moved from Archangel to Novgorod
                4 armour and 5 mech_infantrys moved from Baltic States to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                4 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Poland
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                3 bombers placed in Germany
                1 bomber, 1 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,1,2
                Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Russians : 0.50

    triplea_42653.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 infantry moved from Samara to Russia
                6 infantry moved from Novosibirsk to Samara
                1 mech_infantry moved from Volgograd to Russia
                3 infantry moved from Amur to Manchuria
                4 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_42653.0_Rus5.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Hunan to Manchuria
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 artilleries and 9 infantry moved from Hunan to Kweichow
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries and 9 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 2/12 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter; Russians defend with 5 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/10 hits, 4.33 expected hits
                        Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 2 : 1/6 hits, 2.33 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 3 : 3/9 hits, 4.17 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 2/2 hits, 1.00 expected hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for Chinese: 1 fighter
                Battle in Siberia
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                2 bombers moved from Manchuria to Japan
                3 tactical_bombers moved from Hunan to 35 Sea Zone
                1 fighter moved from Hunan to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 41 Sea Zone to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
                1 fighter moved from Hunan to Philippines
                2 fighters moved from Japan to Philippines

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 artillery, 2 bombers and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Chinese : 0.00
        Russians : -0.33
        Japanese : -3.17

    triplea_42653.0_Jap5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 7 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Yakut S.S.R. to 6 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Western United States to Siberia
                1 bomber moved from Western United States to Central United States
                2 bombers moved from Western United States to 6 Sea Zone

    triplea_42653.0_Ame5.tsvg


  • Japan has scamble option and sub issue in SZ6.

    U.S. is attempting a ambhibious assault on Korea.  Kamikaze can’t hit transports or subs, which I brought.  Also brought bombers.  So you have to decide whether to submerge your sub (and I can land in Korea) or take a chance you’ll sink both my subs before my subs and bombers can sink it.

    You can also scramble one fighter.

  • 18 16

    Hmm interesting, but I will just submerge the sub.


  • What about the fighter?  I’m assuming no scramble.

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