Forgot to move a few Italian units, so moved them in edit. Hope that is OK.
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Tunisia to Libya
Italians take Libya from BritishCombat - Italians
Battle in Southeast MexicoNon Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Southern Italy to Libya
2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from Libya to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 carriers, 1 destroyer, 3 fighters and 6 submarines
Japanese defend with 2 carriers, 1 fighter, 5 submarines, 3 tactical_bombers and 1 transport
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hitsCombat Hit Differential Summary :
ANZAC : 1,00
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3 hits in 43
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Just take a max defense approach please. so 2 damaged carriers and then one sub.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 carriers, 1 destroyer, 3 fighters and 6 submarines
Japanese defend with 2 carriers, 1 fighter, 5 submarines, 3 tactical_bombers and 1 transport
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Units damaged: 2 carriers owned by the Japanese
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 2 carriers, 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 2 carriers and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
1 carrier owned by the ANZAC and 3 submarines owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 3 : 3/6 hits, 2,00 expected hits
2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 carrier, 1 destroyer and 3 fighters in 43 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
3 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 6 submarines in 43 Sea Zone, round 4 : 2/6 hits, 2,00 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 43 Sea Zone
6 submarines owned by the ANZAC Submerged
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 52
Casualties for Japanese: 2 carriers, 1 fighter, 5 submarines, 3 tactical_bombers and 1 transport
Casualties for ANZAC: 2 carriers, 1 destroyer and 2 fightersNon Combat Move - ANZAC
1 fighter could not land in 43 Sea Zone and was removedPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : 3,83
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Rostov
1 artillery and 3 infantry moved from Tambov to Volgograd
1 bomber moved from Western Germany to Rostov
1 bomber moved from Bryansk to Volgograd
2 artilleries and 4 infantry moved from Tambov to Samara
3 artilleries and 5 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
5 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to FinlandCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Norway causes 0 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits, 0,83 expected hits
Bombing raid in United Kingdom rolls: 7,7,3,4,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Volgograd, round 2 : 1/6 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 3 : 3/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 3 infantry
British defend with 3 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Rostov, round 2 : 3/5 hits, 1,67 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 2/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in Samara
Germans attack with 2 artilleries and 4 infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries and 4 infantry in Samara, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 artilleries and 3 infantry in Samara, round 3 : 3/5 hits, 1,50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Russia
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries and 5 infantry in Russia, round 2 : 1/8 hits, 2,33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 3 artilleries and 4 infantry in Russia, round 3 : 4/7 hits, 2,17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Russia, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans destroys 14PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
6 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 infantry moved from Western Ukraine to Bryansk
41 armour and 8 mech_infantrys moved from Tambov to Belarus
1 bomber moved from Volgograd to Belarus
1 bomber moved from Rostov to Belarus
1 artillery moved from Ukraine to Bryansk
4 aaGuns, 11 artilleries and 21 infantry moved from Tambov to Rostov
5 bombers moved from United Kingdom to Western Germany
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Finland to Western Germany
9 artilleries and 36 infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier and 3 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 3,17
AA fire in Norway : : 0,83
AA fire in Finland : : -0,17
Russians : 1,00
AA fire in United Kingdom : : -0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Caucasus to Kansu
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Sikang
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 fighter moved from Caucasus to Volgograd
2 artilleries and 2 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Caucasus to Sikang
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to SikangCombat - Russians
Battle in Kansu
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 4 artilleries and 6 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 4 artilleries and 6 infantry in Samara, round 2 : 0/10 hits, 3,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 4 artilleries and 4 infantry in Samara, round 3 : 0/8 hits, 2,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Samara
Russians roll dice for 4 artilleries and 1 infantry in Samara, round 4 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 4 artilleries in Samara, round 5 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 3 artilleries remaining. Battle score for attacker is -11
Casualties for Russians: 1 artillery and 6 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Sikang
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Turkmenistan
2 fighters moved from Sikang to Turkmenistan
4 infantry moved from Kazakhstan to Samara
1 aaGun moved from Kazakhstan to Samara
1 aaGun moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Samara
1 aaGun, 12 artilleries and 19 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Kansu to TsinghaiTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 4,33
Russians : -4,83
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 11 infantry and 1 transport; Remaining resources: 4 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from ANZAC, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers
ANZAC defend with 6 submarines
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
ANZAC roll dice for 5 submarines in 43 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits
2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 43 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
2 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for ANZAC: 6 submarines
Casualties for Japanese: 2 submarinesNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
3 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun, 10 armour and 6 artilleries moved from Eastern Persia to West India
1 artillery and 2 infantry moved from India to West India
3 infantry moved from Malaya to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Japanese collect 71 PUs (3 lost to blockades); end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
ANZAC : 1,17
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 89 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Southeast Mexico
2 mech_infantrys moved from British Columbia to Central United States
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Southeast Mexico
1 bomber moved from Midway to Southeast MexicoCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southeast Mexico
Americans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Southeast Mexico, round 2 : 2/5 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Southeast Mexico, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southeast Mexico
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 aaGun moved from Western United States to Central United States
1 aaGun moved from British Columbia to Western United States
1 fighter moved from 89 Sea Zone to Eastern United States
2 bombers moved from Southeast Mexico to Central United States
1 tactical_bomber moved from Southeast Mexico to Eastern United States
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Midway to Queensland
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
12 artilleries and 5 infantry moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Vyborg to Finland
3 armour, 3 artilleries and 3 infantry moved from Finland to NorwayPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 bombers placed in Norway
Americans undo move 3.
3 submarines placed in 112 Sea Zone
3 bombers placed in Finland
Americans undo move 4.
Americans undo move 3.
3 bombers placed in Norway
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians : 1,33
Americans : 0,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Americans buy 3 bombers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 89 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Southeast Mexico
2 mech_infantrys moved from British Columbia to Central United States
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Southeast Mexico
1 bomber moved from Midway to Southeast MexicoCombat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southeast Mexico
Americans attack with 2 bombers, 1 fighter and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Southeast Mexico, round 2 : 2/5 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Southeast Mexico, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Southeast Mexico
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 aaGun moved from Western United States to Central United States
1 aaGun moved from British Columbia to Western United States
1 fighter moved from 89 Sea Zone to Eastern United States
2 bombers moved from Southeast Mexico to Central United States
1 tactical_bomber moved from Southeast Mexico to Eastern United States
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Midway to Queensland
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
12 artilleries and 5 infantry moved from Novgorod to Karelia
1 artillery and 5 infantry moved from Vyborg to Finland
3 armour, 3 artilleries and 3 infantry moved from Finland to NorwayPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 bombers placed in Norway
Americans undo move 3.
3 submarines placed in 112 Sea Zone
3 bombers placed in Finland
Americans undo move 4.
Americans undo move 3.
3 bombers placed in Norway
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 127 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
British buy nothing; Remaining resources: 32 PUs;Combat Move - British
1 armour moved from Novgorod to Poland
British take Baltic States from Germans
British take Poland from Germans
1 armour moved from Archangel to Vologda
British take Vologda from Japanese
1 armour moved from Vologda to Urals
British take Urals from Japanese
1 infantry moved from Novgorod to Archangel
2 armour, 2 artilleries and 9 infantry moved from Novgorod to Karelia
1 fighter moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
2 mech_infantrys moved from Tobruk to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries and 8 infantry moved from Iraq to Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
British take Eastern Persia from Japanese
3 armour, 5 artilleries and 17 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Libya
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Germans to British
EDIT: Turning off Edit Mode
1 fighter moved from Libya to Egypt
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Tsinghai to Timguska
2 fighters and 1 tactical_bomber moved from Caucasus to PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,1
British collect 37 PUs (5 lost to blockades); end with 69 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,00
British : 0,33
Americans : 0,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 1 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 95 Sea Zone to Crete
1 bomber moved from Southern Italy to CreteCombat - Italians
Battle in Syria
Battle in Crete
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Crete, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Crete
Italians win, taking Syria from French, taking Crete from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Libya
Italians attack with 3 artilleries and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 artilleries and 1 infantry in Libya, round 2 : 1/4 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Crete to 99 Sea Zone
1 bomber moved from Crete to Southern Italy
1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from France to Northern Italy
1 artillery and 12 infantry moved from France to Northern Italy
1 carrier moved from 95 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Southern Italy to 99 Sea ZonePlace Units - Italians
1 carrier and 2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 1,67
British : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Russia to Vologda
Germans take Vologda from British
9 artilleries and 36 infantry moved from Germany to Poland
1 armour moved from Belarus to Baltic States
Germans take Baltic States from British
2 bombers and 2 infantry moved from Belarus to Archangel
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Rostov to Caucasus
2 artilleries and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
10 artilleries and 15 infantry moved from Rostov to Volgograd
4 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits, 0,67 expected hits
Bombing raid in United Kingdom rolls: 4,4,8,7 and causes: 0 damage to unit: factory_major
Bombing raid in United Kingdom causes 0 damage total.
Battle in Poland
Germans attack with 9 artilleries and 36 infantry
British defend with 1 armour
Germans roll dice for 9 artilleries and 36 infantry in Poland, round 2 : 13/45 hits, 10,50 expected hits
British roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 9 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 10 artilleries and 15 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 artilleries and 15 infantry in Volgograd, round 2 : 5/25 hits, 7,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Russia
2 armour and 3 mech_infantrys moved from Belarus to Nenetsia
1 armour moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Russia
37 armour, 4 infantry and 6 mech_infantrys moved from Belarus to Novgorod
2 bombers moved from Archangel to Russia
3 infantry moved from Western Ukraine to Bryansk
4 aaGuns moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Russia
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -0,67
British : 0,50
Russians : -0,67
AA fire in United Kingdom : : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Combat Move - Russians
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Turkmenistan to Shensi
12 artilleries and 19 infantry moved from Turkmenistan to Eastern PersiaCombat - Russians
Battle in Szechwan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 aaGun moved from Sikang to Shensi
1 aaGun and 4 fighters moved from Turkmenistan to Eastern Persia
2 aaGuns, 3 artilleries and 4 infantry moved from Samara to NovosibirskTurn Complete - Russians
Combat Hit Differential Summary :
Russians : -0,33
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 13 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
3 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 aaGun, 13 armour, 7 artilleries and 2 infantry moved from West India to India
1 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Burma
3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to KweichowPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 58 PUs (7 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese : -0,67
Japanese : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 armour, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Southeast Mexico
Americans take Southeast Mexico from Italians
1 bomber moved from Central United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
3 bombers moved from Norway to Germany
3 submarines moved from 127 Sea Zone to 125 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 5,7,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Borneo
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Eastern United States to Samoa
12 artilleries and 5 infantry moved from Karelia to Finland
6 armour moved from Norway to Finland
3 bombers moved from Germany to Finland
3 artilleries and 3 infantry moved from Norway to FinlandPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Italians : -0,17
Americans : 0,00
AA fire in Germany : : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 3 armour, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Southeast Mexico
Americans take Southeast Mexico from Italians
1 bomber moved from Central United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
3 bombers moved from Norway to Germany
3 submarines moved from 127 Sea Zone to 125 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 5,7,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Borneo
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Eastern United States to Samoa
12 artilleries and 5 infantry moved from Karelia to Finland
6 armour moved from Norway to Finland
3 bombers moved from Germany to Finland
3 artilleries and 3 infantry moved from Norway to FinlandPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British repair damage of 20x factory_major; Remaining resources: 49 PUs;
British buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from Urals to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Japanese
1 mech_infantry moved from Timguska to Yenisey
UK_Pacific take Yenisey from Italians
1 armour moved from Evenkiyskiy to Yenisey
1 armour moved from Tsinghai to Novosibirsk
1 fighter moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Persia to Syria
2 mech_infantrys moved from Egypt to Syria
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - British
Battle in Syria
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 4/6 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Syria to Egypt
1 aaGun moved from Northwest Persia to Persia
3 artilleries and 8 infantry moved from Persia to Eastern Persia
5 artilleries moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 tactical_bomber moved from Syria to Egypt
2 armour, 2 artilleries and 9 infantry moved from Karelia to FinlandPlace Units - British
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,1,3,5,1,4,3,1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,6,3,2
British collect 33 PUs (5 lost to blockades); end with 33 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,17
British : 1,50
Americans : 0,00
AA fire in Germany : : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
3 artilleries moved from Libya to Tobruk
Italians take Tobruk from British
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Syria
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 carrier moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Alexandria
Battle in Trans-Jordan
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Alexandria from British, taking Trans-Jordan from British with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Syria
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 91 Sea Zone to AlgeriaPlace Units - Italians
1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : -1,17
British : -0,33
Americans : -0,33